Online Consumer Behavior Different Types of Buyers
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Different Types of BuyersDifferent Types of Buyers
B2BB2B• Small business 1-75 employeesSmall business 1-75 employees
– Over 25 million businessesOver 25 million businesses
• 66% buy online, 50% have web sites66% buy online, 50% have web sites
• Large business 250+ employeesLarge business 250+ employees• 90% buy online & have websites90% buy online & have websites
– Approximately 7 million businessesApproximately 7 million businesses
B2B PurchasingB2B Purchasing
• 40% of all B2B sales are done online40% of all B2B sales are done online
• More than $4.8 trillion in salesMore than $4.8 trillion in sales
Different Types of BuyersDifferent Types of Buyers
B2CB2C
US population is over 286 millionUS population is over 286 million• 4.6% of world population4.6% of world population• Aging Aging • Becoming more ethnically diverseBecoming more ethnically diverse• Growth in non-traditional households Growth in non-traditional households
(76.5%)(76.5%)
Internet UsageInternet Usage
46% of sessions are to conduct 46% of sessions are to conduct business business
27% are recreation driven 27% are recreation driven
70% of users connect from home70% of users connect from home• 44% online 1+ hours per day44% online 1+ hours per day
Consumers see web as critical for Consumers see web as critical for access to information access to information • But consumers can be But consumers can be misledmisled
Cyberspace DemographicsCyberspace Demographics
64% of US population is online64% of US population is online
32% of users have college degree32% of users have college degree• Higher incomesHigher incomes
Most users tend to be 35-54 years oldMost users tend to be 35-54 years old• Teens (12-17) most rapidly growing Teens (12-17) most rapidly growing
groupgroup– Digital walletsDigital wallets
• 100% of college students are online100% of college students are online
Cyberspace DemographicsCyberspace Demographics
52% of Internet users are women52% of Internet users are women• make most retail decisionsmake most retail decisions
– 70% of online sales are by women70% of online sales are by women
Minority GroupsMinority Groups• 26% of African Americans online26% of African Americans online• 49% of Hispanics49% of Hispanics• 69% of Asian Americans69% of Asian Americans
Cyberspace DemographicsCyberspace Demographics
49% of users are in a city49% of users are in a city• 70% of homes in Portland & Seattle 70% of homes in Portland & Seattle
onlineonline• Only 14% of users are rural Only 14% of users are rural
consumersconsumers
8% of Internet users have a 8% of Internet users have a disabilitydisability• 4% are blind4% are blind
World Usage Statistics World Usage Statistics (2005)(2005)
RegionRegion % of % of World World PopulatioPopulationn
% % Internet Internet PenetratiPenetrationon
5 yr. 5 yr. Growth Growth Rate Rate
AfricaAfrica 14%14% 1.8%1.8% 258%258%
AsiaAsia 57%57% 8.9%8.9% 183%183%
EuropeEurope 11%11% 36.8%36.8% 161%161%
Middle Middle EastEast
4%4% 8.3%8.3% 312%312%
What consumers do onlineWhat consumers do online
CommunicatingCommunicating• email most used functionemail most used function• ICQ fastest area of growthICQ fastest area of growth
– multi-tasking & work communicationsmulti-tasking & work communications
Seeking informationSeeking information• Replacement of the libraryReplacement of the library• Most sought information online is travelMost sought information online is travel
– 35% of buyers book flights online35% of buyers book flights online– 26% of consumers track stocks online26% of consumers track stocks online
What are college students What are college students doing?doing?
College studentsCollege students
• 67% browse for topics of interest67% browse for topics of interest
• 62% conduct academic research62% conduct academic research
• 41% get news online41% get news online
• 31% make travel plans31% make travel plans
What consumers do onlineWhat consumers do online
PurchasingPurchasing
• B2C sales are steadily growingB2C sales are steadily growing
• Higher income consumers more likely to buy Higher income consumers more likely to buy onlineonline
• Women more likely to purchase onlineWomen more likely to purchase online
• 81% of college students have purchased online81% of college students have purchased online
• US & European Teens spent $1.3 billion online US & European Teens spent $1.3 billion online in 2001 in 2001
What consumers do onlineWhat consumers do online
GamingGaming• 30% of all Internet users play games 30% of all Internet users play games
onlineonline– 62% of young adults62% of young adults– 41% of those 50+41% of those 50+
– Men are more loyal & largest group of gamersMen are more loyal & largest group of gamers– Prefer football & outer space gamesPrefer football & outer space games
– Women prefer business simulations & classic Women prefer business simulations & classic arcade gamesarcade games
Gaming IndustryGaming Industry
U.S. video game market, $6.9 billion in U.S. video game market, $6.9 billion in revenue (1999)revenue (1999)• PC Game market, $1.5 billion in revenuePC Game market, $1.5 billion in revenue
Online game revenue, $106 million (1999)Online game revenue, $106 million (1999)• From: Sony Everquest, Electronic Arts Ultima From: Sony Everquest, Electronic Arts Ultima
Online, and Microsoft’s Asheron’s CallOnline, and Microsoft’s Asheron’s Call• $10/month subscription fee$10/month subscription fee
Online game revenue, predicted to be over Online game revenue, predicted to be over $800 million by 2005$800 million by 2005
Gaming IndustryGaming Industry
Traditional video and PC games Traditional video and PC games cost millions of dollars to producecost millions of dollars to produce• Sell for about $30 eachSell for about $30 each
Online games are less complex Online games are less complex and can be made for and can be made for approximately $75,000approximately $75,000
The Groove AllianceThe Groove Alliance
Game making firmGame making firm
• Started with Real Pool on CD-RomStarted with Real Pool on CD-Rom• Trade show successTrade show success• 3D Groove Plug In3D Groove Plug In• Ability to embed ads on pool tableAbility to embed ads on pool table
Real Pool sold out right to Real Pool sold out right to Shockwave.comShockwave.com
The Groove AllianceThe Groove Alliance
Since that time sold many more Since that time sold many more games games • Non-exclusive licensing agreementsNon-exclusive licensing agreements
– Tank WarsTank Wars
• Merchandising rights retained by Merchandising rights retained by Groove AllianceGroove Alliance
What Consumers do onlineWhat Consumers do online
EntertainingEntertaining• Online music most popular among Online music most popular among
those less than 20 years oldthose less than 20 years old
• Online music sales will be over $5.4 Online music sales will be over $5.4 billion (2005)billion (2005)
– Napster: Peer-to-Peer exchange Napster: Peer-to-Peer exchange phenomenaphenomena
– iPod & iTune phenomenaiPod & iTune phenomena
Online Dating IndustryOnline Dating Industry
$516 million in revenues (2005)$516 million in revenues (2005) Over 850 online dating servicesOver 850 online dating services
• 59% of daters find it “difficult” to meet 59% of daters find it “difficult” to meet someone newsomeone new
• Most likely place to meet people: Most likely place to meet people: – Work (22%), Internet (18%), Bars (18%), Work (22%), Internet (18%), Bars (18%),
Clubs (11%)Clubs (11%)
Downsides: stigma & anonymity Downsides: stigma & anonymity (married) (married)
Key PlayersKey Players
Match.comMatch.com Yahoo! PersonalsYahoo! Personals eHarmonyeHarmony LavalifeLavalife Traditional dating firmsTraditional dating firms
• It’s Just LunchIt’s Just Lunch Social networking communitiesSocial networking communities
Match.comMatch.com
Conceived in 1993Conceived in 1993 Owned by Interactive CorporationOwned by Interactive Corporation
• TicketmasterTicketmaster
World’s largest online dating firmWorld’s largest online dating firm• 900,000 paying subscribers900,000 paying subscribers• 12 million profiles posted12 million profiles posted• January (2004), 29.6 million unique January (2004), 29.6 million unique
visitorsvisitors
Match.comMatch.com
Partnered with several firmsPartnered with several firms• America Online & Microsoft’s MSNAmerica Online & Microsoft’s MSN
Subscriptions as low as $12.99 per Subscriptions as low as $12.99 per monthmonth
New services include:New services include:• video, off line speed dating, friend list, video, off line speed dating, friend list,
travel site, MatchLive off line eventstravel site, MatchLive off line events
What drives usageWhat drives usage
Growth of technologyGrowth of technology
Time starved lifestyleTime starved lifestyle
Information hungryInformation hungry
Changes in Changes in marketingmarketing• Greater focus on Greater focus on
direct marketing direct marketing initiativesinitiatives
Reasons Consumers Buy Reasons Consumers Buy Online Online
ConvenienceConvenience– repeat purchaserepeat purchase– one-stop shoppingone-stop shopping
AssortmentAssortment– millions of productsmillions of products– comparison shoppingcomparison shopping
Save moneySave money– bargains, taxes, free shipping bargains, taxes, free shipping
Yet online context is Yet online context is differentdifferent
Online consumer behavior differs Online consumer behavior differs from real lifefrom real life
Quality cues• Stability of firm and product quality Stability of firm and product quality
hard to judgehard to judge Cognitive difficulty
• Consumers get frustrated when they Consumers get frustrated when they cannot easily find informationcannot easily find information
How is the Internet How is the Internet Unique?Unique?
