OPERATING SYSTEMS - people.unica.it · Synchronization Interval (Instructions) Fine Parallelism...

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OPERATING SYSTEMS MULTIPROCESSOR, MULTICORE, REAL-TIME SCHEDULING

Transcript of OPERATING SYSTEMS - people.unica.it · Synchronization Interval (Instructions) Fine Parallelism...

Page 1: OPERATING SYSTEMS - people.unica.it · Synchronization Interval (Instructions) Fine Parallelism inherent in a single instruction stream. ... of a process Giorgio Giacinto 2019 Operating

OPERATING SYSTEMSMULTIPROCESSOR, MULTICORE, REAL-TIME SCHEDULING

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Classifications of Multiprocessor Systems

Loosely coupled or distributed multiprocessor, or cluster

• Consists of a collection of relatively autonomous systems, each processor having its own main memory and I/O channels

Functionally specialized processors

• There is a master, general-purpose processor; • Specialized processors are controlled by the master processor and

provide services to it

Tightly coupled multiprocessor

• Consists of a set of processors that share a common main memory and are under the integrated control of an operating system

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Grain Size Description Synchronization Interval (Instructions)

Fine Parallelism inherent in a single instruction stream.

<20

Medium Parallel processing or multitasking within a single application

20-200

Coarse Multiprocessing of concurrent processes in a multiprogramming environment

200-2000

Very Coarse Distributed processing across network nodes to form a single computing environment

2000-1M

Independent Multiple unrelated processes not applicable

Synchronization Granularity and Processes

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Each user is performing a particular application

Multiprocessor provides the same service as a

multiprogrammeduniprocessor

The availability of more than one processor allows

reducing the average response time to the users

Independent Parallelism

� No explicit synchronization among processes� Each represents a separate,

independent application or job� Typical use is in a time-sharing

system

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Coarse and Very Coarse Grained Parallelism

� There is synchronization among processes, but at a very gross level

� Easily handled as a set of concurrent processes running on a multiprogrammed uniprocessor

� Can be supported on a multiprocessor with little or no change to user software

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Medium-Grained Parallelism

� Single application can be effectively implemented as a collection of threads within a single process

� Programmer must explicitly specify the potential parallelism of an application

� There needs to be a high degree of coordination and interaction among the threads of an application

� The various threads of an application interact frequently

� scheduling decisions concerning one thread may affect the performance of the entire application

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Fine-Grained Parallelism

� Represents a much more complex use of parallelism than is found in the use of threads

� Is a specialized and fragmented area with many different approaches

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Design Issues

� The approach taken will depend � on the degree of granularity of applications � and on the number of processors available

Scheduling on a multiprocessor involves three

interrelated issues:

Assignment of processes to processorsUse of

multiprogramming on individual

processors

Actual dispatching of a process

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Assignment of Processes to Processors

� A disadvantage of static assignment is that one processor can be idle, with an empty queue, while another processor has a backlog

� To prevent this situation, a common queue can be used� Another option is dynamic load balancing

Assuming all processors are equal, processorscan be treated as a pooled resource

Processes are assigned to processors on demand

Static or dynamic needsto be determined

If a process is permanently assigned to one processor from

activation until its completion, then a dedicated short-term queue is

maintained for each processor

Advantage is that there may

be less overhead in the scheduling

function

Allows group or

gang scheduling

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Assignment ofProcesses to Processors

�Both dynamic and static methods require some way of assigning a process to a processor

�Approaches� Master/Slave� Peer

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Master/Slave Architecture

� Key kernel functions always run on a particular processor, the master

� master is responsible for scheduling� slaves send service requests to the master

� Simple implementation: requires little enhancement to a uniprocessor multiprogramming operating system

� Conflict resolution is simplified because one processor has control of all memory and I/O resources

Disadvantages:

• Failure of master brings down whole system• Master can become a performance bottleneck

