Only War - Combat Reference Sheet

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Transcript of Only War - Combat Reference Sheet

Page 1: Only War - Combat Reference Sheet

8/10/2019 Only War - Combat Reference Sheet

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Combat Action Summary

Action Type Subtype Description

 Aim Half/Full Concentration +10 (Half) or +20 (Full) to next Action, which must be attack !eaction forfeits Aim

 All "ut Attack Full Attack, #elee #elee attack with +$0%&, but cannot 'oe or *arr until next turn Cannot use Aim

Half #iscellaneous Firin Hea without bracin ies -$0.& Cannot moe while brace, limite traerse

Calle &hot Full 'eclare location, attack is at -20%&/.&

Chare Full Attack, #elee, #oe

'efensie &tance Full Concentration, #elee

'ela Half #iscellaneous #ake a Half Action at an oint in the next roun

'isenae Full #oement

asion !eact #oement or #elee

Feint Half #elee #ake oose %& test f character wins, cannot eae next #elee &tanar Attack this turn

Focus *ower 3aries 3aries 4se *schic *ower 

Full Auto .urst Half Attack, !ane5rale Half/Full Attack, #elee *ae 267, asshole t8s not too ba thouh

5uare Action Half   -10 to all %& or .& tests this turn, but +10 to all easion tests until start of next turn

9um/:ea Full #oement 9um or :ea u to our limit

;nock 'own Half Attack, #elee

:ihtnin Attack Half Attack, #elee, <=alent>

#aneuer Half #elee, #oement "ose %eaon &kill test &uccess makes oonent moe 1 meter, attacker ma follow

#oe Half/Full #oement #a moe either number of meters e?ual to A .onus (Half) or 2xAi .onus (Full)

Full

67-eree arc, choose &tanar, Full, or &emi Auto as well as when ou miht attack

#a fire uon that conition, an tarets cauht in the @one when firin make a *innin =est

!ea Half #iscellaneous 'raw/stow weaon/obect, or maniulate same #a be use twice in a turn for ifferent actions

!eloa 3aries #iscellaneous !eloa rane weaon

!un Full #oement #oe !un seeB attackers ain -20.& to hit, but +20 %& until characters next turn

&emi Auto .urst Half Attack, !ane

&tan/#ount Half #oement !eain our feet, or mount/ismount a riin beast or ehicle&tanar Attack Half   #ake one attack at +10 %&(#elee) or +10 .& (!ane)

&tun Full Attack, #elee Attack at -20 %& "n hit, (110+&trenth .onus) ersus tarets (=ouh .onus + hea A*)

=aret is &tunne for number of rouns e?ual to ifference an ains +1 Fatiue

&uressin Fire Full Attack, !ane

&wift Attack Half Attack, #elee, <=alent>

=actical Aance Full Concentration, #oe #oe u to Full #oe from coer to coer, benefit from the coer he was in before moe

'esine b &inal, 201$

Combat Difficulty Summary Size *176 Weapon Qualities

Easy + 30  Attackin &urrise or 4naware taret #inisculeAccurate

 Aim Action as an extra +10 to .& Aime sinle

Routine + 20 #elee Attacks s foe outnumbere $-to-1 *un

 Attackin &tunne oonent %ee alance! +10 %& to *arr tests

"r!inary + #0  Attackin *rone oonent in melee 0 Aerae last  Affects raius of (D)meters ('amae rolle once)

 Attackin from hiher roun 10 Hulkin Concussi$e

#elee Attacks s foe outnumbere 2-to-1 20 normous Defensi$e +17 %& to *arr, but -10 %& to Attack

Difficult % #0  An =est while Fatiue $0 #assie &ellin' !euce 4nnatural =ouhness alue b (D)

&hootin *rone taret 60 mmense &lame f hit, Ailit =est or be set on fire

(ar! % 20 &hootin into #elee combat 70 #onumental )naccurate Eo bonus aine from Aimin

#akin an 4narme attack s Arme foe 0 =itanic*aimal

#elee attacks in the arkness ains !echare, uses $ shots (f .last, +2m ra)

&hootin at taret in fo/ mist/ shaow (it ,ocations 'ouble *enetration at &hort !ane

4sin weaon untraine 01-10 Hea -o.er &iel! *arr foe8s weaon, G7 estro it

/ery (ar! % 30  Attackin or 'oin in ee snow 11-20 !iht Arm -rimiti$e 'amae er ie is cae