Product features Search versus Experience goodsSearch versus Experience goods
• Search: products & services that are Search: products & services that are easy for a consumer to evaluateeasy for a consumer to evaluate– predictable brand names, can test product predictable brand names, can test product
featuresfeatures
• Experience: difficult to understand Experience: difficult to understand and evaluateand evaluate– complex, highly subjectivecomplex, highly subjective
How is the Internet How is the Internet Unique?Unique?
Flow (peak/optimal experience)(peak/optimal experience)• seamless sequence of responsesseamless sequence of responses• loss of self-consciousnessloss of self-consciousness• intrinsically enjoyable & self-reinforcingintrinsically enjoyable & self-reinforcing
Experienced by web usersExperienced by web users• Balance between capability & challengeBalance between capability & challenge• Implies skill & learning on webImplies skill & learning on web
How is the Internet How is the Internet Unique?Unique?
Community• Create involvement, loyalty, traffic, & profitsCreate involvement, loyalty, traffic, & profits• Changes control of marketers Changes control of marketers
– Requires collaboration rather than orchestrationRequires collaboration rather than orchestration
Virtual communities rebuild declining Virtual communities rebuild declining social connections social connections • ICQ fastest growing part of InternetICQ fastest growing part of Internet• AOL has 19,000 chat rooms accessed at AOL has 19,000 chat rooms accessed at
onceonce• Six of twenty most heavily trafficked web Six of twenty most heavily trafficked web
sites were community based in 1998sites were community based in 1998
Community Community CharacteristicsCharacteristics
Use of Use of communication communication toolstools
Rules that define Rules that define membershipmembership
A strong focusA strong focus Collaborative Collaborative
production of production of material by material by membersmembers
Repeat use by Repeat use by membersmembers
Social bondsSocial bonds
Growth can be Growth can be problematic problematic because focus can because focus can be lost & content be lost & content breaks down breaks down
Types of communitiesTypes of communities
Personal communities: small network of Personal communities: small network of linked individuals linked individuals • mainly direct communication within a small mainly direct communication within a small
group that is familiar with one anothergroup that is familiar with one another Extended communities: many small sub-Extended communities: many small sub-
groups within an overarching structure groups within an overarching structure • flexible in scale and scopeflexible in scale and scope• create more personalization in smaller nichescreate more personalization in smaller niches
Ways to Communicate Ways to Communicate
Rings of personal, direct linksRings of personal, direct links• Email networks/listservsEmail networks/listservs
– Can use groupware for joint content creationCan use groupware for joint content creation– Size/growth may hurt rings Size/growth may hurt rings
Content trees with messages going Content trees with messages going through a central pointthrough a central point• Bulletin boards with hierarchies by topic Bulletin boards with hierarchies by topic
areaarea– Help maintain focus but allow for growthHelp maintain focus but allow for growth
Membership rulesMembership rules
Strong communities seem to have Strong communities seem to have strict membership rulesstrict membership rules
– initiation rites & challenging tasks create tiesinitiation rites & challenging tasks create ties– strong interests & passionsstrong interests & passions
Weak communities have lenient rulesWeak communities have lenient rules– consumers tend not to commitconsumers tend not to commit– can still be used, but firms attempt to can still be used, but firms attempt to
escalate membershipescalate membership
Benefits of CommunityBenefits of Community
Changes width & Changes width & breadth of breadth of referralsreferrals
• most consumers most consumers rely on 3 people for rely on 3 people for WOMWOM
• easy access to easy access to experts to more experts to more precise informationprecise information
Benefits of CommunityBenefits of Community
Attractive content & loyaltyAttractive content & loyalty• builds more contentbuilds more content• reduces member turnoverreduces member turnover• leads to more hours on a siteleads to more hours on a site• creates trust & collaboration with creates trust & collaboration with
consumersconsumers Form of marketing researchForm of marketing research Potentially sell profile informationPotentially sell profile information
EBay’s Community Mission EBay’s Community Mission
We help people trade practically anything on earth. We help people trade practically anything on earth. EBay was founded with the belief that people are EBay was founded with the belief that people are honest and trustworthy. We believe that each of honest and trustworthy. We believe that each of our customers, whether a buyer or a seller, is an our customers, whether a buyer or a seller, is an individual who deserves to be treated with respect. individual who deserves to be treated with respect. We will continue to enhance the online trading We will continue to enhance the online trading experiences of all our constituents—collectors, experiences of all our constituents—collectors, hobbyists, small dealers, unique item seekers, hobbyists, small dealers, unique item seekers, bargain hunters, opportunistic sellers, and bargain hunters, opportunistic sellers, and browsers. The growth of the EBay browsers. The growth of the EBay community community comes from meeting and exceeding the comes from meeting and exceeding the
expectations of these special people.expectations of these special people.
