Peace innovation Lab - Piero Scaruffi · •Eg: sharing economy (Airbnb), crowdsourcing, ......
Transcript of Peace innovation Lab - Piero Scaruffi · •Eg: sharing economy (Airbnb), crowdsourcing, ......
The Stanford Peace Innovation Lab
A new way of using technologies in Silicon Valley
Piero Scaruffi
Peace Innovation Lab
Stanford University
peaceinnovation.stanford.edu
The world we live in
• Human lives are being captured at scale and resolution never possible before.
• These data allows us to study human behavior in ways not possible before.
• We can understand human behavior (notably social interaction) in quantitative terms
A.I.
• The two schools of Machine Intelligence
– A.I. = Artificial Intelligence
– A.I. = Augmented Intelligence
SRI Intl and Xerox PARC
McCarthy and Minsky
Peace = Positive Engagement
• A quantitative definition of “peace”: positive human engagement
• Improving the existing “positive engagement” generates new wealth for the city
• Eg: sharing economy (Airbnb), crowdsourcing, social media, makers movement, open-source movement, service design…
Peace = Positive Engagement
• From coordination to cooperation to collaboration
Peace = Positive Engagement
• From coordination to cooperation to sustainable peace
Which technologies can be used for measuring peace and improving peace (among people, groups, cities…)?
Why should you care?
People’s ability to create new
wealth directly depends on
how “good” they can be to
each other
Augmenting Collective Intelligence: “Peace Technology”
• Augmenting individual intelligence: your PC, your smartphone, your robot…
– Generates new wealth for the individual (friendship, partnership, harmony,...)
– Generates new wealth for firms (innovation , cooperation, R&D…)
– Generates new wealth for the city, province, nation (economic growth, public services, …)
So what is Peace Technology?
PeaceTech is a mediating technology
that measurably augments people’s
ability to positively engage with each
other - and especially to create new
wealth together – through the use of
technologies.
Peace Design Loop
• The Cybernetic Loop: Sensors - Communication - Computation - Actuator
Peace Design Loop
Peace Technology:From Big Data to Augmented Intelligence
• IoT enables to measure peace
• Big Data helps measure peace
• Deep Learning helps understand peace
• Sharing Economy improves peace
• Blockchain can improve peace?
• Virtual Reality can improve peace?
• …?
Peace Technology:An impossible project or the future of tech?
3D printing
A.I.
Wearables
Nanotech
BIG DATA
Internet of
Things
Block-chain
Sharing/Crowd
SPACE
BIOTECH
materialsmaterials
batterieschips
batterieschips
nanolabs
resourcesfunding
datadatadata
security
security
analytics
artifacts
artifacts
Peace Technology
• Emile Durkheim: The city is a living organism
• “Cities are the world’s experimental laboratories” (Parag Khanna, New America Foundation)
• David Kilcullen: most human violence is going to happen in cities
• The city has rich quantitative data
• Cities are kinds of “peace engine”
Peace Technology
• Stanford Peace Labs:
– Denmark: Morten Karnøe Søndergaard
– Berlin: Anne Kjær Riechert
– Holland: Ulrich Mans
– Paris: Annie Gentes
– Buenos Aires: Juan Manuel Menazzi
– Bolivia: Orla de Díez
– Tunis: Dorra Mahbouli
– …
– China?
Peace Technology
• New instruments sense new aspects of the world and enable new applications
• Peace Technology generates new kinds of wealth that didn’t exist before
Peace Technology
• Augmented Intelligence for
– Individuals
– Firms (intra-communication, CRM)
– Universities (interdisciplinary research)
– Cities
– etc
Peace Technology
• Augmented Intelligence for
– Firms (intra-communication, CRM)
• United Airlines incident is an example of negative engagement
• Corporations need to learn how to engage customers
• The peace dividend: you can charge more
Peace Technology
• Augmented Intelligence for
– Cities
• Manor Labs (Texas)
– One of the first municipal innovation labs in the Gov 2.0 movement
– an incubator for government innovation
– A model for government agencies around the world
– Lessons in citizen-government engagement
– National and international publicity
Peace Technology
Augmented Intelligence for
Cities
Manor Labs (Texas)
German chancellor Angela Merkel visiting the Berlin Peace Innovation Lab
Peace Tech for Airport Security
• 2017: Transportation Security Administration (TSA) launches an experiment with 3D scanning technology at airport checkpoints
• Homeland Security published the entire dataset on Kaggle for machine learning
• Passenger Screening Algorithm Challenge
Peace Tech for Cyberbullying Prevention
• Vivek Singh @ Rutgers
Peace Tech for Well-being
• Well-being (conflict between your habits and your health)
• Vivek Singh @ Rutgers
Peace Tech for Children
• Analysis of children’s social and communicative behaviors based on video and audio data: "Decoding Children’s Social Behavior" (2013) by Jim Rehg at Georgia Institute of Technology.
• Child's Behavior Dataset
Augmented Intelligence forInsoluble Problems
• Augmented Intelligence for “wicked problems” and “messes”
– Horst Rittel and Melvin Webber: “wicked problems” (1972)
– Russell Ackoff: “messes" (1974)
– Wicked problems are not isolated, they are sets of problems, each one influencing others
Augmented Intelligence forInsoluble Problems
• Augmented Intelligence for “wicked problems” and “messes”
– What are the indicators that a positive transition is underway?
– Sustainable solution to wicked problems: a phase transition of the system
Messes
• Visualizing big data
29Bob Horn’s digital murals
Wicked Problems and Messes
Wicked Problems and Messes
31
Neeraj Sonalkar’s IDN
Case Study: SSIM at SRI
DARPA's Strategic Social Interaction Modules (2011-15): to train soldiers on how to engage with civilians in war zones
• “Kinetic training" is about fighting skills
• “Blended training" is about social skills
SRI Intl, UC Berkeley, UC Santa Cruz, UC Davis
Case Study: SSIM at SRIPsychological/anthropological research on what
constitutes positive social interaction (good social skills)
A VR-based simulation of social interaction using a rule-based A.I. (UCSC)
A multimodal system to capture human interaction - verbal, gestural, facial communication (SRI)
A notation to tag social interactions (UC Berkeley)
A dataset of annotated gestures - a way to measure what constitutes a positive interaction (UC Davis)
Deep-learning A.I. to automatically detect positive social interaction (SRI)
Ajay Divakaran
SRI Intl & Princeton
Michael Neff
UC Davis
Darius Mehri
UC Berkeley
Mohamed Amer
SRI Intl
Brian Lande
UCSC
Case Study: SSIM at SRI
Goals:
• Define "essential social interaction predicates" (ESIPs)
• Investigate the interactive and cooperative aspects of the social interactions (i.e. detects ESIPs)
• decompose this meaningful events (these ESIPs) into constituent actionable behaviors
Results:
• A dataset of social dynamics, Tower Game
• An A.I. system to detect ESIPs
Peace Innovation Lab
• The solution: open innovation
• Crowd-thinking!
• Collective learning in multiagent systems
Peace Innovation Lab
• From Computational Social Science to Technology Park:
– A methodology to discover needs in society
– A factory of 100s of startups
– A social innovation park
Work with us!Start a “peace technology lab” in your city…
We speak Chinese…Contact:Jinxia [email protected]: 18367115526