Numeracy classes. Number fluency in every lesson. Clear purpose for every lesson. Formal...
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Transcript of Numeracy classes. Number fluency in every lesson. Clear purpose for every lesson. Formal...
Guiding PrinciplesNumeracy classes
Number fluency in every lesson. Clear purpose for every lesson. Formal structure for every lesson Students working on tasks beyond their
current levels of thinking. (differentiated tasks)
Teachers communicating high expectations and using purposeful feedback.
Established classroom norms for working.
Non - negotiables
Number Fluency
It must happen EVERY Lesson Maximum of 10 minutes This is not a time for teaching, it’s time for
practise. This does not have to relate to the main activity. Sometimes the students can decide. Every students should be participating for the
ten minutes. Be careful with your choice of activity to ensure
all students are active for those 10 minutes.
Number fluency
Students are given a deck of cards. They flip over the cards and mentally add them. They see how many they can add in 30seconds. Students can record their achievements in their books. (This can be used as an assessment)
FLIPPER - Version 1
Students are given a deck of cards and start with 100 points. They flip over the cards and mentally subtract them from 100. They see who is the first to get to the lowest number in 30 seconds.
Flipper Version 2
Whole class stand in a circle and count by a number including decimals. A digit is identified as the BUZZ digit. When this digit is the answer the word BUZZ is said instead of the answer. Start at different starting points and change the number you are adding or subtracting.
Buzz
The teacher writes 6 two digit numbers on the board and identify what the students have to do with those numbers. For example add 12, subtract 15 to the numbers on the board and they do this as a chorus while the teacher moves their hands from side to side as they count.
Conductor Hands
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Conductor Hands
Students choose 4 fractions/numbers and write in the arrows the relationship between
those numbers or how to get there.
How do I get there?
How do I get there?
Students have a calculator and they are to use the constant key to add a number eg 0.75 and they are to record it and see how high they can get in 8 minutes. They will see that using a calculator will slow them down. Use a number that is appropriate and ween the students off the calculator.
Skip counting on calculators
Students stand in any chosen place in the room. Use the same rules as buzz to count around the room while throwing a ball. If the ball is dropped or the students doesn’t know the answer they are out.
Silent ball – counting
Students stand in a large circle and place their hands above and under the hands of the person next to them. They are to clap the hand of the person next to them. They are to count forwards if the claps are going clockwise and backwards if it’s going anticlockwise. Any student can change direction when they want to.
Clapping hands – counting forwards and backwards.
Teacher chooses a 6 digit number and the students have to guess what it is. The teacher gives clues as to how close they are.
Mastermind
Millions Hundreds of Thousands
Tens of Thousands
Thousands
Hundreds
Tens
Ones
6 5 7 9 4 1 0
Students are in groups of 2 and start at 1. One person is to add 1 or 2 to 1 and they say that number. The other student does the same to the new number. The person who says 11 wins.
*Race to 11
Each student has a number above their head. They have to guess it by asking the class yes or no questions. Reward students for creative questions such as Is it a prime number? Is it a multiple of 10? etc.
Celebrity head
Roll the dice and the students place the first number in the ones position.
Roll the dice again and the students place that number in the ones or tens position. This continues until all positions are filled up. They add these numbers and the person with the largest number wins. This can be done with decimals also.
Just Gridding
Just Gridding
Students are given a triangle and they are to write down factors of that number.
Triangles
2000
40 50
Factor Trees
Students sit in pairs and have a half a deck of cards each. They are to lay out seven cards and add them to find a total. The person with the highest total wins that round. To determine the points they turn over one more card. The number on the card determines the points for that round.
*7 cards
Students stand in a circle around the room. The teacher has a number in their head and the students have to guess. Start with the first student and say whether the number is higher or lower. Then going around the circle the students continue to guess until they have it.
You can use a hundreds chart to eliminate possible answers or a notepad for the older students.
*What’s my number
Prep – Numbers 0-20 Encourage higher order questions like “Does it have a group of 10?”Grade 1-2 numbers between 0-100Encourage higher order questions like“ Is it odd/even”“Do you say it if you are counting by 10’s”Grade 3-4 Numbers between 0-500Encourage higher order questions like
*What’s my number
Grade 3-4 Numbers between 0-500 or simple decimalsEncourage higher order questions like“Is it a multiple of 5, 10?”“Is it a decimal”“Is there a digit in the hundredths columnGrade 5-6 Numbers between 0-500 or decimals to 3
decimal places, fractions - improper and mixed numbers, negative numbers
Encourage higher order questions like“Is it negative?”“Is it a decimal?”“Is there a digit in the hundredths column.”
*What’s my number
Students have a number on their back and they go around the class asking yes or no questions to guess their number on their back.
*Guess the number on my back
Each student takes turn to draw a number and a doubling and halving instruction from the containers. Each student then tells the class. Go around the class and the student gets a point if they can tell you what it is. Students in the class can challenge.
*Doubling and Halving
Organise the students into two teams. They line up in two lines. The teacher calls out an equation and the team with a calculator can only call it out if they have the number on the screen. The brain team calls it out whenever they know it.
*Brain vs. Calculator
Choose a group of 6 students and they stand out in front of the class. The choose a card such as +3 or -10 and a starting number. These students do not tell the audience what is on the card. They start counting and the audience have to guess the pattern.