Hard to utilizeHard to utilize
Predicted to be a great Internet Predicted to be a great Internet business modelbusiness model
Many firms not able to capture it Many firms not able to capture it for profitabilityfor profitability
Those that exist have declining Those that exist have declining membership rates & are costly to membership rates & are costly to maintainmaintain
Negative Consumer Negative Consumer BehaviorsBehaviors
Social isolationSocial isolation• Increased usage online leads toIncreased usage online leads to
– Decline in social interactionDecline in social interaction– Increase in loneliness & depressionIncrease in loneliness & depression– Less likely to shop in person, read the paperLess likely to shop in person, read the paper
Internet addictionInternet addiction• Loss of sleepLoss of sleep• Loss of physical relationshipsLoss of physical relationships
Negative Consumer Negative Consumer BehaviorsBehaviors
Anti-corporate activismAnti-corporate activism• Unprecedented consumer powerUnprecedented consumer power• Complaint & hate websitesComplaint & hate websites
– www.complaints.comwww.complaints.com– www.walmart-blows.comwww.walmart-blows.com– www.gapsucks.orgwww.gapsucks.org
Corporate reactionsCorporate reactions• Buy, Monitor, Respond, IgnoreBuy, Monitor, Respond, Ignore
Interactivity & Interactivity & The Six I’s of Customer The Six I’s of Customer SatisfactionSatisfaction
Using Technology to be Using Technology to be
More Customer FocusedMore Customer Focused
OnStarOnStar
Started in 1995Started in 1995 Nation’s leading provider of in-vehicle Nation’s leading provider of in-vehicle
safety, security, & communications safety, security, & communications servicesservices
– Wirelss & Global Positioning systemsWirelss & Global Positioning systems– TelematicsTelematics
4 million subscribers4 million subscribers 2005, Standard on all new GM vehicles2005, Standard on all new GM vehicles
– More than 50 modelsMore than 50 models
OnStarOnStar
Over 10 years, serviced 53+ million Over 10 years, serviced 53+ million subscriber interactionssubscriber interactions
Average month:Average month:• 383,000 routing calls383,000 routing calls• 43,000 remote door unlocks43,000 remote door unlocks• 23,000 road side assistance23,000 road side assistance• 27,000 remote vehicle diagnostic checks27,000 remote vehicle diagnostic checks• 15,000 emergency service requests15,000 emergency service requests• 400 stolen vehicle assistance400 stolen vehicle assistance
OnStarOnStar
Advanced Automatic Crash Advanced Automatic Crash Notification System (AACN)Notification System (AACN)• Started in Malibu, 26 models by 2006Started in Malibu, 26 models by 2006
Hands free calling (2000)Hands free calling (2000)• 630 million minutes sold to 630 million minutes sold to
subscriberssubscribers New Command CenterNew Command Center
• With OnStar sound studio for digital With OnStar sound studio for digital broadcastingbroadcasting
OnStarOnStar
Strategic AlliancesStrategic Alliances• Leading public safety & emergency Leading public safety & emergency
medical organizationsmedical organizations– Association of Public Safety Association of Public Safety
Communications Officials (APCO)Communications Officials (APCO)
• Agencies supporting efforts to find Agencies supporting efforts to find missing childrenmissing children– America’s Most WantedAmerica’s Most Wanted
OnStarOnStar
Award-winning advertising campaignAward-winning advertising campaign• ““Real Stories” launched in 2002Real Stories” launched in 2002
– Users share life changing experiencesUsers share life changing experiences
2005, OnStar brand reached 100% 2005, OnStar brand reached 100% brand awareness among new vehicle brand awareness among new vehicle buyersbuyers
– 80% of subscribers will only consider 80% of subscribers will only consider vehicles with OnStar for next purchasevehicles with OnStar for next purchase
Growth in Interactive Growth in Interactive mediamedia
Marketers are:Marketers are:
• Searching for new segmentsSearching for new segments
• Wanting more efficient targetingWanting more efficient targeting
• Demanding more relevant consumer Demanding more relevant consumer informationinformation
Growth in Interactive Growth in Interactive mediamedia
Technology now offers more Technology now offers more control of information marketers’ control of information marketers’ receivereceive
Interactivity is one area where Interactivity is one area where marketers can use technology to marketers can use technology to more effectively reach out to the more effectively reach out to the consumerconsumer
Dimensions of InteractivityDimensions of Interactivity
SelectivitySelectivity• extent to which users are offered content extent to which users are offered content
choiceschoices• such as entertainment or shoppingsuch as entertainment or shopping
• expands consumers’ options & contentexpands consumers’ options & content• able to deliver to more relevant & able to deliver to more relevant &
personalized information to the customerpersonalized information to the customer
Dimensions of InteractivityDimensions of Interactivity
Ease of effortEase of effort
• extent to which users must exert extent to which users must exert themselves to access contentthemselves to access content
• consumer confusion & frustration with consumer confusion & frustration with systems should decrease overtimesystems should decrease overtime
Dimensions of InteractivityDimensions of Interactivity
Use monitoringUse monitoring
extent to which the system monitors extent to which the system monitors useuse
• monitor information, choices, track monitor information, choices, track behaviorsbehaviors
• feedback to marketer, greater control feedback to marketer, greater control with use of databaseswith use of databases– raises privacy issuesraises privacy issues
Dimensions of InteractivityDimensions of Interactivity
ResponsivenessResponsiveness
• degree to which a medium reacts to a degree to which a medium reacts to a useruser
• circumvent users’ prejudgments to circumvent users’ prejudgments to prevent screening out of materialprevent screening out of material
• allow for more focused shopping allow for more focused shopping experiencesexperiences
• can better cross sellcan better cross sell
Dimensions of InteractivityDimensions of Interactivity
Ease of Adding ContentEase of Adding Content
• extent to which users may add extent to which users may add material to the system that a mass material to the system that a mass audience can accessaudience can access
• users become sources of informationusers become sources of information• word of mouth/brand advocatesword of mouth/brand advocates
– consumer complaints become more consumer complaints become more relevantrelevant
Dimensions of InteractivityDimensions of Interactivity
Interpersonal Communication PotentialInterpersonal Communication Potential• extent to which media facilitates extent to which media facilitates
interpersonal communicationinterpersonal communication• Person-to-person interactionPerson-to-person interaction
• bi-directionality of communication & bi-directionality of communication & relationship relationship
• greater involvement with other consumers greater involvement with other consumers & the marketer& the marketer
Dimensions of InteractivityDimensions of Interactivity
AsynchronicityAsynchronicity
• extent to which messages can be extent to which messages can be preserved and shifted at convenient preserved and shifted at convenient timestimes
• message permanence message permanence • can combine information in personally can combine information in personally
relevant waysrelevant ways
InteractivityInteractivity
Responsiveness is Responsiveness is the most common the most common feature used on feature used on web sitesweb sites
Systems are not Systems are not yet meeting all yet meeting all consumer needsconsumer needs
Customer FocusCustomer Focus
In addition to interactivity, marketers In addition to interactivity, marketers have other tools that they use to have other tools that they use to improve customer satisfactionimprove customer satisfaction
Interconnection Interface Interactivity Involvement Integrity Individualism
InterconnectionInterconnection
Using networks to connect to Using networks to connect to individualsindividuals• Internet is the world’s largest Internet is the world’s largest
computer networkcomputer network• Other technological & human Other technological & human
networksnetworks
Requires establishing a network Requires establishing a network business strategybusiness strategy
InterfaceInterface
Creating digital assets that can be Creating digital assets that can be displayed or purchaseddisplayed or purchased• Ease of use is especially importantEase of use is especially important• Primarily about communicationPrimarily about communication
An Effective interface should be An Effective interface should be designed to move people through the designed to move people through the buying processbuying process• May require cooperation of all functions May require cooperation of all functions
of a business of a business
InteractivityInteractivity
Facilitates relationship marketingFacilitates relationship marketing• Define previouslyDefine previously
• Makes it easier and less expensive toMakes it easier and less expensive to– create dialogue with customerscreate dialogue with customers– gather consumer information gather consumer information – give consumers greater choice & optionsgive consumers greater choice & options
InvolvementInvolvement
Drawing customers into the Drawing customers into the marketing experience & relationshipmarketing experience & relationship• increasing customer commitmentincreasing customer commitment
• truly adding value for the customertruly adding value for the customer– providing valuable informationproviding valuable information– building unique experiencesbuilding unique experiences– creating products/services that a customer creating products/services that a customer
relies on exclusivelyrelies on exclusively
IndividualismIndividualism
Getting beyond segmentation to Getting beyond segmentation to understanding and tracking individualunderstanding and tracking individual• direct marketing direct marketing
Can be a spectrum from use Can be a spectrum from use monitoring to interactive dialoguemonitoring to interactive dialogue
