Pert.cpm. Pert Cost

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PERT Use of PERT provides Pioneer Audio management with some useful information about the Response 1000 project: The expected project completion time is 19 weeks. There is a better than 60% chance of finishing before 20 weeks. Activities C,J,K and L are on the critical path; they must watched more closely than others, for if they fall behind, the whole project falls. Activities not on the critical path ( A,B,D,E,G,H and I ) can fall behind by varying amounts( their slack times) without causing the project to be late. The earliest starting and finishing times for all activities in the project known from fig.1-6 and fig.1-8.

Transcript of Pert.cpm. Pert Cost

Page 1: Pert.cpm. Pert Cost

PERT

Use of PERT provides Pioneer Audio management with some useful information about the Response 1000 project:

The expected project completion time is 19 weeks.There is a better than 60% chance of finishing before 20 weeks.Activities C,J,K and L are on the critical path; they must watched more closely than others, for if they fall behind, the whole project falls.Activities not on the critical path ( A,B,D,E,G,H and I ) can fall behind by varying amounts( their slack times) without causing the project to be late.The earliest starting and finishing times for all activities in the project known from fig.1-6 and fig.1-8.

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PERT / COST

PERT/Cost is a modification of PERT that allows a manager to plan, schedule, monitor and control cost as well as time.

ESTIMATING PROJECT COSTS BY ACTIVITY Managers should know the amounts of money that are to be expected for each activity over the planned duration of the project; one usually assumes that expenditures for each activity are made at a constant rate during that activity.

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PERT / COST - ESTIMATING PROJECT COSTS BY ACTIVITY

1

2

4

5

3

6

7

AT=

3

$30,

000

B

D

F

G

H

I

T=2$200,000

$75,000

$20,000

$100,000

$75,000

$18,000

$240,000

E

T=2

T=4

T=1

T=4

T=3

T=5

Fig. 2-1 The nine-activity project network

$40,0

00

T=

1

C

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PERT / COST - ESTIMATING PROJECT COSTS BY ACTIVITY

TABLE 2-1 ACTIVITY INFORMATION FOR NINE-ACTIVITY PROJECT NETWORK

Activity ES LSDuration,

Months Total Cost Cost/Month

A 0 0 3 $ 30,000 $ 10,000

B 0 8 2 $ 200,000 $ 100,000

C 3 9 1 $ 40,000 $ 40,000

D 3 3 4 $ 20,000 $ 5,000

E 7 7 5 $ 75,000 $ 15,000

F 4 10 2 $ 100,000 $ 50,000

G 4 10 1 $ 75,000 $ 75,000

H 12 12 3 $ 18,000 $ 6,000

I 5 11 4 $ 240,000 $ 60,000

Total Cost $ 798,000

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CPM – Crashing a Project

In many situations, it is possible to reduce the length of a project by injecting additional resources; that is, by increasing direct expenses to speed up the project, thereby realizing savings on indirect project cost associated with the project, such as facilities and equipment costs, supervision and labor and personnel costs. The process of shortening the project is called crashing.

1. Find normal critical path and identify critical activities.2. Compute crash cost per week for all activities.3. Select critical activity with smallest crash cost per week. Crash this activity4. Check to make sure critical path is still critical. If not, find the new one. Return to step 3.

Steps in Project Crashing

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CPM -Crashing a Project

ActivityCost

Time

Normal

Crash

time

Crashtime

Normal

Cost

Normal

Cost

Crashper week

Cost

Crash

Crash Cost = the cost required to achieve the crash time

Crash time = the shortest possible activity time

Normal Cost = the cost required to achieve the normal time

Normal time = the expected time for the activity

Fig. 3-1 Crash & Normal Times and Costs

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Fig. 3-2 CPM -Crashing a Project

Catch basin network with all normal times

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2

4

3

56.0

A

E

D

C

B

4.0

7.0

8.0

3.0

16.0

Critical Path: A-C-E

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Table 3-1 Calculation of the cost crashing Catch Basin Project

             

Time, Weeks Cost Cost to reduce

Activity Normal Crash   Normal Crash per week

A 6 4 $ 10,000 $ 14,000 $ 2,000

B 4 3 5,000 8,000 3,000

C 3 2 4,000 5,000 1,000

D 8 6 9,000 12,000 1,500

E 7 4 7,000 8,000 333

    Total Costs   $ 35,000 $ 47,000  

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Fig. 3-3 CPM -Crashing a Project

Activities E, C, D and A crashed on catch basin project

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54.0

A

E

D

C

B

3.0

4.0

6.0

2.0

10.0

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Fig. 3-4 CPM -Crashing a Project

Catch basin project with crash times for all activities

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2

4

3

54.0

A

E

D

C

B

3.0

4.0

6.0

2.0

10.0

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Table 3-2 The network in fig. 3-2 and table 3-1 after crashing

     

Project Duration Total Network Cost

Original Network 16 $ 35,000

Crash activity E to 4 weeks 13 $ 36,000

Crash activity C to 2 weeks 12 $ 37,000

Crash activity D to 6 weeks 12 $ 40,000

Crash activity A to 4 weeks 10 $ 44,000

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Definition of important terms

Activities- Project steps that consume resources and/or time. Activity Time Estimates- Three time estimates that are used in determining

the expected completion time and variance for an activity in a PERT network. Beta Probability Distribution- A probability distribution that is often used in

computing the expected activity completion times and variances in the network. Backward Pass- A procedure that moves from the end of the network to the

beginning of the network. Critical Activities - Activities on the critical path. Critical Path- The longest path; determines expected project duration. Crashing –The process of reducing the total time that it takes to complete a

project by expending additional funds. Events - The starting and finishing of activities designated by nodes and arrows. Forward Pass – A procedure that moves from the beginning of a network to the

end of a network Immediate Predecessor- An activity that must be completed before another

activity can be started. Network or precedence diagram- A diagram of project activities that shows

sequential relationship by use of arrows and nodes. Path – A sequence of activities that leads from the starting node to the finishing

node. Slack Time – the amount of time that an activity can be delayed without

delaying the whole project.