Patchwork Productions case study

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A C AS E STU DY I NTO THE INDIE FILM CO M P ANY OF PAT C H WO R K F I LMS

description

A powerpoint investigating the indie company of Patchwork Productions and their film Life Is Just

Transcript of Patchwork Productions case study

Page 1: Patchwork Productions case study

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FILMS MADE

WMD

Life Just Is

Verity’s Summer

Dog City

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LIFE JUST IS - A PATCHWORK FILM

Pete, Tom, Claire and Jay are university graduates having trouble making the move into adult life. Beneath the hanging out and the daily routines simmers Pete’s desire to find a spiritual answer to life’s meaning, Jay’s desperate need not to get hurt again, and Tom and Claire’s ever increasing mutual attraction. A thoughtful character drama, Life Just Is, is a film about love, death, and, most importantly of all, life itself.

The debut feature from writer/director Alex Barrett, Life Just Is offers a fresh examination of young adult life

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PRODUCTION - FUNDING

• FUNDED BY - individual donations,

• Product placement

• Crowd funding –

• the collective effort of individuals who network and pool their money, usually online, to support efforts initiated by other people or organizations

• Film funding companies- iFeatures , a company looking for England’s most imaginative and compelling stories from its brightest filmmakers. Creative England led alongside partners such as the BFI Film Fund, BBC Films, and the Skillset Film Skills Fund.  

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DISTRIBUTION

• Picked up by Independent Distribution

• They networked to find this placement , going to conferences such as Power to the Pixel

• Joined organizations such as Film Specific who help indie producers and production companies distribute their product.

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TECHNOLOGY • Deliberately worked in trying to create

trans-media things, web-series or comic strip accompanying main film to create backstory and enrich the plot

• They discussed the idea that although this synergy and technological convergence can be expensive it can also be a money spinner, if it successful. It was a lot of money to gamble however so they felt that this could be better dispensed on other areas of production.

• They didn’t want to just go across platform for the sake of doing so

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• Although they had good quality cameras, these were hired and any further quality was limited by the budget that they had to spend

Patchwork’s hired cameras

Time Warner’s expensive self owned cameras

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AUDIENCES• Thinking

about audience response

• They realised who they might be

• Original no target audience

• Rewritten to be more targeted http://www.youtube.com/watch?v=My5ni0w-

eHA&feature=player_embedded&safe=active

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