Databases used to Databases used to mass customize; mass customize; communicate to individual; measure effectiveness communicate to individual; measure effectiveness of messagesof messages
IntegrityIntegrity
Privacy, security, Privacy, security, confidentiality confidentiality crucialcrucial
Ethics become Ethics become especially importantespecially important
Raises issues: Raises issues: unsolicited emailunsolicited email
storing sensitive storing sensitive informationinformation
Marketing Mix
Product Strategy
Pricing Strategy
Promotion Strategy
Channel Strategy
component
LogisticsManagementcomponent
DistributionStrategy
The Marketing Mix
Channels of DistributionChannels of Distribution
Supply channel brings materials & brings materials & supplies to manufacturersupplies to manufacturer
Distribution channel moves product moves product from manufacturer to consumerfrom manufacturer to consumer
– thought to make the process of getting thought to make the process of getting product to market more efficientproduct to market more efficient
– Can carry broader product lines & categories Can carry broader product lines & categories – Are closer to the customer & can develop Are closer to the customer & can develop
knowledge/profile of target marketknowledge/profile of target market
Channel FunctionsChannel Functions
Market makersMarket makers Buyers agentsBuyers agents Seller agentsSeller agents Payment enablersPayment enablers Fulfillment providersFulfillment providers Context providersContext providers
Product Flow Negotiation Flow Ownership Flow Information Flow Promotion Flow
Manufacturer
TransportationCompany
Wholesalers
Retailers
Consumers
Manufacturer
Wholesalers
Retailers
Consumers
Manufacturer
Wholesalers
Retailers
Consumers
Manufacturer
TransportationCompany
Wholesalers
Retailers
Consumers
Manufacturer
TransportationCompany
Wholesalers
Retailers
Consumers
The Five Flows
Two-Level
Manufacturer
Consumer
Three-Level
Manufacturer
Retailer
Consumer
Four-Level
Manufacturer
Wholesaler
Retailer
Consumer
Five-Level
Manufacturer
Agent
Wholesaler
Retailer
Consumer
The Channel Structure
Distribution StrategiesDistribution Strategies
Direct distribution: manufacturer to buyerDirect distribution: manufacturer to buyer• Build-to-order direct salesBuild-to-order direct sales
– mass customizationmass customization
• Dell (1999) selling $40 million worth of Dell (1999) selling $40 million worth of computers on the web dailycomputers on the web daily– 75% of orders placed online75% of orders placed online– 50% technical support online50% technical support online– 2002 extended direct sales to kiosks in retail malls2002 extended direct sales to kiosks in retail malls
– try product, place order on kiosktry product, place order on kiosk
Distribution StrategiesDistribution Strategies
Direct digital distribution: some Direct digital distribution: some products will be completely digital products will be completely digital somedaysomeday
– music, airline tickets, hotel reservations, music, airline tickets, hotel reservations, video games, magazines, newspapers, movie video games, magazines, newspapers, movie tickets, financial servicestickets, financial services
Internet’s ease of creating direct Internet’s ease of creating direct distribution channels already distribution channels already impacting industriesimpacting industries
Distribution StrategiesDistribution Strategies
Disintermediation--dropping layers dropping layers of distribution channel of distribution channel • travel agents, financial services, floriststravel agents, financial services, florists
– Delta sold 13% of tickets online in 2000Delta sold 13% of tickets online in 2000– 2001, travelers spent $19.4 billion 2001, travelers spent $19.4 billion
purchasing tickets onlinepurchasing tickets online
Reintermediation--add layers add layers • real estatereal estate
Distribution StrategiesDistribution Strategies
Some firms have created exclusive Some firms have created exclusive distribution agreements distribution agreements
– Levi’s (1998 manufacturer sells online; 2000 Levi’s (1998 manufacturer sells online; 2000 exclusive arrangements created) exclusive arrangements created)
Multichannel Distribution--2 or more Multichannel Distribution--2 or more distribution channels to better reach distribution channels to better reach customerscustomers
– Gateway: web site, telephone, retail storesGateway: web site, telephone, retail stores– Charles Schwab: 24/7 channel strategyCharles Schwab: 24/7 channel strategy
The Go-to-Market StrategyThe Go-to-Market Strategy
A plan for reaching & serving the A plan for reaching & serving the rightright customers in the customers in the rightright markets markets through the through the rightright channels with the channels with the rightright products and the products and the rightright value value propositionproposition
Total customer experienceTotal customer experience• Attract most desirable customersAttract most desirable customers• High salesHigh sales• Lowest possible costLowest possible cost
The Go-to-Market StrategyThe Go-to-Market Strategy
An integrated multi-channel modelAn integrated multi-channel model Low cost, low touch channelsLow cost, low touch channels
• Direct mail, Internet, TelephoneDirect mail, Internet, Telephone High cost, high touch channelsHigh cost, high touch channels
• Volume distributors, Value-added Volume distributors, Value-added partners, Field sales forcespartners, Field sales forces
Take better advantage of low cost, Take better advantage of low cost, low touch channels where low touch channels where appropriateappropriate
The Go-to-Market StrategyThe Go-to-Market Strategy
Make multiple channels work togetherMake multiple channels work together Channels take on specific roles within Channels take on specific roles within
the sales cyclethe sales cycle• Move lead generation to telephone sales Move lead generation to telephone sales
Integrate the channels through Integrate the channels through information systemsinformation systems• Management Information System (CRM)Management Information System (CRM)
Designed for a specific target marketDesigned for a specific target market• Goal: seamless customer experienceGoal: seamless customer experience
Distribution IssuesDistribution Issues
Channel Cannibalization: loss of sales Channel Cannibalization: loss of sales in one channel when a new one is in one channel when a new one is createdcreated• sales shifting from catalog to online sales shifting from catalog to online
Channel conflict can existChannel conflict can exist• Goals diverge among channel membersGoals diverge among channel members• Disputes arise over responsibility for Disputes arise over responsibility for
functions & technologyfunctions & technology
StaplesStaples
Sells office supplies, business Sells office supplies, business services, furniture, and technologyservices, furniture, and technology
Locations in six countriesLocations in six countries $11 billion in annual sales$11 billion in annual sales
• $1 billion in online revenues (2001)$1 billion in online revenues (2001) 1,400+ stores, catalog, kiosks1,400+ stores, catalog, kiosks Website first established in 1998Website first established in 1998
StaplesStaples
Staples thought web would cannibalize Staples thought web would cannibalize other salesother sales• web actually increased salesweb actually increased sales
Average yearly spending of small business Average yearly spending of small business customers increased $600 customers increased $600 $2800 when $2800 when shopped onlineshopped online
When buyers shop all 3 channels, When buyers shop all 3 channels, purchases are 4.5 times greater than if purchases are 4.5 times greater than if shop only 1 channelshop only 1 channel
Web ChannelsWeb Channels
Clicks onlyClicks only
1998: Venture capital firms provided $26 1998: Venture capital firms provided $26 billion+ to Internet start-upsbillion+ to Internet start-ups
– Average return for venture Internet start-up funds 25% Average return for venture Internet start-up funds 25% (1998) (1998)
– Leading funds returning 100%+ Leading funds returning 100%+
Most opportunities were cash burning Most opportunities were cash burning companies companies • just launched their servicesjust launched their services• not attracted a customer base not attracted a customer base
Web ChannelsWeb Channels
Mid-2000: IPO Internet BubbleMid-2000: IPO Internet Bubble An estimated 700-1000 of these An estimated 700-1000 of these
Internet start-ups went bustInternet start-ups went bust–Boo.comBoo.com–Toysmart.comToysmart.com–Brandwise.comBrandwise.com–Clickradio.comClickradio.com
The Case of Amazon.comThe Case of Amazon.com
Opened virtual doors in 1995Opened virtual doors in 1995
Evloved from books to department Evloved from books to department store store
Sells products in 220+ countriesSells products in 220+ countries
Created first catalog in 2001Created first catalog in 2001
The Case of Amazon.comThe Case of Amazon.com
Personalized customer interactionPersonalized customer interaction
Top etailer for brand recognition & Top etailer for brand recognition & customer satisfactioncustomer satisfaction
2003, earned first quarterly profit not 2003, earned first quarterly profit not tied to the holiday shopping seasontied to the holiday shopping season
Exclusive partnerships with Target, Exclusive partnerships with Target, Circuit City, Toys R’ Us, and Babies R’ Circuit City, Toys R’ Us, and Babies R’ UsUs
Web ChannelsWeb Channels
Bricks & clicksBricks & clicks
• 70% of online retailers are bricks & 70% of online retailers are bricks & clicks clicks – outnumber clicks onlyoutnumber clicks only
• In 2000, 33% of total bricks & clicks In 2000, 33% of total bricks & clicks sales were from the Internetsales were from the Internet
The Case of WalmartThe Case of Walmart
Opened in 1962Opened in 1962 Largest mass merchandiserLargest mass merchandiser
• 1.4 million employees, 4000 stores1.4 million employees, 4000 stores• $218 billion in annual sales$218 billion in annual sales• 100million customers visit each week100million customers visit each week• 2001-2002 sales growth was 14%2001-2002 sales growth was 14%
First website in 1995First website in 1995
Walmart.comWalmart.com
Founded in January 2000, initially Founded in January 2000, initially independent from Wal-Mart Stores, independent from Wal-Mart Stores, Inc.Inc.
