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    multi channeltechnologies

    2009 sapient executive summit

    cory ondrejka [email protected] http://ondrejka.net

    http://ondrejka.net/http://ondrejka.net/mailto:[email protected]:[email protected]
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    or, how I learned to stopworrying and love change

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    90 minutes, 202 slides

    techcustomersmarketing

    change

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    story time

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    an interactive story in 6 parts

    prologue

    act 1: technology act 2: customers act 3: product development and marketing

    act 4: changeepilogue

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    (interactive and fast)

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    prologue

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    or,why the hell is a programmertalking to us about marketing?

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    long ago(the stuff I cant talk about)

    US NavyLockheed Martin

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    (I mention these to establish my

    non-hippy cred before talkingabout communities and

    collaboration)

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    recent history

    arcade and video games Second Life Annenberg School for Communication, USC EMI Music

    consulting, advising, speaking

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    common themes

    creating products loved by customers technology invention, development, deployment cultural transformation

    communication

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    product

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    all linked to creatingsomething people will love

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    some assertions

    marketing != buzz

    marketing != promotion marketing != communications

    marketing isnt any one thing, it is the entireprocess of understanding and influencing

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    marketing = product development

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    to a programmer

    product development is all about creatingsomething customers will love

    to do that, you had better

    understand your market and customers be able to acquire/design/create products

    leveraging what you know continuously improve products as a result of

    customer use and feedback

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    to a programmer

    product development is all about creatingsomething customers will love

    to do that, you had better

    understand your market and customers be able to acquire/design/create products

    leveraging what you know continuously improve products as a result of

    customer use and feedback

    marketermarketing

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    productcreation

    marketing customers

    salespromotion

    communications

    market understandingcustomer needs

    analytics

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    productcreation

    marketing customers

    and bringing agility to this cycle

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    productcreation

    marketing customers

    particularly when customersbecome a moving target

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    act 1: technology

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    or,but we were really good

    at this 10 years ago!

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    something to keep in mind:

    is your company a technology companyor

    one that needs to understands technology?

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    technology changes behaviorand opportunity space

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    (usually by radically changingcosts to do something)

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    3 trends that matter

    Moores Law channel diversity radical changes in cost structure

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    Moores Law

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    18-month doubling ismore than you might expect

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    5-10 years means 3-6 doublings

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    so 8-64times

    cheaper, faster, longer lasting

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    1-2 orders of magnitude

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    25x is hard to imagine

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    25x is hard to imagine

    25x mips,

    same size

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    25x is hard to imagine

    25x mips,

    same size

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    25x is hard to imagine

    25x smaller,

    same perf

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    25x is hard to imagine

    25x more storage is nearly a terrabyte25x battery life is 8 months of standby,

    8 continuous days of talking

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    leads directly to channel diversity

    all those mobilecomputers are

    connected andalways available

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    also leads to radical cost reductions

    25x cheaper is $10

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    more broadly, anything with acomputational cost constraint,

    i.e.storagedata transmission

    CPU processing time

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    is gettingmuch cheaper,much fasterthan you (probably) think

    practically free in many cases

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    driving additional trends

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    it is unlikely to ever be harder/moreexpensive than it is today...

    to move or store information for customers to shape messages for customers, partners, or

    competitors to create new channels

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    which takes the impact of Mooreslaw far beyond IT:

    mediabiotechcustomer service

    market analysis

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    discussion

    who does (or should)understand and watch

    technology trends that willchange your business?

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    brief aside to the music business

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    music industry in 60 seconds

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    revenues peaked in 2000,generally declined since

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    pre 2000

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    post 2000

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    direct result of Moores lawdriving decreased costs andincreased connectivity

    this is a new world

    but change is hard to manage

    CD revenues skyrocketing new technology teams

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    1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009

    CD revenues skyrocketing, new technology teamswithin major labels largely ignored

    (EMI Massive Attack album delivered via stream)

    Internet bubble pulls tech talent and knowledge away(David Bowies Hours via download from EMI)

    Revenues peak

    NapsterRecession beginsRevenues decline

    iTunes

    EMI goes DRM free

    Rock Band/iPhone Games as music drivers

    iTunes rich digital packages

    Guitar Hero

    CD revenues skyrocketing new technology teams

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    1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009

    CD revenues skyrocketing, new technology teamswithin major labels largely ignored

    (EMI Massive Attack album delivered via stream)

    Internet bubble pulls tech talent and knowledge away(David Bowies Hours via download from EMI)

    Revenues peak

    NapsterRecession beginsRevenues decline

    iTunes

    EMI goes DRM free

    Rock Band/iPhone Games as music drivers

    iTunes rich digital packages

    Guitar Hero

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    gaps, especially during technological

    discontinuities, are very difficult todiscover internally

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    both internal and external

    resources can help you find gaps

    (gaps in core IP/business shouldultimately be filled internally)

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    discussion

    for your sector, who will first know if the rules change:customers, partners, or employees?

    who is responsible forcapturing this knowledge?

    how will you collect it?

