Notes for Use With MicroMark Army Lists

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 page 1 INTRO.1 INTRODUCTION TO THE MICROMARK ARMY LISTS These army list cards do not include points values, which means that they can be used with any rules system, whether or not points values are used with that system. Whilst designed for table top battlegroup games, these lists are also intended as historical reference notes for use in conunction with reference boo!s that describe battles. "ery often in the latter case e#act details of forces used in such battles are not given, and these lists are designed to give the user at least some idea of forces available. $lso, for those gamers that love fielding hordes of %ing Tigers, &turmTigers, 1'(mm guns and flamethrower tan!s, which historically were not very common, these lists detail the level and the percentage chance of such heavy e)uipment being available.  $R*+ I&T $+O-T ist number ates  Theatre of operations  *orale / Training values 1. Teeth $rm  This section details the infantry, armoured, and cavalry battalions that form the bul! of the division, as well as the divisional recce battalion. 0. rigade &upport  This details the combat elements of the brigade and regiment 23s along with any support platoons and companies held at this level. 4. ivisional &upport  This details the ma#imum available support units held at division level, which are normally parcelled out as support to teeth arm units. 5. Notes  This details allocation of radios and infantry anti6tan! weapons, and any other specific comments relevant to that division. &ome lists are called provisional 6 these lists are based on limited information, such that the number and type of regiments and battalions reporting to division are usually accurate, but lower level details may not be so accurate, but are sufficient for wargaming purposes. There are also 7orps and $rmy &upport cards which detail !nown support units held at these levels, such as heavy tan!s and super heavy artillery and roc!ets, and these lists are usually used in conunction with appropriate divisional lists. Note that for some divisional lists such as 185565' 9an:er division lists the information is spread over two cards, whilst in other cases one card contains two lists. MORALE AND TRAINING VALUES These are noted with a capital letter and a ;T6number;, such as 7T4. The letter denotes morale value, <$< being the best elite type, <=< being the worst, <7< being average. T1 units are highly trained such as commandos, T0 units are well trained units such as paras and pan:er grenadiers, T4 units are average training, T5 units are poorly trained, and T' are very badly trained units. These are very important in udging the ability of the force in )uestion, and ta!e the form of descriptive gradings. Training includes field craft ability >i.e. the ability or lac! thereof to use cover when advancing and hiding?, accuracy of firing, and the !nowledge of modern combined arms tactics. The latter is significant when trying to form mi#ed battlegroups tas!ed to certain obectives. The following criteria are used@ T1 Training@ &pecialists with over A months training in their specialism 6 eg 7ommandos, 9aratroops. "ery good levels of initiative, where units will carry on even with maor officerBN7O losses, or where local commanders can improvise new plans on the spot, and carry them out. Cood fire discipline with high levels of mar!smanship, and e#tra training in melee combat. very good field craft s!ills, able to use cover and concealment for advancing. 2ave the ingenuity and perserverence to use captured weapons immediately. T1D is an improvement on this for modern special forces, eg &$&. DIVISION TYPE

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Transcript of Notes for Use With MicroMark Army Lists

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    INTRO.1 INTRODUCTION TO THEMICROMARK ARMY LISTS

    These army list cards do not include points values, which means that they can be used with any rulessystem, whether or not points values are used with that system. Whilst designed for table top battlegroupgames, these lists are also intended as historical reference notes for use in conunction with reference boo!s

    that describe battles. "ery often in the latter case e#act details of forces used in such battles are not given,and these lists are designed to give the user at least some idea of forces available. $lso, for those gamersthat love fielding hordes of %ing Tigers, &turmTigers, 1'(mm guns and flamethrower tan!s, which historicallywere not very common, these lists detail the level and the percentage chance of such heavy e)uipmentbeing available.

    $R*+ I&T $+O-T

    ist number ates Theatre of operations

    *orale / Training values

    1. Teeth $rm

    This section details the infantry, armoured, and cavalry battalions that form the bul! of the division,as well as the divisional recce battalion.

    0. rigade &upport This details the combat elements of the brigade and regiment 23s along with any support

    platoons and companies held at this level.

    4. ivisional &upport This details the ma#imum available support units held at division level, which are normally

    parcelled out as support to teeth arm units.

    5. Notes This details allocation of radios and infantry anti6tan! weapons, and any other specific comments

    relevant to that division.

    &ome lists are called provisional 6 these lists are based on limited information, such that the number andtype of regiments and battalions reporting to division are usually accurate, but lower level details may not beso accurate, but are sufficient for wargaming purposes.

    There are also 7orps and $rmy &upport cards which detail !nown support units held at these levels, such asheavy tan!s and super heavy artillery and roc!ets, and these lists are usually used in conunction withappropriate divisional lists.

    Note that for some divisional lists such as 185565' 9an:er division lists the information is spread over twocards, whilst in other cases one card contains two lists.