Eventually integrated as separate Eventually integrated as separate business unitbusiness unit• Return policy for online purchases in storeReturn policy for online purchases in store
Offers more than 600,000 stock Offers more than 600,000 stock keeping unitskeeping units
Walmart.comWalmart.com
When independent had sales tax When independent had sales tax advantageadvantage
Considering rolling out in-store Considering rolling out in-store kioskskiosks
Strategy: “Serve customers in the Strategy: “Serve customers in the way they want to be served where way they want to be served where they want to be served…”they want to be served…”
What consumers want What consumers want from online storefrontsfrom online storefronts
Convenience--75% of shoppers go Convenience--75% of shoppers go online for this reasononline for this reason• want it for returns toowant it for returns too
InformationInformation• about store policies, product about store policies, product
information, contact information, information, contact information, – Sears estimates that 10% of its store Sears estimates that 10% of its store
appliance sales are influenced by appliance sales are influenced by information from Sears.cominformation from Sears.com
What consumers want What consumers want from online storefrontsfrom online storefronts
SpeedSpeed• want option of same day deliverywant option of same day delivery
Privacy & SecurityPrivacy & Security• want privacy policywant privacy policy• studies show apprehensiveness about studies show apprehensiveness about
purchasing online with credit cardpurchasing online with credit card– yet 59% of sample reported using themyet 59% of sample reported using them
What consumers want What consumers want from online storefrontsfrom online storefronts
ServiceService• want timely, human feedbackwant timely, human feedback
SimplicitySimplicity• want simple, easy to use site want simple, easy to use site
technologytechnology
ConvergenceConvergence• want sites that feel like offline storeswant sites that feel like offline stores
EtailingEtailing
Internet retailing 3rd most Internet retailing 3rd most significant transformation of retail significant transformation of retail industryindustry• 1950s--shopping malls arrived1950s--shopping malls arrived• 1970s--large discount stores & 1970s--large discount stores &
nationwide chains arrivednationwide chains arrived• 1990s--Internet arrival1990s--Internet arrival
– 50% of Internet users were shopping 50% of Internet users were shopping online (2001)online (2001)
EtailingEtailing
$3.5 billion spent on online shopping in $3.5 billion spent on online shopping in month of March, 2001month of March, 2001
– top categories: travel & appareltop categories: travel & apparel– Amazon sales leader: 15.1% of online Amazon sales leader: 15.1% of online
purchases, EBay second: 14.5%purchases, EBay second: 14.5%
• Online customer acquisition costs are $18 Online customer acquisition costs are $18 per personper person
• Online returns average 8% of online Online returns average 8% of online purchasespurchases– higher in some categories, such as apparelhigher in some categories, such as apparel
Etailer DecisionsEtailer Decisions
Service levelService level Products & AssortmentProducts & Assortment Inventory turnsInventory turns PricesPrices Returns & After Market ServiceReturns & After Market Service Trust & PrivacyTrust & Privacy Payment facilitationPayment facilitation
An Etailer PredicamentAn Etailer Predicament
Shopping Basket AbandonmentShopping Basket Abandonment• 65% of consumers leave their shopping 65% of consumers leave their shopping
basket before sale is completedbasket before sale is completed• Reasons:Reasons:
– Sticker shock at total & shipping costsSticker shock at total & shipping costs– 40% experience technical difficulties40% experience technical difficulties– Too complex order forms that take too long Too complex order forms that take too long
to downloadto download– stock-outs, computer crash, rejected credit card, & stock-outs, computer crash, rejected credit card, &
change mind at last minutechange mind at last minute
Customer Relationship Customer Relationship Management (CRM)Management (CRM)
Managing the Individual Managing the Individual Marketing Relationship Using Marketing Relationship Using TechnologyTechnology
Marketing to IndividualsMarketing to Individuals
Segment: homogenous group similar Segment: homogenous group similar characteristics/buying behaviorscharacteristics/buying behaviors• A one-to-many communication modelA one-to-many communication model
With CRM, marketers target the With CRM, marketers target the individual• Direct interaction to create customer value, Direct interaction to create customer value,
benefit the marketer, & build relationshipbenefit the marketer, & build relationship• A one-to-one interactive communication A one-to-one interactive communication
modelmodel
Individual PersonalizationIndividual Personalization
Beyond era of mass marketingBeyond era of mass marketing Product differentiation through Product differentiation through
personalizationpersonalization• unique solution for each individualunique solution for each individual• features that benefit the individualfeatures that benefit the individual• match customer tastes without wastematch customer tastes without waste
Yet, hard for consumers to sort through Yet, hard for consumers to sort through so many options & hard to implementso many options & hard to implement
Choice AssistanceChoice Assistance
Online techniques & databases can Online techniques & databases can assist consumers in locating the assist consumers in locating the best options for themselvesbest options for themselves• set of productsset of products• determine individual’s tastes & needsdetermine individual’s tastes & needs• make recommendationmake recommendation• simplify selectionsimplify selection
Lands EndLands End
Opened in 1963 as the Lands’ End Yacht Opened in 1963 as the Lands’ End Yacht StoresStores• Averaged 15 mail orders per dayAveraged 15 mail orders per day
Bought by Sears in 2002 for $1.9 billionBought by Sears in 2002 for $1.9 billion
2005, Fifteenth largest mail order firm2005, Fifteenth largest mail order firm
Annual sales of over $1.3 billionAnnual sales of over $1.3 billion
Target quality-conscious, middle-age Target quality-conscious, middle-age consumers with traditional casual apparelconsumers with traditional casual apparel
Lands EndLands End
Direct merchant that acts as its own Direct merchant that acts as its own intermediaryintermediary
Multi-channel merchantMulti-channel merchant• Catalogs, stores, and websiteCatalogs, stores, and website
– 269 million catalogs mailed in 2001269 million catalogs mailed in 2001– 16 outlet and inlet stores in three countries16 outlet and inlet stores in three countries– Website online in 1995, initially offering 100 productsWebsite online in 1995, initially offering 100 products
Today, every product in catalog sold onlineToday, every product in catalog sold online
Lands EndLands End
15 million web site visitors (1999)15 million web site visitors (1999)• $61 million in revenue$61 million in revenue• Considered world’s largest apparel websiteConsidered world’s largest apparel website
Known for customer serviceKnown for customer service• First firm with 24/7 order taking & 800 First firm with 24/7 order taking & 800
numbernumber• Lands End Live (talk with personal Lands End Live (talk with personal
shopper)shopper)
Lands EndLands End
Website also customer service Website also customer service orientedoriented
• Lands End My Personal Shopper (live Lands End My Personal Shopper (live chat)chat)
• Online style advice Online style advice • Swim suit fittingSwim suit fitting• Three-dimensional modelThree-dimensional model• Build an oxford shirtBuild an oxford shirt
Lands EndLands End
Online orders filled through catalog Online orders filled through catalog warehousewarehouse• Size of 16 football fieldsSize of 16 football fields• Sort 10,000 pieces per hourSort 10,000 pieces per hour• Ship 150,000 orders per dayShip 150,000 orders per day
Example of CRM using a multi-Example of CRM using a multi-channel model resulting in channel model resulting in seamless customer experienceseamless customer experience
CustomizationCustomization
Mass customization: combines Mass customization: combines individual level information with individual level information with flexible manufacturing processesflexible manufacturing processes• Web is efficient method of gathering Web is efficient method of gathering
information & inputting it into information & inputting it into productionproduction
