Official PS1 Magazine UK issue 81

116
) Playable Demos! @Accurate Reviews! 0Exclusive info! ©ExpertT ip i i I I ie\w of n World !p Manager n world p Challenge 5x Ferguson yer Manager Ji1 PLUS OLD-SKOOL ATARI ATTACK ^9^ New Digimon • Your text messages • Goal Of The Month • Champions League I PlayStation New Digimon •Your text messages • Goal Of The Month • Champions League Juicy gossip from The Hack • Megaman X6 • Win a TV worth £1,000! AND MORE... IN TH G A M HOW to get y( dream FIN/ FANTAE SPEC!/ FF Chroni First revii FF creator Hiron Sakag interviev\ FFIX tipF FEBRUARY 2002 l»edla«miptsshn 9 771367 447005

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Official PS1 Magazine UK issue 81

Transcript of Official PS1 Magazine UK issue 81

) Playable Demos! @ Accurate Reviews! 0Exclusive info! ©ExpertTip

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ie\w of

n World!p Manager

n w o r l dp Challenge5x Fergusonyer Manager

Ji1 PLUS OLD-SKOOL ATARI ATTACK9 New Digimon • Your text messages • Goal Of The Month • Champions LeagueI PlayStation

New Digimon •Your text messages • Goal Of The Month • Champions LeagueJuicy gossip from The Hack • Megaman X6 • Win a TV worth £1,000! AND MORE...

I N T HG A MHOW to get y(

dream

F I N /F A N T A E

S P E C ! /FF Chroni

First revi iFF creator Hiron

Sakagi n t e r v i e v \FFIX tipF

F E B R U A R Y 2 0 0 2

l»edla«miptsshn 9 771367 447005

You'll need them all as you speed through minefields, shell enemy targets and conduct huge aerial dogfightsin your bid to restore peace in the year 2050. It's an epic mission involving second by second decisions,formidable terrain and political deception as you attempt to win your wings as the ultimate Dropship pilot.

uk.playstation.com PlayStatiO• THE TI-||RD PL

® H « y » W « M t n o s ' ^ - . ' A c c u f M M y i e w s i . < ) B ( d w h * l n f o ' ; ; : E x p e t t T ^ i

. P L U S O i D - S K O O L A T A i a A n A C K

• Rayman RushOur hands-on mega preview of thelitt le fella's latest caper Page 18

• Ge t In The GamePart two of our guide to gainingdosh by playing games! Page 104

• World Cup FeverMore footie games than the Finalst h e m s e l v e s . G e t i n ! P a g e 6

• Final Fantasy specialWe launch our campaign for RPGj u s t i c e , j o i n u s ! P a g e 2 6

Yo u ' v e C a m e To T h e R i g h t P l a c e

The worid's Best PlayStation Magazine

PlayStation^ u E . 1 # m a a a z i n e

PlayStation

□n t h eC D

• M o n s t e r s , i n cPlayable

• Destruction DerbyR a wPlayable

• Rayman 2Playable

• c o o l b o a r d e r s 4Playable

• Rol lcagePlayable

• v i b R i b b o nPlayable

• C r e a t u r e sPlayable

• Super BubPlayable

• Tony Hawk's 3 tipsV i d e o

• R u n o f T h e M o n t hV i d e o

Only in this month'sgame drenched issue...

K i l l e r G a m e s R e v e a l e dPro Evo lu t i on Socce rM o r e s h o t s , i n f o a n d b u c k e t s o f d r o o l ( M 3 6

Sven's World Cup Challenge 2002T h e o n e w h e r e y o u g e t t o p l a y 0 0 8

Sven's world Cup Manager 2002T h e o n e w h e r e y o u g e t t o m a n a g e 0 1 0

Atari Anniversary EditionThe old-skool classics return in all their glory 012

Cubix: Race 'n RobotsAnother cartoon racer to get your motor running 016

N A S C A R H e a t 2 0 0 2Going round in circles was never such fun 032Hugo -Tlie Quest For SunstonesT h e fi r s t o f a d o u b l e d o s e o f t h e t r o l l f e l l a 0 3 6

Mega Man X6The side-scrolling super hero is back to scrap 038

Hugo: Frog FighterReptile bashing of the highest order Rip it! 039

Tony Hawk's Pro Skater 3The first half of the monster skater bagged for good 062

Hany Potter And TtiePhilosopher's StoneThe whole game whipped, creamed and, erm... eaten 073G a m e A i dMore emergency assistance for the weak of skills 058Cheats DaddyThe father of all cheats shares his knowledge 060

Essential Regulars

ijguauBlrheftop-earedI hero legs it into first positio'' I and gets ready to celebrate

LoadingPrising open chests of gaming riches and showing them off... 01Arrows Of JusticeNow that's got to hurt. Arrows in your underbelly! 04The Knowledgew h a t w e d o n ' t k n o w ' a i n t w o r t h k n o w i n g f o l k s «

Bargain HunterMore cut-price beauties to keep your thumbs smiling 04C o n t r o l F r e a kThe Freak gets his slimy hands on some more peripherals OJByteBackWhere Mr Al Bickham gets a bit of a mauling OJTe x t M a n i a cOur award-winning text message section returns once more. o;J o i n u sYour chance to pay less than the cover price for OPMl OJD i s c I n f e r n oThings are hotting up once again with more playable demos.. OiChampions Lea^eMore amazing feats of gaming spankingness from you mComposYou'll be grinning when you're winning our boss prizes 0«PlayStation 2Tons of reviews and stuff about the other Sony console 1(DIY PeripheralsSurely this is the greatest back page regular ever? 1'

Page 81 NOW! turn over to find out more... HF E B 2 0 0 Z D F F I C I A L U K P L A Y S T A T O n m A Q A Z i r i E O I

PlayStation# m a q a z i n em a q a z i n e/ r i t e t o :M Future Publishing) Monmouth Street

)th, BA1 2BWix: 01225 732275mail: [email protected]: 07764 175885

e a r n O P MJrtor: Richard Keitheputy editor Lee Hallr t ed i t o r R i cha rd Hood' o d u c t i o n e d i t o r C l a i r e H o w l e t t

ames ed i t o r N i ck E l l i s

esigner Daniel Vincent

lotography: Rob Scott, Katherine Lane-Sims andluise BroomDntributors: Jon Hall, Dave Jeffrey, Martin Moore,wain Bennallack, Nadine Pittam, Dean Mortlock,3n Curley, Ed Ricketts, Nick Shave, Aleric Linden,Bickham, Fred Clayton, Efrain Hernandez-endoza, Adrian Lawton and Daniel Griffiths

? n i o r e d i t o r M i k e G o l d s m i t h

roup art editor Ian Millerjnior group editor Steve Jarrattj b i i s h e r M i a R o b e r t s

'oup publisher David Maher-Robertsanaging director Colin Morrisonir production co-ordinator Duncan MacDonald'oup production director Judith Greeni/erseas licensing: Chris Power'oduct manager Beth Hardy'oup advertising manager Jayne Capledvertising manager Liz Dennys (Bath)2puty advertising manager Lucy Owen (Bath)iline advertising manager Kelly Jenkins>nior sales executive: Amy Hewittiles executive: Laura Cullingworth (Bath)jsiness development managers: Jo Wilmottid Neil Abraham (London)ith advertising: 01225 442244ith advertising fax: 01225 480325»ndon advertising: 0207 317 2600

u b s c r i p t i o n sture Publishing Ltd, FREEPOST BS4900, Somerton,m e r s e t TA 11 7 B R , Te l e p h o n e : 0 8 7 0 4 4 4 8 6 5 5

ited in me UK by: Ef Heron & Co^ u t u r e P u b l i s h i n g L t d 2 0 0 1

tributed through the UK Newstrade by:i r m o u r D i s t r i b u t i o n , 8 6 N e w m a n S t , L o n d o n W 1 T 3 E X .

e p h o n e : 0 2 0 7 3 9 6 8 0 0 0

jrseas distribution by: Future Publishing Ltd Tel: 01225 442244

BC 133,168 January-June 2001member of the Audit Bureau of circulations

contributons submitted to the Offioa/ UK PlayStation Magazine areepted on the basis of a non-exclusive worldwide licence to publishicsnse others to do so, unless ottierwise agreed in advance.: Offkiat UK PlayStation M^zine recognises all copyrights andiemarks. Wtiere possible, we acxnowledge the copyri^t holder.3se contact us If we haven't credited your copyright and vk«'llrea any oversi^t. The 'PS' logD and 'PlayStation' are trademarks ofly Computer Entertainment inc. OPM cannot accept responsibilityunsol ic i ted contr ibut ions.

ure Publishing Ltd. is part of The Future Network pic.■ Future Network produces carefully targeted specialist magazinesI websites for groups of people who share a passion, we aim tosfy their passion by creating titles that offer superb value fix money,tworthy information, multiple ways to save time and money, anda pleasure to read or visit. Today we publish more than 80gazines and over 30 magazine websites and networte from officesve countries. The company also licenses 32 of its tittes resurting inr 60 local edrtions in a furtfier 23 countries,t Future Network pic is a public company quoted on theidon Stock Exchange (symbol: FNEt).

m-executive chairman: Roger Parrylief executive: Greg Inghamlief operating officer & managing•ector UK: Col in Morr ison

oup finance director John Bowman

I: +44 1225 442244

ww.thefuturenetwork.plc.uk

B a t h L o n d o n M i l a nN e w Yo r k P a r i s S a nF r a n c i s c o W r o c l a w

IT'S A RUSH!"It goes tos h o w t h a tt h e fi r s t r u l eof gamingi s s t i l l w e l land t ru lyi n f o r c e :gameplayIS king "

We're totallysurrounded bygames here atO P M To w e r s .

Almost every PlayStationgame there ever was is withinour grasp. We even have thewherewithal to indulge in as much next-gengaming as we want. And this month thegaming has been particularly frenzied, with arolling tournament dominating proceedings somuch that the game in question has rarelybeen turned off. This game has ruled ourwaking and sleeping hours, forcing its wayinto our dreams. And what game is that, youask? That game is Super Bub, the Net Yarozeclassic that can be found IN FULL on thismonth's disc (see page 92 for details).

Which only goes to prove the first ruleof gaming is still well and truly in force:gameplay is king. Whatever they look like,games have to make you want to play themagain and again and again. And that's whatSuper Bub does. Despite its simplicity andbasic graphics it is as engrossing, tactical andas damn addictive as any game around. And itis free on your disc. Go check it out, NOW!

The only game to knock Super Bub off ourmachine was Rayman Rush. Conversely, thisone's got great graphics and some killerfeatures but we were more than pleased tosee that the armless one's move to racingcomes with a healthy dose of gameplayinnovation. Check it out from page 18.

As for who came out top in the Super Bubtourno. Well designer Dan Vincent turned outto be some kind of Bub genius. The swine...

p\av@ Playable demos © Accurate reifiew

s t a r t h e r e . . .News round-upThe latest PlayStation releases page 12

A r r o w m i n d e dJustice gets nasty. Damned nasty..page 40

Bargain BucketGreat games and great prices page 46

Tip the balanceThe Daddy gives it large page 60

Hall of gameChampions League results here....page 94

^^^^Top-drawer cTop-drawer cheats, hints and tips• Top Tips. A sackful of Final Fantasy IX

and Monsters, Inc life-savers as well astons more gaming insights page 58

• Tony Hawk's 3 We've kicked the firsthalf of this beast to death. And in

glorious detail! page 62

4

RICHARD KEITHEDITOR

Write and tell us what you thinkGot something to say about the issue or PSI? Thensend your thoughts, queries, rants and raves to:O F F I C I A L P L AY S TAT I O N M A G A Z I N EFuture Publishing, 30 Monmouth Street Bath, BAl 2BWE-mail: opm®futurenet.cauk Text: 07764 175885

The making of the forthcoming smasft p.l 8• Fact attack we expose all the

tracks, characters and game modes• Quick FrenchyAII the phrases

required for a truly continentalgaming experience!

• Hands on Our exclusive first gropeof the game in action. Check out ourfinding on page 18

Out on a l imbHe's armless, etc

ledla With passhn ^ BYTE BACK More damnable outbursts from you, the punters. We love you really p.S4 • COMPEHTIONS Your chance to land youreelf bfeljig, |□4 O F F I C I A L U K P L A Y S T A T I O n m A G A Z i n E F E B 2 0 0 2

at ion(g^Exclusiveinfo ^Experttips

»] i 11 k in J rOur demo disc is groaningu rltfweigiitofmore playable demos than we've had hot dinners

• Disc inferno from page 81. Allyou need to know about thedemos. Spin that wheel!

• Monsters, Inc The mega-funnymovie is also a hot PlayStation game.Don't tal<e our word for it - give it a whirl

• Destruction Derby Raw If you like yourcar games on the burnt side of freakin' hotthen you'll love this all-action, all-manglingracing smash. Yeeh-hah!

you'd better read the only reviews that matterbefore you embarrass yourself...

• Nascar Heat 2002 Take your cynical hat off andpop your crash helmet on because you might justenjoy this us driving sensation page 32• Hugo: Frog Fighter The first instalment in aHugo double ends with some splattered greenfellas. Nasty or what? page 39

Mega Man x6 He's back and he's kicking ass in an old-skool way page 38

I can prove It we'll even chuck inprize worth actual pounds sterling

• Challenges Monsters, Inc, Rayman 2, DestructionDerby Raw, Coolboarders 4, Vib Ribbon, Super Bub,Roilcage, Creatures. Humble them all, starting on page 81• other cool stuff Or why not enter our Goal Of TheMonth and Run Of The Month competitions on page 92

• PERIPHERAL VISION The Freak lines up some more beauties in his sights p.50 • DIY PERIPHERALS Join the bottom of the food chain with our top new gaming add on p.il4

F E B 2 0 0 2 O F F I C I A L U K P L AY S TAT I O H m A G A Z i n E D C

A S H E A K Y P E E K A T T H E G A I T I E S O F T O m D R R D W .

P r o E v o l u t i oS o c c e r A m® 155 RETTJRnS TO TEACH HFA A LESSDH(§) THE BEST FDDTIE GATTIE EVER GETS BETTER!® mORE CanTRDL over YDUR PLOVERS!(§) FULLY UPDATED PLAYERS AHD STATS

iSil'W H-

linger Jamaicans:

@ 9 8 3 1

QWoohoo! The best football game ever isback on the console that made it great!Pro Evolution Soccer, the follow-up to ISSPro Evolution 2 (OPM69 10/10), will hitthe shelves in March and features fully

updated players and stats.What's more, a new 16 direction control method

replaces the old eight direction system. That means youcan tweak your runs and spurts of pace with twice asmuch precision, which will boost your skills as youhumble your mates in multiplayer mode. In the traditionaloffice face-offs, this fact has combined with the game'sexcellent close-control to make for dazzling displaysof dribbling from even OPM's weaker players, namelyNick Ellis.

More changes are afoot as Konami bids to createthe best possible PlayStation footle game. We've nabbedmore code which demonstrates that the game, whichis developed by the (good) Tokyo team at Konami andeffectively a version of their PS2 debut, is more of arevision than a revolution.

Pro Evolution Soccer will no doubt prove the essentialfootballing purchase for PlayStation newcomers. However,more changes will be needed to make it a worthwhilebuy for gamers who have already drooled over ISS ProEvolution 2 for the last ten months or those who havefollowed the series over the last few years. Bring it on. •

Tug of Wole:I W H . s u t m

'iWlliii?

-7B a s r y

WHAT? Another work of football gaming genius > WHO? The superior Konami team behind the freakin' boss ISS Pro Evolution games

I D S a F F I C I A L U K P L A Y S T A T I G n I T I A G A Z i n E F E B 2 D 0 2

- I

G U m P S ET a k e s T h e P E S

■ij* ■

1 .

With steelydetermination yourstriker shrugs offt w o d e f e n d e r s a n dshapes to shoot 11

P h o t o r e a l i s t i c

I The pre-matchbuild-up featuress o m e n e a t t o u c h e s

r t r ik ' r ^ .

»WHEN? March of this very year vaguely near the World Cup-ish. • WHY? Its predecessors were simply stunning and we want more!' ^

O F F I C I A L U K P L A Y S T A T O n [ T i A G A Z i n E

-a.PlayStation

G L i m P S ES v e n ' s W o r l d C u p C h a l l e n g e 2 0 0 2

S v e n sChallenge 20022 ) W i n T H E W O R L D C U P W I T H Y O U R F D D T I E S K I L L Sr / . P L A Y m i n O G A I T I E S W I T H T H E a P P O S I T O n

T I H K E R W I T H Y O U R T A C T I C S T O C R E A T E A W i n n i H G S I D E

3 ) E A C H P L AY E R H A S 2 5 S TAT S F O R E X T R A R E A L I S I T l

B Football management isn't for everyone,so soccer nuts will be chuffed to learn thatLord Sven is lending his name to a footballaction title as well as the inevitablemanagement game (see page ten),

Sven's World Cup Challenge 2002 enables you playqualifiers and friendly matches in the lead up to theWorld Cup finals. Alternatively, you can skip straight tothe group stages and guide your side to glory.

Expect the usual footie gaming frills, including achoice of eight camera angles, an action replay facilityand even a touch of lens flare. You'll also be able to playwith a pal as teammates, emulating the geniusmultiplayer action of ISS Pro Evolution 2.

Pitches? Loads of 'em, mate. And they all becomelittered with skidmarl<s and the like as you play

Best of all, there's a jazzy presentation ceremony ifyou lift the trophy, and a huge number of statisticsdesigned to ensure every virtual player reflects theabilities of their real-life counterpart.

This could be a good (and the only) chance to seewhat Beckham will look like holding the World Cup, then. Ah, Goran:Bcou ld th i sbe the

irpnse footie hit of the year?

P-ook, it'srtwo-headed defender!"Heads, you win

it

c e r e m a n u i F u o ulift Che trophL^

IHAT? The action footle brother of Sven's World Cup Manager 2002 (see page ten) • WHO? Anco, the chaps who gave the world Kick Off, a football gaming legend

G U m P S EO n T h e B a l l

• WHEN? we're reliably Informed that it should hit the shops in April. Definitely • WHY? Because everyone loves footle when the World Cup's on, so granny might even buy this little beaF E B 2 0 0 2 O F F I C I A L U K P L AY S TAT I O n m A B A Z i n e G

G L i m P S ES v e n ' s W o r l d C u p m a n a g e r Z 0 0 2

T A K E E T l G L A n a T D W D R U D C U P G L O R Y

E Y E T O P P L O V E R S A S T H E Y m i T l F O E A T C L U B L E V E L

T A K E o n T H E T A B U D I C B A H D K E E P Y D U R J O B

rriAnADE ib eurdpeah sides in jafwi ato kdrea \

■4 YOU'LL MANAGEV A C A N C Y

NATIONAL TEAM COACHS A L A R Y

NOWTJ O B D E S C R I P T I O N

QUALIFY FOR THE WORLD CUP AND WIN ITMANAGERIAL EXPERIENCE; NONE REQUIRED

Y O U M U S T . . .

® Be able to handle tabloid media pressure® Be capable of choosing optimum opposition and timing for friendlles® Deliver on the field® Spot hot talent using a 3D match engine® Persuade club managers to release their star players® Select training regimes to suit your players' personalities and weaknesses® Have a head for figures, our statistical breakdown of players Is extensive® Be able to respond positively when players are Injured® Have a sound tactical awareness

B E N E F I T S . . .

® Success in Japan and Korea will lead to an extension of your contract tothe 2004 European Championships In Portugal

® Celebrity status, a supermodel girlfriend and tons of endorsementopportunities. Possibly

^eal gDOd; CheickWSven's stadium models are. Lovely I

t r a i n i n gt o s u i t

L j a u r p i a L j e r s '

HAT? A noggin-scratching footle management game • WHO? Anco, the fellas behind Alex Ferguson's Player Manager 2001

O O F F I C I A L U K P L A Y S T A T I O n m A Q A Z I H E F E B E D D 2

B L i m P S ES w e d e n b a l l s !

> WHEN? In April, just in time for the worid Cup build-up } WHY? Because Sven's a hit, the Worid Cup will be boss and we love games with brains

FEB EOOa DFFIC IAL UK PLAYSTATIDn IT lAGAZ ine

Pl^atlon# m a a a z i n e ,m a g a z i n i

L D A D i n G . . .HEWS r®lSCDDPS PRGmOURS

sj THIS MONTH'SlEWS-FEED...PAGE 14

t G I M O Ne craze that simply will not die hasawned a staggering three newmes. Are they Europe bound?

U B I X)se cutesy cartoon kart racers just!P on comin' ^

>AGE 17

3 N Y H A W K ' S 4I didn't really thinic he would finish!r three games, did you? ^

E R G U S O N ' S 2 0 0 2latest news and shots of sir

<'s updated footie sim ^

K I C K I N G® WHEN FEB 22 @ WHO INFOGRAMES ® WHERE WWW.GAMENATION.COM

■■=i^iiaa=M^r4i Celebrate 30 years of Atarigames with this classic compilation!

B Games existed beforeAtari, but games companiesdidn't. For a while Atari wasi<ing, and the still-familiarnames of its '70s and '80s

roster of hits read like a history ofvideogames: Pong, Asteroids, MissileCommand, Super Breakout...

That it all started 30 years ago issomething to celebrate, so Frenchpublisher Infogrames - which now ownsthe name - has come up with this slice ofold-skool gaming heaven: Atari AnniversaryEdition, with 12 of the best arcadeoriginators on a single disc.

Atari Anniversary Edition, developed byDigital Eclipse, gives you 12 classic gaminggems from the '70s and early '80s. So foryour £10 you get full copies of Pong,Asteroids, Asteroids Deiuxe, Battlezone,

Centipede, Black Widow, Gravitar, SpaceDuel, Missile Command, Super Breakout,Tempest and Warlords.

Each is a faithful emulation of itsoriginal arcade release with none of yourfancy graphics, oh-so clever Al anddigitised soundtracks - you also get thearcade cabinet around the edge of thescreen. At least one of these babies will

immediately spark your memory back to atime of table-top arcade games, cans ofShandy Bass and Man Utd playing in thesecond division. Glory days, indeed. Even ifyour memory barely scans more than adecade, you'll still be dragged in by theheady pull of their raw gameplay andclever design.

The disc also comes with a videointerview with Atari founder NolanBushnell, images of noteworthy

t h ewroniq For

memorabilia and a history of the rise andfall of Atari.

Atari was founded in 1972 by Bushnell,a computer programmer who came upwith Pong. It was the first dedicatedvideogames company and quickly startingcreating and releasing the games thatfounded the industry, from Pong andAsteroids upwards. Despite the gn^atgames, it all went wrong for Atari in thelate '80s and '90s, as its 2600, Jaguar andLynx consoles crashed and burned - theJapanese genius of first Nintendo, thenSega and Sony killing it off. But Infogramesbought up the name and is now re-branding itself in the Atari image.

For now, though, have a look at whatthe cutting edge of gaming once lookedlike and remind yourself that while theymight look cheaper than a pack ofSmarties, the shining gameplay simplyrefuses to die.

Expect a full and retro-tastic in-depthreview of Atari Anniversary Edition in nextmonth 's 0PM. ®

2 OFFICIAL UK PLAYSTATIOn IT lAGAZinE FEB SOOB

r ? ™ POHG

YEAR: 1973 GENRE: Tennis sim, sort ofThe original videogame. Based on table tennis, you bat a 'bali' backand forward, getting a point when it sips past your opponent.

Y E A R : 1 9 7 8GENRE: ShooterPong variation, w/ith you tryingto clear the screen of blocks byhitting them with the ball andthen dealing with the balls youfree. Tough, but it did pave theway for the excellent Arkanold.

Y E A R : 1 9 7 9G E N R E : S h o o t e rYou're a little triangu^rspaceship shooting asteroids andavoiding the fall-out. You canpress ® to disappear and reappear somewtiere else - whereyou inevitably get blown up

B L A S T S F R O M

If you've never played these games before,it's time for a brief history lesson...

YEAR: 1980 GENRE: ShooterProtect your six bases with three gun outposts, firing off your exploding arsenalat the missiles raining down on you. Missile Command used a trackball forsweeping movement and was much better than looks may appear

YEAR: 1980 GENRE: Tank SimFirst-person tank battle sim in black and green with pyramids andboxes to hide behind. Apparently the army used it to train soldierswith... which explains a lot.

C E N T I P E D E

^ i%'>.

YEAR: 1980 GENRE: ShooterShoot the legs off a centipede through a field of mushrooms. Eachleg then becomes another mushroom in your way

YEAR: 1980 GENRE: ShooterPong again, with you defending your castle from three others bypatting back the rocks that spin about between the four bases.

G R A V I T A R

Y E A R : 1 9 8 1G E N R E : S h o o t e rNot Shakespeare, but verystrange all the same, as youspin round a grid shooting stuffsend out of the middle.

YEAR: 1981 GENRE: Shooterupdate with slightly improved graphics, a shield instead of a transporter, spaceships to take out and a few more options.

SPACE DUEL

Y E A R : 1 9 8 2G E N R E : S h o o t e rAsteroids variation with bettercontrols and tactics, as youbattle against the planets whichsend out ships to destroy you.

Y E A R : 1 9 8 2G E N R E : S h o o t e rAsteroids again, but withspinning things and tinyspaceships that fly straight atyou. Oh, and two-player action.

B L A C K W I D O W

y e a r : 1 9 8 3G E N R E : S h o o t e rYou're a spider defending yourweb against flies, very fast,pretty furious and as tricky ascatching flies should be.

FEB 2002 OFF IC IAL UK PLAYSTAT IOn IT IABAZ inE O

F O U R T I M E SA D I G I M O N !® WHEN THIS YEAR @ WHO TBA ® WHERE WWW.DIGIMON.COM

^■inirriird^ Japanese get their fourthDigimon game - we've only had one!

B Following the hugesuccess of Digimon World(OPM65, 7/10) and thecontinuing popularity of the

TV series worldwide, a fourth Digimongame has hit Japanese shelves.

Digimon Tamers: Evoiution wasreleased to an adoring Japanese marketat the end of last year and promptlyshifted by the bootful. in Tamers youtravel around the world with up tothree Digimons to battle with otherDigimons and grab them for your team.There are 300-odd Digimons in the

game, including mostof those featured inthe latest JapaneseTV version.

With only DigimonWorld so far getting

a UK release we have

high hopes that Tamers and the othertwo Digimon games, Digimon World 2and Digimon Digital Card Battle, willget a release at some point.

Digimon World 2 is an RPG featuringaround 30 dungeon quests. You have totame wild Digimon, train them, tradethem and even merge them to createa stable of fearsome monsters.

Digimon Digital Card Battle is thePlayStation version of the trading cardgame with you travelling from city to citytaking on the finest monsters around. It'scertainly not as tricky as the real cardgame, where deck strategy is allimportant, but got good scores when itwas released in the US last year @

C A N N O N

SQUARE DEALThe Final Fantasyfi l m f a l l o u tc o n t i n u e s . . . H a v i n gc o s t h e a d h o n c h oHrsashI Suzuki h isjob, the huge lossesS q u a r e a c c u m u l a t e dwhen The SpiritsW i t h i n b o m b e d a tt h e b o x o f fi c e h a v en o w a c c o u n t e d f o rfledgling moviestudio SquarePictures. Themovie-makingo f f s h o o t w i l l ,however, produceone, er, fina l fi lm,a t e n m i n u t ep r e q u e l t o t h eu p c o m i n g M a t r i xs e q u e l . T h e M a t r i xRe loaded . We ' l l te l ly o u w h e r e y o ucan ge t i t as soona s w e fi n d t h edamn thing...

WHAT WOULC

YOU""?SCENE NINE

colony warsfter pickingoff a group ofimperial

fighters, you'recruising through thedepths of spacew h e n B O O F ! F r o mnowhere, a hulkinggreat Imperial capitalship warps in, rightIn front of you. Youfire off a volley of shots; all this does Is attract tsattention, and It opens up on you with its beamweapons. Bye bye shields. Do you:

@ Avoid its laser lances in the hope thatyour Commander gets wise and orde rs youto get the hell outta dodge? .... vJft4TOPAGH63<

® Swallow your fear and charge ahead ina death-or-glory attack with a variety ofweapons and to rpedoes? ■ j t opag ;«<

S I L L Y W i n C H !

Beast of both worlds:iTrain up yourmonsters for battle, the Digimon way

L O O K I N G A T L A R G O® WHEN JULY ® WHO UBI SOFT ® WHERE WWW.UBISOFT.CO.UK

ESSBSEID Comic-book hero shapesup for some summer action

BUbi Soft's upcomingadventure. Largo Winch, isbeginning to take shape, asthese exclusive - and very

early - shots from the developmentteam show.

As you can see the summer releasewill be a third-person adventure withyou guiding the multi-millionaire orphanand all-round comic book hero throughan adventure to try and restore hiscompany's name. There'll be hand-to-hand and weapon-based combat which

we hope will look more Syphon Filterthan Roswell Conspiracies.

Largo will visit 60 different locations,all with fully interactive 3D backgroundsand characters, in his quest. Ubi Soft isalso promising lots of ingenious mini-games including computer hacking.

iviore than two million copies of theLargo comic books have been shiftedso far, mainly on the continent andthere's a 26-episode TV series to comethis March as the French favouriteattempts to invade Albion's shores.®

314 OFF IC IAL UK PLAYSTAT IOn IDAGAZ inE FEB 2002

□ The Hack is back and I'vehad a busy month indeed. Ittool< me two weeks totranslate a bible's

vorth of shorthandicribbled on my shoes intohis very column you'reeading now. Where as ourrivals" sit around their officevaiting for their copy of 0PM0 arrive so they can start theiriata entry ritual, The Hackspends days vagabonding thedevelopment pub circuits on aluest to find news so raw it'sJripping blood. OfferingDrogrammers and designers3 liver-full of lager and a mateyshoulder to cry on, I charm infoDut of developers like HughHefner charms the ladies.

To get the ball rolling, there'ssome shocking news for fans ofSony's F1 series. This season'sinstalment is going to take a newand completely unexpecteddeparture. It's unlikely that it'll be astats-based RPG, but The Hack is certainthat a huge sidestep was taken at theproject's design stage. The Sony molethat leaked this was too scared to say

A n o t h e rpot of gossip,straight from thedevelopmentstudios. Step backbefore reading on,this news is so hotyou'll be crying lavaacross some news so sore he had toapply eardrops to tame the torment. Anasty rumour has it that Jamie Oliver isin talks with a big publisher about theEuropean rights to the Japanesecooking game Ore No Ryouri to turninto a Naked Chef release. Whether ornot a pestle and mortar joystick is toaccompany the game to heighten theaction is anyone's guess. Join theHack in hoping this never happens,the idea of a pukka pasta polygonproduction sounds too much and

cooking up a PSI gameRumours say that he's

This season's Sony F1 gameis going to tal<e a new andcompletely unexpected turnmore, in fear that the agents who roamthe Sony dungeons will track him downand "plug" the leak. Keep an eye on thenews section for more info soon.

The Hack was unfortunate to come

The bets are on to what willbe in the new F1 game from SonyChange route

we can do without subjecting our PSI'slaser to his smarmy Essex patter.

Since the dawn of PS2, millions ofpounds worth of PSI development kitshave been floating around the blackmarket. Unlike the Net Yaroze, a gameprogrammed on a proper dev kit can becut to gold disc and ran on a common o'garden (well, chipped) PSI.unsurprisingly Sony has been trying toregain control of all this hardware. Startsaving if you fancy setting up your ownPSI development studio though, youwon't get any change out of £12,000.

That's all for this month. If anything'sgoing to happen in the world of PSI, TheHack'll find out and pass it on so quickyou'll think I've got a time machine. •

G a t e c r a s h e r

THE BRAND NEW TRIPLE ALBUMOUT JANUARY 1440 TUNES3.5 HOURS OF MUSICFEATURINGSIN^D O'CONNOR / TROY / P.U.S.H. REMIXDJ TIKTO / SUBURBAN TRAIN / COSMIC GATE MIXMAURO Picono / BANGKOKMEMBERS OF AAAYDAY / SONIC EMPIRENU NRG / DREAM LANDMARCO V / GOODARAKIS / AIRA FORCE / LEMONS REMIXSVENSON & GIELEN / TWISTEDSYMPHONY OF STRINGS / DON'T WANT YOUR LOVEM.O.R.P.H. / MAXIMUM OVERDRIVERAMIREZ / HABLANDO / PUSH REMIXDJ WAG / LIFE ON MARSJOSE AMNESIA / ETERNAL / CHILL OUT MIXTALL PAUL / EVERYONE'S A ROCKSTAR / CHILL MIXEVOKE / ARMS OF LAUREN 2001 / CHILL OUT MIX

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BESESE® Thestrikes again with

Car toon Networ l<ano the r cu t i e

□ The well-knowndisease that afflictscartoon series hasstrucl< the otherwise

nl<nown Cubix - it's to be madeito a cutesy l<art-style racer

Based on a Cartoon Networl<eries due to air next month, Cubixtars a young lad and his pet robotthe eponymous Cubix - and their

dventures in Bubble Town.Cubix - Robots For Everyone:

ace 'N Robots, to give the games full title, will be a kart racer

nabling you to take the part of aumber of the series' characters.

including - of course - Cubix asthey race around Bubble Town.

Winning races will be rewardedwith points you can use to soup-upyour futuristic racer with biggerengine, power boosts and handling.

As these shots show the game'llboast funky little graphics and nicelyrealised environments. Whether i tpasses the important tests - likehandling, collision detection etc, wewon't be able to tell you until weget our sticky hands on a previewversion. Expect that to happen realsoon and you to be reading aboutit next month. @

C A N N O ND U T C H C A PP S O N E SI f y o u h a d t r o u b l e

getting a PSoneo v e r x m a s a n d N e wYear, t t ' s becausep o l i c e i n H o l l a n db a n n e d t h e c o n s o l ei n D e c e m b e r o v e rfea rs i t cou ld causekidney damage.

A r o u n d 1 . 3m i l l i o n c o n s o l e s a n d800 ,000 o f r e l a t edp e r i p h e r a l s w o r t h$ 1 6 2 m i l l i o n w e r ed e t a i n e d f o rinspection in Tllburg- where most Sonyh a r d w a r e d u e f o rEurope is he ld -due to suspiciont h a t c e r t a i n l e a d sh a d c a d m i u m l e v e l sh i g h e r t h a n t h elegal acceptablel im i t i n Ho l l and .

C a d m i u m i sused in thep r o d u c t i o n o f P S o n ecables and is wel lknown for its highlyc o n d u c t i v eproperties. Sony,however disputethe Dutch findingsand says theamoun ts a re sa fe .

® WHEN THIS ISSUE @ WHO 0PM] ® WHERE PAGE 26

idaiLdbi.i 0PM begins campaign tobring FF Chronicles to the UK

OPM has rece ivedaround five z i l l i onletters about theFF games.

The Squall vs Clouddebate raged on formonths and AlBickham still getsit in the neck for

giving FFIX 9/10(0PM67). So we'vedecided that youlot deserve anotherslice of F/na/ Fantasypie and we're starting apetition to get FF Chronicles

Pi^st^gn TOP 10 GAME CHARTOPM's Top 10 Game Chart is compiled in association with

G A M E

released in the UK. Chroniclesfeatures the two classic RPGs

Chrono Trigger and FFIV andalthough they're getting

on a bit in age, they'resti l l rammed with

brilliant characters,excellent plots ancbattles galore.

! S q u a r ereleased the

compilation in Japatand the USA last yeai

but seems to think thatus Brits don't like the Final

Fantasy games enough and wewon't buy it! We want to prove then-wrong and our plan is to gettogether enough signatures to taketo Square HQ, then we'll sit in thepresident's office until he agrees todo the decent thing. So flip over topage 26 where we review the twogames for sneak a peak at whatyou're missing, then fill in fiepetition form or drop us an e-mail. @

C O N S O L E W i V R S " "p{ay$tatK:)n nakes a kittiigj

P L A Y S T A T I O N 1 HG A M E B O Y A D VA N C E ■ 11 . 2 %G A M E B O Y C O L O U R ■ 1 0 . 4 %D R E A M C A S T 0 . 8 % j*% Of monthfy Ul software sales J

ibject to the terms and conditionsited below:Valid against any one product costingto or more.This voucher is not eNchangeahle forsh and is non-recoverable.This voucher cannot be used in

njunction with any other offer orainst 'sale' items.This voucher is valid from 25 January21 February, 2002.