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    act 2: customers

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    or,

    there seems to be someone atthe gates...

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    the two questions that matter

    where are your customers?what are they doing?

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    (with some details)

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    where

    buying?

    discovering?using?talking about?

    complaining?finding competitors?

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    doing

    what you think they are doingwhat you want them to be doing

    what they think they are doingwhat they want to be doing

    what they are really doing

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    thanks to technology trends, customers

    can be more engaged, connected, andpowerful than ever before

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    and the impacts can be rapid and far-reaching

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    see, e.g.

    Spanish Presidential elections and SMSIranian election and TwitterApple and bloggers

    Whole Foods and bloggers

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    it gets even more interestingif your customers

    are also involved in production

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    and this applies to media as well

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    (I suspect you all know this story,but think it is illustrative)

    ( d i i )

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    (advertising)

    image cc by:nc 2007 esther dyson

    h l d

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    the gray lady

    th l d

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    the gray lady

    d hi t

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    and some history

    1851101 pulitzers

    1.5m circulation

    $4b advertising(1999)

    C i

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    versus Craig

    d f t ff

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    and some free stuff

    19950 pulitzers

    sf classifieds

    incorporated(1999)

    thi h ld b

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    this should be easy

    C i th t i

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    Craigs as threatening

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    and seal problemsare easy to solve

    s ed e ect

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    so wed expect

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    Craig NYT

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    what really happened?

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    NYT Craig

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    2008

    #1 classified ad service30 million ads/month

    2008advertising down 63%

    and today

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    and today

    little interest inmaximizing profits Despite $500mfrom nyt.com

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    please do not view this as history

    the next moment of creativedestruction is coming

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    discussion

    how are motivated customersimpacting your business?

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    customers are doing and telling you more

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    but a word of warning:

    both of the following statements are100%, completely, incontrovertibly true

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    customers know exactly what they want

    customers dont have a clue what they want

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    customers know exactly what they want

    customers dont have a clue what they want

    know and want could mean

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    know and want could mean

    they can tell you

    they can show youthey are complainingthey are choosing a competitor

    they are talking about yourproduct on Facebook or Twitter

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    but it is very hard to know you want

    something when its an unknownor youve never had it before

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    discussion

    who is responsible forunderstanding what your

    customers want?

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    act 3: product development and marketing

    or, h t th bi fl i

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    rawr, what are those big flaming

    rocks falling from the sky?

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    nobody wants to be a dinosaur

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    (how many people still print out email?)

    so recall this diagram

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    productcreation marketing customers

    so, recall this diagram

    whether you call this product

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    productcreation marketing customers

    development or marketing, youre

    doing the same thing

    creating something that amazes your

    customers, generated demand, keepsthem engaged, and differentiates you

    from your competition

    and doing it with an engaged,

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    productcreation marketing customers

    active, changing customer

    which means you had better be

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    productcreation marketing customers

    yable to detect the changes and

    respond quicker than competitors

    first kill all the silos

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    productcreation marketing customers

    first, kill all the silos

    if product developers need permission to seecustomer data or talk to marketing you are

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    productcreation marketing customers

    customer data or talk to marketing, you areintroducing delays you cant afford

    think about how to blend

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    traditionally separate services

    community

    managementmarketing

    customersupport

    (or mc marketing + mc commerce)

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    (or mc marketing + mc commerce)

    community

    managementmarketing

    customersupport

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    expect that in a Twitter/Wikipedia/

    Second Life world of radically decliningcosts and increased communication,you can do the impossible

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    negatively costed sales/support teams?

    crowdsourced product design?customer pr?

    its just a matter of boundaries

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    it s just a matter of boundaries

    product sales customers

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    product sales customers

    edge ofcompany?

    its just a matter of boundaries

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    it s just a matter of boundaries

    product sales customers

    edge ofcompany?

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    edge ofcompany?

    product sales customers

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    and if you dont, your customers will

    in second life, they do

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    , y

    a moment about second life

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    a user-generated, virtual world game-like technology but not a game 3D, persistent web significant scale

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    what happens when your

    community has the keysto the kingdom?

    user generated content

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    user generated content

    almost unheard of in 2000, now well demonstrated in SLs case, drove economic and customer growth produced enormously beneficial/long-lasting press

    evergreen pr

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    evergreen pr

    evergreen pr

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    eve g ee p

    evergreen pr

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    g p

    unexpected consequences

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    p q

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    discussion

    can your customers control your

    messaging/pr? do you want toallow it?

    do you have a choice?

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    reduced costs, increased capabilities

    lead to my favorite non-wordnichification

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    nichificationthe act of creating multiple $0 billionmarkets from few multi-billion dollar

    markets

    starts from long tail

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    g

    this is usually a searchand inventory discussion

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    and inventory discussion

    especially in hit driven industries

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    Hits

    Everything else

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    but, the basic power-lawcurve applies elsewhere

    long tail communities

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    sorted by size of community

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    mass market

    niche

    or by targeting requirements

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    untargeted

    highly targeted

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    niche communities

    (due to lack of scale and need for targeting)are rarely well served

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    so in our Moores law world,whats a niche to do?