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Peer Architecture

� Kernel can execute on any processor

� Each processor does self-scheduling from the pool of available processes

Complicates the operating system

• Operating system must ensure that• two processors do not choose the same process• and that the processes are not somehow lost from the

queue

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Performance of scheduling algorithms on multiprocessor architectures

Singleprocessor

Dualprocessor

SRT

to F

CFS

thro

ughp

ut r

atio

01.00

1.05

1.10

1.15

1.20

1.25

1 2 3 4 5

Coefficient of variation

(a) Comparison of RR and FCFS

Coefficient of variation

(b) Comparison of SRT and FCFS

Figure 10.1 Comparison of Scheduling Performance for One and Two Processors

0 1 2

Singleprocessor

Dualprocessor

0.98R

R to

FC

FS th

roug

hput

rat

io

3 4 5

1.00

1.05

1.10

1.15

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Performance of scheduling algorithms on multiprocessor architectures

Singleprocessor

Dualprocessor

SRT

to F

CFS

thro

ughp

ut r

atio

01.00

1.05

1.10

1.15

1.20

1.25

1 2 3 4 5

Coefficient of variation

(a) Comparison of RR and FCFS

Coefficient of variation

(b) Comparison of SRT and FCFS

Figure 10.1 Comparison of Scheduling Performance for One and Two Processors

0 1 2

Singleprocessor

Dualprocessor

0.98

RR

to F

CFS

thro

ughp

ut r

atio

3 4 5

1.00

1.05

1.10

1.15

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Thread Scheduling

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Thread Scheduling

� Thread execution is separated from the rest of the definition of a process

� An application can be a set of threads that cooperate and execute concurrently in the same address space

� On a uniprocessor threads can be used � as a program structuring aid � to overlap I/O with processing

� In a multiprocessor system threads can be used to exploit true parallelism in an application

� Dramatic gains in performance are possible� Small differences in thread management and scheduling

can have an impact on applications that require significant interaction among threads

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Load Sharing Gang Scheduling

Dedicated Processor Assignment

Dynamic Scheduling

Four approaches for multiprocessor thread

scheduling and processor assignment

Approaches toThread Scheduling

A set of related threads scheduled to run

on a set of processors at the same time

on a one-to-one basis

Processes are not assigned

to a particular processor

Provides implicit scheduling

defined by the assignment of threads to processors

The number of threads in a process can be altered

during the course of execution

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Load Sharing

� Simplest approach, directly derived from techniques used in uniprocessor environments

� Versions of load sharing� First-come-first-served (FCFS)� Smallest number of threads first� Pre-emptive smallest number of threads first

ADVANTAGES:

• Load is distributed evenly across the processors, assuring that no processor is idle while work is available to do

• No centralized scheduler required• The global queue can be organized and accessed using any of the

schemes used in uniprocessor systems

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Disadvantages of Load Sharing

� Central queue occupies a region of memory that must be accessed in a manner that enforces mutual exclusion

� can lead to bottlenecks

� Pre-emptive threads are unlikely to resume execution on the same processor

� caching can become less efficient

� If all threads are treated as a common pool of threads� it is unlikely that all of the threads of a program will gain

access to processors at the same time� the process switches involved may seriously compromise

performance

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Gang Scheduling

� Simultaneous scheduling of the threads that make up a single process

� Useful for medium-grained to fine-grained parallel applications

� Performance severely degrades when any part of the application is not running while other parts are ready to run

� Also beneficial for any parallel application

BENEFITS

• Synchronization blocking may be reduced, less process switching may be necessary, and performance will increase

• Scheduling overhead may be reduced

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Dedicated Processor Assignment

� When an application is scheduled, each of its threads is assigned to a processor that remains dedicated to that thread until the application runs to completion

� If a thread of an application is blocked waiting for I/O or for synchronization with another thread, then that thread’s processor remains idle

� There is no multiprogramming of processors

� Defense of this strategy� In a highly parallel system, with tens or hundreds of

processors, processor utilization is no longer so important as a metric for effectiveness or performance

