PC Schism Fathom

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Fathom (SCHISM world) DEX 9 HTH STR 3 AV 9 BOD 7 EV 3(0) see special INT 7 OV 9(16) WILL 5 RV 7(14) MIN 5 9/7 (drowning attack) INF 6 Water Ranged AUR 5 AV 13 SPI 5 EV 13 OV 16 RES 6 (80K) RV 14 HP 7 21 Motivation: Seeks Justice INIT 22 22 Occupation: Oceanographer / Fisherman XP 0 POWERS SKILLS Body of Fluid 7 Water Elemental, FC8 Scientist 6 Projectile Weapon 13 RR (AP6, 200yd) FC1 Swimming 9 450 mph (in water) , FC2 Water Freedom 6 (AP 13 depth, 8 miles), FC3 Sonar 9 1/2 mile (AP9) FC2 Tesseract 14 Holds water 16K cu ft, FC1 Speak w/ Animals 6 FC2 Colld Immunity 1 FC3 BONUSES and LIMITATIONS  Tessaract holds 16,000 cubic feet of water / fish  Fluid move 3AP / round out of water  Projectile weapon is a very high pressure water jet  Tessaract functions as material for projectile weapon  Empties in 16 uses of her power ADVANTAGES CONNECTIONS Attractive Scholar (Ocean Science) DRAWBACKS Quirks AV (FIRE) -2 CS MIA (Sailors) MIA (Ocean) Enemy (Nippon fishing fleet, wanted villain in Nippon) Wary and distrustful of Nipponese. Nervious around lit cgarette lighters. Uses inhalation to fish. Loves whales.

Transcript of PC Schism Fathom

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Fathom(SCHISM world) 

DEX 9 HTH

STR 3 AV 9

BOD 7 EV 3(0) see special

INT 7 OV 9(16)

WILL 5 RV 7(14)

MIN 5 9/7 (drowning attack)

INF 6 Water Ranged

AUR 5 AV 13

SPI 5 EV 13

OV 16

RES 6 (80K) RV 14

HP 7 21 Motivation: Seeks Justice

INIT 22 22 Occupation: Oceanographer / Fisherman

XP 0

POWERS SKILLS

Body of Fluid 7 Water Elemental, FC8 Scientist 6

Projectile Weapon 13 RR (AP6, 200yd) FC1

Swimming 9 450 mph (in water) , FC2

Water Freedom 6 (AP 13 depth, 8 miles), FC3

Sonar 9 1/2 mile (AP9) FC2

Tesseract 14 Holds water 16K cu ft, FC1

Speak w/ Animals 6 FC2

Colld Immunity 1 FC3

BONUSES and LIMITATIONS   Tessaract holds 16,000 cubic feet of water / fish

  Fluid move 3AP / round out of water

  Projectile weapon is a very high pressure water jet

  Tessaract functions as material for projectile weapon

  Empties in 16 uses of her power

ADVANTAGES CONNECTIONSAtt ti

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Background:Real name: Felicia Rachel ConnorMarital Status: SingleKnown Relatives: John Connor, FS Navy; Jenine Connor-Carlson, step-mother, Annette Connor, sister

Group Affiliation: None

Base of Operations: Norfolk, Va, Eastern States Coalition, Federated States of AmericaHeight: 5'5"Weight: 105 lbsEyes: Blue Hair: Black

Powers and Abilities: Fathom is for lack of a better word one quarter an

elemental. She is able to turn into an animated body of water, survive at the

bottom of the Mariannas Trench even as a human form, is mostly immune to arctic

cold waters and can hold extreme amounts of water/life within her body. Her lasttest showed she could 'drink' up roughly 1/5 of an olympic sized regulation pool.

(88K cu ft). She can also project water at superhigh pressures enough to cut steel

I-beams in half. Her speed in water is faster than any torpedo ever developed andanything which mankind has been able to send into ocean. She is also capable of

communicating with animals but prefers to only talk to sea life. However, Fathomis very susceptible to fire attacks and has very little defense against it. She will

never voluntarily come within 10' of an open flame like a fireplace or campfire.

Family: Felicia's father; John Connor is a Captain (promotable) working for the

Federated States Navy as the CO aboard the battleship USS Montana which is

part of the Atlantic Fleet. She has no other known living relatives.