ALIO FROM5/01/02 TO 21/02/02

F I F A F O O T B A L L2 0 0 2

E A a M B M B ML A S T M O N T H : 2 O P M 7 8 8 / 1 0

T O N Y H A W K ' S o g n v ™

P R O S K AT E R 3A C T I V I S I O n m m

L A S T M O N T H : 3

D R I V E R 2

W O R M S W O R L DP A R T Y

N E W E N T R Y

O P M 7 9 8 / 1 0

O P M 6 4 1 0 / 1 0

O P M 7 8 8 / 1 0

T H E W E A K E S TL I N K

[sWA C T i v i s i a n

L A S T M O N T H : 9 O F M 7 6 7 / 1 0

G R A N D T H E F TA U T O 2

B U Y

T A K E T W OR E E N T R Y O P M 5 2 9 / 1 0

F I N A L F A N T A S Y I X

R E E N T R Y O P M 6 7 9 / 1 0

W H O W A N T S T OB E A M I L L I O N A I R E ? 2

R E E N T R Y O P M 7 7 3 / 1 0

D A V I D B E C K H A MS O C C E R

L A S T M O N T H : 1 0 O P M 7 9 7 / 1 0

B OFF IC IAL UK PLAYSTATOn IT lAGAZ inE FEB BOOB

" ~ " - " i l l

Y o u S a w I t H e r e F i r s t y - -

I T S H O U L D B EA G A M E FANCY YOURSELF AS A TOP GAMES

DESIGNER, EH? WRITE IN WITH YOURORIGINAL GAME IDEAS AND PROVE IT!

S A V i r i G R Y A T I ' S P R I V A T E S b y p a u l m o R R E n , d u h d e e

• THE CONCEPTThe year: 1944. The place: occupiedFrance. The American Airborne hasbeen dropped in to harry the enemyand disrupt supply lines. However,the rising star of the 101st, youngRyan Gribble, has fallen foul of whatmust surely be war's cruelest anddirtiest trick: he's had his plumbsmangled in a bizarre friendly-fireincident! Crumbs!

• THE PITCHAS ace field-surgeon Rip 'Kitbags'Kipper, it's your unenviable task totry and save the young private'sprivates. You'll have a team ofinexperienced field-nurses aroundyou to assist in the delicate

yfjwc; KIAVI'S WKg

S . . ; : ■■ ■

operation, and the game worksaround a 'question and answer'mechanic. By correctly answering theflustered queries of your untrainedhelpers, you'll be able to direct theirefforts. And this, hopefully will leadto Ryan regaining use of his preciousfamily jewels.

• T H E V E R D I C T

Some might say that this ispurely a daft game built arounda simple yet undeniably hilariouspun of the film name SavingPrivate Ryan. And they'd be *absolutely chuffing right. SavingRyan's Privates can be nothingmore than a novelty, and withthe obligatory 18 rating, a lot ofpeople simply won't be able topurchase it. A failure, but a veryfunny one at that.

F R O M T H I S . . .

T O T H I S !want to see your game ideas broughtt o l i f e ? s e n d t h e m t o t h e a d d r e s s o n

page 4 and you could win a framedcopy of OPM's version of your design

r o n v F O J R

T O N Y ' S O N A R O L L® WHEN CHRISTMAS 2002 @ WHO ACTMSION ® WHERE WWW.ACTIVISION.COM

The Skating sensationgrinds out anotlier sequel

B Developer Neversoft, the company behind the three TonyHawk's games, has started work on the fourth instalmentof the skateboarding smash. Tony Hawk's 4 looks set forrelease Christmas 2002, or possibly early 2003.

Activision is keeping details ofwhich consoles the company iscreating the game for close to it'schest. We badgered the folks atActivision HQ and a spokespersonsaid, "We can't rule out a PSI versionat this stage, it may happen."

AS Hawk's 3 on the PSI proveda huge commercial success we'repretty confident Tony'll be back. ®

I ,

' O L R E DN O S E I S B A C K® WHEN MARCH @ WHO UBI SOFT ® WHERE WWW.UBISOFTCO.UK

#di=]=^jd»d=idBUbi=ii stat-tastic sequelnearly match fit for the new season

G E T S A S - Y ?Rage, the companyb e h i n d D a v i dB e c k h a m S o c c e r ,has signed ana g r e e m e n t t opublish gamesb a s e d o n f o r m e rS A S o p e r a t i v e A n d yM c N a b ' s a d v e n t u r e s .A PS1 vers ion cou ldbe in the p ipe l ine .

H A R R YW I N N E R Swe had iiteraliyh u n d r e d s o f e n t r i e sf o r o u r P o t t e rc o m p o i n O P M 7 8 .But someone's gottaw i n . . . t h e f o l l o w i n glucky scamps eachscooped a HarryPot ter b ike, a PSoneand a copy of theH a r r y P o t t e rPlayStation game:Thomas Shaw, R i sh iS ikka . Pe te r Buck ley,Co l i n M i l i a r andB Swinscoe.

BAs we revealed lastmonth, Alex Ferguson'sPlayer Manager is vyingfor another shot at the

title in the updated 2002 version,and we've the pics to prove it.

AFPM2002 is looking mighty fine,too, with the stat-heavy screenspolished up and the in-game action asfresh as a sprig of newly chopped mint.

There are loads new features, aswell, with a new transfer system, in-depth contracts, scouting and trainingoptions. Expect more next month. ®

F E B E O D 2 □F F I C I A L U K P L AY S TATO n m A G A Z I D E C

FEATURE JT h e L e g l e s s W o n d e r

Wheels? Pah! who needs 'em. Certainlynot this bunch of scampering fruits,welcome, one and all, to the bonkersw o r l d o f . . . ^ m M H i

RIWWIWSTI

tranger things havehappened... but not many.The French adventure heroRayman has shrugged off hisplatform roots and turned

instead to the world of racing. And though we'dlike to reverse that age-old 'it's wheely good!'pun out of the garage and take it for a spin, wejust can't do it. And why? Because RaymanRush doesn't involve wheels at all - the actiontakes place on foot.

Players of the previous Rayman games willrecognise the Rayman paraphernalia - thereare pirates, Golden Lums, characters such asRazorbeard and Globox, and little Raymanhas even retained his twirling helicopter ears.Very handy when you're trying to reach thatfar-off platform.

But the action Isn't like a straight racinggame. The levels feature countless nooks andcrannies that veer off from the racetrack,taking you in more difficult but, for the skilledplatform-chimp, quicker routes. It takes a fairdose of exploration to locate these short-cuts,and that's all part of the fun. As is the fact thatyou can set traps for the competitors who arehot on your heels.

So, get your boots firmly on and join us aswe explore the labyrinthine highways andbyways of Rayman Rush. We recommendAirwalks, as walking on air is precisely whatyou'll be doing...

G a m eF a c t sPublisher Ubi SoftRelease Date March 2002Players One to twoNumber of snazzy neckerchiefsworn by Rayman One

F E B 2 0 0 2 O F F I C I A L U K P L AV B TAT O n m A B A Z i n E D

A F E A T U R EPlayStation Rayman Rush

4 ♦''St Gan

R a v m a nSelf-styled star of twoPlayStation games and a bevyof others for all manner ofconsoles, Rayman is a bit of ahero. One of his fave moves Isto pull off his body and bounceit lil<e a basketball. Weird.

You'll begin witnfour characters, piunlock another fouas you go. Here'swho you start with

G i o b o xNever before has a name seemed soappropriate to a character, Giobox is k nd ofcuddly, in a squeeze-him-and-he'll-prot ably-guff sort of way He's as nimble as any othercharacter, though, despite his appeara ice.

V

V

P i r a t e

^This is one of thecountless dimwit goonsthat Razorbeard employsas the armoured fist of hispersonal empire. As youmight imagine, he's notparticularly friendly andwith a cannon for a fist,are you surprised?

R a z o r b e a r dDon't judge a book by Its cover - Razorbeardmay be a diminutive peg-legged oddball, buthe's also a criminal mastermind, and quick onhis feet. His roaming slave-ships aretestament to his malignant character

N U M B E R O N E

Schiii^f Dirty Trickstunning fast is only lialf tlie battle. You've got to play dirty too.

O n t h eapproach tothis lava field,w h i c h I s d o t t e dw i t h b o u n c e -pads, you'llsee an icon to

your right.

Just as yourfoe enters thelava and headsfor a pad,shoo t t he i con .Suddenly theyall changeposition!

As the speedyt i n k e r h e a d sfor a pad. itshifts away,leaving him towade throughlava and wastet i m e . H u r r a h !

^OFFICIAL UK PLAYSTATOn (TIAGAZine F E B 2 0 0 2

Places tPeople

Beat1 The Water Canyon's a tricky level as there are few

short-cuts to exploit, but there are lots of speed-upstrips to keep you whizzing ahead, and plenty of trapsto hamper the opposition's efforts. Hitting water'll slowyou down though, so you need an agile jump-finger!

There are four tracks to choose fromwhen you first begin, but do well, andyou can unlock a whole bunch more

J You'll be neck andneck with youropponents most of

the way around theElectric Tunnel, as thereare precious fewshort ies. There are

traps though, and along series of speedup strips near theend. Hit 'em all andyou're laughing.

A Some high walls will slow youdown, but the First Ruins

track offers some swingy Lum-Rings for the adventurous player

I These keep you above the track,away from your opponent's^ shots and ground-based obstacles.

-a;',

l \ . • ' J -

■i l i f i aawi ion the groundand you'll knowabout i t . Youshould aim forevery single oneyou see.

away, you canhammer the @b u t t o nrepeatedly andgain a bit ofextra speed.

^This slows' you down, but if

you hammer ®upon landing,you'll skid alongat great speed!

i -

I'll take the

After we've conquered the lava field, we're.into a section of speed-up ramps with walls

in the way. Hit one of these, and you'll bestunned for a few seconds.

4 After the treachery of jheprevious section, it's a long

downhill slide all the waylto theend of the level. You'll netd toperform well to beat a colnputeropponent if you take this route!

2 E D FF IC IAL U K PL AYSTATOn IT IAGAZ i n E FEB 2 D 0 2

F E A T U R E AT h e L e q i e s s W o n d e r ^

Getting ahead means exploring tlie level, andexperimenting with different routes. Let'scompare two routes in the same level...

IH l P . f m 1

T h e H i g h R o a dX As we climb the wall at the en

the lava field, we forgo thespeed-ups and Instead use thebounce pad to twang up to the nlevel. There's a slidey ramp here 1tal<es us all the way to the finish

Instead of ploughing ahead, we climb the ropeladder in front of us. This leads to a narrow

walkway littered with speed-ups, and very fewobstructions. That should gain us a few seconds.

facial hairfrom stainlesteel. As you can imagin

sets through a lotof razor blades.

F E B 2 0 0 2 O F F I C I A L U K P L A Y S T A T I O n I D A G A Z i n E

When-:

\h, je sembleH r e t o m b e .)li, I seem tolave fallen.

e m e

l e m a n d e;i je meleplaceraii l u sapidement

passante v e n t ?wonder if I willlOve faster byuffing?

)ar je n'ail u c u n e

imbe, il estt o n n a n t j el e u ti x ^ u t e r c eapide.s i have no legs,is amazing I can

jn t h i s f as t .

Je n'aime pasI'aspect deces pirates.I don't like thelool< of thosepirates.

Regardezdehors, ilt i e n t u na n a n a s !Look out, he'sgot a pineapple!

S i vous

g a g n e zi ' u n i t e d efeu l l l e t smagnetiques,je retireraiv o s o r e i i i e sr i d i c u l e s .if you win therace, I will pulloff your ridiculouse a r s .

■l l l iXFood everywhere.

Quand I'unitede feull letsmagn^questermine, mesc h a u s s u r e sp u e r o n tBy the time therace finishes,my shoes aregonna ming.

La fraude estune fagon dev i v repourm o i .Cheating is away of lifefor me.

3? O F F I C I A L U K P L A Y S T A T I O n I T l A G A Z i n E

Vou Can't tell from looking at a girl if She haS a Sexually Transmitted Infection.So remember, lA/hen your kit comeS off, make Sure a condom goes on.

Are you thinking about it enough?u're under 18 and need advice about Sex or contraception, Call Sexw/iSe on 0800 28 29 30 or visit uS at rt)ww/.ruthinking.co.u(< The call is free and conftderlone (for people with hearing impairments) 0800 328 1651,

^ F E AT U R EPiaysta^on , inal FaHtasLj Special

O P / T 7 ' s C a m [ g n K i c k s O F F

F I N A tF A N T A S

Our campaign to havereleased in the UK l<icl<s

off with a chat with FF creator HironobuSal<aguchi and a review of the game...The driving force behind the FinalFantasy series of sword and sorceryadventures is a small, softly spoken manwith a moustache. Working with him isSquare's wonderfully talented crew ofboffins and artists. Together theyconstantly push the available technologyto its limits and on PlayStation, the FFgames certainly have no equal.

Sakaguchi's original Final Fantasyappeared in 1987 on the NintendoEntertainment System (NES). Itsturn-based combat system andunique universe was a revolution,blowing away the opposition.

Some 15 years later andthe series is still going strong,still causing a stir with everyepisode and still selling inamazing numbers. Last yearSquare dipped into the moviebusiness, releasing Final Fantasy:The Spirits Within. Which lookedincredible, but sold few tickets. Wetook a peek through the Squarewindow for an insight into Sakaguchi's

fantasy world...■OPM; Were you disappointed the^ movie wasn't more successful?HS: Yes, we were disappointed that itwasn't a financial success, but in termsof achieving what we set out to create,we were more than happy.

0PM: How long did the film tai<e tomal<e?HS: From conception to realisation,about four years.

0PM: To produce that standard ofan ima t ion was inc red ib le . How d id

you go about it?HS: After the initial pre-production -getting a broad idea of thecharacters, story and suchlike - wehad to start totally from scratchwith the technology. We built our

own computer hardware in ourHawaii studios, then wrote our

own bespoke software, Maya.Around 200 artists andprogrammers worked on theproject. It was an immensely

testing experience and not oneI'd care to repeat.

0PM: Would you consider makinga n o t h e r m o v i e ?MS: I would love to, but there is no wayon earth I'd start from scratch again!

OPM: The visuals in The SpiritsWithin were quite outstanding.How wi l l tha t sor t o f techn ica laccomplishment transfer to thegames of the future?HS: We've learned a lot frommaking the film and that

"FFXil Will movecloser to the visualstandard of the movie

- ■■2. ".juiiiatfe

knowledge will help us as we developthe FF games. Maya, is being adapted forgame creation with programmers andartists working in our Japanese officesas we speak.

OPM: What stage is the FF series at?HS: As you know, we're set to releaseFFX on PS2 in Summer 2002. After thatwe plan to have FFXI running as a totallyonline game, where players from allcorners of the globe can interact witheach other. FFXIl has gone into pre-production. We're not sure what formatit will appear on, but hopefully it willmove closer to the visuals of the movie.

OPM: Can you explain a little aboutSquare's new PlayOnline service?MS: PlayOnline will be a new networkservice designed to provide a wide range

j of services and entertainmenti including Online Games,/ Online Entertainment, and

/ Online Communication. Final' Fantasy XI will be an online RPGand the launch game for.. PlayOnline. You'll be able to

connect to it from your PS2.

OPM: Finally, can you settle along running debate for us.

Who's the hardest FF character?HS: I don't about the hardest but myfavourite is Garland, the villain fromF i n a l F a n t a s y I . O

T H AT ' S T H E

S P I R I T !The Final fan^s^movie ar r ives onDVD big style

Final Fantasy: TheSpirits Within wasSquare's first andprobably lastventure into the

movie business. Despite some trulystunning animation, the film's weakdialogue and rather contrived plotmeant it was a critical and financialflop in cinemas around the world.

However, the release of a two discDVD (it should be in the shops now!)may help Square recoup some oftheir losses. And an extremely packedDVD it is, too.

WHAT 'S THE STORY?Although similar to the FF games inthat it follows the same themes oflife, death and environmentaldegradation. The Spirits Within is aseparate story in its own right. Thetale takes place far in the future, whenthe earth has been invaded by hordes

of vile beastiescalled Phantoms.

' T h e h u m a n r a c e

lives in huge citiesprotected by

barriers, forever searching for a wayto defeat the Phantoms.

Enter Dr Aki Ross, mankind's lasthope. Together with a squad of cracktroops, the Deep Eyes, Aki seeks outthe seven Spirits that she hopes willsave the Earth. Confused? Watch thefilm and everything will become clear

D V D E X T R A S• Three feature-length commentaries.• Boards/Blasts: a film viewing modethat features a combination of thefinal film, storyboards and roughanimation, with optional filmmakercommentary and interesting facts.• Theatrical Trailers.• Original interactive documentary:The Making Of Final Fantasy.• Final Fantasy Shuffler™: Becomethe filmmaker by re-editing theconference room scene from the film.• Joke Outtakes.• Alternate Opening.• Final Fantasy Thriller Music Video.• And much more!

O F F I C I A L U K P L A Y S T A T O n I T l A G A Z i n e 2

M F = E A T U R EPlayStation -ina. Fantasy Special

F I N A L F A N T A S Y C H R O N I C L E SF I N A LF A N T A S Y

fact f i l e pub l i she r squa re •deve lope r squa re •age ra t i ng none

I VFiring up Final Fantasy IV,you can't help feel a littleinitial disappointment. Thegraphics are simple - a whole

world away from the incandescent, 3Dglory we're treated to these days.

But ten minutes in, and any FinalFantasy fan will realise that it simplydoesn't matter. Familiarity breedscontent, you see. And when you realisethat the story is great, the characters arethe equal of Squall and Zidane, and thecombat system is virtually identical tothat in the more recent FF games, you'llbe in hogs heaven.

From the very start, it's plain thatthere's an epic tale afoot and a whole lotof adventure on the cards. Alright, so themain character's got a bit of a ponceyname, but Cecil is also an experienced

Famil iar scene: Al l RPGs looked- - - like this before Final Fantasy Vli

swordsman and a dark mage.Popular, too. You'll soon have a team

of hard-hitting warriors, combined with asprinkling of mages and healers to keepyour party chipper

Although it's never been releasedover here in the UK, we hope a little peekat this true retro classic fires yourinterest. Why should we miss out?

A ! B l c k h a m

V E R D I C T '

PlayStation# m a q a z l n e

O V E R A L LOld-fashioned visuals,but FFiv has al l the

gameplay of later titles

C H R O N O

FACT FILE • PUBLISHER square • developer square •age rating none

Chrono Trigger first grippedthe gaming world in 1996when it was released for theSuper Nintendo

Entertainment System (SNES). Last yearSquare converted the game toPlayStation and packaged it with FFIV,much to the delight of Japanese andAmerican gamers.

Although not part of the FF series,Clirono Trigger bares all the classichallmarks of Sakaguchi's masterfuladventures. Fate draws a band of pluckyadventurers together and they set off onan epic quest that transcends thebarriers of space and time, all thanks to alittle mishap with a teleport machine.

Every story needs a hero and thistime he goes by the name of Chrono, aspiky haired teenager living in 600AD.

l-...^ G^ardia Cast le

Trigger Happy; Yeah, It looksrough, but it plays brilliantly

PleaseRelease Mel

N a m e

A d d r e s s

OPM's campaign to get Chronicles to the UK

Q Final FantasyChron ic l es wasreleased in the USA inJuly last year, but

Square decided against bringing itto Europe. Why? They believed thatwe Brits don't like RPGs. Pah!Complete and utter nonsense.

So we've decided to take thefight to Square and to try to getenough signatures together to

convince them to release FFC inthe UK. It may not be cutting edgegaming, but these two titles aresteeped in captivating gameplayand have excellent plots. So doyour bit for the cause, fill in theform to the right and send it to theusual address. Alternatively youcan send an e-mail [email protected]. Remember:your voice counts, make it heard!

T e l e p h o n e

E - m a i l

Send this form to: Give me Final FantasyChronicles, 0PM, Future Publishing,30 Monmouth Street Bath, BA1 2BW

weighty problem: Wa-ning: n<D iob lo p3(;|( a sword larger than you

, G n a s h e r 2 2 / 9 0

And, as you'd expect, a eager group ichums are ready to Join him in his qi

Despite the dated graphics - thegame is over five years old - ChronoTrigger is rammed with intrigue andstacked up with playability. Heraldedthe best RPG of its time, 0PM wantssee Chrono Trigger on UK shores andfast. We shall not be denied!

• N i c k

V E R D I C T '

PlayStatloi# m a c j a z i n i

O V E R A L LCute cha rac te r s and acegameplay make this aphenomenal RPG feast

websl ingir iD o n ' t b e l i e v e u s ? M e r e ' sw h a t t w o o f t h e b o s t -k n o w n A m e r i c a n v / e b s i isaid about Final FantasyC h r o n i c l e s :

"With the multiple endings, f sntasticsgame design and loveable charactersChrono Trigger alone is wort ^ the fullprice of admission. Add in Final Fanta' IVand you have an astonishing deal 1you simply shouldn't pass up. 9/10" -gamecritics.com

f 'Two classics in one pacta ge - theChronicles are a must buy for anyand all RPG fans. 9.4/10" - gn.com

O E B O F F I C I A L U K P L A Y S T A T O n I T I A G A Z i n E F E B E O O S

i f

If you think you don't need HigheEducation, you're missing somethin!

Higher earnings for a start, since graduates earn 35% more thethe national average. They have more chance of going on to find better jot

and they have more career options open to them. We could go on aboithe benefits of Higher Education but you've probably got the picture by no

For a free booklet call 0800 587 85Cand for more information visit www.dfes.gov.uk/aimhighi

JLimhighe:

R E V I E W SE v e r y R e v ^ G a m e R a t e d

□ r f i c i a l U K

T R A C K S !

"YOU get the actualdrivers offering youhints and tips forsuccess Page 32 Race away!

A l s oR a t e d

D e s t r u c t i o nDerby RawA classic smash p.46

C o o l b o a r d e r s 4D o w n h i l l g e m p . 4 7

The Emperor'sN e w G r o o v eP l a t f o r m f u n p . 4 8A r e a 5 1Good for a tenner. p.48C h a s e T h eE x p r e s sBut don't catch it p.49

Sw ingNifty and cheap p.49

T u m ^O V E R

M O R E T R O L L !

H U G O M E G A M A N

"Very much like Frogger, only abit more complex" Hop over topage 39 for our review

"The levels randomly changeevery time you play the game"Yes they do. Head to page 38

H U G O - T H E G I U E EF O R T H E S U N S T O N E E

"Each level offers newenvironments and newchallenges" But are theychallenging enough for you?Find out on page 36

The games they were too scared to sendu s . D o n ' t t o u c h t h e m , t i l l w e r e v i e w t h e m

• Hellboy - Cryo • Pajama Sam: You Are What You Eat From Your Head ToYour Feet - Infogrames • Yep, once again that's about It this month• We managed to comer all the tat •There's plenty more lined up foryour Easter money though • So keep your eyes peeled on this spot

^ TEXT MANIAC More words that come from mobiles and are difficult to read page 563 3 D O F F I C I A L U K P L A Y S T A T I O n F T I A G A Z i n E F E B Z O O Z

R E V I E W SP l a y e d T o D e a t h

D o n ' tM iss . . .

A r r o w 5O f J u s t i c e

©Honest ©Hard-Hitting ®Entertaining ©Essential

• ¥ €LeOPM's reviews are the best you'll read/here's wh^

A c t u a l S c r e e n sWe capture our own screensto show you every aspect ofeach game we review, "matmeans what you see is whatyou get, warts and ail

T h e F a c t swho's mai<ing it, when it'sout, how much it costs, whoto badger about delays. Inshort, an indispensable rundown of the important stuff

Spot-on Analysiswe eat, sleep, drink, swill andspit games From AceCombat 2 to ^Norms. youname it, we've played it.Some call us freaks, othersexperts. We prefer the latter

Delving BoxoutsWe celebrate the coolest bits

or annihilate the most toe-curling moments, picking outparts that sum up the game,

for better or worse

Y o u C a nThe bare essentials every

gamer must know. If you'repushed for time, check outthis quick reference to the

nuts and bolts of gameplay

T h e Ve r d i c tstraight to the point, we sum

up the key features of thegame - graphics, gameplayand lifespan - before rating

the game out of ten

Rat ingsThe score out of 10 indicates

just how much fun a gamewill be. see the guide below

for more on our system

PlayStation— C R a t i n g s )we don't just pluck those numbersout of the air, y'know. Here's ahandy guide to the reasoningbehind every 0PM review score...

Awarded to games that changethe way you think about gaming

IA truly exceptional game. It willmake you drool and pant heavily

Very, very good. A 'must have'addition to your collection

f A great game with a few minorirritations, but still a worthy buy■ Playable, fun at times, but spoilt by^ glaring errors or omissions

1 0

8

5 Bland, unoriginal or flawed. Justabout worth buying if you're a fan

4 Hampered by problems in gameplayand/or lifespan. Below average

3 Poor. Not even worth renting, it'sentertaining only in fits Usually yours

2Turdus maximus. A blip of gameplayin a mire of sludgy bum muck

1 Flat-liner. Barely a game at all, morea form of virtual stroke

Some games are good and wstrokingly love them. Some atvery bad and these we kill

TheiknowletlCreating the perfect PSIcollection? Here's some tip tcgames buying advice.

The pick of the budget releasi^ and re-releases

The Freak runs hisbony pestilent longfingers over thelatest batch ofcontrollers, guns and

S:i=the like

I Where Al Bickham, our residei^ reviewer, gets another virtual iround the chops.

Who's the Daddy now?:

H Meet the 6pm revievtfersr^^^^i^ could end up iike this if

R i c h a r d K e i t hFave game this month:Super BubRlcti attributes riis poa Hawk's 3scores id his baby son putting himoff. Yeah, whatever you say boss

Lee Ma l iFave game this month;P r o E v o l u t i o n S o c c e r"Pork/' has put himself forwardfor Heavyweigit Champ of Thewotid after a tMg Chrismias binge

N i c k E l l i sFave game this month:Final Fantasy Chroniclesscrawny Neliis tried to put onsome weight this montti but Lee\A«nt and nicked his lunch money

A l B i c k h a mFave game this month:Army Men: Team AssaultAl likes nothing better than agame of toy soldiers, explaininghis passion for Army Men games

Jamie Doli ingFave game this montti:Rayman RushFrench-speaking Dolling haschopped off his arms and legs tiiismonth to be like his hero, Rayman

Paul FitzpatricliFave game this month:C o o l b o a r d e r s 4Fitz's suave facial hair wasrecently given a job as chieftipster on the official PS2 mag

D a n i e l V i n c e n tFave game tiiis montti:Super BubDan's stint at drama schoolended when his hair got stuck ina trapdoor Exit stage right luwy...

> TRY BEFORE YOU BUY Read about this month's huge Monsters, inc demo and others from page 81 • TOP TIPS Quicken your sicating and poiish your Quidditch (ooer!) starting on page 58

F E B z a a z a F F I C I A L U K P L A Y S T A T I D n m A G A Z I H E O ;

R E V I E WH A S C A R H e a t 2 Q 0 2

^nd now, a driving game with noright-liand turns. Eh?r H E F A C T S

D U T T B A

3RICE TBA

PUBLISHER TBA

D E V E L O P E R D I G I TA LI N T E R A C T I V E

HGE RATING NONE

^ L AY E R S O N E T O T W O

r E L T B A

L I K E T H I S .T R Y T H E S E . . .r O C A 2O P M 4 0 9 / 1 0-antastic graphics and^ameplay make TOCA 23 m u s t

N A S C A R 2 0 0 00 P M 5 4 5 / 1 0

Largely tedious racingaim with no originali d e a s

BFor the benefit of those whoknow little or nothing aboutNASCAR racing (it's more of anAmerican thang, after all), here'sa potted guide. It's basically all

about supercharged stock cars caning it aroundoval courses at incredible speeds. As all thecars go anti-clockwise around the course, theonly corners you ever take are left-handers.Chicanes? What are they, then?

Now, you might think this is a pretty dullsubject to base a game on. Where are thetwisty tracks, the intense corner battles, thestuff you'll find in any other motorsport butNASCAR racing? The truth is, it's a wholedifferent kettle of fish. At least, that's whatNASCAR Heat 2002 leads us to believe.

You see, there's more to it than just racingaround in circles. Like any good Formula Onegame, there are several key elements that youhave to keep a close eye on. For starters, yoursuper-charged whizz-box burns petrol like a fire,so you'll have to keep an eye on the fuel gaugeand dive into the pits just as you're starting torun on vapour The second bit of your car thatneeds attention is your tyres. When you're

J a p ■ O O M W

averaging I60mph over 26 laps, the old gum-boots tend to wear out pretty quick.Unfortunately they don't wear down at thesame rate your fuel burns, so you'll have tobalance your pit-stops to cater for both. Nosense in stopping for fuel if, in two laps time,you need to pull over because your tyres haveworn out. Oh, and let's not forget that as yourcar is driving around in circles all day your right-

I I

• C H O O S E A C H A PThere are Mdles ofbig-name lacers tochoose frc m. Sadly,their stats don't reallydiffer, so the playingfield's pretty much levelwhoever you select.

hand tyres tend to wear out quicker than yourleft. Sheesh.

On top of all this, there's one more crucialthing to consider if you want to win races. InNASCAR circles, it's called draughting - whatwe call slipstreaming. Basically as the car infront of you cuts through the air, it leaves avacuum behind it. If you can squeeze your carinto this area and benefit from the lack of wind

You get the actual drivers offeringyou hints and tips for success"

3 3 2 O F F I C I A L U K P L A Y S T A T O n I T I A B A Z i n E F E B 2 D O a

R E V I E WR o u n d A n d R a t

Cutt in' Comers

BicttRuddstuck at the back: Drop behind and you'llneed to work hard to climb back up

lOii*PfiPH sort

G e a r 4BtaKeHo^

Inside Track: Slipping along in someone's draught andcutting across to overtake on the inside is the manoeuvreof choice. Just watch you don't hit that Armco...

H22 3Race the pro mode allows "you to pit your skills against the: best drivers that NASCAR has to; offer. It ain't easy, but it can be done!

resistance, you'll accelerate much quickerDraughting into an overtaking manoeuvre is agreat way to get ahead. You can sit behindsomeone all the way through a corner thenslingshot past him as he exits. Genius. Andwhile this element has been dealt with inprevious racing games, it's never been such akey feature. You even get an on-screen 'draughtbar' to inform you how effectively you'reslipstreaming another car It's something you'llneed to exploit to the max If you want to grabthem gold trophies.

There's more to the game than basic racesthough. There're single races, the usual two-

• G E T D R A U G H T Y

Sitting in a slipstream istiie only way to l<eep upwitii the pack. Of course,the downside is that,when you're up front,there's no draught toworl<. This is where yours k i l l s b e c o m e c r u c i a l .

player mode, an entire championship to race,and a mode where you get to race head-to-head with NASCAR professionals - plenty toget your gnashers Into then. But the best modeby far has to be the beat the heat challenges.Remember those Gran Turismo driving testchallenges? This Is kind of similar, only there'sno driving licence to attain, you simply workthrough a series of challenges for the sheerfun of It. There are 36 of them all In all, andeach offers gold, silver and bronze awardsaccording to how well you perform. They'repretty diverse, starting with simple corner-taking procedures and head-to-head races.

m o v i n go n t o s o m e

m o r e

complexand tricky tasks such asachieving a certain lap time by dancingbetween the draughts of different cars. All inall, there's a lot of game in here, which is quitesurprising when you consider the nature ofthe sport.

F E B s a a z O F F I C I A L U K P L A Y S T A T I O n I T I A Q A Z i n E 0 3 -

■ REVIEWD A S C A P H e a t Z a O Z

(§) Draughty BehaviourGet in your opponents' slipstreams, and bun it!

^ D i r t t « l ! . I ' . r e ,Bratt

' K / S l m ' - i E ' S i r 1 0 6 F ^ p oS

Pack man: Sitting in a pack is a good Bumper to bumper Nudge the carway to pick up extra speed ahead and you'ii scrub off speed

There's an art to workir g youropponents' draugiits, and itinvoives split-second titning.You'ii begin to out-acce eratethem as your speed pic <s up,and at the crucial mom jnt, youneed to swing out and :akeadvantage of your higher speed.Muff it up, and you'll bimp thetail of the man in front, takingyou back to square one!

Sadly, it's nothing special in the looksdepartment, with pixelly cars and simplisticscenery. The beat the heat mode offers nice'mission briefings' though, with the US NASCARTV presenter telling you where to go and whatto do in full-motion video. Plus, you get theactual drivers offering you hints and tips forsuccess, which is a nice touch.

The car handling is just fine - you neverneed to turn sharp corners or hairpin bends

"There's more toit than just racingaround in circies"

• R U N D R Y

Keep an eye on ttie fuelgauge which pops upon your screen every 15seconds or so, or you'rein trouble. Your car hasa tiny tanl< and burns asicl<ening amount offuel, so it's all too easyto run dry, if you do,you'll have to limp at5mph to the pit lane!

after all; the game's all about controlling cars atincredible speeds around sweeping left-handbends. The minimal set-up options (there areonly three settings for each bit of your car)actually make a surprising difference to yourtyre-wear and handling. This is crucial forpicking up those extra seconds when you'redraughting along behind the competition, tryingto minimise those pit-stops.

It's safe to say we were surprised byNASCAR Heat 2002. Sure, it's no GT-beater, butit's good fun and has weeks of play. Once youget over the fact that all the tracks are nothingmore than big ovals and start looking deeperinto what the game offers, you'll find someinteresting and enjoyable challenges.

^ A i B i c k h a m

V E R D I C T '

Pl Station# m a q < a z i n e• G R A P H I C S 5A bit rough around the edges

• G A I T I E P L A Y 7It's different but enjoyable

• L I F E S P A R BPlenty of different modes

O V E R A L LDon' t be fooled - there 'sa lot going on under thebonnet o f th is one

0 3 4 D P F I C I A L U K P L A Y S T A T O n I T l A G A Z i n E F E B B O O B

R E V I E WH u g o - T h e Q u e s t F o r T h e S u n s t o n e s

H U G O - T H EAnother day, another Hugo game.Will we ever be free?

T H E F A C T S

O U T N O W

PRICE £15

PUBLISHER ITE MEDIA

DEVELOPER ITE MEDIA

AGE RAT ING NONE

PLAYERS ONE

TEL +44 70 210 200

U K E T H I S ?T R Y T H E S E . . .MONSTERS, INCO P M 8 0 8 / 1 0The cream of the recentplatformer cropTO Y S TO RY 20 P M S 4 8 / 1 0Feature-packed platformerwith tons of character

With the likes of Monsters,Inc and Toy Story 2 on theshelves, It's pretty hard torecommend Hugo - The QuestFor The Sunstones. It's not

because Hugo's a second-rate platformcharacter that no-one really cares about. ItIsn't that the game's too small or devoid ofchallenge. No, it's mostly because Hugo has thecollision-detection qualities of a blindfoldedBernard Manning in fine glass shop. That andthe fact that it's utterly, mind-numbinglydrool-inducingly dull.

From the very start, this game shows itscolours as a tedious collect 'em up withplatform elements and a bit of monster bashing.All you end up doing is running along a pathcollecting gems, jumping obstacles andwhacking beasties with your bullwhip. Thecollision detection problems make theirpresence felt when you start meeting biggerbaddies - in particular, the giant venus fly-traps.All you need do is stroll near them without eventouching them, and you'll bounce back minus alarge chunk of health. And yet, if you stand backand use your whip, you can't hit them. Thismakes attacking creatures a dicey process atbest. In the end, you'll think to yourself 'What'sthe point?' and just bypass them. Which leavesyou nothing to do but run through the levelcollecting crystals and jumping over obstacles.Are you beginning to see how tedious it all is?

And that's not all. Each level is probably four"This new Hugo game Is utterly, mind-numbingly, drool-inducingiy dull"times the length it needs to be. When you starta new level, you'll face a certain set of beastiesand a particular type of landscape-basedchallenge - leaping across floating lily-pads, forexample. But when you face the same thingsover and over and over again, you kinda losethe will to live. You'll find yourself runningstraight through the levels, not actuallyattacking anything, avoiding danger and justtrying to get through to the next level, becauseyou're hoping it'll be better And it never is. Eachlevel offers new environments and new

challenges, but is also subject to the sameproblems and limitations as the last.

in the end, what you're left with is a gamethat could conceivably have been used as amedieval torture device.