Democracy of goods: technology Democracy of goods: technology can make available what used to be can make available what used to be only for the very richonly for the very rich
Different types of Different types of customizationcustomization
AdaptiveAdaptive: same basic product, users : same basic product, users filter possibilitiesfilter possibilities
CosmeticCosmetic: standard product, presented : standard product, presented differentlydifferently
TransparentTransparent: unique products without : unique products without alerting customersalerting customers
CollaborativeCollaborative: dialogue to articulate : dialogue to articulate needs, identify offerings, & customize needs, identify offerings, & customize products products
ImplicationImplication
Can personalize as a point of Can personalize as a point of differentiation & create differentiation & create competitive advantagecompetitive advantage• products & web sites become products & web sites become
problem solving toolsproblem solving tools• online banking industry exampleonline banking industry example
Communication Communication techniquestechniques
Push communication techniquesPush communication techniques• direct, forced communication direct, forced communication
– email advertisements, banners/pop-ups, publicity email advertisements, banners/pop-ups, publicity
Pull techniquesPull techniques• indirect, on-demand communicationindirect, on-demand communication• more interactivemore interactive
– viral marketing efforts, sign up for newsletter, viral marketing efforts, sign up for newsletter, links links
Creates value for Creates value for bothboth parties parties
Communication goalsCommunication goals
Create specific communication Create specific communication goals to build relationshipsgoals to build relationships
sales/transactionssales/transactions
dialogue/discussions dialogue/discussions
research/gathering informationresearch/gathering information
service/disseminate informationservice/disseminate information
support/problem solvingsupport/problem solving
lead acquisition/new opportunitieslead acquisition/new opportunities
Strategies Underlie these Strategies Underlie these GoalsGoals
Marketers’ strategiesMarketers’ strategies
--lifetime customer lifetime customer valuevalue
--targeted messagestargeted messages-distribution efficiency-customer dialoguecustomer dialogue
Involving consumers Involving consumers is importantis important
Consumers’ Consumers’ strategiesstrategies
--life savings & rewardlife savings & reward
--fewer irrelevant onesfewer irrelevant ones
--wider availability
--seller responsivenessseller responsiveness
Adding value is keyAdding value is key
Different Types of Different Types of RelationshipsRelationships
One half of relationship involves One half of relationship involves creating value for customers by creating value for customers by exceeding expectationsexceeding expectations
Can market at different individual Can market at different individual levels, focusing on:levels, focusing on:• acquisition, development, or retentionacquisition, development, or retention• Can calculate potential ROI to figure Can calculate potential ROI to figure
out where best to focus effortsout where best to focus efforts
AcquisitionAcquisition
Initial cost of bringing in a new Initial cost of bringing in a new customercustomer
Can be reduced with online activitiesCan be reduced with online activities Should answer 3 questions, which are Should answer 3 questions, which are
enhanced with online activity:enhanced with online activity:• what to say to the customerwhat to say to the customer• when to make contactwhen to make contact• how much to spend on communicating how much to spend on communicating
with each customer with each customer
DevelopmentDevelopment
Expanding on share of customer Expanding on share of customer • Additional business from current customersAdditional business from current customers
Rely on learning and Rely on learning and personalizationpersonalization
Match or build services to tastesMatch or build services to tastes Customize to individualCustomize to individual
• Bundling may occurBundling may occur• Trust & reliability become importantTrust & reliability become important
RetentionRetention
Focus on keeping business and Focus on keeping business and loyalty of current customersloyalty of current customers
Online enhancements can Online enhancements can inexpensively support loyaltyinexpensively support loyalty• Include product support with original Include product support with original
salesale• May want to subsidize retention, even May want to subsidize retention, even
if it is a short-term lossif it is a short-term loss
Peppers & Rogers GroupPeppers & Rogers Group
13 offices around the world 13 offices around the world • From US to TurkeyFrom US to Turkey
400 annual seminars400 annual seminars
Coined term one-to-one marketing Coined term one-to-one marketing • Turned into CRMTurned into CRM
– Customer based business strategiesCustomer based business strategies– Know customer & use that information to increase Know customer & use that information to increase
ROIROI
Case studiesCase studies
Implementation: One-to-Implementation: One-to-One MarketingOne Marketing
Focus on share of customerFocus on share of customer Communicate to customers as Communicate to customers as
individualsindividuals• Initiate & maintain dialogues to learn Initiate & maintain dialogues to learn
– but marketers must be responsivebut marketers must be responsive Use the Internet & Databases to track, Use the Internet & Databases to track,
understand, & communicate with individualsunderstand, & communicate with individuals• Differentiate customers, spend more Differentiate customers, spend more
on those on those who are more valuablewho are more valuable
Implementation continuedImplementation continued
Customer speak->marketer listen, Customer speak->marketer listen, make togethermake together• Customer makes offer to group of Customer makes offer to group of
marketers, self-selection to create marketers, self-selection to create productproduct
Success is measured as lifetime Success is measured as lifetime value of a customer value of a customer • Single customer, more products (share Single customer, more products (share
of customer)of customer)
Summary CRM stepsSummary CRM steps
Identify & record Identify & record customerscustomers
Sort them by Sort them by needs, ideally treat needs, ideally treat as individualsas individuals
Interact with them Interact with them effectivelyeffectively
Record interactionsRecord interactions
Customize Customize marketing offermarketing offer
Update Update information in information in databasesdatabases
Sell the same Sell the same customers more customers more products in futureproducts in future
Marketing department Marketing department organizationorganization
Organized by:Organized by:• geography (region)geography (region)• product (product management)product (product management)• brands (brand management)brands (brand management)• customercustomer
– often used for e-commerceoften used for e-commerce– executive viewexecutive view --broad understanding of --broad understanding of
full marketplacefull marketplace
Customer managementCustomer management
Specialization by customer portfolioSpecialization by customer portfolio Manager “owns” a group of customers Manager “owns” a group of customers
and is responsible for their activityand is responsible for their activity• customers are tracked & attempt is made customers are tracked & attempt is made
to get greater “share of customer”to get greater “share of customer” Weakness is the range of knowledge Weakness is the range of knowledge
needed for successful managementneeded for successful management
Operational Data ToolsOperational Data Tools
Techniques marketers use to learn Techniques marketers use to learn more about their own operations, more about their own operations, competitors, and customerscompetitors, and customers
Includes:Includes:• databasesdatabases data warehousesdata warehouses• cookiescookies server log filesserver log files• web analyticsweb analytics
DatabaseDatabase
Collection of data structured for quick Collection of data structured for quick retrieval of pieces for analysis & applicationretrieval of pieces for analysis & application
HistoryHistory– 1960s-how much your firm spent on 1960s-how much your firm spent on
advertising this yearadvertising this year– 1980s-advertising dollars by state & year1980s-advertising dollars by state & year– 1990s-drill down to city/month/zip code1990s-drill down to city/month/zip code– 2000s-predictive, based on past, what are we 2000s-predictive, based on past, what are we
likely to spend in future? How will this affect likely to spend in future? How will this affect sales?sales?
