OOP Spring 2006 – Recitation 31 Object Oriented Programming Spring 2006 Recitation 3.
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Transcript of OOP Spring 2006 – Recitation 31 Object Oriented Programming Spring 2006 Recitation 3.
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OOP Spring 2006 – Recitation 3 1
Object Oriented Programming
Spring 2006Recitation 3
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OOP Spring 2006 – Recitation 3 2
Static Members
The Way to Avoid Duplications
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OOP Spring 2006 – Recitation 3 3
Motivation• We’ve been hired to write a bank account
managing application. Each account has its owner and balance.
• All accounts bear the same interest rate.• How do we “say” in OO language that all
objects of class Account bear the same interest (Remembering that global variables are a disadvantage)?
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OOP Spring 2006 – Recitation 3 4
Solution• We can declare the _interest member of
Account as static.• This means that all objects of class
Account share one _interest variable, while each object has its own copy of non-static variables.
• Similar to static function variable, where all function invocations share the same variable.
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OOP Spring 2006 – Recitation 3 5
Account Classclass Account {public: Account(string owner, double init_balance); string owner() { return _owner; } double balance() { return _balance; } double interest() { return _interest; }private: string _owner; double _balance; static double _interest;};
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OOP Spring 2006 – Recitation 3 6
Definition• The _interest member above is declared,
but not defined.• Just as we need to define a function, we
need to define a static member of a class.• It must be defined only once in the
program, thus the definition should not be in the header.
double Account::_interest;
outside of the class is the way to define.
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OOP Spring 2006 – Recitation 3 7
Initialization• We can specify an initial value for a static
variable:double Account::_interest = 1.12;
• If the value is not specified, the value is zero (more precisely, the memory belonging to the variable is zeroed out).
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OOP Spring 2006 – Recitation 3 8
Accessing Static Members
• Member functions access static member just as any other member:
double Account::interest() { return _interest; }
• Two ways to access from outside:– Using . and -> member access operators:
cout << a1._interest;
– Using :: scope operator:cout << Account::_interest;
– (had _interest been declared public and a1 was an Account object)
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OOP Spring 2006 – Recitation 3 9
Static Methods• If a method doesn’t use non-static
members, why should each object carry a copy of it? The behavior is the same across all objects of that class.
• Such method can be declared static too.• interest() above is a good candidate.
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OOP Spring 2006 – Recitation 3 10
Declaration and Definition
• To make a method static, add keyword static before its declaration in the class.
• Definition is the same as for non-static methods (do not add static in definition).
• A static method cannot access non-static members and methods.
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OOP Spring 2006 – Recitation 3 11
Accessing Static Methods
• The access is similar to static members:– Through . and -> member access operators:
cout << a1.interest();
– Through :: scope operator:cout << Account::interest();
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OOP Spring 2006 – Recitation 4 12
The Implicit this
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OOP Spring 2006 – Recitation 4 13
The Implicit this• Sometimes we need to address the
“whole object” inside a member function (for example, in a copy() method to check against self-assignment).
• Member functions actually have an implicit parameter (of the class’s type) – the this pointer.
• this points to the actual object “called”.
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OOP Spring 2006 – Recitation 4 14
A copy() Methodclass Car {public:
// other methods…void copy(const Car& rhs);
private:// other data members…int _color;
};
void Car::copy(const Car& rhs) {if (this == &rhs) {
return;}_color = rhs._color; // _color <=> this->_color
}
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OOP Spring 2006 – Recitation 4 15
this Come From…• The compiler “rewrites” method fingerprints
(and calls) to accept another parameter:– A method fingerprint will “look” like:
// void Car::copy(Car *this, const Car& rhs);
– A method call will “look” like:// Car c1, c2;// Car::copy(&c1, c2);
• The type of this in previous example is Car *.• If the variable is const, its type is const Car *.
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OOP Spring 2006 – Recitation 4 16
Constants
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OOP Spring 2006 – Recitation 4 17
Constant Values• Sometimes we need to use values that
cannot be changed, i.e. constant values:– Arrays sizes (int buffer[MAX_LEN])– Numeric constants (double pi = 3.141592)
• C++ provides the const qualifier to declare that a variable’s value cannot be changed.
• The compiler then checks to see that it is really never changed.
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OOP Spring 2006 – Recitation 4 18
A const Variable• const variables must always be initialized.• A const variable is used the same way a
normal variable is, but it cannot be assigned to:
const int i = 5;i = 10; // error, i is const
• const variable can also be used as an array size (instead of C’s #define).
