Ozobot&Bit& - TEC Centerteccenter.erikson.edu/wp-content/uploads/2017/09/Ozobot.pdf % Teacher&Guide&...

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Photo courtesy of Ozobot Ozobot Bit What’s Included 2 Ozobots 4 Skins 1 Map 8 Markers 2 USB Chargers 1 Quick Start Guide Resources Paper Tablets or PC (optional) WiFi connection (optional Bluetooth connection (optional) Apps (optional): o OzoDraw o OzoLuck o OzoPath o Ozoblockly Printed Materials Support [email protected] FAQ http://bit.ly/2dn1nUj Teacher Guide http://bit.ly/2dWytNb YouTube Channel http://bit.ly/2e2aboJ Ozobot is a “smart toy robots” that allow children to create code, solve problems, and play games on the go. Ozobot will respond to color patterns that it reads as code to move. Children can do this with marker and paper or they can use the Ozobot apps (http://ozobot.com/ozoapps). Ozobot can be used in a more complex format through Ozoblockly a visual block based editor that gives children the chance to directly code changes to the robot toy. Ozobot charges with a USB cord. It is turned on with a small ON/OFF switch on the side of the robot. Scan this QR code to how to use Ozobot.

Transcript of Ozobot&Bit& - TEC Centerteccenter.erikson.edu/wp-content/uploads/2017/09/Ozobot.pdf % Teacher&Guide&...

Page 1: Ozobot&Bit& - TEC Centerteccenter.erikson.edu/wp-content/uploads/2017/09/Ozobot.pdf % Teacher&Guide& ! YouTubeChannel! Ozobot%is%a%“smart%toy%robots”%that%allow%children% to%create%code,%solve%problems,%and%play%games%

 

 

   

Photo  courtesy  of  Ozobot  

Ozobot  Bit  

What’s  Included  

• 2  Ozobots  

• 4  Skins  

• 1  Map  

• 8  Markers  

• 2  USB  Chargers  

• 1  Quick  Start  Guide  

Resources    

• Paper  

• Tablets  or  PC  (optional)  

• Wi-­‐Fi  connection  (optional  

• Bluetooth  connection  (optional)  

• Apps  (optional):  

o OzoDraw  

o OzoLuck  

o OzoPath  

o Ozoblockly  

• Printed  Materials  

 

Support  

[email protected]    FAQ    http://bit.ly/2dn1nUj    Teacher  Guide  http://bit.ly/2dWytNb    YouTube  Channel  http://bit.ly/2e2aboJ  

Ozobot  is  a  “smart  toy  robots”  that  allow  children  to  create  code,  solve  problems,  and  play  games  on  the  go.  Ozobot  will  respond  to  color  patterns  that  it  reads  as  code  to  move.  Children  can  do  this  with  marker  and  paper  or  they  can  use  the  Ozobot  apps  (http://ozobot.com/ozoapps).  Ozobot  can  be  used  in  a  more  complex  format  through  Ozoblockly  a  visual  block  based  editor  that  gives  children  the  chance  to  directly  code  changes  to  the  robot  toy.        Ozobot  charges  with  a  USB  cord.  It  is  turned  on  with  a  small  ON/OFF  switch  on  the  side  of  the  robot.    

Scan  this  QR  code  to  how  to  

use  Ozobot.  

Page 2: Ozobot&Bit& - TEC Centerteccenter.erikson.edu/wp-content/uploads/2017/09/Ozobot.pdf % Teacher&Guide& ! YouTubeChannel! Ozobot%is%a%“smart%toy%robots”%that%allow%children% to%create%code,%solve%problems,%and%play%games%

 

 

 

   

                               

   

       

                     

Developmental  Considerations  

• 6+    

• Digital  literacy  

• Directionality  

• Symbolic  Representation  

• Color  Identification  

 

Objectives  of  Activity:  

• Coding  

• Logic  

• Sequencing  

• Physical  to  Cognitive  

interaction  in  game  play  

• Problem  Solving  

• Critical  Thinking    

• Planning  

 

Ozobot  Bit    

Scan  this  QR  code  to  see        

Ozobot  used  in  the  classroom.  

 

Photo  courtesy  of  Ozobot