� The total avoidance of process switching during the lifetime of a program should result in a substantial speedup of that program

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Dynamic Scheduling

� For some applications it is possible to provide language and system tools that permit the number of threads in the process to be altered dynamically

� This would allow the operating system to adjust the load to improve utilization

� Both the operating system and the application are involved in making scheduling decisions

� The scheduling responsibility of the operating system is primarily limited to processor allocation

� This approach is superior to gang scheduling or dedicated processor assignment for applications that can take advantage of it

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Multicore ThreadScheduling

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ThreadScheduling in multicoresystems

� Scheduling techniques for multicore systems are similar to scheduling techniques used in multiprocessor systems

� e.g., Windows e Linux

� However, while the goal of multiprocessor scheduling is to keep all processors busy, the goal of scheduling for multicore systems is to minimize the off-chip memory access

� Load sharing approaches do not provide any performance improvements in multicore systems

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Figure 10.3 AMD Bulldozer Architecture

Core 0

16 kB L1DCache

16 kB L1DCache

16 kB L1DCache

16 kB L1DCache

2 MBL2 Cache

2 MBL2 Cache

Core 1

2 8B @ 1.86 GT/s

Core 6 Core 7

8 MBL3 Cache

DDR3 MemoryControllers Hypertransport 3.1

8 2B @ 6.4 GT/s

AMD Bulldozer Architecture

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Intel Core i7-990X Architecture

Figure 1.20 Intel Core i7-990X Block Diagram

Core 0

32 kBL1-I

32 kBL1-D

32 kBL1-I

32 kBL1-D

32 kBL1-I

32 kBL1-D

32 kBL1-I

32 kBL1-D

32 kBL1-I

32 kBL1-D

32 kBL1-I

32 kBL1-D

256 kBL2 Cache

Core 1

256 kBL2 Cache

Core 2

3 8B @ 1.33 GT/s

256 kBL2 Cache

Core 3

256 kBL2 Cache

Core 4

256 kBL2 Cache

Core 5

256 kBL2 Cache

12 MBL3 Cache

DDR3 MemoryControllers

QuickPathInterconnect

4 20b @ 6.4 GT/s

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Cache Sharing

Cooperative resource sharing

• Multiple threads access the same set of main memory locations

• Examples• Applications that are

multithreaded• Producer-consumer thread

interaction

Resource contention

• Threads, if operating on adjacent cores, compete for cache memory locations• If much of the cache is

dynamically allocated to one thread, the competing thread necessarily has less cache space available and thus suffers performance degradation

• Objective of contention-aware scheduling is to allocate threads to cores to maximize the effectiveness of the shared cache memory and minimize the need for off-chip memory accesses

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Real-time systems

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Real-Time Systems

� The operating system, and in particular the scheduler, is perhaps the most important component

� Correctness of the system depends not only on the logical result of the computation but also on the time at which the results are produced

� Tasks or processes attempt to control or react to eventsthat take place in the outside world

� These events occur in “real time” and tasks must be able to keep up with them

• Control of laboratory experiments• Process control in industrial plants• Robotics• Air traffic control• Telecommunications• Military command and control systems

Examples

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Hard and Soft Real-Time Tasks

Hard real-time task

� One that must meet its deadline� Otherwise it will cause

unacceptable damage or a fatal error to the system

Soft real-time task

� Has an associated deadlinethat is desirable but not mandatory� It still makes sense to

schedule and complete the task even if it has passed its deadline

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Periodic and AperiodicTasks

� Periodic tasks� Requirement may be stated as

� Once per period T � Exactly T units apart

� Aperiodic tasks� Have a deadline by which they must finish or start� May have a constraint on both start and finish time

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Characteristics of Real Time Systems

Real-time operating systems have requirements in five general areas:

