NTUA Omni[progra]chromatic 2012 · PDF filelaptop one or two days before the seminar begins....
Transcript of NTUA Omni[progra]chromatic 2012 · PDF filelaptop one or two days before the seminar begins....
X|A -‐ National Technical University of Athens, School of Architecture |May 29th -‐ June 9th 2012
Omni[program]chromatic NTUA 2012
X|A in collaboration with Professors D.Papalexopoulos, G.Parmenidis ,V.Xenou NTUA
Lead Instructors: Prof. Erick Carcamo & Nefeli Chatzimina
T/A ‘s : Christos Koukis and Nikolaos Papavasileiou
>>INTENTIONS
The workshop is a discourse based in the use of multi-‐layered techniques and production processes that allow for control over intelligent geometries, calibration of parts, and behavioral taxonomies, normalizing an innovative field of predictability. Our goal is to explore innovative, potential architectural expressions of the
current discourse around form through technique elaboration, material intelligence, formal logic efficiencies and precision assemblies as an ultimate condition of design.
The workshop will develop and investigate the notion of proficient geometric variations at a level of complexity, so that questions towards geometrical effectiveness, accuracy and performance can begin to be understood in a contemporary setting.
>>THE PROJECT
Each participant will develop an individual ‘project’ or ‘intervention’ for the city of Athens or surroundings. The scale and program of the project is given by the decision of each participant based on a specific
individual research and arguable in Architectural Design terms. Each of these projects will be developed by a series of critiques and meetings with both X|A Principals, meeting daily. The workshop discussions will crossover multiple areas of expertise such as Art, Film, Fashion, Product, surgery, etc. therefore each
individual project will add up to be a multiple collection of deviations of design.
>>GUIDELINES:
The Workshop will run primarily using Autodesk Maya and other fundamental software digital design tools.
1.The main aspiration of this workshop is to precisely develop a critical argument based on an individual
research, which will translate into pure geometrical-‐formal exploration; the format will be an ongoing deskcrit symposium.
2. Rather than assignments, the research will be divided into stages, tactics and strategies.
3. The students will develop an expertise in a specific Topological territory; this territory will emerge for a hybrid between 4 main intellectual fields, from the following menu:
X|A -‐ National Technical University of Athens, School of Architecture |May 29th -‐ June 9th 2012
TOPOLOGICAL ANALYSIS OF:
A. STRUCTURAL-‐RIGID-‐Efficiencies Films, Case Studies, A topological development of, Dynamics Techniques, Corrupting structure, prosthetic, rigid structural system with soft components – paradox.
B. SKIN-‐SURFACE-‐MASS Efficiencies We will approach ideas of Color, Transparencies, Reflections, Refraction, Textures, patterns, textile animals skin, surface effects, skin as mass, skin as volume, transparencies, opacities, corrugations.
C. GROUNDSCAPE Efficiencies Plug into, dig in/out, scratch, stitch, seams, corrode, erode, articulate
organization, heterotopia, dystopia.
D. MULTIPLICATION-‐REPETITION-‐ACCUMULATION Efficiencies Calibration of systems, quantification of
parts, behavioral mechanism efficiency, Defensive mechanisms, attacking methods, attaching.
The multiple level of experimentation will occur incrementally every day, but each segment will have a clear main topic of investigation, these are the reasons for the 4 legs sequence, so everybody can have the proper
time for each aspect of the problem (intellectual, technical, abstract, physical, etc).
Within this context, our work will turn into design and production; each student will operate within an
expertise towards intuition by means of software and advancement of the discipline through a precise
contemporary understanding of Architecture's reliance on surface performance, unspecified systems, scale
within the scale, mechanical parts and absurd precisions to expand its discourse. We will focus
simultaneously in the attempt to negotiate the question of topology vs. typology, odd genus (Greek. γένος)
and species within the condition of space and how fragmented surface state emerges through, constituting
a potential assembly of parts and quantified normalities.