• Fred Clayton

V E R D I C T '

Pl Station# r n a q a : : : i n B• G R A P H I C S 7Pretty smooth, and nicely textured

• G A I D E P L A Y 3Swings between tedium and frustration

• L I F E S P A H 3Shorter than a nat's todger

O V E R A L Lunfortunately, this latestHugo game still muntslike a bum-egg. Avoid

3 3 B □F F I C I A L U K P L A Y B T A T O n [ T l A G A Z i n E F E B 2 0 0 2

R E V I E Wm e q a m a n X B

M E G A M A N X BAin't nothing mega about this man...T H E F A C T S ^

O U T N O W

PRICE £20

P U B L I S H E R C A P C O M

D E V E L O P E R C A P C O M

AGE RATING NONE

PLAYERS ONE

TEL 0208 846 2550

L I K E T H I S ?T R Y T H E S E . .STRIDER 2O P M 6 3 6 / 1 0Similar thrills in thisold-skool hackerR-TYPE DELTA0 P M 4 5 8 / 1 0The best of yesteryearshooters

□ So there we were, playingMega Man X6 on our Sega MegaDrive and,., no, iiangon. Itwasn't a Mega Drive at all. It wasour PlayStation, Still, easy

mistake to make. Have you seen thosescreenshots yet?

Yup, here's a game that's stuck firmly in thepast. It's a side-scrolling platformer-cum-shoot'em up, and feels like the kind of game that theystopped making before the PlayStation camealong. The graphics are bright and cartoony, butthey're pretty simplistic by today's standards.That's not what puts us off though. Oh no.

What really winds us up is the endless,repetitive nature of the action. You're attackedby waves of single creatures, then waves ofbaddies, bosses, and pretty much anything elseyou've ever seen in a by-the-numbersvideogame. There's nothing new, spectacular or

I I

even particularly interesting going on, just thesame old jump/shoot/swipe-type action you'veexperienced in a thousand other games of thistype. Ho hum.

The clever thing about it Is that the levelsrandomly change every time you play the game,so you should never really get the same leveltwice. Now, this all sounds well and good butthe fact is, the areas of each level and thecreatures you encounter don't change, so theend result is that it doesn't really make muchdifference. You'll still troll around levels thatdiffer in terms of layout, but not in thechallenges they offer

The power-ups system is quite intriguing.One of your objectives Is to rescue charactersscattered throughout the levels, and dependingon who you rescue, you'll be able to arm upwith different weapons systems beforeembarking on further missions. Some end-of-

I- Holding dov m the firebutton produces a single x»lt

level bosses also provide you with upgrades,which you can switch to during play This adds abit of spice and variety to things, and enablesyou to bosh baddies more effectively.

Technically the game is niggle-free. It's allpretty well presented, runs very smocthly, thecontrols are easy to get to grips with and itdoesn't look at all bad. The storyline is prettystandard - regular manga-style mush with not awhole lot going for it. In all, it's hardly a fabprospect. Mega Man X6 is a relatively mindlessblaster with little to hold your interest Utterlyaverage, in fact.

• A l B i c k h a m

V E R D I C T '

The levels randomly change everytime you play the game"

PlWstatlon# m a q a z i n e• G R A P H I C S 5Standard 2D fare, newt exciting

• Q A I T I E P L A Y 5Lost in the '80s. Yawn

• L I F E S P A H 5we got bored pretty swiftish

O V E R A L LDoesn't ti7 hard enoughto be exciting. Don'texpect it to last (H

33B OFF IC IAL UK PLAYSTAT IOn IT lABAZ inE FEB 2Q02

R E V I E WH u q o : F r a q F i g h t e r

H U G O :F R O G F I G H T E RT H E F A C T S '

^PlayStation

O U T N O W

PRICE £15

PUBLISHER ITE MEDIA

DEVELOPER ITE MEDIA

AGE RATING NONE

PLAYERS ONE

TEL +44 70 210 200

U K E T H I S ?T R Y T H E S E . . .S U P E R P U Z Z L EF I G H T E RO P M 2 0 9 / 1 0Action-packed brilliancefor puzzle-freaksS U P E R B U B(On this month's disc)Puzzle game perfection!

Lily pads, yawning hippos and snot-tossingtarantulas... welcome to Hugo's world

□ Hugo's a frog fighter, eh? Whilethe title may conjure up imagesof two opponents pelting eachother with armfuls of squelching,croaking amphibians, we haven't

yet seen a single frog. Or, indeed, any fighting.No, the game's name clearly comes from

the old-style puzzle game Frogger. This oldcroaker had you trying to cross roads, riversand the like without getting run over, eaten orsquished. This puzzle-game action forms thebasis for Hugo's latest adventure. The game isviewed from above, and the aim is to guideHugo across various single-screen landscapes.Very much like Frogger, only a bit more complex.

A tap of the D-pad prompts Hugo to hop in

" i

the desired direction. Each level is basically onebig puzzle, where Hugo has to hop aroundmoving platforms in an effort to grab keys andhead through doors. Half of the challenge isworking out your route to the item or exit. Theother half is about timing your jumps to land onthe right parts of platforms and avoid the manyskittering creatures that Infest the levels.

The beauty of it is that everything moves ina set pattern. If you study a level for longenough, beating it becomes academic, althoughyou will need half-decent reflexes to do well. Infact, the game as a whole is fairly challenging.Sadly you may find yourself, as we did, tiringof Hugo long before you reach the end. There'sonly so much of this kind of gaming you really

want to do. It's old-fashioned, and the simplemechanics and lack of variety just don't holdyour interest beyond a few levels.

Puzzle game enthusiasts may well find merihere, as Frog Fighter challenges your capacityto out-think the levels as much as it challengesyour joypad dexterity. And hell - It's enjoyableto a certain extent. The environments that Hug(works through change often enough to give th«game some visual appeal, and the kinds ofobstacles you face change with the scenery. Blat the end of the day it's just a glorified versionof Frogger, and once you realise this, you'll findyour enthusiasm tailing off pretty swiftish.

• A l B i ckha r

V E R D I C T '

'At the end of the day, ifs just aglorified version of Frogger"

Pl Station# m a g a z i n e• G R A P H I C S BNice and clean, but pretty simple

• G A I T I E P L A Y 5Stuck in the early '80s. Yawn

• L I F E S P A H 4Never more than a few levels In one go

□ V E F R A L LOld-fashioned gameplaywith some vaguelyup-to-date graphics

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J The twg-eyed gimp whoopslike a weasel on heat as she prepares...

That's what he is, angry.Or maybe he just needs a massive plop

TODAY'S INSTRUMENTOF JUSTICE IS THE...

A R R O W SAS selected by Jon Davidsonof Taunton. He getsa PlayStation game, atemporary bulldog tattoo,t h r e e b a r r e l s o fFrenchmen's wee, a packetof octopus tentacles andf o u r B u e n o b a r s

CREATURES PREPARE TO MEET THY MAKER

I VOTE NOW! Select next month's weapon from the listI below. If your name is drawn from our executioner'sI hood you'll win a prize and see your weapon in action!I □F l a m e s a ^ h i g ^ p a f r

□ C i r c u l a r s a w X J A r r o w s ^■ ^ S - M i e r o w a v e . a - H o c k e t —

„ i : i - G e i i e r e t e o v e r c o a t - - Q - A d t f - b a t h□ W h e e l s □ C l a y p i g e o n

I DJaws -[^-Rtigby Try□ C h e a t s D a d d yB r o t b l o k e

□ F i r i ng squad3 - R a s e b a U b a t

F a v o u r i t e c h e e s y s n a c k WHEEL OF JUSTICSEE HOW QUICK WE SPLAT THE TAT..."

Send this form to: Justice! 0PM, 30 Monmouth St, Bath, BAI 2BW zaoz official uk PLAvsTATion mAGAzinE

Y O U R G U I D E T O T H E

Pi^staHonTop 5 ShootersP L A Y S T A T O n

If you want big guns, laser cannons and kill-a-mirtutecarnage, here are the best blast 'em ups you can buy

Quake II EQ Alien Resurrection Time Cr i s i s

t

Death by acid bum lurksaround every corner in thisbrooding and claustrophobicspacebound nightmare. Mixingup adventure and combat toexcellent effect, it's rock hard butworth the struggle. Was that a'' blip on the motion track? Arghhl

• PUBUSHER FOX/EA • SCORE 8/10 • ISSUE 0PM51 • DEMO N/A

CHEAT FWTDomiSER Al l secrets found in stats screen: Withan Action Repiay disc enter C20B29F8 0001,800B29FC 0000

Locl< 'n' load your lightgun forthe speediest and most addictivearcade-styie frag fest onPlayStation. You'ii need to besharp of eye and sw/ift of hand tcdefeat the multitude of vengefulthugs w/ho've kidnapped thepresident's daughter

• PUBUSHER SONY • SCORE 8/10 • ISSUE 0PM27 •DEMO N/A

CHEAT RAnDormsER Open up the Heliport: do not miss morethan two orange men in the swimming pool area

M colony Wars: vengeance M Medal Of Honor

\ fantastic first-person romp that forces you to fight your wayicross a hostile alien planet with a sackful of futuristic weaponsind in the face of relentless legions of homicidal baddies. Dazzling>raphics, explosive gameplay and the superb four-player "hunt anddaughter your mates" option means near endless lifespan.• PUBUSHER ACTIVISION • SCORE 10/10 • ISSUE 0PM51 • DEMO 0PKI51

CHEAT iRAnDamisER Infinite ammo and all weapons formultiplayer Finish game in hard mode

If roaring around in spaceships,running combat missions soundsappealing, then look no furtherthan this supreme space shooter.Gorgeous intergalactic graphics,stunning dogfights and richvariety make for compulsive,though challenging, gaming.

• PUBUSHER SONY • SCORE 9/10 • ISSUE OPM39 • DEMO OPM39

CHEAT RATTDCimiSER Unlimited upgrade tokens:With a Action Replay disc enter 800C4DU 0001

Playing as an Allied secretagent, MOH takes you on a tensejourney behind enemy lines inNazi Germany Steeped inatmosphere, the missionobjectives range from sabotagingU-boots to all-out tommy gunbattles. Superb in every way

• PUBUSHER ELECTRONIC ARTS • SCORE 9/10 • ISSUE 0PIVI54 • Dl MO N/A

CHEAT RAnoomiseR The making of level three history: EnterDASBOOT into the Enigma Machine

Pl taHonTop 5 SportS among'this collection of Champions ISS Pro Evolution 2

I PUBUSHER ACTIVISION (

)S is the best footie game yet - on any console - and if you lovele sport, then it's undoubtedly one of the best games ever iss iseiightfuily realistic, totally addictive and you'ii never score theame goal twice. The nearest thing you'll get to real football. If youon't have this in your collection, you're really missing out.

• PUBUSHER KONAMI • SCORE 10/10 • ISSUE OnM<9 • DEMO OPM73

CHEAT FiAnDDmiSER Classic and All star teams: Win MasterLeague and International League on any difficulty

Tony Hawk's Pro Skater 2The brilliant Tony Hawk's isunrivalled in the street sportgenre. Near infinite trick variety,cunningly designed courses anda demanding but fuifiiing careermode back up exquisiteanimat ions and i r res is t ib legameplay Play it. Love it.

SCORE 9/10 • ISSUE OPM63 • DEMO OPM59 & iSCHEAT RAndormsER X13 Multiplier. Pause, hold m and press®, (g) , ®, t , 4-

Anna Koumikova ' s Smash Cou r t Tenn i s

Smash Court serves up arefreshing spin on a rather dullsport. Behind the simple retrographics lies an arcade gamethat is by turns naughty, silly andnasty - but ultimately damn goodfun to play especially infour-player mode. Ace.

• PUBUSHER SONY • SCORE 8/10 • ISSUE OPMM • DEMO 0PM4S

CHEAT RAnoomiSER Player one needs two points to win agame: With an Action Replay disc enter 8007A658 00004

Everybody's Golf 2This is fun, light-hearted, arcadegolf for one to four players that'sthankfully missing the luridPringle sweaters. The cartooncharacters make for a loviaiatmosphere but the gameremains faithful to the sport,without being anal. Swinging.

• PUBUSHER SONY • SCORE 9/10 • ISSUE OPM59 • DEMO OPMSS S 75

CHEAT RAnoomiSER Mirror courses: Hold id + m + ® on thecourse select screen

N F L B l i t z 2 0 0 0American football stripped ofrules and dreary chalkboardsessions and turned into a joyful,thr i l l -a-minute bat t le wi th nearinexhaustible gameplay Tacticsaren't forgotten but adrenaline-soaked bone-crunching violenceis what this is ail about Hut.

• PUBUSHER MIDWAY • SCORE 9/10 • ISSUE OPM54 • DEMO N/A

CHEAT RAnoomiSER Tip: YOU can play track two onwards in anaudio CD player to listen to the soundtrack!

4 B □F F I C I A L U K P L AY S TAT I O n I T I A Q A Z i n E F E B 2 D D 2

THE KnOWLEDGE ^E v e r y t h i n g P l a y S t a t i o n "

pi^statimTop 5 Racing Sim Blister your tyres (and thumbs) with thesehyper-real, pole position racing games

Gran TUriSmO 2 toca: world Touring Cars Colin McRae Rally 2.0f f t o r i M l t e t a

dEE*fllM9"

Touring car racing has aiwaystiad the nod over Formula 1 tor

bumper-crunching thrills-and-spills action and WTC capturesits rough competitive spiritperfectly as you battle it out ina wide array of stunninginternational tracks and cars.

• PUBUSHER CODEMASTERS • SCORE 10/10 • ISSUE OPKI62 • DEMO OPftMZ

imsER Mazda RX7: Collect 335 points for this

F o r m u l a O n e 2 0 0 1

What a game. No other racer can touch it for number of cars,realism, mechanical tinl<ering or pedal to the metal action. Theprogressive difficulty level curves superbly, leading you from novicein a hatchbacl< to speed demon in an soohp beast. With exquisitegraphics and months of gamepiay, everyone should own GT2.

• PUBUSHER SONY • SCORE 10/10 • ISSUE OPM55 • DEMO 0HMS3

CHEAT RAroomseR Special License: Enter the Action Replaycodes 50000/V\4 0000, 801CAD28 0400

A t r e m e n d o u s t r e a t w i t h a i lthe authentic world rallychampionship circuits and cars.The fantastically detailed andaccurate graphics plus theall-too-real slippy-slidey carhandling mal<e this the champicrally sim. A driver's dream.

• PUBUSHER CODEMASTERS • SCORE 9/10 • ISSUE OPM57 • DEMO OPM60/7,

CHEAT RAmomiSER Lancer road car At the create new dr iveiscreen, type in offroad

v-Rally 2The la tes t i ncarna t ion o f th i stop-grade sim of the ultimateracing car sport. 2001 offers theperfect balance of strategic teamplanning and high-octane arcaderacing All the real tracks, teamsand drivers from the F1 circuitare present and correct. Genius.

• PUBUSHER SONY • SCORE 9/10 • ISSUE 0PM71 • DEMO OPM74

CHEAT RAnoarmss^ when to stop: on a 20 lap race, pitting aroundlap 10-11 is best

One for rally purists and carenthusiasts, v-Rally 2 is onlypipped at the post by ColinMcRae for white knuckle dirttrack driving. Turn your spankin;new shiny vehicle into abattered, mud encrusted heap.Then fix it up and start again.

• PUBUSHER INFOGRANIES • SCORE 10/10 • ISSUE 0PM47 • DEMO OPM54

CHEAT RATDCimsB^ Gold coloured car At the enter driversc reen type go ldnugget

pi^statimTop 5 Arcade Driving Hot pursuit 'bot-shuddering crashes andguns lypify these high-Impact beauties

Grand The f t Au to Rollcage Stage iiAnarchic, mission-baseddriving game that has yousteaming around four US cities ina war against rival gangsters.Crucified on GMTV for its cartoonviolence, folk in suits didn't seemto see the funny side of runningpeople over for points. Hal

ISSUE 0PM2S • DEMO OPM28

Tanner, maverick undercover cop and star of this groundbreakingmission-led driving game, is PlayStation's coolest character Harearound the mean streets of '70s America in oversized auto-mobiles,infiltrating a criminal gang and avoiding the uniformed cop cars.Sometimes excruciatingly hard, but always a thrill to play

• PUBLISHER INFOGRAMES • SCORE 9/10 • ISSUE 0PM44 • DEMO OPM44 & 74

CHEAT RATCCmSBP Damage bar at zero: witii an Action Replay discenter 8009 AGIO 0000

An eye-blistering sci-fi combaracer where your flippablevehicles reach head-poppingspeeds and come equipped wHfearsome weaponry. Whenyou've unlocked everything,there are an incredible 60 trackand 16 playing styles available.

• PUBUSHER SONY • SCORE 9/10 • ISSUE OPM57 • DEMO OPM56

TUSER God mode: Enter HANGTHEDJ as a

w o r l d ' s s c a r i e s t P o l i c e C h a s e s

Taking inspiration from Fox'strash TV show, this highly-challenging DnVer-style cops androbbers game delights, includes afabulous co-operative modewhere one player drives whilethe other rides shotgun,

j A little short, but oh so sweet,

• PUBUSHER ACTIVISION • SCORE 9/10 • ISSUE OPM73 • DEMO 0PM76

CHEAT FJATlDamiSER All Starting locations in patrol mode:Enter 4,, t, <d, <d, ®. ®. a> at the main menu

C H E A T R A H I HTHSER Demolit ion mode: EnterIS.ITCOLD.IN.HERE.OR.IS.ITJUSTIVIE? as a password

Wipeout 3: Special EditionA subl ime s l ice of 2 ls t Centutwarp speed racing where youguide a heavily-armed hovercrsthrough taxing rollercoastercircuits drenched in neon, weictogether the best elements frothe three original Wipeoutgames, unforgettable.

• PUBUSHER SONY • SCORE 9/10 • ISSUE OPMil • DEMO N/A

CHEAT RATlDOmiSER Open all prototype tracks: Enter CANERW a s a d e f a u l t n a m e

Top 5 Role Playing Fact AttackI FINAL FANTASY VII pgvPUBLISHER SQUARE • SCORE 10/10 IS •

s y

V A G R A N T S T O R YPUBLISHER SQUARE • SCORE 9/10

V A N D A L H E A R T SP U B L I S H E R K O N A M I • S C O R E 9 / 1 0

F I N A L F A N T A S Y I X• PU8USHER SQUARE • SCORE 9/10

W I L D A R M SPUBLISHER SONY • SCORE 9/10

In just a month of playing Tony Hawk's, theaverage videogamer will break a combined

, total of 63% of the bones in hisbody, requiring an accrued twoyears of excruciating hospitalt r e a t m e n t . F a c t .

Source: The 'Fractures R Us' skater support unit

PlayStationO s c a r s

/The award for themost heavy art i l lery

fired in a game goes to..P a n z e r F r o n t . " i a \ D a n k e

OPM\" sa id L ieu tenan t Shnbefore driving over a mine. C

F E B S O O E a F F I C I A L U K P L A Y S T A T I D n I T I A G A Z i n E

PiaystatignTop 5 Action-AdventureM e t a l G e a r S o l i d R a i d e r

• PUBUSHER EIDOS i

O l E A T R A npress 00, (D, ®, m. m, m, m then press ■

Level Skip: Hit • for inventory screen, then

S i lent H i l l

ipecial forces operative solid Snake reigns supreme in thisinrivalled, majestic adventure where stealth and cunning are as•nportant as gung-ho bravado. Filled with guns and hi-tech gadgets,)eppered with humour and containing the best graphics you'll see)n PlayStation, this is a must-play for every PlayStation owner

• PUBUSHER KONAMI • SCORE 10/10 • ISSUE OnM42 • DEMO OPM42 & 71

CHGAT RAnaomiseR unlimited oxygen: With an Action Reolavdisc enter 800ACA8C 0400

OIGAT RADdormsER Hint: Skip the final boss battle by emptyingyour ammo into the wall before you enter ttie final room

Resident Evi l 2L a r a ' s fi r s t a d v e n t u r e b l e w

gamers away with its tantalisingmix of archeologicai explorationand tense combat. From fightingdinosaurs in lost valleys tosolving puzzles in huge temples,this stunningly presented gameis full of nerve-jangling surprises.

SCORE 10/10 • ISSUE 0PM13 • DEMO 0PM1S, 26 & 74

The second helping of zombie-riddled survival-horror is the bes-of the first-rate Resi series. Yourammo is always low and thehordes of undead relentless intheir desire to rip your throat oulGruesome, but truly outstandingin every way.

• PUBUSHER VIRGIN • SCORE 9/10 • ISSUE 0PM31 • DEMO 0PM11

CHEAT RAnoomKeR ink R ibbons In c ra te : w i th an Ac t ionReplay disc enter 800CC6F8 ffie

m Syphon Filter 2A pant-wetting horror that hasyou uncovering a ghastly Satanicplot in Smalltown, USA. Thehorrific imagery hauntingsoundtrack and tormenting storywill have you cowering behindthe sofa, claustrophobic andchilling beyond belief.

• PUBUSHER KONAMI • SCORE 10/10 • ISSUE 0PM4S • DEMO N/A

^ "llfl

Fusing all-out explosive actionwith a dash of special ops stealtland glorious cinematics, this isa slick and instantly playableadventure, it's quite tricky tomaster, but there's an ammodump full of guns and gadgetsto help you on your way

• PUBUSHER SONY • SCORE W10 • ISSUE OPM57 • DEMO 0PM7t'

CHEAT RAroarmsEn Level select: Pause, select map then hold(D, CB, ® simultaneously Now go to options to highlight cheat

PI^StaHgnTop 5 Platfbmi Hop, Skip and jump to It with these crazy colourfulcartoon capers - you gotta love 'em

Ape Escape ' s E x o d d u s ^ Spider-Man 2

his accomplished mix of fast action and simple but effectiveuzzles has you dashing around using a medley of techno-gadgetry5 snare mischievous monkeys. Few games can match it for polishnd level design and, with 17 sprawling mini-worlds to explore,pe Escape will keep you amused for ages.• PUBUSHER SONY • SCORE 9/10 • ISSUE OPM47 • DEMO OPM47 & 74

CHEAT RADClcimiSER Secret: Push the stop sign in Dark Ruins tofind a secret tunnel

Gloriously detailed, spookybackgrounds and charming,varied gameplay make this thebest 2D platformer featuring thefreakoid alien nutcase. That oneof Abe's attack moves is anexploding fart is enough reasonto buy the game in itself

• PUBUSHER INFOGRAMES • SCORE 8/10 • ISSUE OPM39 • DEMO 0PM3S & 72

CHEAT RAnoornsER Advance to next path: Hold cd and press

Spyro 2: Gateway To Glimmer~ Cutes t Of a l l P laySta t ion

characters, our purplepyromaniac bounds, glides,swims, jumps and chargesthrough a trippy series of freeroaming 3D worlds. Collectingorbs, gems and completing taskshas never been so rewarding.

I PUBUSHER SONY • SCORE 10/10 • ISSUE OPM52 • DEMO 0PNIS2

Everybody's favourite wall-crawling web slinger returns foranother comic book adventure.The action comes thick and fastand there's a new set of crazilycostumed cr ims to leather Asgood as the first gan-e (a bitlonger too) this is Ma'-vel-lous.

> PUBUSHER ACTIVISION • SCORE 9/10 • ISSUE 0PM7« • DEMO ()«M77

CHEAT RAnoomiSER Credits: Pause and press d® , ® , - »

CHEAT RATDCirTasER All costumes: Enter WASHMCHN in thec h e a t s m e n u

C ras l i Band icoo t 3L o v e a b l e a n d e x t e n s i v eplatformer that's terrific fun toplay and has a perfectly balanceclearning curve. Levels involvemuch bounding and spinningplus there's biplane fying, scubadiving and motorbike riding.Crash's finest hour

• PUBUSHER SONY • SCORE 9/10 • ISSUE OPM40 • DEMO 0PM4( & 75

CH^T RAnoomiSEFi Hint: If you are running low on lives, repeatthe first level again and again

T o p 5 S t r a t e S V t h e g a m e s t h a t b u i l t ii i | i | i i i i iMM r i iv ' i r i r in i i

V i o v i e M o m e n t s

SBIIiHHIIiHIi^^ El panzer FRONTEl* PUBUSHER JVC • score 9/10 TUNNEL B1 (1996)^CIVILIZATION 2 real golden oldie, this v\/as one of PlayStation'sfcj. PUBUSHER AcnvisioN t SCORE 9/,0 fcPVearliest gannes. A speedy 3D shooter, it^ S Y N D I C AT E WA R S s h o v i / e d h o w s l i c l < P S g a m e s c o u l d b e .

-mese days, you can pick it up for a fiver

S U R F B O A R D SA N D W A R !APOCALYPSE NOWRobert Duv3 insists that htroops drop torn heiicopKinto the rivet and have a siA beautiful c ombination ocombat and extreme spor

A A □F F I C I A L U K P L A Y S T A T I D n I T l A G A Z i n E F E B 2 0 D E

THE KnOWLEDGEI AEverything PlayStation' PlayStation

PSystattgnTOp 5 Fighting Want to beat the bejesus out of someone and fast?Then stitch this bunch of hardcases

Te k k e n 3 S m a c k D o w n l 2Get in the ring with big butchmen in tights, 50 of them in fact,in this, the definitive sen/ing ofLycra-clad lunacy. Stomp onheads, jump off ladders, tauntyour opponents - it's all in there.A game of immense girth andunending panning pleasure.

ISSUE OPM66 • DEMO 0PM71ISMACKDOWN1)

unlock Michael Cole: Get to the first

T e k k e n 2

weel< of April in year two in season mode

S o u l b l a d e

Witfiout question the undisputed master of beat 'em ups, this isthe third instalment of Namco's The King of iron Fist Tournament.With eight different modes of play and stacks of characters withthousands of deadly moves to learn, nothing else can touch thegame for variety and raw, face-pummelling aggression.

• PUBLISHER SONY • SCORE 10/10 • ISSUE OPM36 • OEMO OPM36 & 49

CHEAT BAnoamiSER Fight as Mokujin: Complete arcade modewith four characters

• PUBUSHER SONY • SCORE 9/10 • ISSUE 0PM19 • DEMO N/A

C H E A T R A nending sequence press E

imiseR Cervantes alternate ending: During the

Namco hits the spot again withthis wonderful weapon-basedscrapper. Bare-knuckied fightingis out whiie slashing opponentswith a lethal collection of razor

edged steei is in. it's a trickiermartial art than the rest, butweii worth a stab ail the same.

Graphically Inferior to Tetrtenbut with more immediate pick-and piay value, Te/cten 2 remaiia first-rate punch and kick-fest some four years after itsrelease. Superb characters, apreposterous piot, and playabilin bucketioads. Cracking stuff

• PUBUSHER SONY • SCORE 10/10 • ISSUE 0PM11 * DEMO 0PM11

CHEAT RAnnomiSEH Fight as Kunimltsu: Complete the gameas Yoshimitsu

Street Fighter Alpha 3The best of the legendaryStreet Fighter series, there's ncpiace for random button bashiiin this purist's title that adoptsa 2D comic book face. The

gamepiay is perfection itself asyou travel the world in searchgenerously-muscled oppositior

• PUBLISHER VIRGIN • SCORE 9/10 • ISSUE 0PM44 • DEMO N/A

CHEAT FlATioamisER Fight as Shin Gouki: Defeat Shin Goukiand hold ib while selecting Gouki

Play Static Top 5 Party If you love a party with a happy atmosphere, then let 0PMtake you there with these great multlplayer titles

Micro Machines V3 M crash Team RacingSupreme cartoon kart racerwhose faultless, slick graphicsand compulsive gamepiay willappeal regardless of age orgender. Features a splendidvariety of tracks and a host ofnutty creatures from Crash'sworld. Muitiplayer ecstasy

• PUBUSHER SONY • SCORE 9/10 • ISSUE 0PMS3 • DEMO 0PMS3

CHEAT RATlciomiSER Komodo Joe: On main menu hold m + aa n d p r e s s i , x 2 , ® , 4 -

B u s t - A - M o v e 2

perfect entertainment for any social gathering, this is pocket-sized racing with the tiniest of toy cars and household tracksranging from the breakfast table to the bathroom. Original, cute,colourful and - most importantly - enormous fun, this one willgive you many a giggle and more.

• PUBUSHER CODEMASTERS • SCORE 9/10 • ISSUE 0PM18 • DEMO OPM20

CHEAT RATiciomiSER Slow CPU cars: Pause and press ®,®. ®, ®, ®, ®

Kick the chair, bite the controllercable, stand on a table shouting- for one-on-one competitionnothing excites and absorbsquite like this classic colour-matching puzzler Be carefulthough - you may never speakto each other again.

• PUBLISHER ACCLAIM • SCORE 8/10 • ISSUE OPMS • DEMO OPMS

CHEAT FiAroDmiseR Infinite credits in single-player puzzlemode: With an Action Replay disc enter 800F40A8 0009

worms ArmageddonOne of the most original,addictive muitiplayer games oiall time with simple, intuitivecontrols and cute visuals. Wonhas players passing around th(' controller, each taking turns torain down destruct ion on eachother with outlandish weapon;

• PUBUSHER HASBRO • SCORE 8/10 • ISSUE 0PMS3 • DEMO OPM54/75

CHEATFIAJ UUIblrH Shotgun power-up: Earn gold medal in RiflRange training mode

M u s i c 2 0 0 0Genius sampling software tllets all dope MCs cut their traton PlayStation. Four-player janmode lets everyone load acontroller with beats, loops ansamples and tap their funky F;Boy way to a bad choon. Orwicked racket .

• PUBUSHER CODEMASTERS • SCORE 9/10 • ISSUE OPM53 • DEMO OPMSS

CHEAT RAmomiSER sorry but there just ain't any. You just gott,keep practising to make some bouncin' tunes

TDp 5 Co op Team Games Who YOU Gonna Call—IISS PRO EVO IIPUBLISHER KONAMI • SCC«E 10 /10

W O R L D ' S S C A R I E S TP U B L I S H E R A C T I V I S I O N • S C ( ^ 9 / 1 0

S M A C K D O W N ! 2PUBUSHER THQ SCOf^ 9/10

QUAKE 11PUBLISHER ACTIVISION • SCORE 10/10

A R M Y M E N :T E A M A S S A U L TPUBLISHER 3D0* SCORE 7 /10

For ail your gaming queries...• 3 D 0 0 2 0 7 7 6 1 9 3 0 0

• A C C L A I M 0 2 0 7 3 4 4 5 0 0 0

• A C T I V I S I O N 0 1 7 5 3 7 5 6 1 0 0

• C A P C O M 0 2 0 8 8 4 6 2 5 5 0

• C O D E M A S T E R S 0 1 9 2 6 8 U 1 3 2

• D I S N E Y 0 1 6 1 8 2 7 8 1 8 1

• EA 0870 243 2435

• E I D O S 0 2 0 8 6 3 6 3 0 0 0

• E M P I R E 0 2 0 8 3 4 3 9 1 4 3

• E O N 0 7 0 0 4 3 6 6 3 4 4

• INFOGRAMES 01454 893 900•JVC 020 7240 3121• KONAMI 020 8582 5573• LEGO 08457 080 070

• M I C R O I D S 0 1 9 0 8 2 2 3 3 7 7

• M I D A S 0 1 2 7 9 8 5 8 0 0 0

• M I D W A Y 0 2 0 7 9 3 8 4 4 8 8

• SCI 020 7585 33C«

• S O N Y 0 2 0 7 8 5 9 5 0 0 0

• S O N Y P L A Y S T A T I O NHARDWARE LINE 08705 998877

• SQUARE 020 7291 5100• TAKE 2 0870 124 2222

• THQ 01483 767 656• U B I S O F T 0 8 7 0 8 0 0 6 1 6 0

• V I R G I N 0 2 0 7 5 5 1 4 2 2 2

Mlnd^pg If you're missing any' issues of the mag, or( want to get hold of ang old demo, then just ring

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F E B 2 0 D E O F F I C I A L U K P L A Y S T A T O n I T l A G A Z i n E

3|jrHE KnOWLEDGEPlays..,on BudQet GaiTie Reviews

Bargain HunterCheap as chips, it's the cream of the budget crop

D E R B Y R A WTHE FACTS out February # price £20 • publisher sony

□ The first two DestructionDerby games are tons of fun,but Raw really takes the biscuit.In fact it takes the biscuit, sticksfour wheels on it, dowses the

Door blighter with petrol and frazzles it from adistance with a flamethrower

With 31 tracks, 24 cars and heaps of varietydestruction Derby Raw (OPM60 8/10) takessmashing up cars to previously unreachablenighs. Unreachable, that is, unless you're a:omplete psychopath.

The basic idea is, as you've probablyjuessed from the game's title, to write off otherpeople's cars - preferably without setting your)wn engine on fire. To do this most effectivelyrau enter a season mode, where winning theace is secondary to artistic smashery. A rating)ased on your final position and damage level)pens up more tracks and cars. The further you;et, the tougher it is to reach the next level.

Also on-board are the bowl arenas, whichvill be familiar to fans of the first two offerings.

"Winning tlierace is secondaryto art ist icsmashery"

Once you're in these, you do nothing but ramopponents in interesting ways while trying to bethe last car, er, standing. This old standard isbeefed up a tad by transporting the idea to thetop of a skyscraper, so you can ramunfortunates off the thing as well as grind themto pieces. There's also a four-player mode formultiplayer mayhem on a grand, if visuallysmall, scale.

The handling is dodgy in the extreme but itrarely matters - it's just so much fun smashingeveryone to pieces. • RK

jYour bolte tal<€sanother battering iifempeRfray after an earlier inlisiori \

^ ^ r r r r h

a i 1 ¥

V E R D I C T

Pl^Station# m a g a z i n e• G R A P H I C S 7The cars crumple beautifully

• G A I T I E P L A Y BIt's utterly unsophisticated, but fun

• L I F E S P A H BSo much to unlock you'll play for ages

O V E R A L LIt's not the best in theseries {DD2 is), but thisold banger still rocks

I4B DFFICIAL UK PLAYSTATIQn (T IAQAZinE FEB ZOOE

a

3 <n ,52 ^i § ? =£ £ 0 ) O Sr S 5 a

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i T H E K R O W L E D B EPlciyStation Budget Game Reviews ■ ■ ■ /r ■ vV■ •:V:?'v

N E W G R O O V ETHE FACTS out now • price £20 • publisher sony

□ The emperor has beenchanged into a llama by anevil sorceress, and he wantshis old body back.

Unfortunately for him, he's chosen anutterly standard platformer as the vehiclefor his salvation. D'oh!

The Emperor's New Groove is, ofcourse, based on the fantastically funnyDisney cartoon of the same name. Thegame is sadly only a passable, largelyjnoriginal experience.

With plenty of platforming, collectingand cute little racing sub-games, there'slowt here you haven't seen before.

V E R D I C T(Official UK)

PlayStation# m a g a z i n e

O V E R A L LBy-the-numbers, withcute graphics and as e n s e o f h u m o u r a

However, it is technically sound, and itexecutes all these features well. If you'reinto your platformers, this Groove couldbe your cup of spiced apple tea. • AB

gning - never impede your! vision while standing next to a cliff

THE FACTS out now • price £io • publisher midway

□ An uncomplicated and fairlymindless lightgun game. AreaSI pits you against an alienhorde which has infiltrated

and taken over the US military's worst<ept secret. And no, it's not the fact that3eorge Bush Jnr can't count backwards.

The premise is simple enough - blastthe mucus out of anything that moves.(Xnything that remains still should be3liminated also. Unfortunately, as withnme Crisis and many other games in thejenre, there's no scope for exploring

because your movements arepredetermined. Successfully clearinglevels is almost entirely down toremembering when and where thebeasties pop up, and in which order youshould attack them.