Database Database
Benefits of use Benefits of use • Identify best/worst customersIdentify best/worst customers• Better target promotions to customersBetter target promotions to customers• Help customers find what they needHelp customers find what they need• Establish two-way communication with Establish two-way communication with
customerscustomers• Integrate data across business divisionsIntegrate data across business divisions• Track competitorsTrack competitors
Database Database
Marketing Data collected Marketing Data collected • MarketsMarkets• SegmentsSegments• CompetitorsCompetitors• SuppliersSuppliers• PartnersPartners
Data Data
Consumer data collectedConsumer data collected• Demographics, geodemographicsDemographics, geodemographics• Transaction historiesTransaction histories• LifestyleLifestyle• Behaviors Behaviors
– clickstream, time spent on siteclickstream, time spent on site
• Technical specifications Technical specifications – browser typebrowser type
DatabasesDatabases
Marketers: suited for CRM Marketers: suited for CRM activitiesactivities• customer contactcustomer contact• identify customers for special offersidentify customers for special offers• cross or up-sellingcross or up-selling• tailoring advertising messagestailoring advertising messages• predicting purchase ratespredicting purchase rates
Database Planning & Database Planning & DesignDesign
Usually done by IT departmentUsually done by IT department• Plan to decide what they want & Plan to decide what they want &
where to get it fromwhere to get it from• Organized by files, records, & fieldsOrganized by files, records, & fields
In-house database: build from In-house database: build from company datacompany data
Compiled database: buy from Compiled database: buy from others who collect data others who collect data
Double ClickDouble Click
Online advertising firmOnline advertising firm• Started in 1996Started in 1996
Purchased data warehouse firm Purchased data warehouse firm Abacus in 1999Abacus in 1999• Owns database with over 3.5 billion Owns database with over 3.5 billion
transaction from 90+ million US transaction from 90+ million US householdshouseholds– Largest proprietary buyer behavior database Largest proprietary buyer behavior database
in USin US
Double Click’s AbacusDouble Click’s Abacus
Abacus Database ProductsAbacus Database Products• B2C Alliance: consumer focused B2C Alliance: consumer focused
catalog & specialty retail marketerscatalog & specialty retail marketers– Data from over 90 million householdsData from over 90 million households
• B2B Alliance: direct response B2B Alliance: direct response marketersmarketers– Data from over 75 million business Data from over 75 million business
contacts that are actively purchasingcontacts that are actively purchasing
Double Click’s AbacusDouble Click’s Abacus
Abacus Database ProductsAbacus Database Products• Retail Solutions: specialty retailers who want to Retail Solutions: specialty retailers who want to
increase store traffic within a defined trade increase store traffic within a defined trade areaarea– Highly targeted mailings for increased store salesHighly targeted mailings for increased store sales
• Data Management Solutions: customized Data Management Solutions: customized solution for targeting “right” customers with solution for targeting “right” customers with “best” offer“best” offer– Multichannel databases, cross channel measurement, Multichannel databases, cross channel measurement,
data processing, and strategic/analytic services to data processing, and strategic/analytic services to assess your customers’ behaviorsassess your customers’ behaviors
Data WarehousingData Warehousing
Store houses for massive amounts Store houses for massive amounts of dataof data
Data MiningData Mining
Software systematically sifts Software systematically sifts through databases looking for through databases looking for significant patterns & correlationssignificant patterns & correlations
Used to create predictive relationships Used to create predictive relationships • profile credit card purchasesprofile credit card purchases• probability a customer will purchase probability a customer will purchase
$500 of goods from a catalog$500 of goods from a catalog• more than filtering, make predictionsmore than filtering, make predictions
Jiffy LubeJiffy Lube
Began data warehouse project (1998)Began data warehouse project (1998)• Head of marketing, IT, Enterprise data Head of marketing, IT, Enterprise data
managermanager Took 7 months to planTook 7 months to plan
• Longer to load 35 million vehicle recordsLonger to load 35 million vehicle records• When Parent, Pennzoil, bought Quaker State When Parent, Pennzoil, bought Quaker State
added another 15 million recordsadded another 15 million records Used to profile most profitable customers Used to profile most profitable customers
• Target them with direct mail offers of services Target them with direct mail offers of services that match their intereststhat match their interests
Privacy Sensitive ToolsPrivacy Sensitive Tools
Cookies: small data files automatically Cookies: small data files automatically placed on a user’s browser by a web placed on a user’s browser by a web site’s serversite’s server• used to track & gather informationused to track & gather information
Bugs: electronic GIF images placed by Bugs: electronic GIF images placed by 3rd party media & research 3rd party media & research companiescompanies• collects cookie information collects cookie information on more
than one site
Privacy Sensitive ToolsPrivacy Sensitive Tools
Server Logs: plain text files that track Server Logs: plain text files that track web dataweb data• interpreted by reporting programsinterpreted by reporting programs
– user’s name, place requested, whether file was user’s name, place requested, whether file was received or not, size of file, browser used, received or not, size of file, browser used, date/time of request, presence of firewall or notdate/time of request, presence of firewall or not
– traffic counterstraffic counters
Web Analytics: collecting, organizing & Web Analytics: collecting, organizing & analyzing data for marketing analyzing data for marketing applicationsapplications
Overview of Marketing Overview of Marketing ResearchResearch
Primary vs Secondary ResearchPrimary vs Secondary Research Qualitative vs Quantitative MethodsQualitative vs Quantitative Methods Research processResearch process
• state problem/question, develop plan, state problem/question, develop plan, collect & organize data, analyze data, collect & organize data, analyze data, report resultsreport results
Traditional research moving onlineTraditional research moving online New methods developing for e-New methods developing for e-
commercecommerce
Methods Moving OnlineMethods Moving Online
QualitativeQualitative• Focus GroupsFocus Groups Online Online BrainstormingBrainstorming• InterviewsInterviews Chat AnalysisChat Analysis
QuantitativeQuantitative• SurveysSurveys PanelsPanels• ReviewsReviews Conjoint analysisConjoint analysis• SimulationsSimulations
Online Focus GroupsOnline Focus Groups
Earliest use documented in 1994Earliest use documented in 1994 Outgrowth of chat room technologyOutgrowth of chat room technology Originally limited to Internet topicsOriginally limited to Internet topics Serious trade publication coverage Serious trade publication coverage
began about 1998began about 1998 Now used for wide variety of topicsNow used for wide variety of topics Researchers divided on applicabilityResearchers divided on applicability
ProcessProcess
Determine target populationDetermine target population Arrange technical resources & logisticsArrange technical resources & logistics Recruit sampleRecruit sample Re-screen sampleRe-screen sample
• Identity & Internet, computing ability & resourcesIdentity & Internet, computing ability & resources Conduct focus group(s)Conduct focus group(s) Prepare transcriptsPrepare transcripts Generate analysis and reportsGenerate analysis and reports
AdvantagesAdvantages
SpeedSpeed• Avg. turnaround time 5 business daysAvg. turnaround time 5 business days
– Transcripts available immediatelyTranscripts available immediately– Analysis and reports generated soonerAnalysis and reports generated sooner
Cost savingsCost savings • Travel Travel • Focus group facility rental/cateringFocus group facility rental/catering• TranscriptionTranscription
Access difficult-to-reach populationsAccess difficult-to-reach populations• Specific user groupsSpecific user groups
AdvantagesAdvantages
Quality of ResponseQuality of Response• Less opportunity for only a few Less opportunity for only a few
participants to dominate (potentially)participants to dominate (potentially)• Inclusive: most respondents answer Inclusive: most respondents answer
every questionevery question• Anonymity increases participants' Anonymity increases participants'
candor and interaction with moderatorcandor and interaction with moderator• Private treatment of "sensitive" topicsPrivate treatment of "sensitive" topics
DisadvantagesDisadvantages
Online populations not Online populations not representativerepresentative
No auditory and visual cuesNo auditory and visual cues• Tone of voice, Facial expressions, Body Tone of voice, Facial expressions, Body
language, Gestures, Group interactionslanguage, Gestures, Group interactions Reliance on "emoticons” Reliance on "emoticons”
, “JK” & “LOL”, “JK” & “LOL” Participant ResourcesParticipant Resources
• Level of Internet experience, Typing/Writing Level of Internet experience, Typing/Writing skills, Quality of computer and softwareskills, Quality of computer and software
Other IssuesOther Issues
Other IssuesOther Issues• Site securitySite security• False identitiesFalse identities• Attention to topic vs. external stimuliAttention to topic vs. external stimuli• Maximum of 6 respondents suggestedMaximum of 6 respondents suggested• Labor IntensiveLabor Intensive
Still Experimental...Still Experimental...
