OPOLES (Objective & Positional Oriented Laser Engagement System)

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OPOLES (Objective & Positional Oriented Laser Engagement System)

Transcript of OPOLES (Objective & Positional Oriented Laser Engagement System)

OPOLES (Objective & Positional Oriented

Laser Engagement System)

Objective

To create a highly modular base laser tag system.A feature rich systemExpands on the functionality of the current

systems

Systems Diagram

CPU

Memory

RF Link

GPS

Optical Transmitter

Optical Receiver

Primary UserI/O

Expandable UserI/O

(Optional)

GPS Global Positioning System Standalone chip that streams the chips location. To Be used for:

Projectile Calculations○ Ballistics○ Blast Damage

Player TrackingInteractive Game Play Features:

○ Positional Respawn○ Capture/Reach Location○ Hunt Player (Radar-ish)

GPS Block

Main board

DSP/Micro

GPS ChipAntenna

RF Link

Radio Frequency Communication. To Be Used For:

Upload Game RulesReal Time ScoringPlayer Tracking

○ For display to observers○ For Game Play Options (hunt player, captured flag

location, ect.)

RF Block

Main board

DSP/Micro

TransceiverAntenna

Optical Transmitter

Transmit point to point line of sight data. Used For:

Shooting targetTransferring upgrades (health, ammo)Other optical communications

○ Set game options in Compatibility modes.

Optical Receiver

Receive Optically transmitted signals. Used For:

Receiving shots from enemies.Receiving point to point upgrades (health,

ammo, ect.)Other optical communications

○ Set game options in Compatibility modes.

Optical Block

Receivers(40KHz and 56KHz)

Main Board

Optical Transmitter(40KHz and 56KHz)

Memory Provide storage for:

Software○ Compatibility modes

Miles, Fragtag, WOW, LTTO

○ Game typesCapture the LocationFree For AllPlayer Huntingect.

Game DataPlayer Data

Primary I/O

Display (LCD/OLED/ect) Trigger Force Feedback Controls (Keypad/Buttons)

Used for navigating software features. Team color selecting LEDs

Tell a player which sensors are activeTell players which team a player is aligned.Other game specific options

Secondary I/O

Future UpgradesAmmo, Health, Engineering BoxesSecondary weapons (Pistols, grenade

programing)ect.

BudgetComponent Estimated

Low PriceEstimated High Price

Likely Range

Microprocessor/Microcontroller/ FPGA

$0.58 (8bit Pic)

$150 (High speed Z80)

$3-$20

DSP/Micro for GPS

$3 $300 $3-$20

GPS Chip $30 $60 $30-$60

RF Link Transceiver

$10 $40 $10-$40

Optical $100 $300 $40-$100

DSP/Micro for RF Link

$10 $50 $10-$30

Power/connectors/casing/misc.

$30 $200 $45-$150

Safety

Low voltage/ Low current system will be fairly harmless to users.

Low power IR light is harmless. You can’t prove that RF signals are

harmful so HAH! Common sense.

Schedule

Risks

Unable to get parts. Price of adding feature is too expensive. Complexity of feature is too hard to

implement in a semester time frame. Scheduling issues.

Contingency Modular system eliminates need some

compatibility issues since we will have a communication protocol for between components.

Modular system we can drop a module without having to completely redesign our system.

If a system can’t be implemented to complexity we can remove that module for the time being.

SVN software/email/weekly meetings.

Who and What

John: Main boardCommunications

TJ:RF linkGPS

Jen-Yuan: Power supply Circuit Modeling

Richard: Coding Documentation

Questions ??