Despite these limitations, though,dispatching the zombified base workersand extra terrestrial foe is immenselysatisfying, particularly If you've had ahard and stressful day Or you work withanimals or children. Or if you're the sortof person that pulls the wings off insectsand laughs in their tiny faces while theirlife slowly ebbs away... • NE

V E R D I C T '^ M ( O ^ i a l U K ) _

PlayStation# m a a a z i n e

D V E F R A L LNot up there withTime C r i s i s bu t s t i l l aworthy blaster

i;BTTir3M> PlayStation actiondoesn't come more poop-induclng than this, friends

4B DFRCIAL UK PLAYSTAT IQn IT IAGAZ inE FEB EOD2

THE KnOWLEDGE-^E v e r y t h i n q P l a y S t a t i o n

the facts out now • pr ice £20 • publ isher SONY

While setting an adventureon a train works for films -

cranking up the tension bykeeping everyone locked in

the same environment - for games it's adisaster Or at least, that's our verdictafter playing this bag of snot that wassupposed to rival Metal Gear.

Basically, there's not enough room sogunfights are straight-ahead affairs,reminiscent of the comedy face-offs inthe Naked Gun movies, in which twofoes fight behind barrels set about threefeet from one another

It gets worse. You then spend most ofyour time scuttling back and forth pickingup stuff in carriage five to unlocksomething in carriage 15, only to realiseyou need to combine your item withsomething else in carriage one. Gettingthe idea now?

The problems don't end there,though. Unfortunately Chase The Expressfurther handicaps itself with a horriblefixed camera angle - making combat adisaster zone, as your foe is off-screenfor much of the time (while shooting yousquare in the stomach, naturally). I guessyou could say we didn't like it. • RK

V E R D I C T -- Comcial UK)

P I K t a t i o n# m a q a z i n e

O V E R A L LLess gameplay than the3 . 1 5 f r o m C r e w e - e v e ni f i t a r r i v e s o n t i m e

V

S W I N Gthe facts out now • pr ice £10 • pubusher acc la im

□ You might feel as if you'veseen it all when it comes to

puzzle games but make nomistake, Swing is definitely a

new twist on some old principals ofvirtual noggin bashing - even if it doesfeature coloured balls and decidedlyminimalist graphics.

Originally released in April 2000(OPM44 6/10), Swing will test the mostbattle-hardened puzzle veterans to themaximum, and it may even break them.To progress through the game you need

to line up a string of, yes, coloured ballsby balancing them on pressure sensitiveplatforms according to their weight,which is marked on their belly.

And that's not all. As platforms areattached to one another l ike see-saws,over balancing one will flip a ball ontoanother and botch your sphericalmasterplan. It's infuriating, extremelychallenging and will put quick thrillseekers right off. In fact, it's a top classhardcore puzzler Sounds good, doesn'tit? What's more, in a world of thirty-oddquid games, this baby comes in at amere tenner. It would be criminal not tocheck it out. • LH

V E R D I C T \

Pl^Station# m a g a z i n eO V E R A L LIt's so damned tough your flbrain may burst. But Lordyi t 's addic t ive

0 c : : n O• 1 ' 1 2 1 1 3 1 ' 1

# - 1 - 2 3 1 * 4 7 #

T h e J o k e r i s t h e fi r s tentrou It con replate onycolour in ploy, as Mell ashearts. This helps you to

— produce a trio.

Load of balls:J,it may lookconfusing, but Swing is afuriously addictive puzzler

7 £ 0 5 2

1 1 ■ ! # 1 1^ - 1 1 1 1 * 1

F E B 2 0 0 E O F F I C I A L U K P L A Y B T A T I O n I T I A G A Z i n E 0 4 '

^^THE KnOWLEDGEPLystauon Periphefai Figure

PiPstation# m a g a z i n e

Top Stuff c<wMOooh...lovely tasty

h a r d w a r e . . . m m m . . . o o o o h h . . .

D U A L S H O C KPRICE £20 ® FROM SONYTEL 08705 998877 •. SCORE 9/10

S O N Y M I N I - S C R E E N® PRICE TBA ® FROM SONY

TEL 08705 998877 @ SCORE 10/10

G - C O N® PRICE £30 @ FROM NAMCO® TEL 0208 324 6120 SCORE 9/10

B e s t w h e e l

S P E E D S T E R 2PRICE £50 @ FROM SONYTEL 08705 998877 (t SCORE 9/10

Win al l th is!To gather up this month's TopStuff all for yourself ring0 9 0 1 3 8 8 2 2 6 9 a n d a n s w e rthe following question:

T H R U S T M A S T E RFIRESTORM U PAD® PRICE £25 @ FROM THRUSTMASTER® CONTACT 0208 665 1881 ® OUT NOW

"Ooh, how sssalivatinglyssstrange, its all upsssidedown and higgledy piggledy.Not to mention bloody price/'

The biggest defect with this controller isthe price tag - 25 smackers. Wouldanyone be crazy enough to part with thatamount of hard-earned cash for acontroller who's main innovation is to setthe controls higher up the body? Wedesperately hope not. If it made the teawhile you played a game, that would be adifferent matter. Yes the pad sits nicely inthe hand, it has a good chunky feel andthe analogue sticks are decent but a DualShock is only £20. • CF

V E R D I C T '

PlayStation# m a a a z i r i Bm a q a z i n e

O V E R A L LNot as good as the DualShock. You know whereyou can shove thissss...

REAL ARCADELIGHTGUN® PRICE £15 @ FROM JOVTECH® CONTACT 01753 496 700 @ OUT NOW

□ "Recreate the thrillsss of thecoin-op arcade but withoutt h e s s m e l l o f s s t a l e w e e -more'ss the pity"

This is a gun for those who like theirweaponry heavy and their kickbacks hard.The hefty weight lends the gun a trulyauthentic arcade feel but you might straina muscle or two if you play back-to-backgames of Time Crisis. The noisy recoilaction is guaranteed to annoy anyonewithin 20 yards of but its very satisfying toplay with. There are no complaints withaccuracy and the foot pedal adds an extradimension to the gameplay Worth thebargainous price tag. • CF

V E R D I C T

Pl Station# m a q a z i n e

Q: Which company makes theRayman PlayStation games?1 . U b i S o f t

2. Ubi Sil ly3 . U B 4 0

D V E R A L L"A pleasing gun but alittle on the weightyside for weedy types"

G A M E B O A R t® PRICE TBA @ FROM PROPLAY® CONTACT 01706 656 633 @ OUT NOW

"It won't let me get gnarlyon Bony Ssquawk's ProFreaker. iviaybe I'll nave ab i t m o r e l u c k w i t h

D r o o l b o a r d e r s s 4 7 "The Game Board is designed exclusivelyfor skateboarding, snowboarding andsurfing games. You stand on the board t(balance/steer then use the small handhecontrol pad to pull tricks. However, thebuttons on the hand controller are sosmall and closely grouped together thatit's near impossible to tear it up onl-iawl<'s or Coolboarders for example. Likethe Firestorm U-pad, this peripheral has <good solid feel but is ultimately a wasteof time Nice idea, though. • CP

V E R D I C T '. (Ofldal UK)

PlayStation# m a q c i z l n ei q c i z i n e

D V E R A L L"A good laugh but notbeing able to performtricks quickly wears thin"

5 D O F F I C I A L U K P L AY S TAT I D n I T I A Q A Z i n E F E B 2 0 0 2

E X H I L R R R T I D N

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.C rossword .And you thought thosedays of solid gaming wwasted. Use your noggt o w i n d o s h 4 ) a g (

wayward Bickham? Our man Al comesunder fire from all sides In Letters

smack the Tony: Our legendary tipstersturn their attention to the skating king

Taking the Mike: Stand up and show usjust how terrifying you can be to win stuff!

Prizes open: There's plenty of time toa cracking home entertainment hub

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MAN OF LETTERSNick has entered the NewYear with an air of never-seen-before confidence,virtually swaggeringaround t he o f fice Timefor some nasty mail,perhaps?. Mail opinions,quenes and rants toopmefuturenet .co.uk

■ I G H T N O T E N O U G Hlave you ever played a skating gamelore perfect than Tony Hawk's ProkaterSl Tony's latest game comesomplete with new sl<aters, new decksnd a whole new way of collecting statDints. The only outrage I have against it; your rating of 8/10. What were youlinking Bickham? It should have been atsast 9/10. The graphics on the game areetter than usual and although theontrols do have their let-downs, overallis a superb game to play

Danie l Eelese-ma i l

/e're all massive Tony Hawk's fans here atPM but we stand by Al's score of 8/10 forle third instalment. Sure there are a few3w touches like the revert trick, and it's;ill fun to play but rHPS3 just doesn't havele same polish that made THPS2 shinece Bickham's buffed forehead. OPM

R A I T O R W A T C Hnave the unhappy task of reportinglother traitor in the OPM ranks. I went

_ OPM wasn't asnpressed with Hawfc's 3 as young Daniel

• SNAILMAIL ByteBack, Official UK PiayStation iviagazine, Future Publishing, 30 Monmouth Street, Bath, BAI 2E• SPACEMAIL [email protected] • joy of text 07764 175885

ByteBackin which our readers return yet again to their favouritepastime - dissing iVir Alex Bickham...

to my mate's the other day, and heshowed me a magazine namedDeckmaster- it's a card-game magazine,apparently I was flicking through It andwhat a surprise I got. Your residentreviewer, Al Bickham, had written areview on the Lord Of The Rings tradingcard game! And when I looked furtherback, I saw that he had written an articleon building a good Pokemon card deck!Scandalous. Absolutely scandalous.

Dan K i rke-ma i l

BICKHAM! We can defend your reviewscores and we'll even put up with yourHawkwind CDs but this... this outrage willnot stand. Begone you demon, and takeyour Pokemon cards with you. Thanks foryour vigilance Dan, keep your eyes peeledfor more traitors in the OPM ranks. OPM

)eckadent yout

A N I N T E R N E T FA N TA S YI have been playing PlayStation gamesfor over four years and I think the FinalFantasy games are among the best ofthem. To show my respect to the gamesI made a web page which I have recentlyfinished. It has all of the stories from FFIto FFX and it also features all characters,right up to FFXI. I was thinking, whydon't you have a competition to see whohas the best fan site? You could includethem in your magazine. Also you couldhave a directory of the best fan sites. My

_ Today's lesson on the history (ffangels will be read by Elizabeth Home

SPIRITUAL SQUEALING

I was shocked by The Daddy's recent outburst in an otherwise veryuseful Game Aid section in issue 78 of your excellent magazine, in ityou said: 'Wot sort of name is Raziel? Sounds like a right ponce if youask me'. I suggest that before you do anything like that again, youinput the thing you are slagging off into a search engine.

Raziel is the angel of knowledge and mysteries.He gave the book of the angel Raziel to mankind130 years after The Fall, because he felt pity forus. The book contained all the knowledge that hehad gained from standing at the curtains thatseparate God from the rest of creation. It waswritten in a language that could only be readwith his assistance. The other angels werejealous that the knowledge was not given tothem that they threw the book into the sea.Thankfully, it was rescued.

E l i z a b e t h H o m ee-mai l

The Daddy speaks, "Fink you're a brainbox ehLizzy? Fink you're more cleverer than the Daddydo ya? Just you come down 'ere and I'll showyou some spirit yer little minx, fightin' spirit thatis." Right, er, thanks for that well-reasoned andsoundly argued response. Daddy As for the restof us at OPM, Elizabeth, we thank you greatlyfor this enlightening Fallen Angel trivia. OPM

5 4 □F F I C I A L U K P L A Y S T A T O n m A G A Z i n E F E B 2 0 0 2

web page has its own forum andfortnightly newsletter called 'MognetNews', plus it has a snazzy snake gamewith a Final Fantasy theme. The addressis www.ffhut.cjb.net

Kevin MurrayBanbury

If you have access to the Internet, go andcheck out Kevin's site, it's wici<! Kevin isalso helping us with our campaign to getFinal Fantasy Ctmnicles released in the UK- see page 26 for details. We'd love to hearabout any other readers who have builtweb shrines to their fave PlayStationgames, so write on in. OPM

S H O R T - S I G H T E DC O M P L A I N TAfter having a PlayStation for a numberof years, my son hasrequested a PlayStation ,2 for Christmas, along with two games, iasked him to let meknow which gameshe would like and hewent along to thelocal newsagent andpurchased issue 78of your magazine to read the gamereviews. He was extremely disappointedwhen he got home to find that themagazine was almost solely dedicatedto PlayStation 1. He was not able tocheck this before purchase due to theplastic cover My son feels angry and letdown and is still no nearer choosing

games. I would ask you to consider thiswhen selling a sealed magazine, orrequest that you amend the title ormake clear reference on the cover

M r s J a n e t t e

Cunii ffe

Strange We thought it would be quite clearthat we're a PlayStation magazine, whatwith being called The Official UKPlayStation Magazine. The plastic bag forOPM78 has a flash saying "best sellingPSone magazine" and another saying"8 PSone games to play". Misled? Tryusing your eyes OPM

C H O C F U L L O F R U B B I S HJust wanna say great mag. However Ithink your review of Chocobo Racing(OPM54) was WRONG! Your reviewer,Sam Richards, overlooked the sheercuteness of it all - the friendly racingstyle, the innovative power-up system,loads of secret characters, a charactereditor Yes, I know It could have beenbetter, but 3/10? NO WAY! It should havegot at least 5/10. Ah, still too muchanger, I'll go hit something <THUMPTHUMP> That's better

A l i en Bobe-mai l

Sam Richards is Deputy Editor on OfficialPS2 mag. Official PS2's offices are in OPM'stoilet, so we asked Sam to comment onAlien Bob's views. "It was a long time agoand the game does indeed deserve a re-review. I'd now give it 2/10". OPM

P O E T R Y C O R N E RA ballad to honour OPM...

Old Mark Donald had a mag,and it was most goodUntil one day he upped an left.Oh no. Oh no. Oh no.There was a PS here and a TV thereHere a rep, there a repBut nowhere was our dear old Ed!Until one day came Richard KeithWho's surely the best Ed yet!

A M i n s t r e lS ta f fo rd

Hmm, a nice sentiment Minstrel but we'renot entirely convinced by the ballad. Isn'tpoetry meant to rhyme? OPM

W R I T E a n . . .Poetry Corner:~ we want your songs, poems and ditties

about any PlayStation subject dear to you,t Tra i to r Watch :1 Spotted an OPM face in a rival magazine?1 Grass them up to us.C Monsters, inc:

There's a massive playable demo on thedisc, give us your thoughts.

TheMightyBeardDISPENSING WISDOM FROM HIS FIBROUS CHOPS, THEMIGHTY BEARD ANSWERS YOUR QUESTIONS...Dear whiskery one,I am thinking aboutbuying a widescreen TVbut am concerned that Iwon't be able to playlightgun games on it.Baz Webster,Milton Keynes

This is true. Lightgunsonly work on 50Hz TVs -widescreen TVs are all100Hz. No one has yetdeveloped a way round

this so you'll be stuckwith your old TV if youwant to use your guns.

Dear beards te r,I was wondering, whatthe best NFL game is.I'm looking for fun andreal player names.Craig Charles,E s s e x

Ah my young friend,w h e n I w a s a m e r e

moustache I likednothing better than asesh on NFL Blitz 2000 -a true classic. The soundof tearing tendons andbones breaking, don'tyou just love it?

01 stubbly.Where can I get hold ofold games on thecheap? I've been lookingfor Disruptor for ages,but I haven't been able

to find it anywhere.Pete O'Nei l ,B r i s t o l

Try the bargain bucketsfor Disruptor. As forcheap games in general,my sources tell me thatOPM is going to run afull-length feature on thebest places to findsecond-hand gamesnext issue, so be sure tocheck that out.

4E NAMES AND PLACES GATHERED IN OPM'SI BULGING MAILSACK AND HEAVING INBOX

Sherman, Mark Smith, Rory Hillyer,Campbell Mclnally, Dan Borchert, RossMackay, Samuel Wooduk, David Hacker,Pahz, Rainhill, James Williams, SamBrowne, Richard Quansah, Ian and

Lesley, Josh Hillman, Charles Ralph andTom Pate, all via e-mail. Jake Hulse,Jamie Lee, Aaron Kalair, Hayley Robinson,Sue Hughes, Jo Mossman, AlexanderTimaeus, Marc Will iamson...

OOH, KEEP YOURHAIR ON, YOUM E N T A L I S T . . . >

Yo OPM, you are a bunchof morons for givingCreatures 1/10 in lastmonth's mag. I find yourcriticism of the game bloodyunfair 'cuz I have played onCreatures and I think i t rocks!How can you say that thegameplay is naff? I think theNorns are highly intelligentcreatures and the graphicsrock as well, i also find it funto wa tch the Nornsinteracting with each otherand learning new things. Ithink you should watch whatyou write or I'll set mymonkeys on you!

Jona than S tone ,

Guess who reviewed Creaturesfor us? Yep, El Bickhamo again.Since discovering his traitorousways - see Traitor Watch letter -we can no longer trust any of hisreviews or scores so we'll leave itup to you to decide whether ornot Creatures is a steaming pileof turd. You'll find a demo of the

game on our cover disc, go andcheck it out for yourself. OPM

»VENT YOUR SPLEEN. . .Have we done something thathas got on your nerves? Tellus! Write to:I AM MR ANGRY, and pOStto the usual address (page 4).

M O R E B I C K E R I N G !Sam Wiggins, Jamie Smith, David Reid,Robert Laver, Joe Massey, Dot Jackson,Steven Lennon, Rory Stewart, LizBarford, Mark Whitfield, M.J Brown,Craig Martin, Karol Tulloch, John

F E B 2 0 D 2 O F F I C I A L U K P L A Y S T A T O n f T l A Q A Z i n E □

- m 'Yo u r Te x t m e s s a g e s

5 T U F F U L U V ■HI 0PM, IJST TXTD 2 SAY THANX4 KEEPNG UR MAG A PS1 MAG, &NOT A PS1/PS2 MAG, LIK MOSTH A V. T H A N X A G N . C O L

HEY OPM\ UR DA BOMB! FF8RULZ, AS DO U GUYS! GR8 JOB!R H I A N X

JST 2 LET U KNO, 0PM IS DAMOST USEFUL MAG! IT HAS B-CUM MY 'OFICIAL-PEE-MAT' INMY LOO! NO UTHA MAGCOMPARES 2 DA WAY DA PAGESA B S O R B P E E ! B E N W

U R DOIN A GREAT JOB THERE @0PM. I LUV THE DEMOS ON THEDISC & NUTTERS CORNER MAKESME LAUGH SO MUCH! EMMA

YD OPM\ U ROX! LUV DA CHEATS!DEMOS R GR8, AS ALWAYZ! KEEPRULIN! LEE, HAMPSHIRE

HI 0PM, I FINK WORMS WORLDPARTY IS DA COOLST GAME EVAMAN, IT IS A WICKD, PS ITS GOOD4 CASH! FROM MARTIN PPSB O Y A K A S H A !

I FINK THAT UR REVIEW OF THEITALIAN JOB WOZ SPOT ON!! WELLDONE! BY THE WAY, I'M THECHEATS GOD! CHRIS RANSON,H A M P S H I R E

YO GYS I TINK THIS MAG IS DABEST I TOTLY LUV DA SHEEP DOGN WOLF STUFF! THIS MAG RULES.KYLIE HINSHELWOOD,S C O T L A N D

MY NAME IS NATHAN, AND DAITALIAN JOB IS DA BEST BUT ITDOES GET A LITLE TRICKY ATTIMES. WHERS DA CHEETS?

U SHOULD TRY 007 RACING, IT ISDA BEST EVER. FROM BLADE

FORSAKEN IS WICKED, GREATGRFX, PITY ABOUT GAMEPLAYS T O O

I JUS BOUGHT RONALDO U-FOOTBALL IN THE TOWN 4 £5. IT ISAMAZIN, 1 OF THE BEST FOOTIEGAMES 4 PS1. HOW MUCH DID UGIVE IT OUT OF TEN? MARKFERGUSSON, EDINBURGH

Ronaldo v-Football 7/ io,O P M 6 0

4 M Mm m m a s m m & m

we luv yr texts so much we 4t we'd dvote an ntypaj to dem. keep em cumin! speshly the wierdw u n s . n u t t r z !

T E X T M E S S A G E• ^ 0 7 7 6 4 n 7 S B 8 5Snd us yr txt msg rvwsThe 0PM mobile never stops beeping -and we love it! Keep your texts comingand look out for lots more things to

t e x t u s a b o u t n e x t m o n t h .

■ . m i i r i n r a n A t■ Hogwartz, its da

only game In town

YOU say:PEEPL WHO SAY THEY DONT LIKEHARRY POTTER R PEOPLE THT JUSTREAD THE FIRST PAGE AND STOP. HPRULEZ! OH, AND I SENT IN THE FF9SAVE!!! BEN S

01, POTTER, GO TO HELL. HAD ENOUGHOF HIM! GT2, NOW THAT'S A GAMETHAT WON'T LOSE IT'S EDGE. QUALITY,NOT FILM CRP! JONO HEELIS

POTTER IS PANTS! WOTS SO GOODBOUT IT? BUK, FILM N GAME IN 1 YEAR,OVER DA TOP!! PRATCHETT 4 EVA! ISTHER GONNA B A LORD OF DA RINGSG A M E ? A N O N

I JUS GOT DA HARRY POTTER GAME, ANI FINK DAT IT IS WKD. I C WAT U MEANBOUT DA CART RIDE IN GRINGOTS,QUITE HRD BUT GR8 FUN! BOTH FUMSUP 2 DA GAM + UR MAG. NICE ONEO P M \ A N O N

ARRY POTTER IS A GOOD GAME,WIV GUD GRAFX AN GUD GAMEPLAYBUT I FINK IS A BIT TOO EASY IRECKUN UR REVOO WUZ SPOT OND E R E G A Z

□A L S T W R D

R i c h K e i t h

Potter or Rotter? da debs

goeson. Lookzlikeiiozofuliked da game but found ita bit 2 kiddy an easy. Butfor dose that awn't playedIt yet. it does get arder a bitISr on.

So wot did u lot rekun 2da film? Better dan dagame? or wbrs, p'raps?Drop us a text an let us knowbt u fought Also, send usenny cheets or hintfc you'vefound in da game!

5 B O F F I C I A L U K P L A Y S T A T I O n m A Q A Z i n E F E B 2 0 0 2

L E T T E R SY o u r T e x t I T I e s s a q e s

YOU say:F I N K T H E H A R D E S T

PS CHARACTER HAZGT 2 BE LARA CROFTS H E I Z I N V I N C I B L E

(ALTHOUGH SHEEZDEAD!) ANON

THE ARDEST CARACTER EVAAS GT 2 B HULL CITYA R D C A S E D A V I D

BERESFORD, 1 OF MYC U S T O M I S D B U T R E A L

PLAYERS ON FIFA 2001.'CITY TILL I DIE!'F/FAR U L Z ! A N O N

I F I N K D AT D A H A R D E S T P S 1

CHARACTER EVA IS IVIR GABRIEL LOGAN.PONCEY NAIVIE, BUT DA MAN'S A NUT!LUV DA MAG AND BUY IT EVERY MUNFMARTIN MCNEILL, GLASGOW

I F I N K TA N N E R & G A B E

L O G A N R D A T O U G H E S T G U Y Z

O N P L A Y S T A T I O N B C A U S E

DEY R TOP CHARACTERS &I N D A D R I V E R & S Y P H O N

FILTER SERIES, 2 OV D BSTA C T I O N G A M E Z E V A . A N O N

I T H I N K D AT C R A S H I S D A

H A R D E S T P S X C H A R A C T E R .

I, AND SIMPSONS WRESTLING ISD A B O M B ! M Y M 8 S H 8 I T

T H O U G H . . . M A T T E Z

. H U G O A N D H A R R Y P O T T E R

R D A H A R D E S T

C H A R A C T R S ! M J

D A H R D E S T C H A R A C T E R I N A G A M E

J U S T A S 2 B E R E G I N A F R O M D I N O

C R I S I S . S H E C U D AV L A R A 4 B R E K FA S T !B A D B O Y B I L L Y

A ! B i c k h a m

Wiv plenty of votes,most ofu seem 2 rekun dat Gabe

iogan o^Syfun Fitta fame isda rdest karicta in ennygame. An rightly so, e'snails Not quite shur datHarry Potter's patikulalyard, but iss gotta be sed, e'sa wicked spellcaster. Uwerfrinj votes n-clood Lara {apereniul fave). Tanner fromDriver and Spyro. No-onementioned Vibr i f rom viaRibbon dis munf tho.. .

W > MUTTERS'ommii

f

You say:"NARF NARF NARF NARF"... CLICK

I CHUCK... "NARF NARF NAR"*BLOUW!! ! * "NAAAAAARRFF!"* S P L A T ! * A N O N

IN WWF SMACKDOWN 2 DONCHAT H I N K D AT TA Z Z L O O K S L I K E A N

OOMPALOOMPA? HE'S A SHORTT A N N E D B U G G E R ! !

C H U K Y C H U K S T E R

TIP OF THE DAY: IT IS ILLEGAL 2CARRY PREGNANT SCORPIONS UPONYOUR PERSON IN WINCHESTER, NEWM E X I C O . . . R O O

J S T A F E W F R O M O LY O Z - H O W D O U

KEEP MILK FRESH? KEEP IT IN THE

C O W ! W H AT I S A T E R M I N A L I L L N E S S ?

W H E N U A R E S I C K AT T H E A I R P O R T !

HI, SORY I CANT CUM 2 URE PRTYBUT THE BATS'VE ESCAPED AGEN &ITS MY TURN WIT DA LASSOO. PSKEEP URE EYEZ ON THAT RADISH. ITST R O U B L E . F R O M W I L L S P I L L E R

NEVER BERATE THE HUMBLE PEANUTF O R E V E N T H E E A G L E I N A L L I T S

S O A R I N G F E AT H E R E D M A J E S T Y I S

NAY'ER SO SALTY.. ANON

ITS TIME 4 THE AFRO WEARING ZXSPECTRUM FANS 2 TAKE OVER THEW O R L D ! A N O N

I THNK SMPSNS WRESLIN IS A PILE OFSQUIRRELS SQUIRRELS SQUIRRELS! PS,jI S D A F R E A K S I N G L E ? P P S Z E B R A

MONKEY JAM JAR POO! PPPS, 0PM ISG R 8 . I T TA S T E S N I C E . A L A I N

□A L S T W R D

N i c k E l l i sDr Hilary Gnarlis

Wot da flink r u lot on? wegot sum top nttrz dis munf!Nice 2 no dat peepi r stiifini<ln about da humbi zxspectrm. twas a wicl<macfiine at d time, an weaii hav fond memrys of it.As 4 da radish, is oiright,Wii, we no it's trubbi. Weioci<ed Lee in a room wiv itto see wot'd appen. Daradish came out smiiin, Leecame out in a cast. Nuffsed, we rei<un...

S T U F F U H BLUCKY LUKE IS DA WORST GAMEON EARTH. ITS NOT FIT 2 BE ONP LY S TAT I O N . I T S A WA S T E O F T I M E

A N D £ S ! J A C K W A R D

I WANT 2 COMPLAIN ABOUT THEGTA "ADD-ON" DISCS, COS ICOMPLETED GTA LONDON & I'MNOW AWAITING THE NEXT 1.GOOD IDEA, ROCKSTAR GAMES,BUT STICK WIV IT! ANON

READY 2 RUMBLE, NOW THERE'S AT U R D - E N C R U S T E D G A M E I F E V R I

S A W O N E ! : - / A N O N

U SAID ISS PRO 2 WAS "FINESTFOOTBALL GAME EVER" & "BESTSPORTS SIM OF ALL TIME". I FINKIT IS ABSOLUTE CRP, WORSTS P O R T S G A M E E V E R ! B E N

CHEATS DADDY, IF I WANTED 2LISTEN 2 A BUM-HOLE, I'D FART!MARRA, WHITBY

JUST TXTNG 2 SAY THAT YOURREVIEW OF FIFA 2002 WASUNFAIR, IT SHOULD HAVE GOT ATL E A S T 9 M W E S T O N

NWTHN. I PLYD/SS2, ND UFOOLS HAV GOT IT RONG AGN!CRP GRFX, V CRP GMPLY NDTOTALY UNRYLSTC. PLYZ DU NTCMPR JO FIFA 2001\ LOUISRALPH, NORTHOLT

I WA S T H E P R O U D O W N E R O F

TONY HAWKS 3, BUT AFTERPLAYING IT I WANT 2 KNOW WHYTHEY BOTHERED. THE DEMO OFTHE FIRST GAME IS BETTER! LEE

MAN, SPEC OPS: STEALTH PATROLIS DA WURST! IN DA FIRST LVL, UCANT C NUFFIN AND EVEN WIVNITE VISION ON U ONLY GT 5M I N S TO D O I T I T R E A L LY S U X !

H U M E

BRNG MUMFORD BCK OR ILL GETKAZUYA 2 KIK URE @55!5T0N3FLY 44, FRASERBURGH,S C O T L A N D

T X T o n .-fiest Game Ever What is the best game y(have ever played? Start your message with

BGE to be included in the poll!r What games do you want tipped? Wt

are you stuck on? Let us know by text - justput 'Ody' at the start of your message

t Monsters, Inc Did you like the demo? Didyou like the game? What otiier demos wouityou like on the disc?

F E B 2 D 0 2 O F F I C I A L U K P L A Y S T A T O n I T I A G A Z i n E O !

Top Game Tips Getting deep down and dirtyin tiie worid of tips so youcan l<eep your fingers clean

TradeS e c r e t s

C R A S H T E A I V IR A C I N GHi 0PM, I bought Crash TeamRacing the other day (fivequid second hand - bargain!)so \ thought I'd find somecheats. Here are some of theones I found!

Ryan smith, e-maii

A t the ma in menu, ho ld downfs and CD then enter thefollowing sequences:

P E N T A P E N G U I N

4 - ^ 0 i ^ ® t

F I N A L F A N T A S Y I XHOW TO... GET DOWN TO THE NITTY GRITTY AND EXPLOIT THE DETAILS

At the Alexandria ticket booth,move Vlvl up to the girls with theskipping rope. Talk to them andthey'll let you join in. Press 0

when the symbol appears over VIvl's headto jump, in accordance with the number ofjumps you complete, you win cash, rarecards and I tems:

20: 10 Gil50 : Cac taur card100: Genji card200 : A l exand r i a ca rd300: Tiger Racket card1,000: King of Jump Rope (key Item)

I N - G A M E R E S E THold down m + IB +during play.

C D + C D +

ISQi Looking mysteriousin a big wicker hat

A LT E R N AT E E N D I N G SSimply complete the game with Zeus'Hammer in your inventory and you will beable to view alternate endings.

TRADE SECRETS3ot a top cheat or a skill way of playing a game? Then send it to us and we shall print your genius for aii to seeiBoodies will be forthcoming for the tips that impress us the most!M a m e A d d r e s s

yiy TiR js:

U N L I M I T E D M PYou'll need Amarant in your party, and hemust know the Chakra skill. During battles,use Amarant to increase his MP to full usingChakra. You can then keep other memberstopped up with MP as the battle progresses.This makes Amarant an excellent supportingcharacter for your spell-casters and Eidolon-w l e l d e r s .

E A S Y A PHead to the Popo Mountains where theGrand Dragons can be found and stroll Inthe woods until you find a Garuda. He willask you for Lapis Lazuli. If you can give it tohim, you will win the battle and get 40 APf o r f r e e . •

N e x t M o n t hThe Italian Job - we reveal a bang-load of new

secrets and bonus items for the hot mini ad> enturePlus, learn from 0PM how to get the most from

Destruction Derby Raw and Coolboarder; 4.

. . j t

;ND this form to: my tip will change your LIFE OR EMAIL US AT OPM@FUTURENETCO UKICIAl PLAYSTATION MAGAZINE, FUTURE PUBUSHING, 30 MONMOUTH ST, BATH, BA1 2BW

3 5 B O F F I C I A L U K P L AY S TAT I O n m A Q A Z i n E F E B E 0 0 2

i E , ^ i D nE m e r q e n c y T i p s S e r v i c e

Pl StationT h e l a t e s t c h e a t s ^direct from Sony'sgame brainThe official PlayStation Powerline holds awealth of immediate gaming advice, allavai lab le at the touch of a but ton.

Can't see the cheat you want here? Givethe Powerline a try. Just call the numberopposite and press 0 to go to the gamemenu. Now l<ey in the five-figure codeprinted at the top left of every game disc.If there are any cheats and tips forthe game, you'll hear them here,so have a pen and paper ready. Itreally is that easy

P O W E R L I N G

C A L L 0 9 0 6 4 7 6 5 7 6 5

E N T E R T H E F I V E - D I G H 'C O D E F O U N D O N Y O U R

G A M E D I S C F O R I N S T A N TG A M E H E L P

Call the Sony Powerline on 09064 765 765**Touch Tone-activatea service. Calls charged at 60 pence per minute. Please seek permission from tne bill payer before calling,service provider Telecom Potential, po Box 66, Clevedon, BS21 7QX

M O N S T E R S , I N CHOW TO... CONQUER YOUR NERVES ON SCARE ISLAND

Qto unlock each set of levels,you need to get bronze medalsin the preceding levels. To openthe Desert Training Grounds, grab

our bronzes in the Urban levels, for theArctic levels, grab bronzes in all four Desert3vels. For bronze medals, scare five Nerves.

Each level offers more Nerves, but younay need to unlocl< Trampolines, Speed-upsind Flingshots first. Here's what you need:

J N L O C K T R A M P O L I N E S■our bronze medals

J N L O C K S P E E D - U P Slight bronze medals

J N L O C K F L I N G S H O T2 b ronze meda ls

S I L V E R M E D A L;o l lec t a l l Monster Tokens

S O L D M E D A Licare al l Nerves

;ome Nerves will try and run away when'ou approach them. Don't worry, they'll run

in a pattern - just stand still and watchthem, then you can intercept them.

If there are any creatures near a Nerveyou're about to scare, then make sure youflatten them first. If you don't, they'll attackyou while you're frightening the Nerve.

Watch out for the hammer-tail scorpionsin the Desert Training Grounds. The way todefeat them is to approach them, dodgetwo of their attacks and when they fliponto their backs, do a jump-attack (press® then @) to squish 'em while they'rem o s t v u l n e r a b l e . •

Tr a d eS e c r e t s

T O N Y H A W K ' S 2D e a r 0 P M .I ' ve go t some wick cheats fo rTony Hawk's Pro Skater 2,and I thought I'd share themw i t h o t h e r r e a d e r s .

Chris Robinson, Essex

Pause the game and enterthe following sequences:

INFINITE SPECIALS BAR

T U R B O M O D E

t ®

B L O O D M O D E

t ® @

A L L S T A T S F U L L

® ® ® ® ® t 4 .

. t 4 , .

T H I N S K A T E R

M I R R O R M O D E

t 4 ^ ^4 ^ ^

M A T H O F F M A N ' SP R O B M XGet perfect balance (the easyw a y ) w i t h t h e s e H o f f m a n ' scheats. They're well lush!

Si Titmarsh, Eaiii^

To input cheats, pause thegame and ho ld m , t hen en te rthe re levan t sequence ;

F A T W H E E L S

4. ® ® 4^

P E R F E C T B A L A N C E

® t ^

Sully smashes a warehouse-full of crates' looking for some hair dye - blue is sooo last season

emergency do notbreak any glass. Just

e-mail or wnte us at trieaddress on page 4 andmark letters 'Game Aid'

□ A V I DB E C K H A I V I

HOW TO. . . SCORE A BL INDER

When shooting, press ©immediately after releasing theshoo t bu t ton . Th i s adds more

height to the ball and can lift itover the goalie's fingertips if you time itright. Also, try aiming for the top corners cthe goal to keep the ball away from thekeeper. Do this by pushing the D-padtowards the corner of the goal you wish t(shoot at. If you combine and perfect boththese methods, you'll start to score thosemagic 30-yard screamers! The same methcworks even better if you are inside thebox. Simply hold down ® for longer tosmash the ball past the keeper and intothe roof of the net .

