OUTCAST FACTION RULES - Dark Agedark-age.com/Downloads/Rules/Outcast2015Rules.pdf• Tyrants of the...

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OUTCAST FACTION RULES In addition to normal Force Construction rules, the following special rules apply when playing an Outcast Force: For the Right Price: Any Outcast force may include models belonging to the Bounty Hunter faction. An Outcast force may align itself with the Slavers of Chains Barrow or the Salt Flat Nomads, two sub-factions of the Outcast. If it does so, it gains access to the special rules, restrictions, and models listed under that sub-faction. An Outcast force may only align itself with 1 sub-faction at any time. Models belonging to a sub-faction cannot be fielded unless that force is aligned with that sub-faction. If an Outcast force does not choose to align itself with the Slavers of Chains Barrow or Salt Flat Nomads sub-factions then it gains the Scavengers of the Wasteland rule. Scavengers of the Wasteland: At the start of each Preparation Phase, 1 friendly model with Scavenge may gain 1 Scavenge Counter . Slavers of Chains Barrow Tyrants of the Barrows: A Slavers force gains access to the following models: • The Warden • Aja • Devon • Bonner Spyte Hood (The Executioner) • Finn Deadeye • Slavemaster • Coffersman • The Frenzied • The Unbound • Chain Ganger • Gang Boss Under No Man: A Slavers force may not include the following models: • Brute • Brute Pusher • Brute Anchor • Hoj • Mongo We Have Our Ways: Effects and abilities may never prevent enemy models from gaining Panic Counters.

Transcript of OUTCAST FACTION RULES - Dark Agedark-age.com/Downloads/Rules/Outcast2015Rules.pdf• Tyrants of the...

Page 1: OUTCAST FACTION RULES - Dark Agedark-age.com/Downloads/Rules/Outcast2015Rules.pdf• Tyrants of the Barrows: A Slavers force gains access to the following models: • The Warden •

OUTCAST FACTION RULES

In addition to normal Force Construction rules, the following special rules apply when playing an Outcast Force:

• For the Right Price: Any Outcast force may include models belonging to the Bounty Hunter faction.

• An Outcast force may align itself with the Slavers of Chains Barrow or the Salt Flat Nomads, two sub-factions of the Outcast. If it does so, it gains access to the special rules, restrictions, and models listed under that sub-faction.

• An Outcast force may only align itself with 1 sub-faction at any time.

• Models belonging to a sub-faction cannot be fielded unless that force is aligned with that sub-faction.

• If an Outcast force does not choose to align itself with the Slavers of Chains Barrow or Salt Flat Nomads sub-factions then it gains the Scavengers of the Wasteland rule.

Scavengers of the Wasteland: At the start of each Preparation Phase, 1 friendly model with Scavenge may gain 1 Scavenge Counter.

Slavers of Chains Barrow • Tyrants of the Barrows: A Slavers force

gains access to the following models:• The Warden• Aja• Devon• Bonner Spyte• Hood (The Executioner)• Finn Deadeye• Slavemaster• Coffersman• The Frenzied• The Unbound• Chain Ganger• Gang Boss

• Under No Man: A Slavers force may not include the following models:• Brute• Brute Pusher• Brute Anchor• Hoj• Mongo

• We Have Our Ways: Effects and abilities may never prevent enemy models from gaining Panic Counters.

Page 2: OUTCAST FACTION RULES - Dark Agedark-age.com/Downloads/Rules/Outcast2015Rules.pdf• Tyrants of the Barrows: A Slavers force gains access to the following models: • The Warden •

The Salt Flat Nomads• Followers of the Tribe: A Nomads force

gains access to the following models:• Bendahrin Durshe• Lynette• Ideo• Vox• Kane• Moonless Night• Caravan Keeper• Oathpourer• Tribal Warrior• Thornwind• Berserker• Hand of War• The Dishonored• Nomad Herder• Dust Bull• Moloki• Vrock

• Honor of the Tribe: Each time a friendly model is killed, gain 1 Vengeance Counter (Vengeance Counters are a pool of counters owned by the player, not any specific model).• Vengeance Counters may be

discarded to gain various effects and benefits.

• Whenever a friendly model attacks, you may discard 1 Vengeance Counter to give that attack +2 AS.

• Whenever an enemy is hit by a melee attack from a friendly model, you may discard 2 Vengeance Counter to increase the PW of that hit by 2.

• After a friendly model attacks, you may discard 3 Vengeance Counters to re-roll that attack roll.

• Each benefit may only be applied once per attack (You couldn’t, for example, discard 2 Vengeance Counters to give an attack +4 AS. Or discard 4 Vengeance Counters to give an attack +4 PW).