Firin 4nbrace Hea %eaon 21-$0 :eft Arm -ro$en 'amae er ie is floore

&hootin comletel conceale taret $1-G0 .o Recar'e #a onl fire eer other roun

&hootin at a taret in arkness G1-I7 !iht :e Scatter 

I-00 :eft :e Soc1in'

atural (ealin' Weapon ams Smo1e lasts 110+10 !ouns

FatiueJK=. &ati'ue! L1 4nreliable Ran'e *o! Spray $0e arc, Ailit test or hit Eo coer/calle shots

!emoe 1/hour of rest, or all in L Eormal J $m +$0 Tearin' !oll extra amae ie, ro lowest

,i'tly Dama'e! L6 Full/&emi J Mx +10 4nbalance! -10 if use to *arr

00 !eliable J 2x 0 4n.iel!y Cannot be use to *arr

(ea$ily Dama'e! L1 "erheat 'ro J $x -10

or 0-*en hit to arm J 6x -$0 Con!itions

Critically Dama'e! Cools in 1 roun N 6x n/aL1 5renae 110 At -$0 if actiel moin or strenuous actiit

&irst Ai!5 1-L u, 10 exloes Ri'teous &ury Diff6 Terr6 %&/asion =ests are -10 (-$0 if er ifficult)

(if not uner extene care) &ra %eaon 9ams &ati'ue!

-10 if Hea, or -10/t of Critical if an amae ie &allin'

!estore nt .onus wouns rolls an unmoifie L"n &ire

#a (Full) ro rone, -20 Ailit test to extinuish

Comra!es (elpless !oll amae twice an a rolls toether

%ithin 7m in Cohesion, cannot be tarete 'oubles hit them, *C ma ae amme! Can8t fire Clear (Full), .& test All ammo lost

!ane 3olle *C ets +7 to .&

-inne!

"nl M Action/turn,-20 all .& tests #ust take coer 

Close Ouarters *C ets benefit of 2-to-1 (+10%&) een if not outnumberin "r Flee At en of turn, take a %* test to break *in

=ake Coer (Full) Hits must roll amae, an must excee $+Coer A* amae +$0 to test if in coer, or hae not been shot at this turn

#oe #oe, !un, 'isenae, &tan, =actical Aance -rone -10 %&, -20 asion 3s *rone +10%&, -10.&

Follow Half, moe same istance as *C, en within Cohesion Stunne! Eo Actions or !eactions 3s &tunne+20 %&/.&

.race H %eaon

 Attack, Conc, #el/!n

 Aance 8Chare #oe8 istance, last 6 meters must be straiht &inle melee atk at +20%&

#ake no attacks, but ma make an aitional reaction an all oonents suffer -20 to %& to atk

.reak off from #elee, an make a Half #oe "onents that were enae o not et free atk

'oe or *arr to neate hit 3s .last/&ra, M moe to exit Ao 3s auto aois 1 atk/'o&

#ake -10 .& test 1 hit / 'o&, u to !oF xtra hits either oriinal taret or another within 2m

Concentration, #el/!n

"&trenth =est (#oin first ies +10) 'ef wins b 2+ 'o& Attacker knocke *rone

 Attacker wins taret knocke rone %in b 2+ 'o& ma o 17-$+&. 'm,an one Fatiue

-10%& test, one hit er 'o&, u to attackers %& .onus

"erwatch Attack, Concentration,!ane

f the laer makes an other Actions or !eactions (besies free) "erwatch is cancelle

#ake .& test 1 hit / 2 'o&, u to !oF xtra hits either oriinal taret or another within 2m

 Attack, #el/!n

67-eree arc, Full/&emi Auto -20 .& test, ranom hit/2 'o&, Foes make a -20/-10 *in =est

%& test, one hit er 2 'o&, u to attackers %& .onus

&hots ain +110 m/2 'o& (no !ihteous Fur)

=ouh test (-D),&tun 1 rn/'oF f 'mN&., *rone

#a fire #aximal +10m !ane, +2 *en,+110 m

*elta

at *oint.lank, +1 hit/2'o& 'ouble A* at :on/xtr

if amae, =ouh =est or &tunne/'oF

'm JK =.

Heal 1/a .erest =./a

'm N =.

.erest 1/a

'm N %ns loo!7,oss

10 chance to ie each roun &tabili@e #eicae -10,

.erest =ouhness test/a for 1

#eicae test, 1/26 hours

10 on a m ie -10 all tests f FtN=., unconscious for 10-=. min

17 crit effect 110+1 m/metre, not reuce b armor  

"r 1 t min m 1'10 'm +1Fatiue/roun (no armor), %* test to act

(ealty 8 Woun!e! (can8t !un) 8 Dea!