Double-tapping shoot performs apowerful rocket shot. However,it's unpredictable from distanceand o f ten e i t he r ba l l oons theball high over the crossbar,or out of play for athrow-in. Only uset h e r o c k e t s h o t w h e nyou're inside the18-yard area.Of course. Becks is famous for V pinging killer passes across or downthe pitch for players to latch onto.You can emulate this with @.Pressing @ simply makes yourplayer kick the ball in a straightline in the direction your player isfacing, but the longer you hold itdown for, the longer and morepowerful your pass is going tobe. Try using this tactic whenhitting long diagonal ballsfrom the wing to the box, orstraight down the centre asyou break up an attack. Ifyou can knock it overthe defender's head,you might just be int h e r e . . . G o o r n \m a r s a n . •

F E B 2 0 0 2 □F F I C I A L U K P L A Y S T A T I D n m A G A Z i r i E O E

A h l i k ec h e a t i n '

a b i t om e , b u t d g L U t

He's the Daddy... the Cheats Daddy... mess, and you're in for a knuckling.^

□ I E H A R D T R I L O G Y SGOOD COR BAD COR CHEATYNAUGHTYMAD COP

To activate a cheat, simplypause the game and enterthe corresponding buttonsequence below.

V e h i c l e m o d eInvincibi l i ty©, ®, ®, ID, IB

Stop clockm, CD, (§), CD, m

Fu l l n i t r om, m, CD, CD, @, ©

R a i n(3), m, m, ®, @

W h e e l s m o d eID, CD, CD, ID, CD, CD

No bodyq i m , C O , I D , Q l , C D

s n a k e c a r@, @, CD, CD, m,

A c t i o n m o d einfinite energy®, ®, ®, m, ra

All weapons, m , m

i n fi n i t e a m m oID, m, CD, CD, (S

" B l e e d i n ' e l lhe's packing ashooter I Nahfings is gonnaget messy! Getaaght ma way!

Deactivate laser sightm , m , ® , m , m , m

First-person view®, ®, @

Big head modeCD, CD, m, m, ®, ®

Exploding enemy heads@, ®, ®, CD, CD

E l e c t r i c M c C l a n e@, @, CD, ID, CD, CD

Skelly McClane® , ® , ® , ® , ®

Dampen camera®, ®, ®, ®, @, @

F u n k m o d e, m , m

S l o w r o c k e t s® , ® , @ , m , m

G u n m o d ei n fi n i t e H e a l t hm, CD, CD, m, ®, @

All weapons@, ®, ®, m, m

I n fi n i t e A m m om, CD, CD, CD, ®, ®

S l o - m o®, m, ®, m, ®, III

•V word tot H e

, o u r

al". 1.3.0. over.

T O N Y H A W K ' S 3Why hav«i't you printed anyc h e a t s f o r To n y 3

Adam Picos, email

D A D D Y s e z :

Aww, can't hack it sai? Sttehthese,then sprint over to p.62

Pause cheats: press |£; to pausethe game and enter the followingcod^ The pause menu willshake when you get it right.

infinite spedats barHold CD and enter the sequerK^® , t , ® , ® , t , ® , ®

"lurtjo skate modeHcM m and enter tfie sequence

Extra p<WTtsHold «D and enter the sequence

1

iII

G P O U C E : W E A P O N SOF JUSTICEDear Daddy,rm stuck on level four of G Pofice.WQJ. Have you got any codes?

Garetf} Bamett TUnbhdge weHs

D A D D Y S E Z :

Ain't no Xistice viM)ut a cheat ortwo, irttiit? 'Ere /go me aukj sahn.

Level 1P0UCELeve l20CT0P iLevel 3 BRAINSLeve l4RNGERLevel 5 BANANiALevel 6 JUNGLE --Leve l7VOODOOLevel 8 SQUEAKLevel 9 DUNDEELevel 10 TEAPOTLevel 11 BUTTERLevel 12 INDIGOLevel 13 STROUDLevel 14EID0RLevel 15 UQUtDLevel 16 STAPLELevel 17 SHffiTSL e v e l 1 8 A P P l f S

Level 19 GADGETLevel 20TANUKIlevel 21 SALADSLevel 22 DUFFCOLevel 23 PHONESLevel 24 ASSERTLevel 25 OXYGENLevel 26 JOYRADLevel 27 ACTIVELevel 28 MENACELevel 29 WINDOWLevel 30 AGENDALevel 31 PU^fTH

□ I N OWHY NOT TIP THE SCALESIN YOUR FAVOUR

E P S S i l v e r C a r dYou can buy the Silver Card at the shopfor 20,000 points. Equip the card, and yourscore will stay on screen for a longerperiod, enabling you to perform somehuge combos.

E P S G o l d C a r dThis can be bought for 40,000 poinis at theshop. It simply doubles the amount ofpoints you earn.

E P S P l a t i n u m C a r dIf you complete the game and colle'ct all 11Dino Files, you'll see the Platinum Card atthe save screen. When you play ag3in, you'llhave unl imi ted ammo. Hurrah!

Compsognathus andTriceratopsAfter you've purchased all the dinosaurs forDino Duel and Coliseum, you'll unlocl< theCompsognathus and Triceratops,

D i n o C o l i s e u mComplete the game once to unlock theCo l i seum mode.

D i n o D u e lIf you purchase the Tank, Rick and Gail forthe Extra Crisis modes, you'll have a newselection of dinosaurs. You can spend yourExtinct points to use them in Dino Duel.

" B l i m e y ! H i sn o s h e r ' sTaigger thana r u d d yijaseTaall "bat

□ B D O F F I C I A L U K P L A Y S T A T O n f T I A G A Z i n E F E B 2 0 0 2

S Y P H O NF I L T E R 3"NO-00, MR LOGAN, I EXPECTYOU TO CHEAT!!!"

Super agent modeComplete the game once. When you beginanew, pause the game, go to the optionsscreen, select Super Agent and enjoyone-hit i<ills

E n d l e v e l c h e a tPause the game and highlight the map. Enterthe following -> + m + CB + @ + ® + ®.rhen go to options and select End Level fromthe cheats menu

Expert modeGo to the main menu. Highlight New Gameand press @ + iD + ai + CB+t + ®

M o v i e t h e a t r ePause the game, highlight Briefing, then pressand hold ^ + m + cb + @. Now press ® -you'll hear a tone. Go to the cheats menuand you'll see options for the disc one andtwo mov ies

Super agent mode(the easy way!)Pause the game, highlight Weaponry and hold■1+ @ + @ + ® +(B. You can now turn superagent mode on in the cheats menu

Hard difficulty settingHighlight New Game at the main menu andpress t + ii + (iB + CB + @ + @ + ®.Next, highlight the one player option andpress t + i|! + ai + cD + @ + @ + ®

Jungle and Rhoemer's labsin mu l t ip layerRescue the two women in mission two

Biathlon mini-game and militarybase in mult ip layerKill all guards and Shi Hao in the apartmentblock (level one) in record time

U n l o c k M i s s i l e S i l o i nmultiplayer and the bridgemin i - gameKill Rhoemer in under a minute (level three)

Warehouse min i -gameDestroy all four trucl<s in level nine

P h a r c o m w a r e h o u s e s i nm u l t i p l a y e rComplete level nine In under two minutes

M e s a v e r d e e x h i b i tm in i - gameComplete all mission objectives in level 17

U n l o c k R h o e m e r ' s f o r t r e s sBeat Level 14 (the second Australian level)without being seen

F R O N T M I S S I O N 31 love Front Mis^)n 3. but I readsomewhere ttiat you can get aw a n z ^ w i t h a l a s e r . I ' v e

comj^eted ttie game and neverfound it. Where is it? Is there acode cw sanething?

Amy Brasngton, G las^yw

D A D D Y S E Z ;

in lud<, missus! It just so'appens i wuz dahn the scrapyardthe uwe- day. 'E're's wot i 'eard.,,

After comptetif^ the 46th misskxi,get onto the network and accessthe ArmouredK ^ if you searchBBS3, you'll see the code555XKR224,N0Wg0t0theAuspend gartage pit and examineitie infernal driver Enter the ^xwecode, and ycKj'l! receive theHoshyun Mkli2 and a super laser-weapon. Upgrade these both, makea note of the weapon tvr® and pc^the appropria^ skilled pilot in!

W O R M SA R M A G E D D O NI've got cheats for ali my gamesexc^ warns ATiiageddon.Could ycHj please print some?R u s s e B S ^ f ^ l ^ i b x H i p o n - S e v e m

D A D D Y S E Z :

Bea^ tjy wcxms, eh? you somekinda wu^?i Ere /go fella.

L a s e r a m m o

m i s ^ f C H j r

Je tpadc ammomtssioi eight

F a s t w a l k

Beat mission 13

!n\nsibtl i ty ammoBeat mission 16

Low gravity ammoBeat mission 20ind^tn ic tJb le landscapesB e a t m i s ^ 2 5Banana bomb upgradeBeat the final mission

A q u a s h e ^Get gold in the super sheep trainingPower fu l longbwvGet ^ in the euthanasia trainingEnhan<»d shotgunGet gold on ttie rifle rangeEnhanced gren«ieGet gold on the artiltery rangeBloodGet gokJ in basic trainingSheep heavenGet goW in crazy crates

indestmct ib le landscapesGet elite in deathmatehFul l womiageComp^ all training get eliteon deatiimattii and completealt missions

□ A V I □ B E C K H A M

EVEN GOLDENBALLS NEEDS A HAND FROM TIME TO TIME

TO play using Beckham'sM a n c h e s t e r 11 t e a mScore 20 or more onTarget Free Kicks

TO play using Beckham'sW o r l d A l l s t a r s t e a mScore 20 or more onTarget Passing

TO play using Beckham'sEngland 11 teamScore 20 or more onTarget Crossing

To access ex t ra s tad iumsComplete the Panel

Smash in underten seconds

TO unlock al l c lassicm a t c h e sScore 15 or more onTarget Shooting

To unlock edit playerfeature.Score five or more onFree Play

The following cheatsc a n b e a c t i v a t e d I nany in-game menu

u n l o c k e x t r a s t a d i u m sID, (S , CD, CD, QD, Q l ,C D , I B

Edit player menu optionID, CD, CD, CD, CD, CD,CD, CD

View cup sequence atend of gameID, CD, CD, CD, CD, CD,C D , I D

change in-game menua u d i o t r a c kCD, ID, CD, m, CB, CD,i H m

N U C L E A R S T R I K EWHIRLY-BIRD CATCHES THE WORM

Go to t he ma in menuload/save screen, andenter the followingpasswords to accesst h e r e l e v a n t c h e a t

J U N G L E W A RLevel one

C U T T H R O A T SLevel two

C O U N T D O W NLevel three

P L U T O N I U MLevel four

P U S A NLevel five

A R M A G E D D O NLevel six

L A Z A R U SInfinite l ives

E A G L E Y ENo enemy firewhen you fly overmiss ion one

W A R P D R I V EFast vehicles

W A R R I O RFive extra attempts

P H E O N I XFour extra attempts

M P GReduced fuelconsumption

L I G H T N I N GBonus level access

G O P O S T A LUnlimited weapon refil

A V E N G E REasy mission one

" N u c l e a rS t r i k e ?S a l m d sl i k e w h e nme missusis on ther a m p a g e

I "KaH1.,»I l l o p '- You've Had jex lot f got else to sai/ toI s o . e u v «11^^ HBB HHB H lH i SHB HMB

F E B z a o z O F F I C I A L U K P L A Y S T A T I O n I D A G A Z i n E O S

Skating comfortably? Then let us begin...

T O N Y H A W K ' £ 3

SelectLevel

• B A S I CS K I L L S p . 6 4

• LEVEL ONE:FCXJNDRY p.66

F O R T H I S M A S T E R C L A S S Y O U W I L L N E E D :A PLANK OF WOOD FOUR WHEELS 0 SOME SAND PAPER ffiT AD E S E R T E D P L AY G R O U N D ®

■Keefe the .wood o f f theHow to pull a convincing siclty

T E R C L A S S Y O U^ FOUB WHEELS 0 :

A HEALTHY RESPECT FOR AUTHORITY

• LEVEL TWO: LOSANGELES p.6«

• L E V E L - m R E E :R I O D EJANEIRO p.70

• WHEELSO N F I R E p 7 1

• LEVEL FOUR:SUBURBIA p72

• TO N Y H AW K ' SMASTERCLASS

P74

1. OIlie off ramps,oilie over walls, ollleonto rails. Magicallyjumping into the air

with the board sticl<ing to yourfeet is where it all begins. As youapproach where you want to getairborne, hold ® to crouch onyour board. When you want tojump, release ® to see yoursl<ater leap into the air.

1 4 9 2 9 0 : 2 2 - .

■ ' " N O C O M P L Y

2. There are various types ofthe ollie. The No Comply comes inhandy when transferring from aramp as it is executed by holdingt when 0 is released for anollie. If you need more height topull off a sl<ill, double tap t as ®is released and you'll kick off thefloor with a Boneless. Tapping cbwill spin the board so your skaterstands in the switch position.

3. In the air, pressing direction+ ® makes you do a flip trick,whereas a direction + @ willperform a grab trick. Kick tricksare great for notching up quickscores. Rolling along the ground,popping a Boneless into a kickflipor heelflip (<- or ^ + ©) andthen landing In a manual (tap fthen J/) is often a good way tostart the really big combo moves.

4. Hopping towards a rail or lipholding a direction + ® will resuHin a grind. Pressing 'ii, or ,71gives a crooked grind, racking upmore points than i ,«-,->ort .From the kick tr ick to manualentrance, you can combo into agrind and score big. Combo offthe grind and into a ma iual againand you can link grinds togetherfor as long as you can balance.

y e r t : l i GThe HawksteKs back in town

Possibly the most importanta n d i n c r e d i b l e a d d i t i o n t o t h eHawkster's repertoire is therevert. But, linking grinds and

other street tricks together for sickscores is all well and good, but wouldn'tit be gnarly if your string of tricks wasso long it was virtually infinite? Oh yesi t w o u l d .

Linking grinds in the previousinstalments of the Hawkster trilogy wasthe key to getting bowel-shatteringlygood scores. This is still the case inHawk's 3. but the advent of vert linkingcapabilities brings even morepossibilities, imagine performing thestandard 300,000-point combination,rolling up a ramp and into a grab trick.

This is where you'd normally end. Butwait! YOU don't have to stop theie. Onthe way down, after releasing whatevertrick was being performed, line yourselfup with the ramp as if you were landingin a normal fashion. Go through ihemotions of straightening your board andpointing the skater in the direction of hisfall. Just as you hit the lip of the ramp,tap CB to perform a revert (a revurtswitches your stance while descendingthe ramp).

To continue your combo, quickly tap iand then f (or t and then 4,) to slipstraight into a manual. This way you canglide to the next grind (or, indeed, ramp)to carry on tricking until you can t tricka n y m o r e .

3 B 2 O F F I C I A L U K P L A Y S T A T I D n n i A G A Z i n E F E B 2 0 D 2

3 6 0 C A N N O N B A L L + H f fi L F L P +C A N N O S I B A L L + R E V E B T + I M P O S S B L E + M A N U A L

1 0 7 9 X 6

6 9 5 6 5

i l l l l l l t l l l l l l 1 ^ .iWh

_ + H f fi F i P t C A I S W Q N B A L L + R E V E R T +M P O S S B L E t M A N U A U + 5 4 0 C A N N O N B A L L +R E V E R T + I M P O S S B L E M A N U A L + F S 5 0 - 5 0

4 2 0 5 X 1 0 . 5

continued from page 14 ^WHAT WOULD i

lYOU""? i@ Option seected m

.The.stmngest, lin kBig combos and bigger scores S..

Bsc you can dot r i c k s . Y O U c a n d om a n u a l s . Yo u c a ndo a t r i ck in to a

m a n u a l . Yo u c a n e v e nb o n e l e s s i n t o a t r i c k i n t o amanual. Congratulations.Now you can play with thebig boys. Subtle use of linkm a n o e u v r e s s u c h a s t h emanual and revert can providean easy way to the top of thescoreboard, and will leaveyour mates drooling.

Pop a boneless (double tapt before releasing ® when

you oilie), a kick trick (D-pad +@) and before you land tap f,4/ or t ■ This way you getenough height to performa quick trick and you land ina manual. As long as you don'tfall off, you'll be all set for ahuge combo.

Keep one eye on thebalance gauge next to yourskater to keep him upright.Aim for a grind and just beforeyou get there pop anotherboneless. Hold a direction + ®to land in a grind on the rail orlip and balance your way to

the end. Jump off and land ina m a n u a l .

Once you're off, headimmediately for a ramp. Rollup and trick off the ramp (ifyou've got enough air, go fora grab rather than a kick trick)Just as you hit the lip of theramp on the way down, bashCB to perform a revert on theramp. If you're quick, tap f, s|/t o m a n u a l o u t o f t h e r e v e r tand continue your combo. Youcan now steady yourself andaim for a grind and repeat forsky-high scores!

II

You jink away from the high-powered blasts, but you can't runforever - it's a dead-eye shot.Sooner or later, your hull integrityfails, and your body turns inside-out with the explosivedecompression. Pop!

[piease Try AgainRETURN TO PAGE 14

The tricit that keeps on trickingHere's how to string together a Iciller combination

BWhen you firstplay a level you'llfind tricking hotspots which you

:an exploit for large scores,^8 you get better you should'igure out ways to link areas ofass-kicking stuntery. With thelew revert command, whichsnables you to continuenultiplying your score after a-amp, you could - theoretically- trick for ever.

Check out this scoring loopn Canada. . .

1 . Good s ta r tAs you begin the level pointyour wee board to the rightand grind the little wall, beforeflipping Into another grindalong the railing to yourimmediate right.

2. Mix it upAs you travel along the rail youshould jump and use @ +directions to pull off cheekytricks before landing in anothergrind. When the rail turns getoff and manual .

3. Hit the rai lNext steer your skater towardsthe two sets of railings that runparallel to one another downthe parking lot. Jump onto theright hand rail and grindtowards the ramp at the footof the slope.

4. Gap bonusMake sure you hit the gapbetween the two railings if youwant to get a bonus andcontinue down the slope,mixing in as many spins, flips

and little grabs as your paceand time permits.

5. Ramp it upGet off the rail, pull a manualand trick off the ramp.

6 . R e v e r tLand in a revert, manual and

head back up the railings,performing more jumps andmultiplying your points furtherYou should have enough paceto get up.

7. Again, again!Do another manual, anotherramp trick and go again!

F E B 2 0 D 2 O F F I C I A L U K P L A Y S T A T I O n m A G A Z I H E D E

Ml i i lQUNDSyk Le \^ j i i !A gentle introduction with few surprises, giving you space to experiment and get good

T h eTargets(l) High score-

1 0 , 0 0 0

@ Pro score-2 5 , 0 0 0

S i c k s c o r e -7 5 , 0 0 0

0) collectS-K-A-T-E

(§) Valvesun jammed

@ Activate press@ Cannonball

o v e r t h ehalf-pipe

@ Grind over thec o n t r o l b o o t h

F i n d t h e s e c r e ttape

G R O U N D L E V E L= n —

# 4

- g mn j K A

f fl .E f

K E Y

J start PointIRamp (arrowpoints up)

Grind Raii

I Pool of waterJ S-K-A-T-EL e t t e r s

V a i v e s

P r e s s L e v e r

lyP controi Booth[ Gaps^ Secret Tape

F IRST FLOOR

M l

3 0 4 O F F I C I A L U K P L A Y S T A T I O n I T I A G A Z i n E F E B 2 D Q E

t h e m

1. Collect S-K-A-T-EStraight down the middle startramp, you can oilie over the half-pipe and collect the first letter

vhich hangs in the middle. On the other;ide, keep going straight and grind theamp, hop over the small ramp in the centre)f the press and grind the second rail. The Klovers over this rail.

1 BOO

Skate round the smelting pot (to avoidcertain death) and up the left-hand sideramp to the back of the level, picking upthe letter A which gleams in the air at theend of the half-pipe. If you miss it, turnaround and grind along the lip of the pipeto pick It up.

Get your skater on top of the half-pipeand truck down the ramp on the other side.

The wall should be on your left as you'reheading back towards the start of the level.Hop up and grind on the rail to your left andwhen you hit the bottom, tap ® to oilieinto the air and pick up the letter T Whenyou land from this you can roll straight upthe quarter pipe which sits to the right ofthe ramp by the left-hand wall and collectthe final letter.

S Activatep r e s sF r o m t h estart point,

hop over the half-pipe.You'll see a grind railstraight ahead. Ignorethis and go to the right-hand side of the wall tothe right of the rail. Ifyou grind along thesmaller wall next to i tyou'll hit a lever whichdoes the job ofactivating the press.

V a l v e sunjammedTo Start, drop downthe ramp to the right-

hand side rather than the ramp

ahead of you at the start. As soonas you get to the bottom of thatramp, wall ride (ollle next to thewall and hold ®) on the right-hand wall and you'll easily hit thefirst valve.

Carry on straight from hereand up the ramp with the pool ofwater On the wall opposite thewater is the second valve, oilieinto it to unjam it. Continue therun by going down the ramp andyou'll soon see that at the bottomof the next ramp is the third valve.

Go up the ramp and round theback of the level. Valve four is amirror image of the third valve,at the bottom of the ramp. Take

the path a little to the left of theboilers, but as soon as you'repast them return to the right-hand wal l .

At the bottom of the final ramp(if you were at the start point itwould be the ramp directly toyour left) is the final valve. Wallride straight into it to collect thelevel goal.

Cannonball over the half-pipeNot the most taxing level goal in the world,but still requires a little skill. Hold down ®from the start point, roll straight down the

-amp and you'll be heading for the half-pipe. As soonas you hit the ramp on the lip of the pipe, double tapt and release ® to Boneless over the pipe. While/ou're in the air, Cannonball by pressing -i- @.adjust your landing with cd and m to hit the groundgoing in a straight line and collect the goal.

G r i n d o v e r t h e c o n t r o l b o o t hAt the other side of the level, oppositethe start point is a control booth or aquarter-pipe in the middle. Take the left-

or the right-hand path round to the booth, if you gostraight down the middle you'll fall into the smeltingpot. Roll up the quarter-pipe at and angle and hold adirection -h ® to instigate a grind. Balance all theway along and over the booth to collect theintended goal.

0Find thes e c r e tt a p eGo to the

control booth quarter-pipe at the rear of thelevel. Get a few decenttricks to gain somespeed, then when youfeel confident. Bonelessup the ramp and hold f-H ®. If you get highenough you will soonfind yourself grindingalong the edge of thehigher platform.

Hop off to the rail andonto the platform. Getyour speed up again bytricking off the ramp up

here and try to lineyourself up with the twolines that are on the

ground.when you're lined up,

leap off the ramp into thelevel. Hold your grindwhile you're in the airand try to hit the rails ofone of the suspendedplatforms. If you manageto grind along it, balanceto the end and then hopover onto the next grindrail. Balance your wayalong this and you'll findthe secret tape hangingat the intersection of thetwo rails. Grab it and

begone, dude!

F E B 2 0 0 2 O F F I C I A L U K P L A Y S T A T I O H m A G A Z i n E O B

Ta n i j H a w k ' s P r o S k a t e r 3

ANGELESr LeveTony take a trip to the city of movies for level two... we'll help smooth your ride

G R O U N D F L O O RT h eTargets(t) High score -

1 5 , 0 0 0

4 0 , 0 0 0

(g) Sick score-1 0 0 , 0 0 0

@ collectS - K - A - T - E

T r a n s f o r m e r ss h u t d o w n

^ Grind theelec t r i c ra i l

^ Elevator grindKickflip overt h e e l e v a t o rlobby

(P Find thesecret tape

D B S □F F I C I A L U K P L A Y S T A T O n I T I A B A Z i n E F E B a O D E

TheJta^ets.andfhflW to get themSimilar structure more challenging targets

1. Collect S-K-A-T-EDrop down the slope and grindthe rail on the left-hand side ofthe area with the chequered

floor. Hop off the rail to pick up the letter S.Continue straight on until you come to asmall half-pipe - you'll see the letter Khanging above it. You'll have to jump overthe pipe from the left to the right to get the

letter, as you can't get it from tricking offthe ramps themselves. When you land, keepskating straight and you'll see the car wash.Grind the right-hand rail in here to pick upthe th i rd let ter.

When you're out the other side, turn 180and go down the right-hand side of the carwash. Grind along the second half of thequarter-pipe on the right-hand wall and

transfer from it onto the rai l that comes outof the ground at the end. Grind up this topick up the letter T.

Drop off the end and follow the roadround the lef t-hand corner. At the nextcorner you'll be able to see the final letterhanging above a grind rail to the right ofthe road. Grind up the rail to return to thestart point.

G r i n d t h ee l e c t r i cr a i lHead for the

car wash entrance (theopposite side to the

garages) and standfacing it. If you turn tothe right you will see aquarter-pipe with a railcoming from it. This isthe pipe you have totransfer off to get to theelectric rail. Skate to theramp and get a run up.Hold t as you jump sothat you transfer ratherthan get big air. Youwant to leave the rampgoing straight but at the

Elevator grindFor this you'll need high balance stats andnerves of steel. Head for the lobby (the bitwith the glass windows) and wall-ride the

switch on the wall to call the elevator. On the otherside of the lobby, the doors will open. Get in to ride tothe top of the building, when you're at the top, go tothe left corner, hop out and grind along the wire thatdescends to the ground below. Keep the combosrolling, use kick tricks (D-pad + (§)) to hold the balancefor even longer, but make sure you don't jump off.You've got to survive the landing at the end of the railto pick up the bonus so don't try anything fancy

right-hand side, whenyou're in the air hold ©so you land on the railin a grind. When youreach the end, jump offit to the right and landin a grind on the right-hand edge of the blockthe rail is attached to.Follow this grind all theway onto the rail andbalance all the way tothe end to pick up theelectric rail goal.

1 2 5 6 0

S e c r e tt a p e

SKickflip over theelevator lobbyYou'll need high air and oilie stats to pullthis off a bit of speed helps too. Transfer

into the long half-pipe on top of the elevator lobbyand pull a few gnarly skills. When you've built upenough momentum, transfer out of it to the rampbelow. Immediately run a little wide as youapproach the opposite ramp on the ground andthen turn in so that you're at a 45° angle betweenthe lobby wall and the lip of the ramp. When you hitthe ramp. Boneless into the air and tap «- -t- (S) tokickflip. If you had enough momentum you'll havejust made it all the way over the lobby landing onthe ramp on the other side. Easy, this Is not.

Go to thec o n t r o l b o o t h

quarter-pipe at the rearof the level, when youfeel confident. Bonelessup the ramp and hold t+ ®. If you get highenough you'll grind alongthe edge of the higherplatform. Hop off to therail and onto theplatform. Get your speedup and line up with thetwo lines that are on theground. When you'relined up, leap off theramp into the level. Holdthe grind while you're inthe air and try to hit therails of one of the

suspended platforms. Ifyou grind along one,balance to the end andthen hop over onto thenext grind rail. The tapeis at the intersect ion.

T r a n s - f o r m e r ss h u t d o w nHead straight for theleft wall as soon as youbegin and you'll see thefirs t t rans former a t thetop of the ramp. Wallride it to shut it down.Stick to the left-handwal l and fol low i t

religiously until youturn left into an alcovewith electric lightingabove it. On the wall ist h e s e c o n dtransformer. Keep withthe left wall and to the

right of the twogarages behind the carw a s h i s t r a n s f o r m e rnumber three. Go

through the car washwhen you've blown itup and turn left 90°when you come out.Don't go up any of theramps on the left, justgo straight. When youcome out into the openyou'll spot the nexttarget on the wall tothe left just before youreach the e levatorlobby Once you've shutthat one down, turnright so you're headingaway from the elevatorand go up the rampthat's on the far left.The final t ransformer is

against this wall abouthalf-way up.

F E B 2 0 0 2 O F F I C I A L U K P L A Y S T A T O n m A G A Z i n E O B :

^ . a i o n Ta n i j H a w k ' s P r o S k a t e r 3

JetsettingToriy finds himself in Brazil for a competition level. Rack up the points to top the table

S B O F F I C I A L U K P L A Y S T A T O n I T I A Q A Z i n E F E B 2 0 D 2

Wheels on fireFancy yourself as a Tony Hawk's legend, do you?Go on then - prove It!

□ D O N E I T ! 5 0 p o i n t sKickflip «- + @)This is an easiiy executed fiip thatcan be puiled oft aimost anywherein the arena, straight from an oliie

F R E E F A L L

□ DONE IT! 150 pOlntSBig Drop (tap ® on impact)Find a ciiff first

K N U C K L E S

□ DONE IT! 300 pointsF i n g e r fi i p + @ )Don't use a ramp

□ DONE IT! 600 points180 BS Roci< and Roli (®, 4> +® )Approach perpendicuiar to the lip

□ D O N E I T ! S g o p o l l ^DBL KF IVIadonna Flip (-»,«- +® )Rune Glifberg's second grabspeciaiM A V E R I C K S P I N

□ D O N E I T ! 1 0 0 p o i n t s180 Heelflip (-Fiippin' stylish

I- ® + spin)

□ D O N E I T ! 2 5 0 p o i n t sKicl<flip X4 («- + ® x4)You'll need to get some big air tofit all four flips in

□ DONE IT! 350 POlntSBS Feeble (4- + ^ + ®)Mind your anl<les

F L I P F L O P

□ DONE IT! 750 POintSKicicfiip, manual. Iieelfiip (®,«- + ®. 4--1. -» + @)A good way to link to grinds

□ DONE IT! 1,000 polnte900 Oliie (® + spin)Pulling this off requires full HangTime, Oliie and Spin stats.

D O N E I T ! 8 0 0 p o i n t s720 Boneiess (t.t release ®+ spin)Big air required

□ D O N E I T ! 1 , 0 0 0 p o i n t s0vercrool< the wire (I, ;^ + ®)All the way down the LA elevatorgrind

F I L L E T

□ D O N E I T ! 1 5 0 p o i n t s180 Bone less ( t . t r e l ease (+ spin)Try it on flat ground

□ D O N E I T ! 2 5 0 p o i n t sFS 5-0 bluntside (4>. 4. + ®)Twist those hips

□ D O N E I T ! 5 0 0 p o i n t sRemain Calm + Don' t Panic(Gr ind the a i rpo r t l i gh ts )Get all three lights

□ DONE IT! 750 pointsFakie oliie variai heelflip (ra.ID. ®, •^ + @)Difficult to land straight

I M P O S S I B L E

S L I P P E R Y

□ D O N E I T ! 1 5 0 P O l n t SFS iMose/taii slide («- + ®)NO Skill required

r□ D O N E I T ! 3 0 0 p o i n t s540 Boneiess heeifiip(Boneless. -» + @ + spin )Land it perfect

□ D O N E I T ! 6 0 0 P O i n t S540 cannonbail (^ + © +s p i n )You're not in the circus now

□ DONE IT! 750 pointsFS Layback Feebie (^. -» +® )Jamie Thomas sleeping on the job

□ DONE IT ! 1 ,000 po in t s720 Sai Fiip x2 («-,«- + @ x2 + spin)Use a normal quarter-pipe

ACCLAIM cost: 60p per minute3 0 3 3 3 0 O P M R A T I N G : V 1 0

ACTIVISION cost: 75p per minute5 3 5 0 9 9 O P M R A T I N G : 4 / 1 0

CODEMASTERS cost: 75p per minute^ 5 3 5 0 5 3 O P M R A T I N G : 6 / 1 0

CORE DESIGN cost: 75p per minute^ 5 3 2 2 5 3 O P M R A T I N G : 4 / 1 0

ELECTRONIC ARTS cost: 75p per minute^ 5 3 2 2 5 3 O P M R A T I N G : 4 / 1 0

INFOGRAMES cost: 75p per mnute' 5 3 5 0 1 0 O P M R A T I N G : . V 1 0

KONAMI cost: 75p per minute5 3 5 0 7 0 O P M R A T I N G : 4 / 1 0

SQUARE cost: 75p per minute5 3 5 0 3 0 O P M R A T I N G : 4 / 1 0

TAKE 2 cost: 75p per minute' 5 1 4 1 5 1 O P M R A T I N G : 7 / 1 0

THQ Cost: 75p per minute5 3 5 0 5 5 O P M R A T I N G : 4 / 1 0

UBI SOFT Cost: 75p per minute1 6 6 5 2 0 0 O P M R A T I N G : 6 / 1 0

INSPECTOR CHEATS cost: 75p per minute> 7 2 0 0 1 8 0 P M R A T I N G : 2 / 1 0

CHEATS FOR FREE cost; Local rate4 3 0 8 4 0 O P M R A T I N G : 1 / 1 0

CHEATS UNLIMITED cost: 60p per minutei 0 9 5 4 4 5 O P M R A T I N G : 6 / 1 0

CHEATS UNLIMITED (under 16s) Cost: 60p per minuteS 0 9 5 7 4 4 O P M R A T I N G : 6 / 1 0

CHEATS*TIPS*SOLUTIONS cost: 60p per minute. { 3 1 8 4 0 0 O P M R A T I N G : . V 1 0

m m m m T h e s e c h e a t l i n e s c a n l n v o l \ « l e n g U i yIflf A K l\l I IMUi . calls. Please ask whoever pays the bill

before you pick up tlie phone

HOW you scored0 - 1 , 5 5 0 S k a t e b o r e d !

1,600-2,450 Cal l yourself askater? Consult the tips!

2 , 5 0 0 - 3 , 9 5 0 M o r e g n a s t y t l i a ngnarly Get back to work!

4 ,000 - 5 , 950 Ge t t i ng wa rmer bu tyou're still not a true Hawkster

6,000 - 8,350 You're on the way tothe top! Mind you don't hit the roof on thew a y u p

8,400 - 9,450 Congrats! A fewniore tricks and you'll be up there trickingwith the best

9,500 - 10,600 Gnarly! Can ! haveyour autograph?

Top OPM score -10,600, racked upby Dave Jeffrey, blindfolded

F E B 2 0 0 2 O F F I C I A L U K P L A Y S T A T I O H m A G A Z i n E O B

T o n y H a w k ' s P r o S k a t e r 3

Subuitiiar LeveA few large areas and a half-decent half-pipe make this level a real challenge

T h eTargets

High score -2 0 , 0 0 0

^ Pro score -5 0 , 0 0 0

(§) Sick score-1 5 0 , 0 0 0

(3) CollectS - K - A - T - E

C§) Appal theappliances

(B Disrespect thed i s h e s

@ Ice thei c e - c r e a m m a n

(§) 360 flip thew e a t h e r v a n e

I Find thesecret tape

K E Y

s start PointRaiTiP (arrow

131 points up)

|- Grind Railli^ S-K-A-T-E

L e t t e r s

|- | Appliances

QHuge YellowC o l u m n

goishw e a t l i e r l i n e

|r~| GapsSecret Tape

3 7 D O F F I C I A L U K P L A Y S T A T I G n I T I A G A Z i n e F E B 2 0 D 2

E m e r q e n c y T i p s S e r v i c e

I h e t e i g e t s j M g e t t h e mHelping Tony find his way round the airport

C o l l e c t S - K - A - T - EThe three grind rails facing youfrom the star t are the entranceto a really big combo, and the

irst letter of S-K-A-T-E hangs above theniddle rail. Up the planks of wood and into

the half-pipe, transfer to the right using thefar ramp and you'll pick up the K on theway. Once you land, turn a 180 and go backto the ramp you landed on. Grind to theright along the top and follow it all the wayround the corner to pick up the third letter

which is near the end of the next quarter-pipe. Stick to the left wall and you'll enter aswimming pool area. The T hangs over thelip of the pool. There's a quarter-pipe upagainst the nearby house and floatingabove it is the final letter of the level goal.

D i s r e s p e c tt h e d i s h e sGrind the three rails at thestart point then turn a 180

and grind them in the oppositedirection. When you land you'll be setup to kick off the little ramp and ontothe roof of the building. Use theprotruding grind rail if you can landdirectly on the roof. On the far right-edge of the roof is the first dish. Onceyou have hit it, return to the start

point and grind the three rails again.Before you make your way up theplanks of wood, make a right-handturn and head for the light-colouredramp. On top of the building thatsupports this ramp is the second dish.Jump off the end of the building andturn right when you reach the quarter-pipe at the edge of the level. Pass thebuilding and turn 180° so you can goup the ramp and onto the roof Hereyou'll find the final dish.

I c e t h e i c e - c r e a m v a nSkate left from the start and find the hugeyellow column. Either side of it are twoshort quarter-pipes. Skate up one of these

as if you were trying to transfer to the other, in doingthis you sever the supporting cable and the columncollapses on top of the ice cream man.