*Guess my pattern
Students are in groups of 5 and the teacher calls out a number and the students create that fact on their fingers eg. Teacher calls out 24 and the group creates 3 groups of 8 or 4 groups of 6 on their fingers.
*Body maths
Provide calculators. Ask students to enter a 5 digit number eg. 25.365. Say wipeout 5. Students should enter -0.005. They continue to wipe out the numbers until they get down to zero. They can record their turns in their books.
*Calculator wipeout.
Select a number such as 5. When a 5 is tossed, the game will stop. All students stand apart from one student who keeps a progressive total on a calculator. Toss and die and have all the students record the result. Toss it again. For each toss of the die, students add to their progressive total. Students’ aim to record the highest possible score and ‘save it’ by sitting down before the 5 is tossed. The seated student wit the highest score when a 5 is tossed is the winner. Use an 8 or 10 sided die for variety.
*Chance or luck
Have the answers to equations on a 5X5 grid. The teacher call out a question and students who have the answer on their game board place a counter on top. The first person to have all 25 counter on their board calls out bingo and wins.
BINGO (careful this could take longer than 10 minutes)
Students write as many numerical expression for the number 12 as they can within 5 minutes. For example 7+5, 20-8, 4X3, 24/2. And so on.
At the end of this activity, they score each correct expression in the following way: addition is worth 1 point, subtraction is worth 2 points, multiplication is worth 3 points and division is worth four points.
Maths Expressions
Give students four minutes to find as many four digit numbers that make a total of 13. For example 5242, 4261, 6241 and so on.
4 Digits
Provide students with cards that have fractions, decimals and percentages that match eg 75%, ¾ and 0.75. Each student gets a card and students move around and find their group.
Matching fractions, decimals, percentages
Students are organised in groups of four. Each group is given four numbers such as 0.4258, 0.4058, 0.548, 0.2485. Without speaking those students are to put themselves in order. This can be done for the whole class rather than small groups.
Order Order
Students are in groups of 5 and the teacher calls out a number and the students create that fact on their fingers eg. Teacher calls out 24 and the group creates 3 groups of 8 or 4 groups of 6 on their fingers.
Body maths
A = $1, B = $2, … Z = $26 Q. How much are you worth? Q.
Can you find a word worth $100?
$100 Word
Tell the students what they will learn during the lesson.
Review where you have been and where you will be going.
‘In this lesson you will...’ ‘By the end of this session you will be able to...’ State it very clearly for them. Write it on the board Students are expected to write it at the top of
their page. Preps and grade 1’s repeat it after you.
Clear purpose of the lesson
If you are working in a group – the mantra needs to be *I agree, I understand, I can explain. The teacher can call on any member to report back. Each student has a communal responsibility to explain to someone in the group if they don’t understand.
You will do your best at all times. You will be expected to explain your thinking. You will be expected to use mathematical
language.
Establish norms for working
You will be expected to look after the maths equipment and return it when you are finished.
You will be expected to record your findings. You will be expected to persevere. You will be expected to work with students
that may not be your best friends. You will be expected to work through difficult
problems where the answer does not seem obvious.
Everyone’s contribution is valid.
Establish norms for working cont.
Maths Lesson Focus
•Everyone’s contribution is valid•Risk taking is expected•We will all be working beyond our current safe boundaries.
Departments language Launch, Explore, Summarise e5 model
Engage – Launch Explore – Explore Explain and Elaborate – Summarise Evaluate – Assessment -(Formal – ongoing)
Formal structure of a lesson
Number Fluency – max. 10 minutes
Today’s focus is: (Written or Oral)
Launch: 10-15 minutes
Explore: 20-25 minutes Differentiated tasks
Summarise: 10-15minutes. (Written or Oral)
Maths lessons at Coburg West
What skills are you going to need to complete the lesson?
Remind students of maths resources they might need to complete the lesson?
Revise new vocabulary and understandings. Students write down the purpose of the
lesson. It is Munro’s Getting Knowledge Ready for
maths!
Launch 10-15minutes
Students may be :◦ involved in a teaching group◦ consolidating learning◦ working independently◦ completing written work◦ playing games in partners or small groups◦ problem solving◦ applying skills to various real life maths situations
Explore 20-25 minutes
Each student is working at a level beyond their current level of understanding. (Zone of Proximal Development)
The teaching group is fluid and flexible. The activities are rich and engaging
learning experiences. They are directly related to the information
discussed in the Launch. Student groups are fluid
Differentiated Tasks
Doing something different for every student in the class
Using groups that never change Isolating struggling students within the
class Never allowing struggling students to work
independently. Never engaging in whole class activities
with all students participating in the same endeavour.
Differentiated Tasks is not...
Teachers are expected to:◦ conduct a focussed teaching group◦ rove and assist where needed◦ conduct individual conferencing◦ correcting ◦ question student understanding◦ provide effective feedback (written or oral)◦ extend students if needed.
Explore 20-25 minutes
Don’t just share the work – share the strategy
Don’t wait until the end to share Let the students know you are expecting
them to share. When a lesson has not gone as planned you
as the teacher may have to summarise the lesson.
Each student writes a review. ‘When we do this tomorrow I have to
remember that...’
Summarise 10 – 15 minutes