PBL & Career and College Awareness

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EDUTAINMENT PBL & Career and College Awareness RESOURCE FOR: Edutainment Presentation

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Edutainment: Engineering Design Process Image taken from http://www.nasa.gov/audience/foreducators/plantgrowth/reference/Eng_Design_5-12.html#.VI4TbSvF98E

Transcript of PBL & Career and College Awareness

PBL & Career and College Awareness
RESOURCE FOR: Edutainment Presentation Edutainment PBL & Career and College Awareness Edutainment: Engineering Design Process
Image taken from Edutainment: Quotes to consider
The coolest toys dont have to be bought; they can be built. In fact, sometimes the only way theyll ever exist is if you make them yourself ~Adam Savage (Mythbusters) Technology is permeating every single thing we do And to the extent that we can better expose our young people to all the different ways that technology can be used, not just for video games or toys, were planning for the future. ~Marc Morial (politician) I decided to be an inventor when I was five. My parents had given me a few various enrichment toys like erector sets, and for some reason I had the idea that if I put things together just the right way, I could create the intended effect. ~Ray Kurzweil(inventor) Edutainment Step 1: identify the Problem
Think about the quotes on the previous slide- what are thesepeople trying to say? What do they think about toys and games in general? Could they have a bias, based on their occupations? What do you think? About toys? About technology and its use with toys and games for young children? About educational/enrichment toys? About what kids can learn from toys? What makes a toy fun? Edutainment Step 2: Identify criteria and constraints
What kinds of limits or rules are there for designing ormaking a toy or game for young children? BANNED Lawn Darts Gilbert Glass Blowing Kit Sky Dancers Atomic Energy Lab All images from Edutainment Step 2: Identify criteria and constraints
Things to consider: Cost Size (not too small- can choke;not too big- small hands cant hold onto things) Weight Material Colors What age is it appropriate for? What does it teach? Will kids want to play with it? Is it safe? Image taken from Edutainment Step 3: Brainstorm
Sketch, list, whatever- butcome up with as manyideas as possible in thetime given. Remember the rules No criticism,positive ornegative Idea hitchhike Get wild (with your ideas) Go for quantity Image from Edutainment Step 4: generate ideas
According to TIME magazine, here are some of the most influential toysfrom the past century Have you ever played with these? What makes them fun? Images taken from All-TIME 100 Greatest Toys
Radio Flyer Wagon Chemistry Set Joy Buzzer Yo-Yo Pop-Up Book All-TIME 100 Greatest Toys
Stuffed Mickey Mouse Finger Paint Sock Monkey Buck Rogers Rocket Pistol Microscope Set Beach Ball Red Ryder BB Gun Army Men View-Master All-TIME 100 Greatest Toys
Bubble Solution Little Golden Books Slinky Magic 8 Ball Legos All-TIME 100 Greatest Toys
Water Balloon Silly Putty Fisher-Price LittlePeople Colorforms Paint-by-NumbersKit Mr. Potato Head Wiffle Ball Matchbox Car PEZ Dispenser Gumby Play-Doh Tonka Truck Fake Vomit Frisbee Corn Popper Two-Handed Pogo Stick Hula Hoop Barbie Troll Doll Plarail Toy Train Chatty Cathy All-TIME 100 Greatest Toys
Etch A Sketch Rock-a-Stack Ken Slip 'n Slide Chatter Telephone G.I. Joe Easy-Bake Oven Creepy Crawlers Rock'em Sock'emRobots Johnny Seven O.M.A. See 'n Say SuperBall Barrel of Monkeys Radio-Controlled Car Lite-Brite Hot Wheels Playmobil Flatsy Doll Barbie's Dream House All-TIME 100 Greatest Toys
NERF Ball Weebles Paddington Bear Baby Alive Shrinky Dinks Magna Doodle Rubik's Cube Stretch Armstrong Star Wars Action Figure Mattel Classic Football Simon Speak & Spell Star Trek Electronic Phasers All-TIME 100 Greatest Toys
Cabbage Patch Kids Polly Pocket Slap Bracelet Masters of theUniverse Action Figure Glo Worm Care Bear My Little Pony Transformers Teddy Ruxpin Snoopy Sno-Cone Machine Pound Puppy Koosh Ball Teenage Mutant Ninja Turtles Skip-It Glow Stick Wrestling Buddy All-TIME 100 Greatest Toys
Little Tikes Log Cabin Little Tikes Cozy Coupe Car Super Soaker Beanie Baby Buzz Lightyear American Girl Doll Tickle Me Elmo Furby Neodymium-Magnet Toy All-TIME 100 Greatest Toys
Bratz Mindflex Zhu Zhu Edutainment Step 4: generate ideas
If you could design a toy or for a young child, what would you do? All images from Edutainment Step 4: generate ideas
What were your favorite toys as a young child? What were your favorite online games to play when you were younger? Why did you like them? What would you change about them? What kinds of toys are popular now? What kinds of toys do kids want? What kinds of toys do parents want? Identify 2-3 possible solutions and think them out- create orthographicand isometric drawings and other information to be shared with others Edutainment Step 5: explore possibilities
Take a look at all of the ideas developed in step 4. Share your ideas with others- sometimes it can be beneficialto get an opinion of a person outside your team.They mayask questions or see issues you had not considered. What is good and bad about each design? What parts of each design do you like? Which design requirements are addressed through each design? Which requirements are missing? Can you actually make a model or prototype of the solution (for step 6)? Edutainment Step 6: Select an approach
What ideas have you had that will work? Create a solution that fills the requirements given This may be one of the ideas created and analyzedin steps 4 and 5, or it may be a combination ofthose ideas with bits and pieces taken from avariety of designs Edutainment Step 7: build a model or prototype
Make a full size or to-scale model or prototype ofyour design Edutainment Step 8: refine
Use the model or prototype from step 7 toevaluate your design. Does it work the way you intended? What needs to be fixed/changed? Are all of the design requirements being filled? Identify any problems, and repeat the design process? Edutainment: Present your Design
Be ready to explain how you filled each of the design requirements andsolved the original identified problem. Use this as an opportunity to show how your design meets the criteriain a unique, innovative way. Presenting your idea can be done in many ways- videos, livedemonstrations, posters, pamphlets, multimedia presentations- anythingthat letsyou inform potential users about your product.