360 flip thew e a t h e r v a n eGrind the three rails in frontof you at the start (again)

then turn round (again) and grind themback again (again). Leap to the top ofthe roof where the first satellite was

situated, but this time go left insteadof right. Follow the ridge of the roofand do a 360 flip when you hit theend. If you pull the trick in time you'llget the level goal. If not, you'llplummet to your death in theswimming pool area.

P 3 3 3 ^

Appal theappliancesIf you follow the threerail grinds and makeyour entrance to thehalf-pipe via theplanks of wood, you'llautomatically hit thefirst appliance which issitting atop the farramp. Once you've hitit, exit the rampt o w a r d s t h e h o u s ebehind the fencing andgo round the back ofthe ramp, under thethree planks of woodyou skated up.

OIlie off the whiteramp and onto theshort building in frontto knock over the

Find the secret tapeTo obtain the secret tape, first you must icethe ice cream man (see point 4). Oncedone, you have a new rail to grind up and

leap off the end. wait until the very end of the ascent,and Boneless off it if you can. With a bit of practiceyou'll be able to leap high enough to get the tape onthe way down, land (maybe even in a manual) andskate away with style.

second appliance. Ifyou jump over it, justhold kT or "ill to spinround and stay on theroof for another pass.Skate straight on andtake a right when youget to the edge of thelevel. You'l l enter the

swimming pool areawhere the th i rd

appliance sits on theedge of the pool.Knock it over and usethe ramp with thegraffiti on it by the farwall to jump over thewall and into the nextarea where the four thappliance can be foundsquatting on the lip ofa quarter-pipe. The finalappliance is on theplateau on the otherside of the half-bowl.That didn't hurt did it?

F E B H 0 0 2 O F F I C I A L U K P L A Y S T A T I O n f T l A G A Z i n E 0 7

T o n y H a w k ' s P r o S k a t e r 3

H a w k ' s M a s t e r c l a s s

moving Tony tips. Using new teclinologyallowing words and pictures to harmonise in auniquely instructive manner these gems ofwisdom will make you a better player. So, goand boot up the disk!

-J 9798

Dm case you have beenwondering just what in Hawk'sname the three minutes of geniusskating on this month's disc is,

lear this. It's the first part in our amazing

1 . G R I N Dfry using © and directions to exploit edgessuch as kerbs, railings, walls and anythingelse horizontal for that matter.

2 . F L I PPressing @ and a directional button enablesyou flick the board away from your body

3 . G R A Brhese manoeuvres can be used as a quickA/ay to multiply points, or you can hold @ toDerform lengthy grabs.

4 . M A N U A LBasically this is a wheelie. Use it to linkgrinds together, and later in conjunctionwith the rever t .

5 . R E V E R T^ simple spin of the board on landing thatets you flick into a manual and then link into3ther ramp tricks for tons of combos.

6 . L I P T R I C KThe lip trick is a static manoeuvre which endsa trick, but can look spectacular, use it if youneed to squeeze a few thousand extras in.

7 . C O M B O SIt's a good idea to mix up basic tricks. A grind followed by 9 grab andspin, then a manual will net you masses of points multipliers.

3 7 2 O F F I C I A L U K P L A Y S T A T I D n I T I A Q A Z i n e F E B S O O S

A spec-tacular guide to Potter's most perplexing puzzles

H A R R YA N D T H E

FOR THIS MASTERCLASS YOU WILL IMEEIFACE FURNITURE s/A NASTY SCAR ON YOUR FOREHEAD s/WORLDWIDE FAME bTA DAVID BLAINE VIDEO

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i ln tfiQduct ipnLet the quest begin

□ Harry Potter may be a cleveryoung wizard, but there are plentyof obstacles in his way and a fewshady characters that will stop at

nothing to end Harry's quest for thePhilosopher's Stone. As well as the varioustasl<s and challenges in the game, there are anumber of secrets for Harry to discover, all ofwhich must be found If you want to earnsome serious Gryffindor House points. Andwhat do points win? Well, the House Cup ofcourse, currently held by Slytherin. So, do you

have what It takes to winthe Cup and collect all

of the Famous Witchesand Wizards cards? We're

pretty sure you'll get stucksomewhere along the way so

follow the tips In this guide andbefore long you'll be able to defeat

You-Know-Who with ease andbecome a master of the Quidditch field.And that' not all, we reveal how to getall the Famous Witches and Wizards

cards. Jump to it Potter!

E v e r y F l a v o u r B e a n sCollect'them all, unlock the secrets

S E R V I N G T H EW E A S L E Y SIf you collect all ofthe Every FlavourBeans and givet h e m t o F r e d a n dGeorge, you'll getthe passwords forthe portraits. Press@ to tell these tothe portraits andthey will give yous e c r e t i t e m s .

Wiet0PM guide you past thetrickiest challenges

Harry's# ^ wizardry

C l a s s e sLessons to be learned

in order to learn spells, Harry has toattend his classes. There are time limitsthat Harry must meet to get to the class ontime. If he's late, you'll lose valuable Housepoints. Be sure to collect the Every FlavourBeans before you enter the classroom, asyou'll need them later on. If you fail to pickup all the beans, select the 'try again'option when you reach the teachers.

E A R W A XThe first of these Isthe N imbus 2000 ,which Harry getsonce you'vecollected all of the

yellow beans andhave the passwordfor the old poshbaron in theportrait room.

B L U E B E R R YThe second portraitis near Hagrid'shut, and it willgive you theD u m b l e d o r eW i t c h e s a n dW i z a r d s c a r d o n c e

you have collecteda l l o f t he b luec o l o u r e d b e a n s .

T R O L L B O G E YArmfuls of Quidditcharmour is yourhandy reward forcollecting everysingle last one ofthe green beansand obtaining thepassword for theportrait near thedungeon's entrance.

C H I L L IP O W D E RThe final portrait,in the upper castleportrait room, willgive you theK n o c k b a c k J i n xDuo once you'vegiven Fred andGeorge the redc o l o u r e d b e a n s .

F E B E O O Z O F F I C I A L U K P L AY S TAT I O n m A Q A Z i r i E 0 7

H a r r y P a t t e r A n d T h e P h i i a s o p h e r ' s S t o n e

The^FamQus^Witches.anfLWizarcIs cardsHere's how to find the 17 cards for your collection

S n a t c h i ntSn i t ci t h e i

Merlin, Mediaeval -press (B) to go throughthe bookcase by thec o m m o n r o o m .

Salazar Slytherin - popthrough the bookcaseby the stairs In theGreat Foyer

I Cornelius Agrippa -go through the secretbookcase opposite the

I Armour Gallery.

t V I

4I Derwent Shimpling -

secret door to the leftof the entrance by the' first Pluffskein.

Hengist of Woodcroft -secret entrance byGargoyle Gate entrance,fire a Flipendo at the card

overing above the fireflies.

I Newt Scamander -complete the BertieBott's challenge in

I secret room near thesecond portrait.

I Morgan Le Fay -complete anotherchallenge through the

I darkened wall nearHagrid's hut.

I Albus Dumbledore,c u r r e n t h e a d m a s t e r -

! get password for theI second portrait by

collecting all blue beans.

mEdgar stroulger - findthe cat in the dungeonand lev i ta teit to the grate.

1 0I Bowman WrightAfter foilingQuirrel's trap inI the dungeons

(where you used Verdimillious),climb to the left-hand ledge andgo through the door. There arethree secret bookcases for youto go through.

I Cassandravablatsky - asabove and

1 complete thecauldron challenges for the cards.

s t a i r c a s e r o o m

Godric Gryfflndor -As for cards ten and11 but this one is atthe top of the secret

EHpgH RoderickPlumpton - goI through the

b o o k c a s e n e a rthe upper castle portrait room andcomplete the kitten challenge.

1 4Ignatia Wildsmith -col lect al l the Knutsand Gems in theGringott's mine.

B e r t i e B o t t -col lect the Sicklesand Gems in

Gringott's mine.

He lga Hu fflepu f f -collect all theGal leons and Gemsin Gringott's mine.

Ravenclaw,2 Mediaeval - on

the trail for theunicorn, head

towards the dead end past thesecond turtle and Flipendo thecard above the fireflies.

The basics of QuidditchThroughout the game, Harry will havehis broomstick ski l ls tested to theextreme in training, challenges andQuidditch matches.

1. Keep 0 pressed to speed up andfly through the hoops.

2. Slow down by releasing ® if youneed to turn sharply

3. Avoid the opposition and thosepesky Sludgers.

4. Timing is all here. Press 0 as theSnitch approaches Harry's grasp.

P l u f f s k e i nt a m i n■m, .....JiAii-Make use ^ the fartbagsTO get some of the blue beans you'llneed to know how to command thePluffskeins. They're easy enough tomanipulate, as long as you don't etthem out of Harry's sight.

1. Fire a Flipendo at it to get its attention.2. Lead it to the shrubs so it feeds

and grows.3. Stand by the middle vent and t will

hop onto it and block it.4. Use the other vents to gain ac;ess

to the doors and beans.

) 7 4 O F F I C I A L U K P L A Y S T A T O n F T I A G A Z i n E F E B E 0 0 2

i fl i ^ rab my c loak .How to hide from Filch and Mrs Noms

Dne of the more difficult challengesn the game Is in tlie Forbidden:orridor. Here Harry must sneal< pastMich. Tlie easiest way to do this is towait until he is facing away from Harry,jnd then quicl<ly grab the cloal<, turningHarry invisible. Then collect the key and;xit the room. In the final few rooms=ilch's cat will alert him if it sees you,;o be sure to avoid its path. If you are;aught, you will have to restart the:hallenge from the entrance of the=orbidden Corridor, so be quick and<eep out of sight.

1G n n ^ ^ j g a i i J cthe srafie^ lide this side of Alton Towers

Inside the vaults, you must ride thecarts and collect the coins. Be sureto avoid the barriers, as you'll dropcoins if you hit them.

Rough ride:

Use the invisibilityCloak to avoid Filch but the magiconly lasts for a short time, so bespeedy or be booted out

Tilt the cart left and rightusing the D-pad to collectcoins and avoid barr iers.

I Hold ® to lock the cartand stop it tilting out ofcontrol. A steady cart

I means more coins.

Look ou t fo r on-screenarrows that point towardscoins and barriers. Takeaction accordingly.

Collect all of the coins forbonus gems. Collect all thegems to earn the FamousWitches and wizard cards.

The Dev i l ' s Snare Chess ChallengPlant one on the meanest shrubbery in the garden | Even Gary Kasparov had problems with this one.Once you have sent Fluffy to sleep,you have to defeat the Devil's Snareand free your friends, trapped by itsroots. To do this you must firstdestroy the outer stems in the correctorder. Fire a Flipendo Knockback Jinxat the stem with just one set of spikes.Then, fire one at the stem with twosets of spikes. Continue to destroyeach stem with the next number ofspikes, until a central stem appears.To defeat this, hold cd to aim at it andcontinually run around it in a circle.Blast it with Flipendo Knockback Jinxesuntil it dies and Ron and Hermioneare freed.

First take out the stemsthat line the edge of the room, then targetand blast the big plant that sprouts up

Perhaps the most mindbending challenge in the gamethat needs your concentration isthe chess battle. This consists ofthree chess boards, eachcontaining six pieces. For eachmove Harry makes on the board,they all move one space towardshim. The trick is to get the piecesto 'take' each other by luringthem onto the same space onthe board. Follow the diagramsof Harry's moves below andyou'll have no trouble passingthis challenge.

^ A simplestarter, just follow this route

C h e s s b o a r d t wTO Get theI pieces to fight each other

Chess board thrEs It getstrickier in the final game

F E B a o a S D P F I C I A L U K P L AY S TATO n I T l A Q A Z i n E 0 7

J W I . ! "

Har r i j Pot ter And The Phi iasapher 's Stone

The,Groggv,TiQl l iRotting cabbage breath is bacic from the ladies

The Dark KnightsYou'ii need more than a tin-opener for this lot

The Troll that you battered earlier inthe girl's toilets is still half-asleep. Whenhe comes around he isn't happy andstarts stumbling down the junk-litteredcorridor Using your WingardiumLeviosa spell, you have to get Harry tocharm the objects out of the Troll's waybefore he hits them (or you!).

Run towards each objectthat lies on the path beforethe Troll reaches them. Getas close as possible.

Charm the object bypressing ® then speedilylevi tate them to ei ther sideo f the cor r idor

I Press S: + @ -HB quicklyto drop the objects. Don'tbang them on the groundI or the troll will wake up.

I When you've finished,

I ground and watch the' Troll fall In. Sucker!

Before Harry's final showdown withvoldermort, Quirell charms someknights to attack you. The first fourknights can be taken out by firingFlipendo Knockback Jinxes at them.Once you have disposed of these,Quirell summons a great knight whois a little harder to destroy

Av o i d t h e a r e a w h e r e t h e

knight's sword strikes, asthis will severely drainHarry's energy.

After the knight hasattacked and raises i tssword, aim at ol'me ta lhead w i th en .

Fire a Flipendo KnockbackJinx at the knight before helowers his sword. Repeatseveral times for victory.

If you are hit, there areseveral chocolate frogslying around which willrestore your energy

Battle for the stoneTalcing on Lord Voldermort in the final encounter

Harry's final challenge in the game isto defeat Voldermort in a heroic battleDy the Mirror of Erised.

Fire Flipendo KnockbackJinxes at the pillars as soonas Vo ldermor t s tandsbeneath them (Harry will

iim at them automatically if he isacing them).

I AS long as you stay onthe opposite side of theroom to him, his attacks

I will not hit Harry.

I If you get tangled byVoldermort's rope attack,repeatedly tap @ to help

I you break free.

7 B O F F I C I A L U K P L AY S TAT O n m A B A Z i n E F E B 2 0 0 2

^SearchCome and have a go!(ick readers with your gaming prowess and watch 'em weep

Q Oscar Mackenziefrom Cardiff givesus a spoke in tiieeye with tinis

:liallenge from Mat Hoffman's!MX. "Hey you scary lot at)PM, I doubt any of you or'our pitiful readers can pull

off and land a 1260° Tailwhipusing the Hoffster himselfAll the challenges so far havebeen well easy now it's timeyou did one that's actuallyhard work."

So there you go, have yougot what it takes to make

Oscar eat his words?Sean Dougam from

Lanarkshire also sent in an

interesting challenge - "Canyou defeat Electro, the lastboss in Spider-Man 2, in under33 seconds? I can!" Go beatt h e m b o t h ! #

TEST OF THE GAME GODSHa! You'll never beat my mighty challenge. Read it and\ l a m e : A d d r e s s :

weep OPMl

Vly Challenge is:

iviy Personal Best Is:

IIIIII

Need help? Here's where to find every0PM guide from the last eight issuesg u i d e a p p e a r e d i n

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C-12: FINAL RESISTANCEEssential level hints, tips on biffing bosses

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MAT^HO^FFMAN'S PRO BMXLevel-by-level guide for all challenges. Includes maps!

• WORLD'S SCARIEST POLICE CHASES OPM75Help with all the missions, levels and other mayhem!

• SHEER boGThese instalments will have you panting like a dog. Mmm

• theIta^lian jobWe rag around every level to show you just how it's done

• SPIDE^r^N 2: ENTER ELECTROEver/ level busted and every secret reveaMjn the webhead's returnFIFA FOOTBALL 2002All you need to know to start banging them into the bacl< of the net

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BLook at this! To keep you going through thoselong, cold nights, we are giving you a trulymonstrous demo. With two full levels and atraining mansion from the game, our Monsters,Inc demo is top-drawer This isn't all though.

We've got hold of a new Coolboarders 4 demo and are rerunning the classic Destruction Derby Raw - both are due onPlatinum next month. Also this month we clear up theCreatures controversy, start our Run Of The Month compo(win Airwalk trainers!) and unleash the mighty Super Bub.*

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Monsters, inc Scare islandIt's a pants-drenchingly funny game and a soon-to-be

blockbuster hit movie. Find out why folks Turn to page 82 now!

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S c o r e s o m ef reeb ies .

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FEB 200E OFFICIAL UK PLAYSTATIOn IT IAGAZi r iE OI

□ I S C i n F E R H OPlciyStation ■ monstersr Inc

Spread 'em Get your jaws as wide as you can androar tike a lion. That'll be sure to scare the Nerves!

S t i c k i t t o ' e m Stick your tongue out, jiggle yourtonsils and give them something to scream about! Wiggle It:j Throw a booty-wiggle into your rot tine just; to keep tliem confused! It works!

"We challenge you tonot get addicted to this, oneof our biggest demos. Ever... f f

Monsters, inc ^are islandTHG FACTS genre platforivi/adventure • out now ♦ publisher sony » contact 0207 859 5000 • opm score 8/10 opmso • full game features 12 fun-packed levels

SET ON THE NERVES

□ Last month, Monsters, Incwaltzed into the office and

surprised us with its high comedy,great graphics and fab playability,

nd now we can offer some of this genius toDu in the form of our demo disl<.

It may be a little tardy, but we are sure you'lllink it has been worth the wait. It's one of ourlost adventurous demos yet, featuring aaining mission and two full levels from theame. Lots to see and do, and a good taster of'hat the game is all about.

Playing as Mike or Sully, the two stars of thelovie, it's your task to scare Nerves (the)botic sim-kids scattered around Scare Island)Id locate silver Monster Tokens. Scaring theerves is a piece of cake: you simply walk up tolem and, once you've collected enough-imordial Ooze, hit @ and get scaring. Followle on-screen cues and you'll soon have themnging their springs.

Once you've got the hang of it try ourlallenge. There are some neat goodies up forabs, but you'll need some drawing skills! •

§>)-pads) + @

J u m pA t t a c kS c a r eM o v e m e n t

Jump attack

Gopratulations! Yoit^e suecessfuli¥cpUected all tke moRster tokens in thilevel, we award you the silver medal 1

HI ho silver The levels In the demo come withall the upgrades (such a the trampoline)unlocked, so you'll be able to get all the medals

Strike a pose: To the shock of a nearby Nen/e, Sully flexes his pecs and comeson all butch. Honestly, you couldn't learn these skills at acting school...

BE DFFIC IAL LJK PLAYBTATIDn mAGAZIDE FEB 2DD2

i ' m .

IT AIN 'T THEM O S TDIFF ICULT OFGAMES, BUTJUST IN CASE,HERE ARE AF E WP O I N T E R S . . .

B A G O F N E R V E SThis is a Nerve. The whoie point of the gameis to scare them. But, you can't just go up toany old Nerve and start jiggling. You'll needto collect the appropriate amount ofPrimordial Ooze first. When your Ooze-meter (at the side of the screen) reachesthe relevant colour, you know you're ready

L O O K B E F O R E Y O UL E A PBy holding id and tB down, you activatethe first-person mode. Useful, especially ifyou can't see where to jump to next. Also, aswift tap of both these buttons togetherstraightens the camera view up so it'sdirectly behind your monster. Handy

MONSTER TOKENSin the full game, you need to collect these towin the silver medals for each level. Theycan be hidden anywhere. Keep your eyespeeled, and leave no stone unturned. Thetrampolines are already unlocked in thedemo, so you can get almost everywhere.

O N T H E O F F E N S I V EBoth Mike and Sully have various forms ofattack to use against roving baddies. Thebasic one is a tap of @ - a simple staticattack. If you do it on the move. Sully willswipe with his tail and Mike will roll into aball. Finally, tap 0 to jump then andyou'll be able to perform aerial attacks.

i r r t s . . .

1. URBAN TRAININGG R O U N D STtiis level stretches into two distinct areas - streetlevel and rooftops. To access the rooftops (throughthe bookshop), you must scare some Nerves. Lookout for the radio-controlled cars. To get rid of themyou have to destroy the control box first.

2. DESERT TRAININGG R O U N D SThe level on offer here is the Oasis, it offers acouple of neat puzzles. The first is the 'simon-says'style pads near the shore where you enter thelevel. Jump on the button nearby, and follow thesequence to get access to the Nerves.

Tr\D TID HIDDEN TREASURE: Look out for features in the landscape that stickI I mm out, and give 'em whack. They may contain hidden pots of Primordial Ooze!

W in Th is !We've got our joypad-bowed claws on asuper-neat Monsters,Inc talking model-kit.Scare the bits off us with ^a freaky creature ofyour own devising,and you'll win this,plus a copy of thegame!

C H A L L E N G E O P MGot medals? This is thekind of snap we need! fr aillinS Qf OUnilS

j fi r '

Monst rous cha l lenge

• T H E C H A L L E N G EThe first bit's easy - show us you've gotbronze and silver awards in both the levelsof the demo (not Including the Orientationlevel). Then draw a monster of your own,and make It as scary as possible!• T H E P R O O FTake two photographs of the screen that pops upas you enter the Urban and Desert TrainingGrounds, with the awards clearly visible. Also, sendus your full-colour monster drawing or painting.

• T H E P R I Z EThe winner gets a talking Monsters, Inc DIY modelkit, a copy of the game and some other goodies.The runner-up gets a copy of the game.

O P M C H A M PAl "Fearless" Bickhamcompleted this challenge with^nerves of aluminium. But hecan't draw to save his life

F E B a a O Z O F F I C I A L U K P L AY S TATO n I T I A G A Z i n E D B

badly you'll end up eating the dashboard. Yum

" M o r e t w i s t e d m e t a l t h a na CD player in a microwave" IC iDestruction Derby RawTHE FACTS genre arcade • out now • publisher SONY • contact osyos 998877 • SCORE 8/10, OPM60 » FULL GAME FEATURES 31 TRACKS, 24 CARS

DRIVING IN YOUR CARNEVER FELT SO SCARY

□ The handling is just awful, thephysics are unrealistic and yourrivals drive lil<e divvies. But Goddamn, this game rocl<s! If you've

lever played it, Destruction Derby Raw is atriving game with a difference. In the mainvrecl<in' racing mode you'll only get so far byvinning races. To unlock the new tracks you'llleed to smash the hell out of your opponents0 boot.

And that's not all. An area-specific damage)ar means your car will eventually get totalled,.0 you'll need to ensure your opponents comeiff worse every time you thrash into them. Inither words, this is not simply a no-brainermash fest, but an involving game that will;eep you playing for blinking ages.

This three level demo gives you plenty ofcope to sample the motor-mashing madness,rom purely circular courses to jumps, secrethort-cuts and nightmare collisions, it's all here3r you to enjoy Welcome to a boss taster of a:ame that's a top twist on the racing gameheme. Vroom, vroom, etc. •

C O n T R D L SA c c e l e r a t o rR e v e r s eB r a k e

Change v iewS i r e nL o o k b a c kH a n d b r a k e

T S

Skid Raw: The game is based on simplistic handling that lets youswerve and spin your motor, wrestling for control. It's a lot of fun

Handbrake spurn: Choose toignore the manual brake andyou'll find it hard to get arounithe tracks without totalling yocar against the walls

B 4 O F F I C I A L U K P L A Y S T A T I O n m A G A Z i n e F E B 2 0 D 2

. T OBack foTI

W H AT E V E R Y O U D ODON'T GO CRASHINGI N TO T H E WA L L

If you're going to get anything lil<e adecent score you'll have to stay onthe track and make sure anydamage to your car results fromwrecking your rivals and not head-on smashes with the scenery

No! The drill!1 Flip off the track here and you'll soon behistory. That barrier should keep you safe though...

C H A L L E N G E O P M

B U M P Y R I D ERamming on this bumpy sectioncan be dangerous as onedodgy hillock will send you intothe barriers. Just nudge yourrivals into the wall and line 'emup for a big smash later on.

B I G J U M PApproach this in roughly themiddle of the rise and pullhard left just before you leapThis will turn the nose of yourcar and land you right in themiddle of the track. Nowwrestle control back andmotor away

C O R N E R ATake this high right and letthe hill slow your car rightdown. There's no need tobrake - it'll bring you to astop - just take your foot offthe pedal a little bit.

C O R N E R BAn ultra-dangerous sharp turnthat should only be attemptedwith the handbrake. Try to keepyour nerve - don't slow down- then hammer @ to spin out.You'll tap the far wall with yourright wing, but that shouldn'tbe too damaging.

r ; - v

I

Play the demo, destruct the champ.• T H E C H A L L E N G ESimply score as many points on theAxehead level with either car Please notethat the demo times out just as you take thebig jump before you start your final lap.

• T H E P R O O FA quick snap of the screen will do, or a video ifyou're feeling particularly fancy.

Not like this: A wall smash hurtsyou as much as your rivals

• T H E P R I Z E50 United Kingdom pounds worth of gaminggoodies to make you smile so hard your teethwill fall out. That's a promise.

O P M C H A M PEngland's weirdest andugliest games journalistmanaged a score of2,620. Beat that!

F E B 2 0 0 2 O F F I C I A L U K P L AY S TAT O n m A G A Z i r ; E O B

i n F E R H D

G O O D I E S !

i % , i

from afar with his powerful energy-ball attacks _ f Captain Razorbeard, the pirate leader, Is a nasty I Razorbeard's pirate hordes follow itsI piece of work, and will stop at nothing to hurt Rayman [commands to the letter - often blindly. The fools:

: K t L L I M O I S « P t E A S U R C ,C O M M A H D ^ A H X ) V O O R s H I I !S M A L J L R E n o n e : - , .

Meta muppet

13^ "The limbless funster returns . ,to show us how ifs done" Jf' ic.a^

Rayman 2^yman QHJZ

RushiTHE FACTS genre platform • out now • publisher UBI soft » contact 0870 SOO 6160 ♦ 0PM SCORE 8/10 OPM62 • FULL GAME FEATURES SPRAWLING MULTI-STAGE LEVELS

. U G S A W A Y

3 Old spinny-ears, Raymanwowed us back in OPM62 (8/10)with his pirate-pounding antics,and despite the mildly fiddly

□ntrols, Rayman 2 The Great Escaperovided us with some top-flight platformction. In celebration of the imminentayman Rush (see page 18) we thoughtre'd revisi t h is last adventure.

This month's demo gives you thelance to toddle about with Rayman ase's pursued through tropical swamps byne of Cap'n Razorbeard's bomb-slinging'arships. You'll have lots to contend with -nstable platforms, trigger-happy piratesid floating explosives chief among them.Drtunately you have a few skills at yoursposal to outfox the baddies: tap ®vice and his ears twirl like a propeller,jeping him in the air. He also throwslergy balls at the bad guys - crucial forDing away with those pesky homingDmbs. So get stuck in, crack ourlallenge, and net some goodies. •

B w a l kB Ta r g e tD / m C a m e r a5) Info display3) S h o o ti ) Jump (double tap for

hellco-lugs)

^ - ' f

Boom-bastic: If you shoot Razorbeard's floating bombs toilate, they'll explode in your face, taking a whcle chunk ofenergy off you. Best deal with 'em from a distance, eh?

Dense foliage: keep your peepers peeled, the path is often obscured by thickundergrowth. And how do you suppose Rayman climbs ladders when he has no legs?

B B D F F i a A L U K P L AY S TAT O n I T I A B A Z i n E F E B 2 0 D 2

m

FLOATING ALONGThe floating circular platforms are great. They'realso a liability, because things attack you as you■ float along. When something appears (be it a

floating bomb, a ghost etc) remember your cbtarget-lock. Face your foe, hold it down and keepshooting - you'll soon have the section ticked.

SHOT DOWN IN THE NIGHTThere's nothing more annoying than reaching theend of the level, jumping from the final section ofbridge to the land and being brought down into theriver mid-leap by a shot from the last henchman.Don't rush to the exit - stand still at the end of thebridge and chin the begger from a distance.

SWITCH FLICKERAt the beginning of the bridge section, there's ahefty distance from the upper platform to the firstricketty walkway which simply can't be crossedwith a jump However, if you look up and to yourright, you'll see a switch. Shoot this, and anextended bridge section will fall, allowing you tomove closer to the edge before you leap.

LUM KIND OF BEAUTIFULThe little golden glowing things you'll see litteredaround the place are called Golden Lums. They'rethere to be collected - in the full game, that's oneof your objectives, in the demo, they don't serveany particular purpose, other than to give you aflavour of what the full game's about. The red onesare different though - they boost your health.

spffluiiZONE

U S E Y O U R E Y E SWhen facing an enemy keepCB held down and strafe leftand right. This will ensureyour sights are trained onthe bad guy while allowing

you to dodge his fire. These pirate henchmen aren'ttoo tough, but they're good shots - if you try jumpingtowards them, they may shoot you out of the air

H E C A N K I C KASS, CLIMBWALLS, GLIDEWITH H ISEARS. BUTC A N H ED I G E S T APA S T Y ?

AB O M B A S T I CThere are times when the warshipdogs your every step. Keep calm, standstill, and use the cb target-lock feature Youcan then fire off a volley of shots anddetonate those bombs.

RICKETTY BRIDGESWhen running across the bridges, mind yourway - they can be pretty unstable. They'llwibble and wobble, but take a surprisinglylong time to collapse. If they do start tocrumble, simply jump, activate your helico-ears, and float gently to the next platform.

P I N G T H E R I N GIt may be difficult to know what to do here -there's a space that's simply too big to leapacross But look up; you'll see a glowingblue ring in the air. Hurl a shot at it (Raymanshould automatically target it when faced inthe right direction) and you'll activate a kindof cosmic bungee rope.

C H A L L E N G E 0 P M Play the demo, slam the man

Final baddie: Run through thatcave, and finish the demo!

• T H E C H A L L E N G Ewe want you to race through the level asquick as is humanly possible. Don't worryabout collecting stuff, just get from start tofinish ASAP! The quicl<est Rayman wins.

• T H E P R O O FHook your PlayStation to your video and recordyour entire run, then send us the video of yourefforts. (See page 94 for more info about settingup your VCR.)

• T H E P R I Z EWe'll send you a copy of Rayman Rush on itsrelease and a load of Rayman-related goodiesfrom our vast Cupboard 0' Plenty.

0 P M C H A M PA l " T h e M a n " B i c l < h a mwhizzed through the leveli n 2 m i n s 2 2 s e e s

FEB 20D2 aFFICIAL UK PLAYSTATIDH FTIAQAZinE OE

PlayStcition [ Coalboarders A

R E A D Y !

Watch out at the start, the other riders will tryand mess up your run by punching and riding into you

S N O W !

j We're not interested in speed for this challenge so 1take time to build up tricks on obstacles like the fallen trees

ui Take us to a winter wonderland with mentaltricks and massive scores - it won't hurt if you fi II off!

'A new demo of the spankiestf*'""swankiest of snowboarding sims" ' ^ i us iv^C o o l b o a r d e r sTHE FACTS genre snowboarding game ■» out now • publisher SONY • contact 08705 998877 • SCORE 7/10, OPM56 • FULL GAME FEATURES COMPOS SPAN 30 COURSES, 16 PRO F IDERS

APro-Board [

o f t h

%Ga^ncfaci- game

ICE, ICE BABY

□ is collecting half a gallon of slushin your trouser legs while slidingdown a snowy bank on your mum'stea tray losing Its appeal? Then get

osy on the sofa and hit the Vermont mountainlopes in Canada for some Intensenowboarding action. We've liberated thisever-before-seen demo from the Sony vaults3 celebrate the release of CS4 at Platinumrice and what a stunner it is too.

Our challenge is a simple one, rack up aslany points as you can during your oneownhill run. There are dozens of tricks andombos to perform but if you've never playedle Coolboarders games before, it may requirebit of practice. Think of the game as a snow-Dund Tony Hawk's, that should give you anasier time getting started. The lucky winner oflis challenge will receive a Game Boarderipheral (especially designed forlowboarding games) and a copy ofoolboarders 4 to test it out with - Shaunaimer, eat your frozen heart out. •

C O n T R D L Sg) + D-pad Grab tricksg) + D-pad Flip tricks

S l ide t r i cks

Jump (hold to power up jump bar)P a u s eLeft punchRight punchBrake or rotate in airSwitch stance or rotate in air

Snappy landings: You need to make sure you've got plenty of airfor big tricks, othera/ise it's broken necks all round. Yeouch!

Cool boarding: Getting a decentscore on your run depends onmixing up the tricks and lookinggood. You know you're going toscore well if you're doing bigupside-down-spinny-flippythings. Take a look at the tricklist if your having trouble

1 : 0 3 : S 2 l S C O R E 3 1 2 8 1 K P H H I I I D

B B D P F I C I A L U K P L AY S TATO n I T I A G A Z i n E F E B Z O O Z

B u r n , B a b y , B u r n . . . PIdyStstion I

IF YOU'REF I N D I N G T H ESLOPES A BITSLIPPERY,HERE ARES O M E H I N T SFOR HI -SCOREH E R O I S M

T H E B A S I C SBefore you can get to grips with pullingmassive trici<s, you need to iearn how to getair. Hold down ® and the power bar in thebottom right corner rises. Release ® whenthe bar is at the top and you'll jump in theair Do it when jumping off a high ledge - itgives you more time to pull off hot tricks.

D O U B L E S A N D T R I P L E SOnce you've mastered basic tricks (see TheFiner Points for a complete trick list), youcan work on cranking up those scores withdoubles and triples. First you need to get bigair, preferably off a cliff edge. Then it's acase of bashing those buttons to pull off thesame trick two or three times.

C O L D S H O U L D E RIf the riders are proving a bit meddlesome,give them a taste of your winter gloves bypunching them as they ride past you. Justhit CD or m when they're within strikingdistance and you should knock them intothe snow. Shouting "Ha Ha" is optional.

T W E A K S A N D P E A K SThere are dozens of different tricks toperform, and if you can link them togetherthen you'll be laughing all the way to thepiste Again you need a fair bit of height butquickly hitting different combos will reaprewards. Hit ta and ib to spin around mid-trick and further boost the pointage.

J h & F i n e r r a i i t s

F L I P SBackside shifty: «-Frontside shifty;Back flip: ft©Front flip: i t @

TOP T IP RESTART: If you're not happy with your score at the end of your run, hitIS: to pause then select Restart. You won't have to reboot the demo, then

C H A L L E N G E 0 P M Play the demo, freeze out the champ

Chilled champ: Can youbeat our score of 7,350?

• T H E C H A L L E N G Ewe've decided that finishing in first placeisn't as important as looking a wick-masteron the slopes, so it'll be the highest trickscore that wins this challenge. Simply rackup as many points as you can.

• T H E P R O O Fsend a photograph clearly showing your totalpoints score. Alternatively, video your best run andsend it in. See page 94 for instructions.

• T H E P R I Z EWhoever clocks up the highest score will receive aProplay Game Board (see page 50) and a copy ofCoolboarders 4, which is out now on Platinum.(Game Board will not work if used in real snow.)

0 P M C H A M PNick "Foolboarder El l isclocked a pathetic score of ^6,539. Show him just howpoor that score is

FEB ZOD2 OFFICIAL UK PLAYSTATIOn IT IAGAZi r iE OB

□ I S C i n F E R n aPlayStation Rallcaqe

Regular games driving you up the wall? ,nty Rollcage - It's wheely good" jf' .ciaL ■ f fefga/r

hunterRollcageTHE FACTS genre future racer • out now • publisher PSVGNOSIS • contact 0151 282 3000 • score 9/10. 0PM43 • full game features 11 TRACKS, BONKERS TWO-PLAYER MODE

V E RT I C A L S P O RT S

□ Why drive on the road whenyou can take to the walls instead?This is the question that Rollcageposed us waaaay back in OPM43.

And when we dug out the demo the otherday, we thought It was so much fun thatwe'd stick it on the disc for a second run.

Rollcage is one of the fastest racinggames money can buy It's up there with theWlpeout series. And while it may not lookquite as good, it's far more bonkers to play.If you're in a tunnel, it's perfectly possible toiWhizz up the walls and race along the:eiling, overtaking your opponents in waysthey won't expect. Of course, you've got to<eep your momentum up, or you'll pile backtown to earth with a crump, and nobodywants that, do they?

