OGDC2013_ How to distribute content to user for social and mobile game_ Mr Giang Vi Minh
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Transcript of OGDC2013_ How to distribute content to user for social and mobile game_ Mr Giang Vi Minh
HOW TO DISTRIBUTE CONTENT
to USER
for SOCIAL and MOBILE GAMES
Presented by: Giang Vi Minh - Senior System Engineer/SO6
Problem
Our Solution
Summary
Agenda
Old Model
Request data Request data
Request dataRequest data
Problem
High cost
Low Performance
Bad user’s experience
Old Model
If we add more server ….
How To Resolve?
Our First Solution
Move all static content to Static Farm System
Static Content Farm Model
All server place in same Data center
Client’s request is load balance
with multiple servers.
Sharing resource for all products
Static Content Farm Model
Static Content Farm Model
Total traffic
Content Delivery Network
Next Proven Solution
Model
AdvantageReduce cost
Increase content loading speed.
Share resource with multiple product
Server place at multiple
ISP’s Data Centers
Client’s request is handled
by nearest server.
We apply this model for current production system.
Total TrafficResult
Service TimeResult
SUMMARY
1. Using game logic and static content in same system will cause some performance and cost problems.
2. Apply CDN to enhance game’s performance and user’s experience.