    MORALE AND TRAINING VALUES

    These are noted with a capital letter and a ;T6number;, such as 7T4. The letter denotes morale value,

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    T0 Training@ usually combat veterans with 4 monthsD effective training or A months combat e#perience, orwith effective combined arms training. 7apable of responding to order changes effectively and improvisationunder combat stress even with some leader losses. Cood field craft s!ills or e#perience, able to use terraininstinctively to aid defence and attac!. $bove average firing accuracy or good melee s!ills, and able to usecaptured weapons with some effect..

    T4 Training@ the bul! of conscript troops, typically about E61( wee!s training in basic combat s!ills. "erymuch reliant on officers and N7Os to !eep going. 7apable of following an initial battle plan, and capable ofcombined arms actions, but with not much ability to respond )uic!ly to circumstance changes under combatstress when suffering casualties. $verage shooting s!ills and limited field craft s!ills, will be able to carry outambushes and create interloc!ing earthwor!s for defence given a few hours.

    T5 Training@ conscripts with rushed training, A wee!s or less, told how to march and shoot and not muchelse, with ine#perienced officers and N7Os. "ery often troops being used for something other than theywere trained for. eg using pioneers, which are trained to dig, as infantry. Totally incapable of using terrain toaid an advance, and usually indifferent or poor shooting s!ills. 9oor camouflage s!ills. No enthusiasm formelee combat. "ery reliant on officers and N7Os to !eep semblance of order, will be poor at changingorders once in combat, and will have little or no training in combined arms combat.

    T' Training@ not common in regular armies, basically civilians shown how to use a rifle and told to get on withitF Or native volunteers with more enthusiasmBbravado than s!ill, such as $rab tribesmen. $lthough particularindividuals may be good, the unit will have no fire discipline, no !nowledge of use of cover, and no training inbattle planning. $ttempting to change orders once under fire or e#pecting the use of initiative would bedisastrous.

    *orale is a much more subective statement, but here is primarily the abilility of a unit to withstand casualtiesbefore suffering a morale reverse >i.e. halts if advancing under fire, brea!s off and withdraws if defending,and is based looselyon the following@

    $ *orale@ elite troops with high motivation and disregard for casualties, will typically sustain G(H casualtiesbefore collapsing. "ery capable of carrying on with heavy officerBN7O losses. Will however suffer a maordrop in enthusiasm if not used in action. -sually also highly or well trained.

    *orale@ veteran troops or troops with well !nown ;warrior; status, typically can ta!e '(H casualties beforefailing, especially in defence. 7apable of carrying on with some officerBN7O losses. Typical of many non6=nglish ritish and 7ommonwealth units, which were noted for their above average valour. Indeed oneobserver commented in the ar =ast that an Infantry rigade with a Chur!a battalion on one flan! and an$ustralian one on the other of its ritish battalion would be capable of dealing with anything.

    7 *orale@ the vast bul! of conscript regular infantry of the period, with sufficient training and motivation tocarry out orders at first, but will often halt at 1(61'H casualties, and may brea! at 4(H losses, specially ifsuffering significant officerBN7O losses.

    *orale@ troops that have had less than 5 wee!s training, or haven

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    O&O=T= 7@ The battery can only be used for pre6planned fire, on table direct fire, or indirect firecontrolled by runner or telephone. This is typical of armies without radios.

    $&&ICN= 7@ The battery is controlled by radio or telephone, but is assigned to a tabletop 723 or the23. It can only be controlled by that 23, and there is no separate O9 team. If the controlling 23 is lost inbattle, then the battery is considered out of action for the rest of the game. $lternatively the battery can befielded on table as a direct fire unit. This is typical of armies with poor training

    and limited radios, and modern &oviet trained armies, where a commander from the artillery battalion has avehicle at the ttnBReg 7ommand 9ost it is supporting.

    =KI= 7@ This applies to Cerman and post July 1850 $merican and ritish army lists only, and post6185A N$TO trained armies. The battery>s? are allocated to the battlegroup 23 >23? via an artillery rear6lin!>usually a radio van or armoured O9? vehicle which is fielded on table. In addition, most batteries have oneor two O9 >observation post? teams each of 4 men and a bac!pac! radio each, often in a vehicle or aircraft,which controls the battery and can call down fire from other batteries in the same artillery battalion orregiment. These O9s, if not in an aircraft, will also have a direct radio lin! to the 23.

    In addition to the above, most 7orps or $rmy batteries are used only for pre6planned or counter6 battery fire,although they can be assigned or allocated to the 23 as above.

    USING THE ARMY LISTS

    If not using points values, the following method of dicing can be used to generate battle groups with arealistic chance of e)uipment appearing. Indeed it could be combined with points values, the lists aredesigned to be fle#ible to your own needs.