The demo is a simple timed challenge.However, what we're asking you to do is aDit different - see below for details. You'llneed your wits about you if you're to lamp;he champ... •

C O n T R D L SA c c e l e r a t e

© B r a k e@ A u t o c o r r e c t© R e v e r s eCD/OS WeaponsC B / f B C a m e r a

Easy on the brakes:To succeed, you'need to keep thespeed up. Try andlay off the brakes ifpossible. Try enginebraking on theapproach toc o r n e r s i n s t e a d

T A K E T H E L O W R O A DAbout halfway through the course,there's a section of open road with twobuiidings on the left-hand side of theroad. If you sl<im between these twobuildings, you'll pick up a speed boost,and you'ii drop onto the beach. If yourace aiong the sand, which is relativelystraight, you'll be able to pici< up somereal speed. Try not to steer too hard, asthe surface beneath your wheels ispretty darned slippy As you cane italong, you'll see more speed boosts -aim for these and you'll be thumpingalong at iightspeed. Be careful whereyou exit - there's a proper slip road atthe end which you should try to use.

C H A L L E N G E O P M Play the demo, thump the champ• T H E C H A L L E N G EAs described in the Spoilerzone, we want you to racet h e c o u r s e f r o m s t a r t t ofinish, using the beach as at r a c k s e c t i o n . B e s t t i m e w i n sthe day, so get practising!

• T H E P R O O FHook your 'station through yourvideo (as described on page 94)and record your entire run.

• T H E P R I Z EA fantastic Superbike Racerhandlebars peripheral is yours,and, of course, our eternalrespect too .

O P MC H A M PA l B i c k h a mw o o f e dthrough thel e v e l i n aspeedy im in3 0 s e c o n d s

Tunnel trouble: It 's best to exit oa-on the road, not the walls!

305i~<^

390 aFF IC IAL UK PLAYSTATIOn IT IAGAZ inE FEB ZOOE

3 ^ " G u a r a n t e e d9 etch lines ontoour face..." £50 0tgdl>

goodiesl

"Never before has so.much controversy beencaused by one game"

i / ib Ribbon Creature^UJC tZAt—rcr genre puzzle •out now •publisher SONY ♦TEL 0207 859 5000 • SCORE 7/10f-lt rML. I ZD OPM62 • FULL GAME FEATURES PLAY USING YOUR OWN MUSIC CDS

L O V E B U N N Y

□ Meet Vibri. He's rather abadly drawn rabbit, buthe 's k inda cute a l l thesame, and he has a unique

ly with words.Anyway, we're here to discuss hisility to traverse landscapes madeentirely of lines and music.For those who d idn ' t ca tch Vib

)bon first time around, this is one!ird but natty game. It's prettyiple - all you have to do is guide)rl across an undulating landscape,nping, ducking and traversingstacles as you go. The clever bit isit the landscape is created by thejsic which is playing on the CD. in; full game, you are able to use any Read thej s i c y o u l i k e ! i n s t r u c t i o n sThe demo comes with a single Before you play the demo level,lyable level, but do watch the Intro we recommend you let the Introt's very handy, and quite good fun H run through, vibri himself will give

0 Wt you a walk through of exact ly whathelp you Immensely, as it remindsyou which buttons do what - It's awhole lo t eas ier to remember thecontrols when you have seenthem on-sc reen fi rs t .

B E PAT I E N T

/Tfeis aitiatt!apf!9S \

Avoid peaks/troughsi / o j C l i m b b l o c k si / r o C r o s s l o o p - t h e - l o o p s) J u m p o v e r l i t t l e s p i k e s

-ri_icr CTA I—rc: GENRE MONSTER BREEDING • OUT NOW • PUBUSHER: SWING » TEL 0049 2131! Mfc: l-AL. I 4066360 • SCORE 1/10 OPMU • FULL GAME FEATURES BONUS GAMES

Y O U D E C I D E

BWe gave Creatures aright kicking when itappeared in our reviewpages a couple of months

ago {OPM79 1/10). Some of you havetaken exception to our unbridledmauling of Creatures' monster-rearingmalarkey (see ByteBack on page 54).

So as a token of our fairness andall-round good-guyness we'vedec ided to i nc lude th i s demo o f the

game so you can decide for yourselfwhe the r C rea tu res i s a cu te

Tamagotchi-alike or the spawn of thedevil himself The remarkably bigdemo takes you through how to lookafter the Norns that populate thegame - keeping them happy, well fedand then breeding them - using alittle fairy character called Scrubby

If you still feel as we do aboutthe game, then visit page 42 to seeCreatures get what's coming to it. •

t J i O k

H A L L E N G E O P M>lay the demo, erase the champ ^• T H E C H A L L E N G EDraw a Vib Ribbon-sty\e portrait of your favouriteor least favourite member of the OPM team. Thebest/ funniest/scarlest picture wins the generousprize! Get on it.

O P MC H A M PA l B i c l < h a mc r a c k e d i tw i t hou t m iss inga n o b s t a c l e

• T H E P R O O FFirst we want proof you've played the game _so take a pic of you In front of your TV andthen get drawing...

• T H E P R I Z EA grab-bag o' gaming goodies from our hulkingcupboard o' stuff. Oh, and we'll give you a freegame, too of course.

C O n T R D L S0 R e w a r d

© Pick up/drop objects® P u n i s h

S M o v e b e t w e e n N o r n s

0 0 C o m m a n d s

Over -egg ingT h e w h o l e I d e a b e h i n d C r e a t u r e sis to breed as many contentedNorns as you can. To get yourselfsome reproduction action youhave to find eggs and hatchthem. You start with one eggthat'll give you a mlnl-Norn ofyour own. Other eggs arescattered around and you canfind and incubate them for more

I M I I d J Mfpjay the demo, pain the champ

• T H E C H A L L E N G EDisciplining your Norns is an important part ofthe game but you can go too far We want youto administer maximum pain to the Norn, Adam,as fast as you can.

: h a m pRich "no painno gain" Keithis OPM's ch ie fpain-giver

• T H E P R O O FOnce the bar is up to max take a pic of thescreen, making sure the time is readable.Then send it in.

• T H E P R I Z EA copy of Creatures (let us know if you wantanother PS1 game - of our choosing -instead of Creatures).

F E B 2 D D E O F F I C I A L U K P L A Y S T A T O n m A t B A Z i n E Q S l

Sketchy^!Whose l ine isit anyway?

I P I S C I R F E R n OS u p e r B u b S T R u n D P " T h e m o n t h

Gl^"T1ie DIY game thathas taken over the OPMoffice yet again"

Super BubTMP FArT<=; GENRE PUZZLER ♦ OUT NOW « PROGRAMMER ALEX HERBERTI i lu- I /-vu. I ^ ^ RATED, BUT BRILLIANT • FULL GAME FEATURES THIS IS IT!

CAN 'T. STOP. PLAYING

BWe still get letters aboutSuper Bub, a full two yearsafter Alex Herbert 's devi l ishpuzzler first appeared on

the OPM disc. We're not surprisedthough - we're hooked too. Despite itssimple graphics and premise SuperBub is a gem. We haven't been playinganything else recently

So, how do you play? You get aseries of coloured balls, two at a time.You have to place them on your grid.Occasionally you get spinning colouredballs which will l<nock out anyconnected bal ls of the same colour oncontact. Build up a big block and youknock a chain off your screen ontoyour opponent's. Set them up cleverlyand you can create multiple chainsAlso, there are multi-coloured ballsthat'l l knock out all balls of the colourthey make contact with. You lose ifyour screen becomes full of balls.Simple stuff, but it's strategy-packedand oh-so add ic t ive . •

C a n T R D L S

SPOKEIiZONESPILL YOU BALLSALL OVER 'EM

( g ) T h r o w© S p i n b a l l sS; + S Restart

C H A I N G A N GThe key to winning is building upcolours so tiiey are all connected,then getting a spinning ball toclear them all so they pop up onyour opponent's screen, floodingthem out of the game. So build upblue, say, down the left, withanother chain, say red, embeddedin it to set loose at the same time.

C H A L L E N G E O P MPlay the demo, burst the champ

• T H E C H A L L E N G EAll we want you to do is win a single gameon any setting as quickly as you can. Feelfree to play as whoever you want.

O P MC H A M PRich K d id i t inu n d e r f o u rm i n s - o n h a r d

• T H E P R O O FUnfortunately there's no timer so you'regoing to have to get the old videorecorder out (see page 94 for details).

• T H E P R I Z EA new PS1 game and other gaminggoodies. You lucky blighter

STUN US WITH YOUR XTREME ABILm

BSo you think you can skate? Or perhaps you're the meanestsnowboarder that ever lived. A whacked out BMXer even. Nowyou've got the chance to prove it with our brand new ROTM compoChoose any extreme sports game you fancy then record your killer

run onto memory card and we'll flaunt the best entries on the demo disc.If you take a look on the disc this month you'll see the best efforts of the

OPM team. Can you do better? Of course you can, but we doubt if you'll beatLethal Lee's sensational million-point trick - we can confirm that he wascompletely unaided by cheats

1 / T E C H N I C A L M E R I TPerfect landings, flawless and inventive tricklinkage - do your worst

2 / A R T I S T I C F L A I RJaw-dropping examples of exquisite trickery

3 / P U R E S K I L LAstound us with phenomenal combos

4 / DOWNRIGHT GUMPTIONDemonstrate your gnarliness with acts ofdeath-defying mentalness

W H AT T O S E N DFill in the form below and send it with a memorycard with your saved run, a SAE so we canreturn it to you and a photograph of yourself

N a m e A d d r e s s^ Mirra Mirra on the wall, who's the gnarllest of them all?III

My run is from:I am Captain Gnarly because;

l i SEND THIS FORM TO: RUN OF THE MONTH;!? "' !OFFICIAL PLAYSTATION MAGAZINE, FUTURE PUBLISHING, 30 MONMOUTH ST, 3ATH, 3A1 :

3 9 2 □F F I C i A L U K P L A Y S T A T O n m A G A Z i n E F E B 2 0 D 2

G o a l O F T h e m o n t h P l a y S t a t i o n

M O B B L E T H E N I G E R I A N S A N DSTUFF THE SWEDES - IT'S NEARLYA / O R L D C U P T I M E A G A I N !

□ Only five months to go until World Cup 2002 and football fever isgripping the country. Reports are filtering through of gamers takingextended holidays to recreate the coming campaign in Korea and Japan ontheir fave footie sim. Danny Rowse from Plymouth apparently got sacked

•om his job after playing all 64 games in four working days.So if you're busy battling it out to lift football's most prestigious prize on ISS, FIFA or

ny other footie game, make sure you send in your best efforts - they might just make; into our Goal Of The Season compo. There's a huge prize at stake for the winner -lore details next issue. Don't forget to vote either, your call counts and it will cost you3SS than a packet of Panini football stickers. •

G O A L AG FITZPATRICK,M A N C H E S T E R

G O A L BM I C H A E L C O O K E ,C H I C H E S T E R

Shevchenko,B A R C E L O N A V SL e e d s

The Ukranian takes onthe Leeds de fencebefore spanking the ballinto the roof of the net

v iera,F R A N C E V S

I ta lyPaddy gets the bail onthe half-way line and,spotting Buffon out ofhis goal, thumps it 45yards into the net.

G O A L CDEAN JACOBS, LONDONPele, CLASSIC WORLD ALLSTARS VSClassic European Allstars

The great man hastipped England to reach thesemi-finals of the World Cup.Huzzah! Here he catches the

keeper off his line with thecheekiest of lobs.

v o t eo g u i J8822A8

G O A L DCRAIG SAPSFORD, SHEFFIELDDavids, HOLLAND VS Saudi Arabia

Smirk as the two Saudi 882249/defenders are bamboozledby Davids' slick trickery.Gasp as the Dutchmanscores w i th a sweet

spinning shot from theoutside of his boot.

f

G O A L EPETER HENDERSON, PLYMOUTHElberre, BRAZIL vs Ukraine

Cheeky! The Brazilian '•fonward skins the flailingkeeper and lunging defenderto give himself an openIt's just like watchingPlymouth Argyle, isn't that

^ right Peter?

G O A L FMARK PADDOCK (+SPROG),D U D L E Y

Davids, HOLLANDV S A u s t r a l i a

The third long-distance strikeI, ft In the compo.This time it's' ^ D a v i d s , w h o p i c k s u p t h e

.. jR ball, firing it past thehapless Bosnich.

G O A L GCARL JONES, W. MIDLANDSOvermars, HOLLAND vs Peru

Va n B r o n c k h o r s tdelivers a lovely chipacross the 18-yard area,which is met by MarcOvermars' boot in a stunningscissor kick. Scrumptious!

G O A L HSCOTT AMOS, NO ADDRESSOwen, ENGLAND VS Cameroon

$ - IThis one is a tale oftwo heroes Beckhamsends in one of thosetrademark pinpointcrosses and Young Owenmeets it to dispatch anaudacious volley

G O A L IGARETH PRICE,G I L L I N G H A M

O w e n ,E N G L A N DV S i n t e r n a z i o n a l e

Owen again, this timefending off Davids beforerifling one home with theshooting prowess of at r u e m a r k s m a n .

G O A L JDARREN GOSNEY,WILTSHIRE

zidane,F R A N C E v sS w e d e n

Check out Anelka'sbackheel to completethe 1-2, leaving Zidanefree to blast his shotpast the keeper

G O T M W I N N E R F O R G O T M 7 9well done to Graham Breach from Merstham who netted a ton of votes for his scorcher of agoal by David Seaman! He goes into our Goal Of The Season draw and could win a fabulous prize

NOW IT'S YOUR TURN TO PUT THE BOOT INIf you think you can do better, save your moments of glory on a memory card (orvideo if the game doesn't have a save replay option) and send it to the usual addressmarked GOTM. Please include a photo of yourself and a SAE for the return of your stuff

F E B 2 0 D 2 D P F I C I A L U K P L A Y S T A T O n I T l A G A Z i n e 0 9 ;

D I S C I R F E R n a. .PlayStation "HairOF "Fame

■ ( D f f i c i a l U K ) ^ ^ ■

PlayStation# m a a a z l n e

WITH A KICK, A FLIP, A ROAR AND SLAM DUNK,IT'S INTO THE FRAY ONCE MORE WE GO

L E A G U E R U L E SComplete the demo discchallenges according to theguidelines laid down for eachgame. You must provide legiblephotographic or video evidencealong with your completed entryform. Enter as many challenges asyou like. Do not use cheat codes.We can spot them a mile off.

H O W T O G E TE V I D E N C E

Taking photographsPoint your camera at the screen andshoot! For best results, switch off theflash, draw the curtains, and use afast film (eg 200 or 400 ASA).

Taking video1. Take the lead that connects your PSIto your TV and plug it into the 'signalIn' socket on the back of your VCR.2. Connect the 'Signal Out' plug onyour video to your TV and tum both on.3. Switch your TV to the video channeland switch on your PlayStation.4. Find a spare channel on the video'stuning mechanism and look for thePlayStation signal. Save the setting.5. Complete the challenge, makingsure you include the 'result' screen.6. Pop in a tape and press 'record'.Press 'stop' after five seconds or so7. For timed challenges, capture theentire feat on video as evidence8. Rewind the tape. This is important.9. stick your scores/times on the frontof the video before you send it in.

The race for King Demo thismonth was incredibly close butnewcomer Joseph King justnicked it from Stewart Allan, theman who's reign was briefer

than a pair of Kylie's knickers,Joseph put in a fine all round

performance and 0PM would collectively like toshake his hand and give him a big hearty ol' slapo n t h e b a c k .

Our David Beckham Soccer challenge provedimmensely popular with over 250 entries. Little

W H A T T O D O

Each demo on our game disc comes witha lip-quivering 0PM challenge. You'll findthese in the disc pages starting on page81. Crack the challenge, record your feat(as explained in the Rules, left) then fillout the form below and send it in. Easy.

^ WHAT YOU WINTop players will be immortalisKi in our Hall Of Fame.Celebrity dating and paparazzi punch-ups are someof the possible side-effects of your prowess. Eachleague Champion receives a special prize, or prizesto mark their gaming genius. What's more, you'llgo down in gaming folklore as one of the greatestgamers in history.

wonder with a signed Becks shirt up for grabs ancour lucky seven winner was one Paul Hunt fromBerkshire, who was so delighted when we calledhim up that he shed tears of happiness. Ahh, bless

Elsewhere, old hand David Beresford clocked thhighest score on Point Blanl< 2 and Luke Daviesfrom Crawley whipped the opposition with astartling performance in THPS. Richard Stubbsrounded off this month's challenges with a 357 yadrive in Actus Golf 2, which was not quite .goodenough to take Stewart Allan's place on the ScrollOf Honour Keep practising you lot and good luck!

' I i 0A l l h a l l t h e m o n t h ' s

mightiest gamer

PM CHAMPIONS LEAGUE ENTRY FORMscore/time is so good I'm entering it into0PM Champions League. I have played the)wing demos, and include proof of my skills:

N a m e

A d d r e s s

l o n s t e r s , i n c .

e s t r u c t l o n D e r b y R a w

ayman 2

o o l b o a r d e r s 4

J N T

□ R o l l c a g e

□ C r e a t u r e s

□ v i b R i b b o n

□ Super Bub T e l e p h o n e

E - m a i l

Joseph King, LancasterA newcomer spills Stewart Allan from his seat of povi/er,claiming the top spot with blinding performances in V-Rally2and NBA 2000. His drive In V-Rally, a full 12 seconds fasterthan second place Stewart, clinched him the King Demo title.Congratulations to Joseph, who spent several late nightsperfecting his technique. A lesson to us all about the rewardsfor hard work, but that haircut - you've got to be Jo-KIng!

Hi-Score HeroBest single demo performance

Luke Davies, Tony Hawks Pro SkaterLuke, from Crawley In Sussex, strolls off with our Hl-ScoreHero accolade for his performance in THPS. He stiffed hisnearest rival, David Beresford, by 13,000 points and lefteveryone else floundering over 20,000 points behind!

I this form (or a photocopy), along with proof of your achievement to 0PM Champions League, 0PM,lonmouth Street, Bath, BA1 2BW. Label your evidence with your name and score. Enclose SAE for return.

D AV I D B E C K H A M S O C C E RWINNER! HUNT SCOOPS THE ENGLAND NUMBER SEVEN SHIRT

breaking the windscreen of the headmaster's carwith one of his shots - quite a feat seeing as thevehicle was parl<ed half a mile from the pitch!

Thanks to everyone who spankedthe Germans 5-1 In our challenge.Here is a choice selection of the250+ entries we recleved:

Alex Vernon Smith, NorthamptonLuke Jones, GrimsbyLee "whitey" white, SouthportChris Beach, HorleyRoy Philp, ExmouthJake Johnson, SunderlandOliver Smith, BathPeter Hollins, LondonGavin Mason, NeathJamie Clark, West MidlandsMichael Hampson, CannockMatthew Gifford-Brown, LeicesterC Adiey-Sweeney, WirralRoss Harvell, DevonDaniel smith, Leigh-On-SeaSam Taylor, West MidlandsWilliam Dugdale, NorwichPaul Sollis, HertsJamie McNicholas, BurnleySam Bridgman, PooleHenry McLellan, ClydebankMark Thompson, DarlingtonJamie Fyson, NottinghamSteven Mills, BurntwoodScott Richards, UckfieldDominic Entwhistle, AccringtonJunior Magaye, LondonWilliam Frew, PeterheadFraser Gilbert, TelfordJames Amor, Newbury

Grant Robinson, RoxburghshireTimothy Smith, WorcestershireJay, SouthportAdrian Ostridge, MaldonStewart Allan, StockportLeon Bailey, LondonBradley Orman, SouthamptonMichael Briggs, Stoke-on-TrentBobby Ayrom, LondonJamie Perks, TelfordDaniel Reid, AberdeenLewis Turner, ManchesterMatthew Smith, GillinghamNathan Ford, staffsAlex Mulvin, FarnhamMark Tulley, HuddersfleldGordon Carey, Co. TipperaryDavid Wriglesworth, DarlingtonDeclan Bellinger, west SussexGavin Turnbull, AberdeenBen Adams, SouthamptonThom Price, WorcesterMichael O'Neil, SurreyMike wheeler, SouthamptonJonathan Beard, BurnhamMatthew woddridge, LincolnLee Roddls, HuddersfieldDaniel Martin, cannockDavid Shepherd, SheffieldLiam Toole, St. HelensDan Sevior, Weston-super-Mare

S e n d ' e m i n a n dscare us s t i f f

"You're pathetic-you don'tknow how toscore. You'rerubbish - youcan' t beatRussel Moore"

Russel Moore,Southampton

"Only Man Utdfans know howto play footballgames. Got it?"

Lee White.Southport

"Not only am Iperfect, I beatNick Ellis!"

Mi tch F inn,D o r s e t

"Hey Nick, wereyou driving thePeugot in the U-Rally challengeor did you walkthe stage?"

Mat thew Jackson ,H o r s h a m

"Mwuuhahaha,stick that Nellis.0PM Ruiz!"

C. AdIey-Sweeney,W i r r a l

"Skinned youal ive!"

Michael Baird,D u n f e r m l i n e

"Would youprefer to bebuhed orcreamed?"

Jay,Southport

FEB 20D2 OFFIC IAL UK PLAYSTATOn IT IAQAZ inE OBE

i n F E R R D

S e n d ' e m i n a n ds c a r e u s s t i f f

"All my fans likedis, even my sis,if you like dis, itshould be onKISS"

John Sherman,S h e f fi e l d

"Nick 'GearMangier' Ellis,try driving withthe handbraked o w n ! "

Stewar t A l lan ,Stockport

"Lee 'Grouty'Hall, did u goand make a cupof tea duhngthat waste oft i m e ? "

Stewart Al lan,Stockport

"Rich'G lobet ro t te r 'Keith, my grannycan slam dunkbetter than u!"

Stewar t A l lan ,Stockport

"Stewart Al lanbet ter watchhimself unlesshe wants to behanging upsidedown from atree full of killervampiremonkeys!"

O P M

"The challengesyou set are notworthy of aGames Masterlike me!"

M a t t h e w S m i t h ,Gillingham

IJosepil Kingm LancasterBes t Time : 01 m 38 .37secsWhat did you put in your engine here, Joseph?Either way it's worl<ed, because you've left the restof the field looking like a bunch of crippled sheep.

2 . i m 5 0 . l 3 s e c s

3 . l m 5 0 . 6 5 s e c s

4 . l m 5 3 . 2 3 s e c s

5 . l m 5 8 . 0 8 s e c s

S t e w a r t A l l a n

Philip NlcolsR u s s e l M o o r e

K a r l A m i s o n

StockportLancas te r

Southampton

Southampton

1m58.l9 Gavin Greenwood (Lancaster), 1m58.21 MatthewJackson (Horsham), 2m02.5l Ben Peters (Cornwall), 2m04.75Lawrence Brown (Bishop's Stortford), 2m04,97 Duncan Petrus(Dorset), 2m05,77 Chris Downes (Stratford-upon-Avon), 2m7.02John Sherman (Sheffield), 2ml0.28 Thomas Cundy (Cambs),2ml4.69 Gary Dexter (Bishop's Stortford), 2ml4.77Thomas Howes (Wokingham), 2ml4.83 WayneHersham (London), 2ml5.05 DannySmith (Woking), 2m15.75 LeeMayers (Doncaster)

iJ-JS t e w a r t A l l a nStockport

B e s t S c o r e : 8 7 - 9Last month's King Demo bounces back with a slam-dunking 78 point victory, just managing to pip TheKing to win the challenge. Nice one Stewie!

7 7 - 6

6 4 - 0

6 7 - 6

5 4 - 0

5 2 - 4

3 9 - 7

Joseph KingN i c h o l a s S t e v e n s

Philip NlcolsChris Woodmansey

G a v i n G r e e n w o o d

Andy Kelly3 4 - 6

2 6 - 0

3 8 - 1 4

R u s s e l M o o r e

J o h n S h e r m a n

C h r i s R o w e

SouthamptonSheffield

H a n t s

9 5 a F F I C I A L U K P L A Y S T A T I O n I T I A G A Z i n e F E B Z O O Z

Ta k i n g P a r t I s G o o d . B u t fl a t E n o u g h PlayStation

TONY HAWK'S PRO SKATER A C T U A G O L F 2B E S T S C O R E

ILuke Daviesm CrawleyB e s t S c o r e ; 7 7 , 3 2 4After this dazzling score in the original Hawk's,Luke has been offered a sponsorship deal for newbreakfast food, Tony Hawk Cereal Bites. Or not...

2 . 6 4 , 9 6 1 D a v i d B e r e s f o r d Kidwelly3 . 5 5 , 5 4 1 Charlie Bridgewater Berks

4 . 5 8 , 7 6 3 J o e S m i t E x e t e r

5 . 3 5 , 6 7 7 C a r l I b r a h i m Leeds

33,626 Adam Rankin (Aberdeen), 32,002 Adam Hinsley(Manchester), 30,118 Neil Allen (Derbyshire), 26,724 DanBradbury (Isle of Wight), 24,512 Randall Mowning (Fife),24,176 Oliver Colls (Kent), 23,463 Neil Finlayson (Kinross),23,182 Aaron Eggleton (Somerset), 23,162 Jim McCleod^(Inverness), 22,968 Roger Graham (Plymouth)

6 4 , 9 6 1D a v i dB e r e s f o r dKidwelly

L O N G E S T D R I V E

1 Richard StubbsmSt Rathdon357 yardsRichard's score is way out in front of the pack thismonth, but just fails to overtake Stewart Allan's 365yard effort from last month. Close though, so close.

2 . 338 yards D a v i d M i l n e W. Yorkshire

3 . 333 yards Andrew Hayward K e n t

4 . 332 yards Adam Hinsley M a n c h e s t e r

5 . 332 yards Wayne Davis L o n d o n

7 8P O I N T B L A N K 2

M m mF o r s e r v i c e s t osound argument

The one true Kinghas arrived! 'Tistime for you volesto bow down andlick his royalshoes !

Joseph "Kiig Demo" KingL a n c a s t e r

Scrol l OfH o n o u rY o u r A i l - T i m eHigh Scores

W O R L D ' S S C A R I E S T P O L I C E

CHASES, 1m ossecs JasonFoxton (HulD/Peter Lewis (Mid-Glamorgan)G R A N T U R I S M O 2

im 41.098secs Paul Thorp(NorfollOS P I D E R - M A N 26in 55secs David Beresford(Kidwelly)ALADDIN IN IMASIRA'SREVENGE, 2m 35secs DavidBeresford (Kidwelly)X - M E N : M U T A N T A C A D E M Y 295secs left David Beresford(Kidwelly)COOLBOARDERS 2, 47SeCS leftDavid Beresford (Kidwelly)W I P E O U T 31m 36.36secs John Keighley Bray(StockporOA T L A N T I Simin 6secs Stewart Dowler(Bromsgrove)SPYRO: YEAR OF THE DRAGONIm 55.44secs David Beresford(Kidwelly)C R A S H B A S H579 David Beresford (Kidwelly)W W F S M A C K D O W NI3secs Ber Adams (Fife)I S S P R O E V O L U T I O N 224-0 Andrew Moss (Herts)F O R M U L A O N E 2 0 0 1l . 7 l 9secsGare thTi t r ims(Warwicl<shire)W O R M S A R M A G E D D O N2111 28secs John Keighley-Bray(Cheshire)S Y P H O N F I L T E R 2im 40secs Euan Guerts (Falkirk)T O N Y H A W K ' S P R O S K A T E R77,324 Luke Davies (Crawley)P O I N T B L A N K 2

20,665 David Beresford (Kidwelly)A C T U A G O L F 2

365yds Stewart Allen (Stockport)V - R A L L Y 2I m 3 8 . 3 7 s e c s

Joseph King (Lancaster)N B A B A S K E T B A L L 2 0 0 087-9 Stewart Allen (Stockport)

F E B 2 D D H a F F I C I A L U K P L A Y S T A T O n I T I A G A Z i n E 0 9 7

B E S T S C O R E

1 David BeresfordmKi(JwellyB e s t S c o r e ; 2 0 , 6 6 5The Beresford is back and he's sharpened his sightsto claim the PB2 title, both for this month and onthe Scroll Of Honour. Nice to see you again David.

2 . 1 8 , 8 2 5 M i c h a e l B a i r d D u n f e r m l i n e

3 . 1 7 , 9 2 1 M i t c h F i n n D o r s e t

4 . 1 7 , 5 4 3 Carl Finchley Sussex

5 . 1 6 , 2 8 0 M a t t h e w P r i c e Leeds

i r n p o s jG a q q I e - e L j e d G o o d i e s

W i n !OPM has teamed upwith the Home Officebranch of thegovernment to give youthe chance to become

the envy of your mates by winning a

superbly huge Sony Television, Andthat's not all, you also nab the top tenPlayStation games courtesy of thegenerous people at Electronics Boutiqueand get a brand new PSone tool Notbad huh? See below for details...

A 28 Sonywidescreen tellyB S S a P S o n eand top games!

A To r e d u c e t h e r i s k o fcoming into contact withpaedophiles throughInternet chatrooms, youshouidj ievergive out

Your e-mail address or phone number0 The name of your {avourite PSi game0 Your grandma's secret recipe for

Danish apple strudelC a l l s C O S T I S P ( h e a s t a r ; • ▶ •t+ie bi l l t i r l ryo you cjI I . Al l c-Dl ih rr* jsi : • • •t t w e n 2 V P i . i l ? i r x J 2 1 ^ 0 2 ^

The Home office is campaigning toraise awareness about the dangersof using Internet chatrooms, sotal<e note of the important advicebelow then give the phone numbera call to enter the competition.

Chat rooms are great, you cantall< to anyone and be anyone youwant. Make things up so that theperson you are talking to has no

idea who you really are. The thingis, paedophiles can also pretend tobe other people and are very goodat using the Internet to findpotent ia l v ic t ims.

But this doesn't mean youshould stop visiting chat rooms. Farfrom it. The risk of being in contactwith a paedophile is low. Make itlower Don't give out personal

detai ls l ike your mobi le numbero r e - m a i l a d d r e s s . A n d m o s t

importantly of all, never arrange tomeet anyone. That 16 year old youwere expecting could easily turnout to be a 45 year old pervert.

Remember, it's paedophilesthat are dangerous, not chatr o o m s . F o r m o r e i n f o r m a t i o n v i s i t :t h i n k u k n o w . c o . u k

□F F I C I A L U K P L A Y S T A T O n m * t i i A Z i n E F E B 2 0 0 2

c g m p g s i a ,I t C o u l d B e Y a u . . . -

Pl^St^ CROSSWORDAt last! It's your chance to use that PlayStation-brainknowledge to win £200 worth of goodies from Infogrames.Work out the prize word (see below) and call 09013882268 between 25/01/02 and 21/02/02 wi ththe correct number

After completing the crossword rearrange the letters from the sixshaded squares to spell out the prize word.Is it 1. Filter 2, Killer or 3. Little?

C L U E S A C R O S SMille _ , classic car racer (6)BaWetanx: _ Assault, tank shooter goingworldwide (6)Rapids, savage white water racer! (4)

10 Dare Devil PS2 driving game linked to BBC'smotor show? (3,4)

11 Freezes the action by hitting the start buttonmid-game (6)

13 Victorious Boxers: _ Road To Glory, superb PS2boxing Sim (5)

15 Vampire-slaying TV heroine touted as a possiblePlayStation release a while back (5)

16 3,2,1, Smurf! _ _ Racing Game, dire cutesy karter(2,5)

18 McGrath's somewhat beefy Freestyle Motocrossopponent! (8)

19 Armored _ 2, more mega mech mayhem! (4)21 PlayStation 2's Viking warlord (4)22 Fear Effect 2: _ Helix, top notch survival horror (5)23 007: Agent Under _, EA's James Bond release (4)

C L U E S D O W N1 Little car synonymous with Tf)e Italian Job (4)2 The Konami NHL ice hockey sim with sharp

metallic edges? (6,2,5)3 Final _, stunning RPG series (7)4 S e e 5 d o w n5 & 4 down Biblical character from a PlayStation

puzzle game (5,6,2,5)6 S e e 1 4 d o w n12 Wetrix2, a highly addictive watery PlayStation 2

puzzler (4,4)14 & 6 down A whole family of fighters from this

hack and slash sequel for the PS2 (7,8)17 The boy wizard of book, film and video game

acclaim (5, first name)20 Bloody ^ 3, PS2 beat 'em up (4)

^/lONSTERS, INC

□ Grrrrr! Raaaaarrrghh! BlalalalalalYep, to celebrate a monsterFebruary, 0PM have teamed up withVivid and Ravensburger to give you

he chance to win some nerve jangling/fonsters, Inc toys. First prize winner willeceive Interactive Sulley and Mike toysDictured), a giant floor puzzle and a Sulley room;uard, which you can employ to ward offinwelcome visitors. Six runners up will get aalking Monsters, Inc model kit. Entering the:ompo is easy just call 09013 882265 between15/01/02 and 21/02/02 with your answer to theDllowing question.

}. Pixar Studios has madeh e M o n s t e r s , I n c m o v i e b u twhat Is name of one o fts previous filr^?I . Mumford,

I n c

>. Toy Story 2!. Walking

W i t h M o n s t e r s

CompoW i n n e r s

Sheep Dog 'N ' Wo/ f winners{OPM77) Lucy Coombes,Brtdgewater, AndrewF o r m a n , A b e r d e e n s h i r e ;Samue l Ashong , M idd lesex ;Angela Stewart, Isle Of Skye;Ne l l Townsend , Bacup ; Markwe i r, The t fo rd ; Adr ianB r o o k e s , H a v e r f o r d w e s t ;Dominic Hlghfield, Skegness.

H o t W h e e l s E x t r e m e

Racing winners {OPM78) RayGIbbs, Tunbridge Wel ls;James Hobson, Bol ton; Kev inCrosby, Le icester ; A l is ta i rTimmanay, Brech in ; Jan iceMugridge, Guilford.

T h e S i m p s o n s w i n n e r s{OPM76) And rew Tonk ing ,Cardiff ; Derek Ross. Forres;George Busby, l lm ins te r

T H O S E C O M P OR U L E S I N F U L LNo purchase is necessary.The edi tor 's decis ion Is finala n d t h a t ' s t h a t . N o

c o r r e s p o n d e n c e w i l l b een te red i n to . No emp loyeesof Future Publ ish ing orcompanies involved in thec o m p e t i t i o n s c a n e n t e rThere Is no cash al ternat iveto prizes. Calls must bem a d e b e t w e e n 2 5 / 0 1 / 0 2 a n d21/02/02. A l l s tandardcompetition rules apply.

LOCK'N LOAD

Bif you're hungry for some rootin'tootin' gun-shootin' action thenwe've got the perfect package foryou. Joytech has kindly donated five

of its new Real Arcade Light Guns for us to giveaway The guns have an authentic kickbackaction and a foot pedal too. To go with the guns,Rebellion has given us five copies of its Westernshoot 'em up Gunfighter: The Legend Of JesseJames and Midway has also chipped in with fivecopies of/Area 57, To be in with a chance ofwinning one of these packs, just call 09013882266 between 25/01/02 and 21/02/02 withthe answer to the simple question below.

Q. Which of the followingw a s a f a m o u s W e s t e r nO u t l a w ?

1. Billy The Kid2. Eric The Viking3. Richard The Editor,

M AT R I X R E V I S I T E D

BDo you want to see how deep therabbit hole goes? Then take the redpill and enter this compo for thechance to win a special edition The

Matrix DVD and T-shirt. The DVD includes an in-

depth look at the techniques used to make TheMatrix one of the most visually stunning moviesever Warner Home Video has donated ten copiesof The Matrix Revisited and ten funky T-shirts togo with them. To be in with a chance of winningjust answer the question below and call 09013882267 between 25/01/02 and 21/02/02.

Q. The White Rabbit is ac h a r a c t e r f r o m w h i c hc l a s s i c b o o k ?

A . A l i c e i n Wo n d e r l a n d2. Harry Potter And The

Philosopher's Stone3. The 0PM Guide To

Making Muffins

V I A T R J Xi l E \ I S l T F . r )

...continued from page 14

W H AT W O U L D

YOU""?(D Option selected

strafing the enemy vessel with anti-shieldweapons, you notice it weal<ening. It takesa hell of a lot of hits, but soon, the beastbegins to crumble, and you're treated to ablinding subatomic reaction as it goes nova.Y o u w i n .

( YOU Win! )

F E B Z a O B O F F I C I A L U K P L A Y S T A T O n m A G A Z I H E O S S

M A X I M O :S WHEN SPRING @ WHO CAPCOM ® WHERE WWW.CAPCOM.COM/MAXIMO/

Will Capcom's latestmedieval hero take it to themax, or prove to be a load ofDid goblin bobbins?