History:

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Her father met and eventually married Jenine Carlson, who was young but probably

not the most wonderful step mother possible. Her step-mother generally regarded

Felicia as a bright child but a bit of a burdern. But her husband was exciting, evenif away and a good breadwinner for the family. Felicia's sister, Annette, was born

in October 1956 after her father had just made Lieutenant. John Connor's family

travelled to several naval bases such as San Diego, Hawaii and one slightly nerve-wracking tour in American occupied Cuba, (Guantanamo Naval Base) after the FSA

Gulf Fleet was reinforced after the border skirmishes of the southern nations

during the mid 60's. Early on Felicia was recognized as being an extraordinarily

smart and gracful young girl with a fascination for the ocean and a pretty littleprecocious child.

Felicia discovered that she was more, or maybe less, than human when she was

swimming in the Gulf of Mexico during her stay on Cuba. She was struck and

dragged under during a shark attack. As the shark continued to bite down on herleg and drag her for the depths she drowned to death. It was only after she began

to inhale water that her elemental nature and abilities awoke with a fury. She

immediately transformed without realizing it and inhaled the shark itself along witha huge amount of water. Flatly stunned and still hurting / (seeping?) from the bite

she immediately swam over to the beach and angled up out of the water where she

was practially spit out onto the beach like a watermelon seed. Fearing for her

safety she ran home in tears. Eventually her father explained to her that she wasnot entirely human (and infuriatingly refused to discuss her conception) and that she

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Her powers continued to grow and slightly accelerate. She learned that her

abilities allowed her to survive in the absolute stygian depths and was much tougher

than she appeared. She also learned that she could kill all but the largest predators

with a water jet and is capable of holding well over a hundred thousand gallons insideher as a result of her heritage. Felicia never encountered her mother and has yetto encounter any of the really strange life forms under the oceans.

Out on her own she managed to aquire enough money to purchase a used fishing boatand slowly converted it to a floating apartment. She has also been known to

supplement her income by catching fish using a variation of the technique she first

caught the shark that "killed" her. She also learned that she could communicate

with sea life and fell in love with the whales. Listening to their cries she learned todespise whalers. Donning the identity of Fathom she has started hunting whaling

boats on vacation and ran afoul of the Japanese fishing fleets in the Pacific. She

always did enough damage with water jets to the hull or cutting the propellers toonly cause loss of property and never killed the sailors. Eventually she became such

a menace that the Japanese surface fleet attempted to catch her with the intention

of studying her / killing her to stop her fishing fleet predation. So far they have

only succeeded in driving her out of the Northern Pacific. Any other oceans are fairgame for her. She currently lives in Norfolk and is toying with the idea of moving

to Philadelphia to continue her studies. She is almost as passionate for science as

she is for the ocean and sees the first as a method of eventually developing thesecond. She would like to see the FSA colonize their coastal waters if only to

protect them from the Nipponese fishing fleets.

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Personality: Fathom is a young woman who realizes that she is there to be a hero, an

example and needs to protect the oceans. She is not a fanatic about zero impact,

she only gets pissed off when human nations drop toxic waste into places wherepeople might want to live in the future. She gets REALLY pissed off at excessive

whaling. She has heavily damaged / sunk at least one ship of the Japanese Navy for

attempting to drop depth charges on her. She loves life and LOVES the sea. She

admires the men of the FSA Navy and is always willing to buy a beer for them (whenshe has the cash). If one catches her eye she is more than willing to make the

first move.

Equipment: Diving Knife 

Car: Felicia has a small 30' Boston Whaler fishing boat as her living space above

water. It is not in wonderful shape but the engines work and she keeps it running.

Planned improvements

XP AWARD (Remainders) Original attribute Modified attribute XP expenditure

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 Attributes Rank COST  Power B FC Rank COST MODS Advantages COST Drawbacks COST total

DEX 9 84 Body of Fluid 75 8 7 139 Attractive 15 AV (FIRE) -2 CS -25

STR 3 12

Projectile

Weapon 15 1 13 43

Object Required,

(water) MIA (Sailors) -10

BOD 7 48 Swimming 0 2 9 24 SIA (Ocean) -30

Water Freedom 5 3 6 23

Scholar (Ocean

Science) 10

INT  7 56 Sonar 10 2 9 34 1/4 mile

WILL 5 24 Tesseract 35 1 14 67 Hold water 32K foot

MIN 5 24 Cold immunity 5 3 1 7

INF 6 42 Speak withAnimals 5 2 6 17

AUR 5 24

SPI 5 24

RES 6 24

HP 7 24 21

INIT 22 22

0

SS Scientist 10 7 6 52

EI

MA

HTH Water

AV 9 13

EV 3 13

OV 9(16) 20 Remove (5 times) 

RV 7(14) 16

TOTAL 386 TOTAL 406 TOTAL 25 TOTAL -65 752