• Pointers and references can be const too.
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OOP Spring 2006 – Recitation 4 19
const Pointerschar greeting[] = "Hello";
char *p = greeting; // non-const pointer,
// non-const data
const char *p = greeting; // non-const pointer,
// const datachar * const p = greeting; // const
pointer,// non-const
dataconst char* const p = greeting; // const
pointer,// const data
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OOP Spring 2006 – Recitation 4 20
const Referencesint i = 10;
const int& j = i;int& k = i;
i = 5; // legal, changes i, j and k
j = 0; // error, j is reference to const
k = -5; // legal, changes i, j and k
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OOP Spring 2006 – Recitation 4 21
const Members• Since any variable can be const, class’s
members can too be const.• For example, each Car can have a Serial
Number, but it should not be changed once the Car is made, hence it’s const.
• It must be initialized in all constructors.
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OOP Spring 2006 – Recitation 4 22
A Car with Serial Number
class Car {public: Car(int serial, int color); int color() { return _color; }private: const int _serial; int _color;};
// Initialization using initialization listCar::Car(int serial, int color) : _serial(serial),
_color(color) {}
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OOP Spring 2006 – Recitation 4 23
Initialization List• The part after : in Car’s constructor is
called initialization list. We can give initial values to data members there instead of the constructor’s body.
• const and reference data members can only be initialized there.
• NOTE: List members in the initialization list in the order in which they are declared.
• static const members are initialized as regular static members.
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OOP Spring 2006 – Recitation 4 24
const Methods• Just as any other variable, an object can
be const.const Car PM1(001); // Prime-minister's car
• The method Car::copy() declared earlier would change this object, thus it should not be allowed to execute.
• The method Car::color() would not change PM1, thus is should be allowed to execute.
• We need a way to tell which method will change the object, and which will not.
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OOP Spring 2006 – Recitation 4 25
const Method Declaration
• A const method is one which will not change its object, thus it can be applied to const objects.
• To make a method const, add const after its name (both in declaration and definition):
int Car::color() const;
• Now Car::color() can be called for PM1.• A const method can be applied to non-
const objects too (but not the other way).
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OOP Spring 2006 – Recitation 5 26
The Big Three
Compiler-generated Methods
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OOP Spring 2006 – Recitation 5 27
Who Are They?• Actually, just like the three musketeers
that were four – there are four compiler-generated methods.
• These are– default constructor,– copy constructor,– destructor and– assignment operator.
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OOP Spring 2006 – Recitation 5 28
Class is Never Empty• If we write
class Empty {};
it is as if we’d writtenclass Empty {public:
Empty();Empty(const Empty&);~Empty();Empty& operator=(const Empty& rhs);
};
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OOP Spring 2006 – Recitation 5 29
When They Come to Life?
• They are generated only when needed:void useEmty(Empty e);
void func() {Empty e1, e2; // Causes default constructor
// to be generateduseEmty(e1); // Copy constructore2 = e1; // Assignment operator
} // Destructor
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OOP Spring 2006 – Recitation 5 30
Default Constructor and
Destructor• The default constructor and destructor
are empty.• Default constructor is generated only if no
other constructor has been defined.
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OOP Spring 2006 – Recitation 5 31
Copy Constructor• The default copy constructor initializes
each data member with corresponding data member in the given object using corresponding copy constructor.
• The copy constructor for built-in types (int, double, void*) is bitwise copy.
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OOP Spring 2006 – Recitation 5 32
Assignment Operator• The default assignment operator
initializes each data member with corresponding data member in the given object using corresponding assignment operator.
• The assignment operator for built-in types (int, double, void*) is bitwise copy.
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OOP Spring 2006 – Recitation 5 33
Works, But Not Always• The default behavior is not always good.
– If the class has a pointer member, the memory where points should be copied in copy constructor and assignment operator, and not the pointer itself.
– The memory needs to be deleted in destructor.
• When the default behavior is not enough, we need to write our own version.
• We can’t use the default version in our version.
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OOP Spring 2006 – Recitation 5 34
The Rule of Big Three• The rule states that
If a class needs any of the Big Three (copy constructor, assignment operator, destructor), it needs them all.
• If we see that we need to do some non-trivial task in any of the Big Three, chances are that we will need to implement all of them.