X|A -‐ National Technical University of Athens, School of Architecture |May 29th -‐ June 9th 2012
WORKSHOP STRUCTURE:
Erick Carcamo & Nefeli Chatzimina: Lectures + Production and Techniques (MAYA, Rhino) Assisted by Christos Koukis and Nikolaos Papavasileiou
Workshop Meets EveryDay from 10:00-18:00pm @ The Seminar Room From 10:00 to 13:00 -- Software Tutorials (AutoDesk MAYA, etc.) From 13:00 – 14:00 -- Lunch From 14:00 – 18:00 -- Deskcrits (Individual Projects Development)
DETAILED SCHEDULE (Tuesday May 29th - Saturday June 8th) Before our meeting: Participants are recommended to install the Maya Software into their personal laptop one or two days before the seminar begins. Please follow the link http://usa.autodesk.com/maya/trial/ Tuesday May 29th Introduction + Presentation + Software (10am)
-Lecture by X|A - “Got Technique.. now what?” -Room installation, Software Installation/preparation, Logistics, Schedules, Q&A -Software Introduction: OVERALL Interface
Wednesday May 30th Tutorials + Deskcrits (10am)
Software Introduction: OVERALL Interface, NURBS, POLYGONS, and SUBDIVISION Thursday May 31st --DAY OFF-- Friday June 1st Tutorials + Deskcrits Modeling Techniques: POLYGONS, SUBDIVISION
Rendering Techniques: Materials, special effects, etc. Saturday June 2nd Tutorials + Deskcrits
Modeling Techniques: POLYGONS, SUBDIVISION, DEFORMERS Rendering Techniques: Materials, special effects, etc. PRODUCTION
Sunday June 3rd Tutorials + Deskcrits
Modeling Techniques: SUBDIVISION, DEFORMERS Rendering Techniques: Materials, special effects, etc. PRODUCTION
Monday June 4th --DAY OFF-- Tuesday June 5th Tutorials + Deskcrits
Rendering Techniques: Materials, special effects, etc. Advanced Techniques: Dynamics, Particles, Deformers PRODUCTION
Wednesday June 6th Tutorials + Deskcrits
Advanced Techniques: Animation Animation Techniques: Cameras controls PRODUCTION
Thursday June 7th --DAY OFF— Friday June 7th Deskcrits (Individual Projects Development) PRODUCTION Saturday June 8th FINAL OVERALL PRESENTATION - EXHIBITION
X|A -‐ National Technical University of Athens, School of Architecture |May 29th -‐ June 9th 2012
Participants following a series of Lectures and Tutorials will develop through computational means a personal exploration of their own design ideas. On a first phase they will produce 3d and 2d drawings. Depending on the needs of each research some projects will investigate conceptual animations or construction of a physical model using latest fabrication technologies
Software Introduction: Maya Interface Modeling Techniques: Nurbs, Polygons, Subdivisions Rendering Techniques: Materials, Special Effects Advanced Techniques: Dynamics, Particles, Deformers, Animations, Cameras controls Workshop Products Participants will produce 1st phase: (mandatory) A series of 3d renderings and 2D drawings representing 3-Dimentionality 2nd phase: (selective) Depending on their research either -Animation of the fragment generation (3000 frames) -or a topographical incremental variation of 1 physical prototype using a combination of Laser Cut,3D printing or 3d milling.
Movies Suggestions:
There will be blood Godzilla | Japanese versions Ridley Scott | Blade Runner / Alien David Fincher | Fight Club M. Antonioni | Blow Up Jean Luc Besson | The fifth element + the big blue Robert Wiene | Doctor's Calligaris cabinet Terry Gillian | Twelve Monkeys /Brazil Mathew Barney | Cremaster 3 Wachovsky Brothers | The Matrix Steven Spielberg | Minority Report Tarsem Singh | The Cell Tron | Original and new