Parish Library
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Transcript of Parish Library
USING LEARNING OBJECTS TO REACH STUDENTS AT
THE UNIVERSITY OF NEW MEXICO
Standard IEEE definition of ‘Learning Object’:
A Learning Object is any entity, digital or non-digital, which can be used, re-used or referenced during technology supported learning.
Goals for our project
Complement, reinforce, and supplement the current classroom instruction
Design objects for learning
Actively engage users
Portable
Goals for our learning objects
Objective Based – One or more learning objectives
Context Free – Stand Alone
Interactive – Engaging the learner
Measurement – Quizzes and Feedback
Self Descriptive – Have Metadata
Self Contained – Used alone or with other objects
Sustained – Creating objects with the future in mind
Life Cycle of an Object
Create• Subject Matter
Expert (SME)• Design• Scripts• Overview of Project
Review• Edit• Standards
Metadata• Approved
Schema Followed
Publish• Content DM• Users can
Access
Content DM Selected
Once in the Repository then What?
From Content DM – The real usability of the object
Ready….Set….Collaborate!!
Use introduction form
Standard form is available to send to Ali
Brainstorm and get your object concept in place
Write a script
Click by click – taking the end user on the Journey
Do you want voice? What will that say?
Thank you – see you in the fall!