Measuring Effectiveness of Measuring Effectiveness of Interactive MediaInteractive Media
Began with Web AdvertisingBegan with Web Advertising
MeasurementMeasurement
Most Measures Most Measures tell cost effectivenesstell cost effectiveness• not tell if achieved desired effectnot tell if achieved desired effect
Can refine media & creative choice in real Can refine media & creative choice in real timetime
Hit & Stickiness were first widely Hit & Stickiness were first widely accepted standardsaccepted standards• Found to be weak, but still used widely todayFound to be weak, but still used widely today• Potential Industry Standard?Potential Industry Standard?
HitsHits
The number of files served from a pageThe number of files served from a page When a visitor requests a page & it is When a visitor requests a page & it is
served, hits are the number of ads in the served, hits are the number of ads in the pagepage• 3 banner ads, 1 graphic, 1 sponsorship--5 hits3 banner ads, 1 graphic, 1 sponsorship--5 hits
• Fails to identify contact between ad & visitor Fails to identify contact between ad & visitor • Does not track what happens after page opensDoes not track what happens after page opens
ClicksClicks
Click Through: when a visitor clicks on a Click Through: when a visitor clicks on a banner ad, activates link, & goes to sitebanner ad, activates link, & goes to site
– does not capture purchase informationdoes not capture purchase information
Click Rate: Percentage of times ad is Click Rate: Percentage of times ad is clicked divided by number of times clicked divided by number of times servedserved
– ad on Yahoo comes in front of a visitor 500 times, ad on Yahoo comes in front of a visitor 500 times, it is clicked 10 times, =2% click rateit is clicked 10 times, =2% click rate
Conversion Rate: rate of those who click Conversion Rate: rate of those who click & buy & buy (=buyers/viewers)(=buyers/viewers)
ImpressionsImpressions
Opportunity to see an ad/number of times Opportunity to see an ad/number of times available for viewingavailable for viewing
CPM--cost per thousand--pricing CPM--cost per thousand--pricing mechanism for adsmechanism for ads• vary for value of host sitevary for value of host site• 2001 average CPM was $33/1,000 impressions2001 average CPM was $33/1,000 impressions
Pages: Number of pages downloaded from Pages: Number of pages downloaded from a site (but visitor may not view each a site (but visitor may not view each page)page)
VisitorsVisitors
The total number of people who visit a The total number of people who visit a web site in a period of time web site in a period of time • If someone visits multiple times, each time is If someone visits multiple times, each time is
counted (duplication)counted (duplication)
Unique visitor: unduplicated number Unique visitor: unduplicated number of people visiting in period of timeof people visiting in period of time• identified by cookies or IPidentified by cookies or IP
Eyeballs: number of site visitors that Eyeballs: number of site visitors that see an adsee an ad
StickinessStickiness
Stickiness: total impressions/month Stickiness: total impressions/month divided by unique visitors/monthdivided by unique visitors/month• captures attractivenesscaptures attractiveness
Other relevant terms:Other relevant terms:• Rate -- cost of placing adRate -- cost of placing ad
– 2000, CPM for health & fitness $42.50 2000, CPM for health & fitness $42.50 averageaverage
– 2000, CPM for general news $37.47 average2000, CPM for general news $37.47 average
Other relevant termsOther relevant terms
Reach--Percentage of users visiting Reach--Percentage of users visiting site and exposed at least once in site and exposed at least once in campaigncampaign
Frequency--number of times visitor is Frequency--number of times visitor is exposed in campaignexposed in campaign
Run--specified length of time an ad will Run--specified length of time an ad will run on a siterun on a site• There are firms that specialize in these There are firms that specialize in these
metricsmetrics
Usability Usability
The measure of the quality of a The measure of the quality of a user's experience when interacting user's experience when interacting with a product/system with a product/system • Applies to a Web site, software Applies to a Web site, software
application, mobile technology, or any application, mobile technology, or any user-operated deviceuser-operated device
ImportanceImportance
No manual for a Web siteNo manual for a Web site Large number of optionsLarge number of options Loss of sales - 50% of the potential Loss of sales - 50% of the potential
sales from sites are lost because sales from sites are lost because consumers cannot find what they wantconsumers cannot find what they want
Loss of repeat visits - 40% of visitors do Loss of repeat visits - 40% of visitors do not return to a site when their first visit not return to a site when their first visit results in a negative experienceresults in a negative experience
Goals for usability testingGoals for usability testing
Diagnosing problems Diagnosing problems Comparing alternatives Comparing alternatives Verifying that you have met goalsVerifying that you have met goals
• Elements: eElements: ease of learning, ease of ase of learning, ease of use,use, m memorability, error emorability, error frequency/severity, sfrequency/severity, subjective ubjective satisfactionsatisfaction
Steps in Usability TestingSteps in Usability Testing
Plan scope, issues, participants, Plan scope, issues, participants, location, budgetlocation, budget
Develop scenariosDevelop scenarios Recruit test participants Recruit test participants Conduct usability testingConduct usability testing Draw conclusions from resultsDraw conclusions from results
Sample Test ContentsSample Test Contents
Do users complete a task successfully? Do users complete a task successfully? If so, how fast do they do each task? If so, how fast do they do each task? Is that fast enough to satisfy them? Is that fast enough to satisfy them? What paths do they take in trying? What paths do they take in trying? Do those paths seem efficient enough to Do those paths seem efficient enough to
them? them? Where do they stumble?— What problems do Where do they stumble?— What problems do
they have?— Where do they get confused? they have?— Where do they get confused? What words or paths are they looking for that What words or paths are they looking for that
are not now on the site? are not now on the site?
Use of the test resultsUse of the test results
Compile the data from all participants Compile the data from all participants List the problems List the problems Sort the problems by priority and frequencySort the problems by priority and frequency Develop solutionsDevelop solutions
• Get expert advice if the solutions are not Get expert advice if the solutions are not obvious obvious
Fix the problems Fix the problems Test the revised version to ensure you Test the revised version to ensure you
made the right design decisions made the right design decisions