Determinism

Responsiveness

User control

Reliability

Fail-soft operation

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Determinism

� Concerned with how long an operating system delays before acknowledging an interrupt

� Operations are performed at fixed, predetermined times or within predetermined time intervals

� When multiple processes are competing for resources and processor time, no system will be fully deterministic

The extent to which an operating system can deterministically satisfy requests depends on:

The speed with which it can respond to interrupts

Whether the system has sufficient capacity to handle all requests within the required time

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Responsiveness

� How long it takes an operating system to service the interrupt after acknowledgment

� Together with determinism make up the response time to external events

� Critical for real-time systems that must meet timing requirements imposed by individuals, devices, and data flows external to the system

• Amount of time required to initially handle the interrupt and begin execution of the interrupt service routine (ISR)

• Amount of time required to perform the ISR• Effect of interrupt nesting

Responsiveness includes

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User Control

� It is essential to allow the user fine-grained control over task priority

� generally much broader in a real-time operating systemthan in ordinary operating systems

� User should be able to distinguish between hard and soft tasks and to specify relative priorities within each class

� May allow user to specify such characteristics as

Paging or process

swapping

What processes must always be resident in main

memory

What disk transfer

algorithms are to be used

What rights the processes in

various priority bands have

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Reliability

� More important for real-time systems than non-real time systems

� RTOS respond to and control events in real time so loss or degradation of performance may have catastrophic consequences such as:

� Financial loss� Major equipment damage� Loss of life

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Fail-Soft Operation

� Refers to the ability of a system to fail in such a way as to preserve as much capability and data as possible

� Important aspect is stability� A real-time system is stable

� if the system will meet the deadlines of its most critical, highest-priority tasks

� even if some less critical task deadlines are not always met

� The following features are common to most RTOS� A stricter use of priorities than in an ordinary OS.

Preemptive scheduling is designed to meet real-time requirements

� Interrupt latency is bounded and relatively short� More precise and predictable timing characteristics than

general purpose OSs

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RTOS Scheduling

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Real-Time Task Scheduling

� A large number of generic OS (Windows, Linux, macOS, etc.) provides support to manage real-time tasks in terms of maximising the responsiveness

� without requiring the reduction of the average response time

� without requiring fairness against all processes

� Generic OS do not provide any support to meet task deadlines

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Process 1

Request from areal-time process

(a) Round-robin Preemptive Scheduler

Clocktick

Process 2 Process nReal-timeprocess

Scheduling time

Real-time process added torun queue to await its next slice

Current process

Current processblocked or completed

Request from areal-time process

(b) Priority-Driven Nonpreemptive Scheduler

Real-timeprocess

Scheduling time

Preemptionpoint

Real-time process addedto head of run queue

Current process

Request from areal-time process

(c) Priority-Driven Preemptive Scheduler on Preemption Points

Real-timeprocess

Scheduling time

Wait for nextpreemption point

Current process

Request from areal-time process

(d) Immediate Preemptive Scheduler

Figure 10.4 Scheduling of Real-Time Process

Real-timeprocess

Scheduling time

Real-time process preempts currentprocess and executes immediately

Real-Time ProcessScheduling

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Real-Time ProcessScheduling

Process 1

Request from areal-time process

(a) Round-robin Preemptive Scheduler

Clocktick

Process 2 Process nReal-timeprocess

Scheduling time

Real-time process added torun queue to await its next slice

Current process

Current processblocked or completed

Request from areal-time process

(b) Priority-Driven Nonpreemptive Scheduler

Real-timeprocess

Scheduling time

Preemptionpoint

Real-time process addedto head of run queue

Current process

Request from areal-time process

(c) Priority-Driven Preemptive Scheduler on Preemption Points

Real-timeprocess

Scheduling time

Wait for nextpreemption point

Current process

Request from areal-time process

(d) Immediate Preemptive Scheduler

Figure 10.4 Scheduling of Real-Time Process

Real-timeprocess

Scheduling time

Real-time process preempts currentprocess and executes immediately

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Real-Time Scheduling

Scheduling approaches depend on

Whether a system performs schedulability

analysis If it does, whether it is

done statically or dynamically

Whether the result of the analysis itself produces a scheduler plan

according to which tasks are dispatched at run time

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Classes of Real-Time Scheduling Algorithms

