Penn FIRST LEGO League - GRASP lab...Communities, Brandeis University, May 2004 FLL Impact (Coach...
Transcript of Penn FIRST LEGO League - GRASP lab...Communities, Brandeis University, May 2004 FLL Impact (Coach...
Penn FIRST LEGO League
FLL 101
THANK YOU!!!!
Penn FLL relies on the
strength of a core team of coaches and volunteers to make FLL a rewarding
experience for all students in the region.
“… to create a world where science and technology are celebrated…
…where young people dream of becoming science and technology heroes…” Dean Kamen, Founder of FIRST
FIRST
➢ 501 (c) (3) not-for-profit public charity
➢ Founded in 1989 by inventor Dean Kamen
➢ Headquarters in Manchester, NH
➢ FIRST Robotics Competition and FIRST Tech Challenge for high-school-aged young people
➢ FIRST LEGO League for 9-14 year olds*
➢ Junior FIRST LEGO League for 6-9 year olds
➢ FIRST Place R&D facility and science & technology resource to the community
For Inspiration and Recognition of Science and Technology
What is FIRST?
FIRST Programs
… never stops building upon itself, starting at
age 6 and continuing through middle and
high-school levels up to age 18. Young
people can join the international, K-12, after-
school, STEM* programs at any level. FIRST
inspires innovation excellence, teaching 21st
century skills, and immersing participants in
project-based learning and robotics
competitions.
Helps children, ages 9 to 14, discover the fun in science and technology while building self-confidence, knowledge and life skills
FIRST LEGO League
“I want to build things nobody else has even thought of yet.”Charles Peterson, FLL Team Member (10 years old)
FLL in Our Region
New Jersey (North)Partner: Ernie DiCicco
PennFLLPartners: Dan Ueda, Nate Knauss
Our region consists of Philadelphia, Bucks, Berks, Delaware, and Montgomery Counties.
New Jersey (South)Partner: TBD 2016-2017
DelawarePartner: Eric Cheek
NJ regions are separated by I-195
How it WorksPROBLEM SOLVING AND CREATIVITYTEAMS OF STUDENTS AND MENTORSDO IT ALL IN 8 WEEKS
Junior FIRST LEGO League
➢ INTRODUCES 6 TO 9 YEAR-OLDS to the fun of science and technology
➢ MINI CHALLENGE based on annual FLL research project
➢ EXPLORE, investigate, design and build model made with LEGO bricks & moving parts
➢ CREATE “Show Me” poster depicting team’s experience
➢ LEARN from and interact with adult mentors
2015-2016 FLL Challenge - Trash TrekWe’re not talking trash – we’re cleaning it up! In the 2015 FIRST®
LEGO® League TRASH TREKSM Challenge, 290,000 children ages 9 to
16* from over 80 countries will explore the fascinating world of trash.
From collection, to sorting, to smart production and reuse, there is
more to your trash than meets the eye. Join FIRST LEGO League teams
on a Trash Trek to discover the hidden (or not so hidden) world of
trash!
FIRST LEGO League (FLL®) challenges kids to think like scientists and
engineers. During the TRASH TREKSM season, teams will choose and
solve a real-world trash problem in the Project. They will also build,
test, and program an autonomous robot using LEGO MINDSTORMS®
technology to solve a set of missions in the Robot Game. Throughout
their experience, teams will operate under FLL’s signature set of Core
Values, celebrating discovery, teamwork, and Gracious
Professionalism®.
Coming August 25thhttp://www.firstlegoleague.org/challenge/2015trashtrek
Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004
FLL Impact (Coach Perspective)
Among participants:
In a 2004 evaluation of FLL, Brandeis University found:
77%
88%
93%
0%
20%
40%
60%
80%
100%
Want to learn more about computers and robotics
Want to learn more about science and technology
Increased interest in science/technology-related jobs
✓ 94% of coaches reported an increase in students’ understanding of how science and technology can be used to solve problems
Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004
Increased knowledge of:
95%
93%
0%
20%
40%
60%
80%
100%
Use of school subjects in solving real-world problems
Importance of science and technology in everyday life
90%
Science and technology careers
97%
Use of science and technology in real-world problem-solving
In the 2004 evaluation of FLL, Brandeis University also found:
FLL Impact (Student Perspective)
➢ 98% reported had fun working on their FLL team
➢ 93% rated their experience ‘good’ or ‘excellent’ (31% good, 63% excellent)
➢ 82% plan to participate again (11% will be too old; 5% report no time)
In a 2004 evaluation of FLL participants, Brandeis University found:
Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004
Get Involved- Teams!
What is a Team?
○ 2 to 10 Kids ages 9 through 14
○ 1 or 2 coaches
○ Holding meetings an average of 2 days a week for 2 hours per meeting
○ Build and program a robot
○ Do a research project
○ Attend a kick-off event
○ Attend 1 weekend qualifier tournament
○ If qualified attend the championship tournament.
Tournament Experience8:00am- Arrive8:00am- Team Registration8:30am- Coach Meeting9:00am- Opening Ceremony9:30am- Judging Starts12:45pm- Lunch1:30pm- Robot Matches Begin3:30pm- Dancing & Award Deliberation4:30pm- Award Ceremony5:00pm- Done!
CostItem Rookie year Onwards
Registration $225 $225
Challenge set $75 $75
Robot set $435-$499
Practice table $50-$100
Divider boxes $20
T-shirts $120 $120
Qualifier Registration $100 $100
Championship Registration $100 $100
Presentation supplies $50 $50
Total $1175 to $1289 $770
Penn FLL SeasonDate Event
May Team Registration Opens
August Coach Training @ Penn
August 25th Challenge Released (FLL Website)
September 19th Kick-off @ Penn
September 22nd Qualifier Tournament Registration Opens (PennFLL Website)
November Scrimmage Events
December- January Qualifier Events
February 6th Championship Event @ Penn (44 teams)
April 27th-30th FLL World Festival in St. Louis
Tournament Registration and
Events SystemTIMS - Team Information Management System
If you have any questions, please contact [email protected].
Penn FLL Website
For questions we can answer locally, please contact [email protected].
The Pit
Robot Design Judging
Project Judging
Core Values
Spirit
Flare
Robot Game
Socrative - Big Questions
Use your phones or other devices to pull up m.socrative.com in a web browser.
Enter the room code: PENNFLL2015