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    they can serve themselves

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    fragmenting/ignoring

    the mass marketalong the way

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    to take advantage of theseopportunities, you need to be agile

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    agile development come from the

    software world, but the ideas arebroadly applicable

    agile development means

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    fail cheaply, fast, and publicly regularly release to customers for feedback build in testing and metrics

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    its all about staying out of the weeds,

    having the flexibility to try new things,and managing changing requirements

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    1n =chance of building

    the right piece ofsoftware

    (where n is estimate time in weeks)

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    failure is a necessary partof an experimental culture

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    (nota bene: experimental culture does not

    mean just try stuff, experiments needexpectations, reporting, and measured

    outcomes to avoid burning a lot of money)

    and a willingness to be afraid of words like

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    and a willingness to be afraid of words like

    expect, believe

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    never been more opportunity to know

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    it also requires understanding the oftenuncomfortable difference between vanitymetrics and those actually tied to the business

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    should Facebook friends matter to you?YouTube views?

    Twitter mentions?Google search count?

    average customer support wait time?

    revenues?

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    should Facebook friends matter to you?YouTube views?

    Twitter mentions?Google search count?

    average customer support wait time?

    revenues?

    sexy, but maybe not important...

    (imho, social media alone not that interesting,i l di + i i i )

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    should Facebook friends matter to you?YouTube views?

    Twitter mentions?Google search count?

    average customer support wait time?

    revenues?

    social media + action very interesting)

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    especially important around ads

    recall problems visualizing orders of magnitude?ads run $0.01 cpm to $50 cpm

    thats a 3 order of magnitude range!

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    similarly, beware of myths

    around digital natives

    (less generational than any of us expect)

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    but, if your customers are sharing behavior,make sure you know what you want them doing

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    the good (and bad) thing is that nearly every

    online/digital activity leaves some record

    are you ready for terabytes a week of data?

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    discussion

    who is allowed to experiment

    at your companies?(allowed?!)

    who owns experimentation?how is failure treated?

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    act 4: change

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    or,

    were going to be just like Apple

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    briefly, some companiesthat do it right

    apple

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    < 10% of overall PC market, 91% of premium

    market 70% of mp3 player market largest music retailer in the world

    rabid user community

    pixar

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    10 for 10 on major features

    critical and financial success every movie breaks new technology ground,

    but that technology is never what sells it 4 Oscars

    zappos

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    $0 - $1 billion in shoe sales in 10 years focus on service as key differentiator,

    recognized fears blocking online shoe sales understood where technology helped use of service to augment sales, staffing, and

    generate marketing/PR being acquired by Amazon for $1 billion

    common elements

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    maniacal focus on products that delight

    deep understanding of how to integratemarketing, buzz, support with productdevelopment

    fearless

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    fearless is the hardest one

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    particularly when itcomes to leadership

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    there is no description of

    cultural transformation thatcaptures how difficult it is

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    at a guess,big change arrives every 7-10 years

    problems with 10 years of latency

    t d t b ild th i t ti b f th

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    experts and stars build their reputation before the

    change but need to operate in the next sometimes, experts are surfing a larger trend, and arent

    actually rockstars or, the world is different, so expertise no longer applies

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    was this growth due toskill or an externalities?

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    does prior performancehelp you now?

    driving transformation

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    focus on business goals

    admit realitycommunicationfind internal leaders

    embrace agility

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    discussion

    (this will seem like a non sequiturbut it isnt)

    how much time do your executives spend onemail? on the phone? in meetings?

    (change management will make this worse)

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    epilogue

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    or,the future aint what it used to be

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    first, beware predictions

    of the future

    its hard and were wired wrong

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    we predict linearly

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    reality is exponential

    innovation creates

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    innovation creates

    exponentials

    thus,

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    we overestimate short-term change,underestimate long-term change

    and our errors compound

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    actual error

    di t d

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    but we can be fairly sure

    computation, storage, andbandwidth trends will continue

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    so, expect engaged customers,more data about them, more

    diversity of channels, andthe need for more agility

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    (diversity of channels means I dont

    like portals, but thats another talk)

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    second, allow technology

    to help you

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    if social networks are proliferating...

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    when top level domains expand...

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    when customers are using dozens of different

    blogging and microblogging services...

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    when you need to reach customers on the

    social networks they already use...

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    when you need to analyze multi-terabyte

    datasets in realtime...

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    third, address business needs, not TLAs

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    businessesnever

    need CRM or CMS

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    never

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    businesses need to reach customersmanage and publish information

    effectively communicateetc

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    decide on these good business needs first,then choose technology to solve them

    dont pick the technology just cause

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    beyond that, know whereyour IP needs to be

    be careful about building fromscratch if you dont need to

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    finally

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    build for change rather than chasing it

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    because change is accelerating

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    discussion

    any final questions or thoughts?