Static table-driven approaches• Static analysis of feasible schedules of dispatching• Result is a schedule that determines, at run time, when a task must begin execution

Static priority-driven preemptive approaches• A static analysis is performed but no schedule is drawn up• Priorities are assigned to tasks and a traditional priority-driven preemptive

scheduler can be used

Dynamic planning-based approaches• Feasibility is determined at run time rather than offline prior to the start of

execution• One result of the analysis is a schedule or plan that is used to decide when to

dispatch this task

Dynamic best effort approaches• No feasibility analysis is performed• System tries to meet all deadlines and aborts any started process whose deadline is

missedThis is the most frequent approach in commercial RTOS

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Deadline Scheduling

� Objectives of a RTOS: - starting real-time tasks as rapidly as possible - and emphasize rapid interrupt handling and task dispatching

� Real-time applications are generally not concerned with sheer speed but rather with completing (or starting) tasks at the most valuable times

� Priorities provide a crude tool and do not capture the requirement of completion (or initiation) at the most valuable time

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Information Used for Deadline Scheduling

• Time task becomes ready for executionReady time

• Time task must beginStarting deadline

• Time task must be completed

Completion deadline

• Time required to execute the task to completion

Processing time

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Information Used for Deadline Scheduling

• Resources required by the task while it is executing

Resource requirements

• Measures relative importance of the taskPriority

• A task may be decomposed into a mandatory subtask and an optional subtask

Subtask scheduler

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Process Arrival Time Execution Time Ending Deadline A(1) 0 10 20 A(2) 20 10 40 A(3) 40 10 60 A(4) 60 10 80 A(5) 80 10 100

• • •

• • •

• • •

• • •

B(1) 0 25 50 B(2) 50 25 100

• • •

• • •

• • •

• • •

Example:Execution Profile of Two Periodic Tasks

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9070402010 30 50 60 80 1000 Time(ms)B1 B2

A1 A2 A3 A4 A5Arrival times, executiontimes, and deadlines

A1deadline

A2deadline

A3deadline

A4deadline

A5deadline

B1deadline

B2deadline

A3 A4 A5A1 B1 A2 B1 B2 B2 B2

A1 A2 A3 A4 A5, B2B1(missed)

A1(missed)

A2 A3 A4(missed)

A5, B2

B1 B2A2 A3 A5

A1 A2 A3 A4 A5, B2B1

A1 B1 A2 B1 A3 B2 A4 B2 A5

Fixed-priority scheduling;A has priority

Fixed-priority scheduling;B has priority

Earliest deadline schedulingusing completion deadlines

Figure 10.5 Scheduling of Periodic Real-time Tasks with Completion Deadlines (based on Table 10.2)

B1

Scheduling of Periodic Real-Time Tasks

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Process Arrival Time Execution Time Starting Deadline A 10 20 110 B 20 20 20 C 40 20 50 D 50 20 90 E 60 20 70

Example:ExecutionProfile of Five Aperiodic Tasks

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9070402010 30 50 60 80 100 1100 120

B C E D A

B (missed) C E D A

B C E D A

C D A

A B C D E

A B C D E

A B C D E

A B C D E

A C E D

B C E D A

A C D

B (missed) E (missed)

Requirements

Arrival times

Starting deadline

Earliestdeadline

Arrival times

Starting deadline

Service

Earliestdeadline

with unforcedidle times

Arrival times

Starting deadline

Service

First-comefirst-served

(FCFS)

Arrival times

Starting deadline

Service

Figure 10.6 Scheduling of Aperiodic Real-time Tasks with Starting Deadlines

Scheduling of Aperiodic Real-Time Tasks

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Rate Monotonic Scheduling

� Scheduling based on priorities assigned to tasks on the basis of their periods

� The highest-priority task is the one with the shortest period.