BMaximo is, basically,a 3D Ghosts 'N'Goblins in all but

name, and the subtitle- Ghosts To Glory -

lints as much. Nonetheless, the;ame features a totally new storylineind characters. Sort of.

G'N'G's Sir Arthur is no more,epiaced by Maximo, who must savelis blighted land from his formeridvisor, Achilles. Unfortunately iteems Achilles has developed evilendencies and dark magical powers,hat bring the dead back to life.

The atmosphere can be veryinsettling. For a game with ostensibly

cartoony visuals, they're remarkablyominous. Zombies burst out ofgraves, coffins disgorge skeletons androtting hands grab at you frombeneath diseased soil. MercifullyMaximo comes armed with a shield -that can be thrown Frisbee-style, orheld up to deflect enemy attacks -and a bloody big sword. Yet the realcore of Maxima's combat is itspower-up system. There are roughly40 power-ups, moves and items tounearth. While it's also possible tobuy some from the bizarrely namedWheel-O-Prizes. Providing you haveenough coins, you can purchase thecontents of these stone sundials.

Bone to kick: Now that's how todispense of troublesome skeletons!

■ S k e t c hThe cartoonygraphics manageto create settingsthat are bothuncluttered andatmospher icSuitably colourful,but still perfectlyunsettling. Thisgame illustratesperfectly how farwe have comesince Ghosts 'N'

] Goblins,m Death-defyingMaxima's uniqueand intriguingcontinue systemhelps sustainatmosphere For acontinue system' though, it's no softoption.■ E m b r o i l e dThe plot ISsufficiently hefty,sustaining andjustifying thein-game actionperfectly.

" E a c h t i m e y a u d i e ,t h e r e a p e r d e m a n d sa h i g h e r P e e "

other items are dropped by yourfelled opponents, and give Maximospecial abilities He will keep theseabilities for the full game, but canonly select four to be active at anyone time - keeping them in 'lockspots' at the bottom of the screen.

Another characterist ic carr iedover from G'N'G is the ever-decreasing suit of armour After a fewhits the helmet shatters. A few hitsmore, and Maximo loses hisbreastplate. Eventually he's down tohis spotty boxers. Any more hits, andhe is visited by the Grim Reaper

Dotted around the landscape areobjects - gravestones, standing

stones, and so on - which housespihts. Break them apart, and colleithe souls as currency to pay thereaper for another atten-'pt onAchilles' base. Unlike nor mal contirsystems, each time you die thereaper demands a higher fee.

Alas, losing his kecks isn't theworst thing to happen tc Max. Hemay find himself reduced in size,facing-off against a huge priest, orde-aged to a rattle-waving baby Orworse, transformed into a shrub.

Shamelessly old-skool, but withsome modern design sensibilities,Maximo is looking unpretentiousand thoroughly enjoyable. @

□D D P F I C I A L U K P L A Y S T A T I Q n I T I A G A Z i n E F E B B O O B

P L A Y S T A T I O n 2n e w s & P r e v i e w s

S H A D O W M A N S :S E C O N D C O M I N G^ WHEN FEBRUARY (§) WHO ACCLAIM ® WHERE WWW.ACCLAIM.COM

Mike Leroi steps out of the shadows again

□ well received on Its release in1999, Shadowman (0PM51 8/10)breatlied new deatti into tlie 3Dadventure, witii putrefaction,

sorcery, and swamp-loads of danl< atmospiiere.Two years on and the New Orleans-based

\/like Leroi/Shadowman is drawn into events

surrounding a voodoo gang-lord's attempts tojpen a gateway to the netherworld on thejehest of horny devil Asmodeus, the leader of;he Grigori demons. Our hero, Thomas Deacon,

This oh-so-scary chump certainlyhas the muscles, but can he stomach the fight?Gutless swine:

must piece together the details of thediabolical plan, collecting clues, artefacts andweaponry to the inevitable showdown with theCEO of Evil and harbinger of Armageddon.

Graphically the game has a suitablymenacing style. For now at least, enemy Al is alittle random, and fights, when they occur, canbe more irritating than adrenaline-pumping.However, there's nothing that can't be fixed,and Shadowman 2 is looking distinctiveenough to suggest that its prospects remainvery much in the land of the living. @

5 T D P P R E S S

L M A M A N A C 3 E R® WHEN MARCH ® WHO CODEMASTERS ® WHERE WWW.CODEMASTERS.COM

L M A t oappear on PS2.Championshipwho, perhaps?

BThe PS1'Sb e s t f o o t i emanagementt i t l e has been

upgrading its sheepskinfor a transfer to PS2. LMA

Manager 2002 has beenrevamped to feature everyteam, player, stadium andstrip in Europe.

L M A M a n a g e r n o wfea tu res over 17 ,000transferable players for722 clubs (with bigger 32-player squads) across 28countries. Similarly,seasons have beenexpanded to feature youthteam matches and pre

season f r iend l les . Andthere's top TV-stylepresentation andcommentary from AlanHansen and Gary Lineker.

Players can also watchreplays in a 'ticker tape'presentation style, butC o d i e s w a n t s t o m o v e

away from the style offootie management game

favoured by ChampionshipManager, itself rumouredfor a PS2 appearancewhen the Hard Disc Dr iveis launched in summer.

Codies is also lookingto develop a version touse the hard drive andonline capabilities, withinstant access to optionsand updated stats. @

E T A F E B 2 0 0 2■ A C E C O M B A T 4

Sony■ C O N F U C T Z O N E

U b i S o f t■ D E U S E X

EidOS

■ D R A G O N R A G E3 D 0

■ G 1 J O C K E YK o n a m i

■ G U I LT Y G E A R XV i i ^ m

■ H E R D Y G E R D YEidOS

■ L E G E N D S O FW R E S T L I N G

Acc la im■ M A X P A Y N E

Rockstar

■ M E TA L G E A RS O U D 2

Konami■ M O T O G P 2

S o r ym N A S C A R H E AT

2 0 0 2

info^mes■ N O O N E L I V E S

F O R E V E R

FOX

■ P O L I C E 2 4 / 7Konami

■ PA R A P PA T H ER A P P E R 2

&X)y■ P R E M I E R S H I P

M A N A G E R 2 0 0 2infogrames

■ S H A D O W M A N2 : 2 E C 0 N D

C O M I N G

Acc la im

■ S H I F T E R S3 0 0

■ S PA C E C H A N N E L5 V 1

Sony■ V A M P I R E N I G H T

Sony

Outs ide i t ' s

freezing, but theact ion is ho t

L A K I

® WHEN FEBRUARY (g) WHO EIDOS(g) WHERE WWW.EIDOS.COM

Not a game aboutiviormons, but the officialvideogame of the 2002Winter Oiympics

BSalt Lal<e 2002 comes from Attention ToDetail, the same firm which made the Track& Field clone for the Sydney Olympics on PSI{OPM63 7/10). While Salt Lake is more

distinguished graphically than that title, it still doesn'tcome close to the PS2's best in terms of flair or finesse.

Sadly, Salt Lake 2002 features only six events. Five ofthese are piste disciplines and include downhill skiing,slalom, snowboard slalom, ski-jump and freestyle aerials(which is basically doing one SSX trick in front of judges).

The bobsleigh provides something a bit different,boasting an unusual control dynamic that requires you toprevent the speeding toboggan from coming a cropper

But with SSX Tricky dominant in the snow-basedsports sector, it's hard to see how Salt Lake 2002 willmake its presence felt. ©

Look at thoseglorious next gen cheeks

F E B 2 0 0 2 n F F I C I A L U K P L A Y S T A T I O n m A G A Z i n E I D

i P L A Y S T A T I O n 2PlayStation Reviews

W I P E O U TF U S I O NFinally, after a lengthy delay, we havelift-off. And it's a wild ride...

THE FACTS out February ■ price £35 ■ publisher sony»tel0208 78595000

B First, something to layto rest. ComparingWipeout Fusion to thelikes of Extreme-G 3 is like

comparing chalk andchips. Same shape, completely differentchemistry. Wipeout Fusion is much lesscosy, more directly challenging.

Almost everything has been rampedup to make the previous versions seemslightly pedestrian by comparison. Themusic is more upfront and techno-minded than the serene prog-house ofWipeout 3. And the new weapon pick-upsare a nasty mix of cheeky tactics andextreme aggression. The Gravstinger, forsxample, is a weapon that is left lying

around the track like a mine If an enemyhits it their craft temporarily loses itsanti-gravity power and stops.

The few problems (dodgy autopilotweedy flame-thrower, a teensy bit ofslowdown on the really complex bits) areniggles which are easily offset by thegame's many pleasures, which includetagging a rival with a one-hit plasma bolt,fighting hard to turn a clunky, wall-bouncing start into a gold medal, theominous rumble of the Dual Shock 2 padas an enemy Quake approaches..,

If you're already a Wipeout nerd, thisis everything you've hoped for, and more.If you're a newcomer or a doubter, takethe time and effort to tune in - you'llsoon be converted. It's an instant classic- brilliantly devised, and straight onto theA-list of must-own PS2 titles. ■

V E R D I C T

_ i.-ijillil-jMore nerve-alerting thanchain-guzzling double espressos

%

Pl^Station# m a g a z i n e

©O V E R A L LDizzying. As sharp ande x t r e m e a r a c e r a syou'll ever play

H E A D H U N T E FIt's Dirty Harry meets Metal Gear Solid.Only with more body parts...

THE FACTS OUT NOW ■ price £401PUBUSHER BONY ■TEL0208 78595000

□ We're in standard near-future territory here, withyou taking the part of JackWade, an ex-cop with a Clint

Eastwood delivery.The Meta/ Gear-like missions see you

having to beat various guards andsecurity systems, sneaking around as thecinematic plot unravels. The atmosphereis spot on, the cut-scenes are brilliant

and there's a great deal of satisfactionwhen you finish off the missions.

But it's difficult to wholeheartedlyrecommend l-leadhunter, there's somuch of it that's only nearly great. Theplot's cliched, but then that's fairlystandard for videogames. Similarly, themissions are intriguing and varied, yetthere aren't enough of them, and thepuzzles are rather limited in their role.And while it's cool to be riding arounda bike, it doesn't really get you anywhe

It's good, but we can't stop imaginiiwhat it might have been. ■

V E R D I C TI (Official UK)

He's looking for criminals to installwith behaviour-modifying chips

PlayStation# m a i 3 a z i r ~ i e

D V E R A L LDecent fun while itlasts, but there's notenough of it

ISSUE 17 ON SALE JAN 25□E □F F I C I A L U K P L A Y S T A T O n I T I A G A Z i n E F E B B O O Z

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SAnswer questions then score SIX goals to win trom a great cnoice oi prizesI *14 ColourTV!-ViileoRecoriler!'PSonePlayStation! ^^^«.* Stereo System! * Slum Bike Nintendo 64! + other IIUIII| 7 c:i c u c:illy. Instant Win prizes 11 you score 4 or 5 goals! VUVWI (IWWUfll insiantwm

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3 phone. INSTANT WIN competitions have questions, and a game, to decide the winner. Other competitions involveir and end on the 28th February 2002 (unless othera/ise indicated), after which they may be replaced by a similar service,ry. Fanz may use data to make offers to you. If you DO NOT wish this, write or visit website. For rules or winners' names,d a S A E If you win an INSTANT prize visit wvm.fanz.co.uk OR send your claim, with Claim Number to; www.fanz.co.uk,ton NN1 5DS. UK Helpline: 0871 872 0404. Ireland Helpline1850928228 (CallSave). Winners Line 0871 872 0411.

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0 4 O F F I C I A L U K P L AY S TAT O n I T I A G A Z i n E F E B 2 0 0 2

W o r k , T e s t A n d P l a Q

Last month we gave you the full run-down on how toget your dream job in the games Industry. This monthwe take a closer look at the kinds of jobs you can get

doing

Name; Ed HaydenAge; 32job; Lead designer,Criterion"When I was at university I ^realised tiiat games would be jideal for me, because there

are no boundaries," says Criterion artist EdHayden, "You can make a building made of gold,floating cities... anything vou like"

Hayden's entry into the games industry proves the importance of a portfolio - he was offered a position |on the spot at a technology show after he showed adeveloper a demo he'd created using Studio Max."Even if you have qualifications falling out of yourarse, you won't get the job if your portfolio is bad,"

At Criterion, Hayden sets the overall artistic style of thgame then work with his fellow designers, artists and

"YOU won't get a jobin this industry ifyour portfolio's bad"

Speciafisf" Artist

photo-realistic game quality.Being an artist in game development can be frus rating

since the ground is always shifting. A technical break hroughon the game engine that's being developed in parallel niightsuddenly mean it's logical to redo all the existing models at ahigher resolution. "Scheduling is always difficult because youfeel like there's never enough time when you re aiming for ah i e h s t a n d a r d , " H a y d e n a d d s . . . , .

But overall he says it is worth it for the artistic freedom."1 once needed to create a butterfly for a game,' he says, ihappened to find a dead one, so 1 scanned it in then broughtit back to life in the game!"

■junior artist^m mThey tend to do a lotof the repetitive workin games, such as

, giving a city realistici brick walls.

Are you the WaltDisney of gaming?Bringing characters to

j life in 3D is easier thar. ever before, with the

leading softwareenabling you to poseand paint yourevolving model likea m a r i o n e t t e .

2 D a r t i s tm i t ]

i M i T i T i lSome a r t i s t s a rehappier working with2D. Even today thereremains a hugeamount of flat

, material that needs tcbe made, from loadinj

I screens to maps.

FEB SDQ2 OFFICIAL UK PLAYSTATIOn nfAQAZinE IDI

PlaySta t ion Get In The Game

DESIGNS ONORIGINALITY

£10,000£20,000

Leve l des igned

TMany teams havepeople whose sole jobit Is to map out levelsfor games.Cartographer,architect, city planner,/ou'll wear many hatsn this job.

r rack des igner

Name: GlynW i l l i a m sAge; 38Job; Projectdirector andjoint CEO,Particle

Systems

pure level designer■esponsible for laying3Ut courses in driving;ames. Games set in;ities have given thisDie a lease of life.

Scr ip t wr i te rgn fe i l i f a

Some people specialisen tal<ing the rough)lot from the gameJesign and turning itnto a compellingicript. They tend to be) ld f ree lancers.

K 1

)RESSEDTOMPRESSJK marl<etingn a n a g e r:30-£40,000he cufflinks and soft-Dp car career for those;lth a few yearsxperience. They are inharge of raising aame's visibility amongamers and In the mass-l a r k e t .

n - h o u s e P Rn a n a g e r:25-£35,000he large publishers andevelopers have theirwn PR staff. Love ofames Is vital, as presseople see them as theice of the company'sames. Can be tough since0 publisher's games areniformly excellent.

T o m o t i o n sn a n a g e r20-£35,000I charge of everythingom competitions andirect mail campaigns toade show s tands and the

^er-popular launch party

designer

For 95% of the undiscovered geniuses who justknow they could make better games than thepros, this is the job to aspire to. fe\N w/ant toprogram assembly language or have the talentto create 3D models, but everyone thinks theycan invent games.

The reality Is very different. Game design isincredibly hard and, like armchair footballmanagement, there's a huge different between

saying it and doing it. Few people canenvisage how a game will

play when it's just atypewrittenLylJCVVi i iv-ci I

document, let aloneinvent somethingnew. And even if youcan, you'll have tofight to prove it.

"The job is adifficult position toattain, as it's hard toconvince someoneyou really are a gamedesigner when youhaven't yet designed a

single game," says gamedesigner Glyn Williams,indeed, Williams co-foundedhis company. Particle

"The gamedesigner job isa difficuit oneto attain"Systems, to make his dream of game' designcome true. He now sits in the middle of thedesign, art and programming departinents, butExo was his initial game design.

Getting the job isn't the end of yourwoes. You'll face a rough ride from all thoseother would-be designers. "The worst thing ,is the heated discussions that take iJlace jwhen two sane and reasonable peoplehave opposed ideas about how the game •should work," confirms Williams.

"But I still prefer working with ateam," he says. "Working alone can bevery depressing, and another benefit to ;teamwork in that your dumbest ideasget shot down a lot faster." i

Name: LucyBondAge: 28J o b :Accoun t

manager.Rocket Media

worlting on: Konami andCodemasters gamesSo you're excited about Metal Gear Solid 2?Imagine if your job was to get other peopleexcited by taking them around the world toplay it, months before it's in the shops.

"it's cool to be among the first people tosee a game," admits Lucy Bond at RocketMedia. "With the Metal Gear Solid 2 demo,we had just one copy Journalists were sodesperate to see it that we had a constantstream of people popping by Getting greatcoverage on a game that I've been workingon is a real kick."

I I

Like her namesake. Bond's missionfrequently takes her on press events to far-flungclimates - she's recently been paintballing, rock-climbing, and kidnapped by zombie nurses fromSilent Hill 2. on a more typical day at the officeshe'll write press releases, calljournalists or meet promotionalpartners. "Even stuffing hundredsof jiffy bags with review discs canbe appealing on a Fridayafternoon," she assures us.

"Unreliability of productschedules can be a realdrawback and you have to becareful not to let your mediachums down," she says. "It'sstill quite surprising to see howmany people working in theindustry can't differentiatebetween a good, bad orindifferent game."

But with a day's workoften spent in a

restaurant and launch parties heading into thenight, PR is fun, which is why it's so popular.

"SO many different things happen cn a dailybasis," says Bond. "The weirdest thing v asdressing up in a character suit to be filmed being

chased around London Zoo."

Getting great coverageon a me tiiat I've b^nworking on is a reai iticit"

Specialist; PR anrlmarketingEARMS A CRiict*

a game, either ^ ^"'"'sher to th

e PR people make the/eS e'e'ant degree.

IDB DFlfiCiAL UK PLAYSTATIDn mAQAZinE FEB 2002

W o r k , T e s t A n d P l a y ^ -

i A L \ r T \

"I movGd into compute'' S nj®audio when I reaiid i was old to 1)6 a pop starab: ManagingirGCtor of Audio Soundreating audio for games is one of thelost competitive game jobs you canvfor And those who do it oftenomplain they're not given propCTesources, with development studios)ften expecting just one member of;taff to do every game.

on the other hand, if you recreative, love messing about Withsounds and can wnte a good tune,what could be better? sound ISnow being recognised as 50/oofany game experience - trywatching a movie with thevolume down and you'll discoverhow we take it for granted.

"1 decided to move into^ * P e c t , ; s e v e n ^ h ( n r ^

computer game audiowhen I realised 1 was tooold to be pop star," saysKeith Leary. "l thought itwould be a great way tostay in audio production andget paid as well."

Leary's first break wasspotting a niche for audio inDOS-based PC games yearsago. The first PlayStation gamehe did the sound effects forwas I994's Mortal Kombat 2,and he's been fortunate enoughsince then to work on over 50

PlayStation games.

Name: GillianRourkeAge: 25Job: QAManager atAttention ToDetail

"As a

Specialist; Testere a r n s a c r u s t ; . . . _

day in and dayqualifications required Mn r s ' ep'aybeat a crazy love of games can

SpTaJerprogramming team. You'recare with the smallest matters. take

careers?n™?gamef route into otherfor summer jobs, work exoeXnro step. Go'mportant first foot through the

For a tester, working at a company calledAttention To Detail must be the equivalent ofbeing the girl who owns www.gorgeousmodel.com It's a name that's hard to live up to.

AS the developer of Rollcage, ATD has egood reputation and QA (quality assurance)manager Gillian Rourke works to keep it. AQA manager, I'm responsible for the entiredepartment of testers and lead testers, shesays. "I am in daily contact with all theproducers, making sure they get what they need

out of the testing and ensuring that we retesting the latest build

of the game."Daily testing is

vital to purgeproblems before theybecome tooentrenched. Everyday the programmerscompile a 'build', awork-in-progress ofthe game. And everyday Rourke's teamwork through It, firstby 'regressing' to see

--r what reported bugshave yet to be fixed,

and then checking whatproblems the fixesthemselves caused.

The QA manager's job

THEMES AN[UARIATIONSM u s i clicensinge x o e r t£30,000A handful of peoplec o u r t t h e m u s i c

industiy to bring popto gaming (such as thet racks on GranTuhsmo).

vo i ce reco rde r

I Records voice actors' speaking lines. Eachvoice actor might beresponsible for half-a-dozen voices In agame, and the trick isto make them allgood. Usuallyresponsible for otherspecial effects too.

i s e r

"There's alwaysan extra featureor a new andwonderful bugto find"

often means 12 to 18 hour days, seven days aweek. Yet the last person a lead programmerwants to see Is a tester with new Problems

"When a finished game has loads of bugs,the player may think It's not been tested/'Rarely the case, she says. "Achieving a Perfectgame means striking a balance between gettngft tested enough, and giving the programmersthe resources and the time to fix those bugs.

Doesn't she ever/get fed up?"I get asked this question a lot! she laughs.

"1 never get bored with playing the same gameover and over again. When I'm testing, I m notactually playing the game. You're neverconcentrating on the game but on the bug .There's always an extra feature or a new andwonderful bug to find."

■ very few people in the

games industry get towrite game musicexclusively. Get yourfirst break elsewhere.

I .

GOT BUGS?WHO YOUGONNA CALI

! sergeant In thetrenches of bigprojects, who ensuresthe QA manager'stasks are being fulfilecby people who, let'sface it, play games allday.

Loca l i za t ione x p e r t .

m mA specialist who look;for errors Int r a n s l a t i o n . W i t h t e x tgiving way to sampletspeech, there's notsuch much scope tocorrect mistakes thesdays. Languages arestill a plus whentesting foreignversions though - justto know what's goingon in the game!

F E B E O O S O F F I C I A L U K P L AY S TATO n m A Q A Z i r i E !□

I^TUIin*Tt ie Game

l l T T T i f rGET WITHrHEm M MGraphics^ogrammer

3E _Has the glamoroustask of programmingthe game to look asgorgeous as possiblewhile still runningsmoothly, by writing adecent game engine.Maths very important.

f t l ,a m m e r

K JWri tes the rout ines toflake gangsters,animals and evenootballers appear toj x h i b i t s o m e

nteiligence. Quite a:hallenge in the casey f F l FA .

Physicsp r o g r a m m e r

rS'S'/rogrammer"lathematics or physs'Sf ?h '"creasingly rea ~

fnanager). " Ounior) to f6o,ooo (leaa omSWTSYou. ifyouvp, . " " '■ '""ler/technica/a'one, are good with minded, a stickier #

I/lakes the game«/orld - and the stuffn it such as cars -lehave properly With)oth Al and physics;ame coding,cheating' the rules tonake things look rightvithout slowing the;ame down is a trickou lea rn .

Name: John ReynoldsAge: 30Job: Lead programmer atCreative AsylumLike many of the crop of the currentprogrammers, John Reynolds learnt to code ona home computer. When he was just ten hetaught his Sinclair ZX81 to tell a joke.

The punchline is that his childhoodobsession has made him a daddy among hispeers. As a lead programmer, he's the top dogon the programming team, which writes thecode that tells the game what to do, and whento do it.

He diwies up the work, gives technicaladvice and even does some programming. -when he's not playing frantically-rushed bouts

of hiscurrent favourite game.Swat 3 on the PC.

"I see two types of games programmer,"says Reynolds. "One likes the technicalchallenges of making the hardware do more, theother prefers turning the first programmer'sefforts into a game. Even the most boringcoding can be rewarding when you see itimprove a game."

For a typical game, the programming isthese days broken down, with different people

I f

taking theresponsibility for things likedisplaying the graphics, gameplay and Ai, andmundane tasks like options screens a id savinggames. Obviously it all has to work tojiether, soprogramming teams must work close y and withgreat discipline, as deadlines usually mean thereis only the slightest of margins for errar

"I would hope no programmer is ever told

Even the most boring codingcan be rewaitling when you seeit improve a game

I

Je OPM's editor for a daymd help plan an issue

□ The winner of thisfantastic compo willget to sit in RichKeith's Very Important

;hair, helping to decide what goes1 the magazine and learningxactly what it takes to get 0PMito your hands.

To win this once in a lifetime

opportunity you're going to have toprove your worth. So we want youto draw your perfect 0PM cover,with a cover star of your choiceand all the words that go with it.Then fill in the form and send it tous by 21 February. Good luck!

T e l e p h o n e

E - m a i l

A g e

off for adding fun stuff into a game, providedthey meet their deadlines," adds Rey nolds. "Th(little extras often help to keep the playerfascinated in the finished product."

I Reynolds got a degree (and wor<experience) before getting his first industry job

I "Degrees are becoming a requirement," he sa\"However a good demo, knowledge of gaming

I genres and bags of enthusiasm will help you."3D games and realistic physics mean aI good understanding of maths and physics can

be useful, but "programmers are programmer:I not necessarily maths or physics gurus," he

says, giving relief to manyI Perks of the job include the possibility for

X-Files weirdness. "I was once worKing on aI secret project for Lego. We worked long hour:

in a secret building in Denmark. Having a smarobot running around your feet at ;!am wasquite surreal." indeed.> 1 q

□ B OFFICIAL UK PLAYSTATIQn IT IAGAZinE FEB 2002

jSEAffiUBEi ^Work , Tes t And P lay ^ '

N a m eM a t t

CampAge: 26

J o b ;Reporterfor MCV,

J I

;he games trade weekly/latt Camp writes for MCV, a news tradeveekly that is read by games retailers,lublisiiers, developers and others in thisronderfui industry of ours.

"My job is divided into two mainreas," he explains, "Industry news androduct news. I talk to developers,ubiishers and PR firms to provide the'hole of the industry with the latest3WS, and I also research write all the'oduct pages."

"The best thing is being at the;ntre of the industry," says Camp,tearing the news first and sharing itith the rest of the industry feelseat. It's also pretty great when youset someone such as Miyamoto orituragi. It's like meeting Santa!"

QJMUF,CATIONS RTQWBED "Like most games

industry writers. Matt hasno journalistic training andhe doesn't think it'srequired. "But you doneed to be able to

naturally express yourselfon paper," he stresses.

"Couple that with apassion for gaming andyou're half way there. I'drecommend doing somekind of work experience ata local newspaper or oneof the games magazines.

X x l V tTHE PRESSGANGG a m e sr e v i e w e r

lAII the specialistl. ^■ format magazines^^h a v e w r i t e r s w h o s ejob is to suffer badgames so you don't.

I Getting so many freegames - and sufferingthe dross - can makeyou pretty cynical.

Climb the greasy poleto ed i to r and theindustry is at yourfee t . You ' re nowresponsible for themag's entire contents,

I which means comingup with feature ideas,following new trendsand going on grandpress junkets around

! t h e w o r l d .

If youre (a) femaleand (b) foreign or else(c) Dominik Diamond,you might score a jobas the-TV-presenter-who-does-games.

Name; PatrickO'LuanaighAge; 27Job; Creativedevelopmentmanager

Producers

Top SS'ff '.""Z "»m

Patrick O'Luanaigh's route to gamesmanagement has been a roundabout one. A fanof games since childhood, he did a degree inCybernetics and computer science, got a job asa programmer at codemasters ("A fantastic p aceto learn"), moved on to design, enjoyed a stmt asan external producer and then ran Codemastersacquisitions department (where he was talent-spotting for new games).And it didn't end there. He is now at SCi,

managing its development partnerCodemasters' projects, as they

work on licences

f f

like Thunderbirdsand The Italian Job.He's still heavilyinvolved in gamedesign, in fact, onthe day weinterviewed him he'sworking on a newdesign for a newlicence, while pushingThe Italian Jobthrough the delicatefinal approval processwith Sony

O'Luanaigh's job is notfor the faint-hearted.Relationships betweendevelopers and publishers

The best thingis to play a newbuild of one ofour games andfinding a newfeature to put inare always fragile - the former puts creativityfirst while publishers foot the bill. 0 Luanaighis in the middle, making sure developers getthe resources they need and that the gameremains on track for its release date.

But despite his high-powered position, heremains a gamer at heart. He's chuffed thathe's in the loop on new consoles long beforewe've heard of them. "The best thing is toniav a new build of one of our games indevelopment, and to find something new andexciting has been put in," he says, adding,"hopefully something I have suggested theprevious week!"The downside of his varied job is dealingwith all the emails and phone messages he sbombarded with 24 hours a day, seven days aweek. "I keep putting them off," he admits.

1 i l X 1 1 1

PUBLISH Al\l[BE DAMNED

£25,000£45,000

I If you think you cancajole temperamentalartists into making agood game, on time,without too muchpain, then the Industryneeds you. Goodproducers are in shortsupply - it's a harderJob than it sounds.

P r o d u c tI managerj

m i lM

A more me l low ro le i sthe product manager,who champions aportfolio of gameswithin the publisher.Working closely withthe developers, theyposition the productto the marketingdepartment, workwi th the PRdepartment to get thepress screenshots andInterviews, and usuallyplay good cop to theproducers Mr Black.

F E B 2 0 D 2 O F F I C I A L L I K P L A Y S T A T O n m A G A Z i r i E I D E

T f f 1 E

Snfined at present tohe PC, a handful ofucky gits are earningens o f t housands o f)ounds in prizes andponsorship by playing;ames lil<e Quake, in:orea, they even haveirofessional leagues!

m myou want to be a

iwyer, go to collegeDr a few/ years andtien come back andalk to us. The musicn d fi l m i n d u s t r i e sre run by lawyers,nd the i r influence isIready growing inaming. You canarn a fortun

Name; Anna AndreAge: 27Job: Foreignlanguage testerat Babel Media

a c c o u n t a n tnother body that'sicreasinglysmanded i n t he3me industry,gain, training as1 accountant wi l llable you to earnadsamoneylyvyhere, but)ecialise in gameivelopment andlu might find alique niche.

gaming fjrie'? ' ieldlucrative like " QU'RED: Varied it

"■ ' f y o u c a n S D o t a • " ' a u M i n e n c a .

S- Good luck! order to be able to

oner exclaimsoerman-born Anna Andre, "i localise and tectgames and everything to do with them ThatSoeS in"" the text that is tol o c S e t h ® r ® ' a n dwebSes aJd f'T" games-relatedmS S. ! fversion ofmany games. A dream job, i guess."fact f Brighton, Andre watchedfa t-grow,ng Babel Media from afar but it vasonly When .advertised for a German-linS

that she applied fora job. Babel Mediaspecialises in allaspects oflocalisation, whichis an important -but costly andspecial ised -aspect ofdevelopment nowthat the Europeanmarket is biggerthan America.

"First and

"You need aninterest ingames, but tofind mistalcesyour languagesidlls are crucial"

well you Will not be able to perceive its finnuances unless you are a native spee!Also It would be difficult to tell if that Englishjoke would work with German humou,'"S^eTriT can onlyrp1 f that sexual andrelous morals also differ widely betweenthe different cultures "<=Lween

I

)wn your own shopmd make al l theluying decisions, sortlut displays, manage ahe money and stick10 more than 50c h o o l c h i l d r e n 'lotices on your door

letail buyer18-£35,000

he huge chaintores employ full-ime specialistsailed buyers whoecide what games^ill be hot onifferent formats andr o r k o u t s t o c krde rs mon ths Indvance . i nvo lves'avel, seeing gamesarly and beingchmoozed - lovely!

N a m e :MichaelRotchellAge: 30J o b :

Nationalaccount executive for

Konami in EuropeMichael Rotchell of Konami is a very goodsalesman. So good, he even got his customersto vote him the Sales Person of the Year intrade paper CTW's 2001 awards.

Like all publishers, Konami relies on retailersto sell Its games to the public, which means it'sconstantly keeping the store representatives

aware of what games it has coming out, andwhen. But despite what you might think, sellingpmes to shops isn't about persuading them tobuy something they don't want.

Shops don't want more stock hangingaround then they need (even if you offer to takeunsold games back, they still hogshelf space) and they'll rememberIf they're seeing your 'hottestgame of the year' unmoved intheir shop after months. As apublisher you've got a greatnumber of games coming outevery year, so you need to retaintheir trust inorder for them tocompletely trust your advice andexperience.

I go out and demonstrateour games to all the majorgames retailers, deciding withstore representatives games retailers, d

"Shops will remember ifthey're seeing your 'hottest^me of the year" unmovedin fJieir shops after months'

them on how many they need to sto:k andplanning promotional activity with th«m" saysRotchell, a former teacher who got h s firstbreak as a retail assistant at GAME. "After thegame is out, I need to make sure it is selling ancthe stock levels are right."

exeS?*" count

getting THERE' Gpt

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T IPS ORGYThe second half of our comprehensiveTony Hawl<'s 3 tips, plus every inch ofMonsters, Inc bust wide open

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Spend more cash on games and less on the extraswith our guide to building your own peripherals

PeripheralsMULTI-PURPOSE FOOD TUBET" DIFFICULTY LEVEL 6/10

YOU need a clean, emp bottle of washingup liquid, scissors, elastic bands, a sheet ofpaper, elu-Tack, and some Plasticine

F I G . 2

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S C R A N

Now attach our flag with Blu- Tac asindicated and watch as your (or yourfriend's) mother delivers your sustenance

M U LT I - P U R P O S EF O O D T U B E T M

Bis eating and drinking getting inthe way of valuable gamingt ime? Guess what? Sc ienceEntertainment is here to save

the day once again with the patented Multipurpose Food Tube™. What's that then?

It's a neat device that attaches to yourmaw, much as a race horse's nose bagdoes, allowing you to simply tilt your headand imbibe drinl<.

The beauty of this particular model isthat it comes with a free Hunger Indicator^M.That means you can refill your gut withoutnever leaving your games chair again!

Don't believe it can worl<? Then just askcelebrity crier Rolf Harris*. He has trainedhis pet sheepdog Jimmy to carry bottles ofcola on his back, open them with hispuckered butt hole and then deliver thedrink via a prototype device. Bonzal

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E N T R Y F O R MWe want you to build your ownMULTI-PURPOSE FOOD TUBE™and send us a pic of you using It.The best customised effort winsa goodie bag and gets theirpiccie in 0PM. If you're feelingflash, why not give us a five stepguide to building a peripheral ofyour own design usinghousehold goods?

N a m e

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Te l e p h o n eE - m a i l

1 4 O F F I C I A L U K P L A Y S T A T O n m A G A Z i n E F E B Z O O ZSend your suggestions and pictures to DIY Peripherals, 0PM, 30 Monmouth Street, Bath, EPlease include a stamped addressed envelope if you wish material to be returned

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B u g ' s L i f e D r a g o n b a l l Zbe ' s Exoddus Dragonba l l Z : P ina l Bou tb e ' s O d y s e e D r i v e rc e C o m b a t 3 D r i v e r 2d i o n M a n D e s t . X D u c a t i W o r l dlex F's Play Man 2001 DukeNukeml i e n R e s u r r e c t i o n D u n el i e n T r i l o g y E - 0 5lone In the Dark 4 Eagle One Harrier Att.l u n d r a E C w H a r d c o r e R e v o l .l u n d r a 2 E u r o 2 0 0 0m e r z o n e E v e r y b o d y ' s G o l f 2p e E s c a p e E v i l D e a d : H a i l t o K i n gp o c o l y p s e E x h u m e dr m y M e n 3 D F - 0 6rmy Men: Air Attack 2 F1 2000rmy Men: Land, Sea, AirFA Managerrmy Men: Lock & Load FA PL. F'mII Man. 2000rmy Men: Omega Soldier FA PL. F'ball Man. 2001rmy Men: Sarge's Heroes FA Premier League Starsrmy Men: World Warssault Retributiont i a n t i s

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D - 0 4 M o t o G PD . D u c k : Q u a c k A t t a c k M o t o G P 2D.N.A. Dark Native Apostle Motor MayhemD a r e D e v i l M T V M u s i c G e n eDork Alliance: Baldur's GateMummy ReturnsDor ic CloudD a v e M i r r a B M X 2D e a d o r A l i v e 2Devil May CryDisney's DinosaurDropshipDynasty Warriors 2Dynasty Warriors 3

E - 0 5Ecco The DolphinEighteen WheelerEpnemeral PhantasiaEscape Monkey IslandESPN NFL Primetime 2002EvergraceE x t e r m i n a t i o nE x t r e m e G - 3

F - 0 6F o n t a V i s i o nF i f a 2 0 0 1F i f a 2 0 0 2Final Fantasy 10F o r m u l a 1 2 0 0 1Four By Four EvolutionFur Fighters

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