    1. $gree with opponent or organi:er on points limit or on the number of teeth arm companies andsupport platoons to be fielded. $ typical limit is two companies and three support platoons, with an e#tra twoof each if using Russians after 185(.

    0. Co through the list of teeth arm units for the chosen list, selecting companies as desired up to the limitsimposed above.

    4. The attlegroup 23 is determined from the type of teeth arm companies fielded@ if one type is in themaority, then field the battalion 23@ if e)ual numbers of 0 or 4 types are fielded then combine the bttn 23sas the 23 >e.g. if 0 tan! and 0 infantry companies are used, then the 23 consists of the tan! battalion23 and infantry battalion 23 combined?. If a full battalion plus over one company of another battalion isfielded, then use the maority type brigade or regiment 23 as the 23.

    5. $ny teeth arm level recce and support companies can be split up so that individual platoons can be fieldedas desired, being classed as support that does not need to be diced for.

    '. rigade level support can be fielded as desired only if the appropriate brigade or regiment 23 isfielded, otherwise must be diced for.

    A. ivision, 7orps and $rmy level support must be diced for. $ny company at these levels can be split up

    and individual platoons fielded.

    G. icing for support. &elect the platoon or company type you desire, then note the ma#imumnumber of that type of unit, multiply this by the number of teeth arm companies being used, then multiply bythe following number, to give the H chance of obtaining the desired unit. RegBbde level support@ 1(H ivisional level support@ ('H 7orps level support@ (1H $rmy level support@ (.'Hefore rolling, it can be decided to split these percentages to give more than one chance ofobtaining that unit type, e.g. A(H could be 0 rolls at 4(H and so on.

    E. $ny 723 and ttn 23 can have two runners attached, on foot, horse, motorcycle or eep as

    appropriate to that army list. $lso infantry battalions can add 0 snipers per infantry company with morale andtraining one level above accompanying troops, up to $T0.

    8. $ny platoon can be fielded one section or vehicle short to represent combat losses, and any company canbe fielded one platoon short.

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    ABBREVIATIONS $$@ anti6aircraft $$*C@ *C mounted on tripod for $$ purposes $B7@ armoured car $7"@ armoured command vehicle $"@ armoured fighting vehicle $R@ assault rifle such as *955, $%5G, *1A$1, &$E(, etc $R"@ armoured recovery vehicle

    $BT@ anti6tan! $TCW@ $nti6Tan! Cuided Weapon, >*ilan, K6G, TOW, etc? $TR@ $nti6tan! Rifle >eg oys, 9:48, 9TR51? $"@ armoured bridgelayer $R@ rowning $utomatic Rifle 23@ attlegroup head)uarters ttn 23@ attalion head)uarters ttn@ attalion 7W@ 7hemical, iological Warfare >usually recceBdetection units? 7B@ chaff and flare countermeasures 723@ company head)uarters demo@ demolition =7*@ =lectronic 7ounter *easures =W@ =lectronic Warfare

    $=@ fuel air e#plosive bomb or warhead>or thermobaric, a!a vacuum bombs? C50@ Cerman 9aratroop weapon, can be used as sniperaircraft night T"? C9*C@ general purpose machine gun, such as *C45, *C50, G, *A(, etc C9&@ Clobal 9ositioning &ystem 2*7@ howit:er motor carriage 2*C@ heavy machine gun on tripod in 10.Gmm class of weapon 23@ head)uarters 2BT@ halftrac! IRWR@ Infra6red Warning Receiver >on aircraft? $W@ ight $nti6Tan! Weapon, eg AAmm *G0. *C@ light machine gun >ren, etc? RR9@ ong Range Recce 9atrol >elite or better trained light scout troops? *$W@ *edium $nti6Tan! Weapon, such as E5mm 7arl Custav *B7@ motorcycle >7ombo L motorcycle / sidecar? **C@ medium machine gun on tripod of rifle calibre *955@ Cerman assault rifles O9@ Observation 9ost, also !nown as OO. 923@ 9latoon head)uarters 9N"C@ 9assive Night "ision Coggles 9:.@ 9an:er 6 Cerman tan! 9:.ef.M@ 9an:erbefelswagen 6 Cerman command tan! 9:shrec!@ 9an:ershrec! anti6tan! roc!et launcher R7@ Recoilless Rifle >also RR? R23@ Regiment head)uarters RWR@ Radar Warning Receiver >aircraft? &$T7O*@ &atellite 7ommunications radio lin!

    &$W@ &)uad $utomatic Weapon@ very light *C, usually '.'Amm calibre such *inimi or &$E(Dbipod, or R9% &B7@ scout car &23@ &)uadron head)uarters &*C@ sub6machine gun sm!@ smo!e &9@ self6propelled &9C@ self6propelled gun s)d@ s)uad or section of about 1( men TI@ Thermal Imaging night sight W9@ White 9hosphorous

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