� The second highest-priority task is the one with the second shortest period, and so on.

� The plot of priorities of tasks as a function of their rateresults in a monotonic function.

Processing ProcessingIdleP

task P execution time C

task P period T

Cycle 1 Cycle 2

Figure 10.7 Periodic Task Timing Diagram

Time

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Rate Monotonic Scheduling Example

Figure 10.8 Rate Monotonic Scheduling Example

(a) Arrival times and deadines for task Ti = (Pi, Ci);Pi = period, Ci = processing time

(b) Scheduling results

T3 = (7,2)

= arrival time

5 10 15

T2 = (5,2)

T1 = (4,1)

= deadline

T3 = (7,2)

Deadline miss

5

1

1

1a 3a

2 3

2 3 4

10 15

T2 = (5,2)

T1 = (4,1)

3b 4a

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Priority Inversion

� Can occur in any priority-based preemptive scheduling scheme

� Occurs when circumstances within the system force a higher priority task to wait for a lower priority task

� Particularly relevant in the context of real-time scheduling

� Best-known instance involved the Mars Pathfinder mission

Unbounded Priority Inversion

• The duration of a priority inversion depends not only on the time required to handle a shared resource, but also on the unpredictable actions of other unrelated tasks

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Priority InversionExample

Figure 10.9 Priority Inversion

T1

T2

T3

s locked

(a) Unbounded priority inversion

preemptedby T1

preemptedby T2

s unlocked

time

normal execution execution in critical section

s lockedblocked by T3

(attempt to lock s)

t1 t2 t3 t4 t5 t6 t7 t8

T1

T2

T3

s lockedby T3

(b) Use of priority inheritance

preemptedby T1

s unlocked

s unlocked

s lockedby T1

blocked by T3(attempt to lock s)

t1 t2 t3 t4 t5 t6 t7

Some Pathfinder tasks in decreasing order of priorityT1 -> Periodically checks the health of the spacecraft systems and softwareT2 -> Processes image dataT3 -> Performs an occasional test on equipment status

Figure 10.9 Priority Inversion

T1

T2

T3

s locked

(a) Unbounded priority inversion

preemptedby T1

preemptedby T2

s unlocked

time

normal execution execution in critical section

s lockedblocked by T3

(attempt to lock s)

t1 t2 t3 t4 t5 t6 t7 t8

T1

T2

T3

s lockedby T3

(b) Use of priority inheritance

preemptedby T1

s unlocked

s unlocked

s lockedby T1

blocked by T3(attempt to lock s)

t1 t2 t3 t4 t5 t6 t7

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Priority Inheritance

Figure 10.9 Priority Inversion

T1

T2

T3

s locked

(a) Unbounded priority inversion

preemptedby T1

preemptedby T2

s unlocked

time

normal execution execution in critical section

s lockedblocked by T3

(attempt to lock s)

t1 t2 t3 t4 t5 t6 t7 t8

T1

T2

T3

s lockedby T3

(b) Use of priority inheritance

preemptedby T1

s unlocked

s unlocked

s lockedby T1

blocked by T3(attempt to lock s)

t1 t2 t3 t4 t5 t6 t7

Figure 10.9 Priority Inversion

T1

T2

T3

s locked

(a) Unbounded priority inversion

preemptedby T1

preemptedby T2

s unlocked

time

normal execution execution in critical section

s lockedblocked by T3

(attempt to lock s)

t1 t2 t3 t4 t5 t6 t7 t8

T1

T2

T3

s lockedby T3

(b) Use of priority inheritance

preemptedby T1

s unlocked

s unlocked

s lockedby T1

blocked by T3(attempt to lock s)

t1 t2 t3 t4 t5 t6 t7

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