OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoang Hieu & Mr. Le Quang...
Transcript of OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoang Hieu & Mr. Le Quang...
Lục Hoàng Hiếu - Senior 2D Artist Lê Quang Duy - Associate 2D Artist
I. ADVANTAGES & DIFFICULTIES
1. ADVANTAGES
Reference Concepts
Templates Resource
Less pressure Less works
2. DIFFICULTIES
Making Differences
Lighter Resource
Ingame Plants
Ingame Pots
Pots In Progress
II. UNIQUE & FASCINATING ARTWORKS
1. BUG - MACHINES
Animation
2. MISSIONS NPCs (None-Playable Characters)
Tu Tu Owl
Walking NPCs
Daily mission NPCs
3. STRANGE AND FUNNY STORY
Based on
Jack & the beanstalk
Red Riding Hood
Banner Ads
EMOTICONS SET
III. UI - SOME SCREENSHOTS IN GAME
1. UI-EXPERIENCE
Items - Icons - Buttons etc… were drawn by SHAPE TOOL and converted to SMART OBJECTS
Scale
200%
IMAGE
Scale
200%
VECTOR
1. UI-EXPERIENCE
1. UI-EXPERIENCE
1. UI-EXPERIENCE 512 px
51
2 p
x
51
2 p
x
512 px 512 px
2. UI- OPTIMIZE
2n px
2n px
Image size should be 2n pixels (32, 64, 128, 256, 512, …)
in Width or Height
3. UI - PROBLEMS
FAKE SCREEN
3. UI - PROBLEMS
WHEN WE BUILD GAME
3. UI - RESOLUTION
3. UI - RESOLUTION
3. UI – RESOLUTION WITH MARKER