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NIFFF ON TOUR@CERN:FUTURE STORYWORLDS
IMMERSIVE NARRATIVE WORKSHOP29 & 30 NOVEMBER, CERN
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INDEX
4 NIFFF ON TOUR@CERN: FUTURE STORYWORLDS
5 FUTURE STORYWORLDS
29—30NOVEMBER2019
6 THE ORGANIZERS
7 THE NEUCHÂTEL INTERNATIONAL FANTASTIC FILM FESTIVAL
THESWISSEVENTFORFANTASTICFILM,ASIANCINEMA&DIGITALCREATION
3—11JULY2020
7 CINEGLOBE FILM FESTIVAL @CERN
JUNE—JULY2020
8 AGENDA
10 SPEAKERS
11 JEAN-PHILIPPE (JP) AUMASSON
11 RAPHAËL BRINER
12 SABRINA CALVO
12 FRIDA FUTURA
13 PROF. DR. MARGARETE JAHRMANN
13 DOMENICO LA PORTA
14 SWANN PICHON
14 JEHANNE ROUSSEAU
15 STEN SALUVEER
15 MOHANTY SHARADA PRASANNA
16 PROJECTS OVERVIEW AS IN THE APPLICATION FORMS
17 AURORA: AN ALT-EARTH EXPERIENCE
17 BAT VISION
17 LIVE OR DIE TRYING
17 PROJECT UNISON: THE MEMORY COLLECTOR
17 SWING-BY
17 TEETH
18 UNMEM PLASMA
18 VIRTUAL EXOWORLDS
18 YOUR CHILD
NIFFF ON TOUR@CERN:FUTURE STORYWORLDS
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NIFFF ON TOUR@CERN: FUTURE STORYWORLDS
NIFFFONTOUR@CERN:FUTURESTORYWORLDS3RD EDITION: 29 — 30 NOVEMBER 2019
Initiated in 2017, Future Storyworlds is a 2-dayworkshop that focuses on screenwriting for im-mersive media (video games, augmented reality,virtualreality,mixedreality).Itoffersindependentwriters, artists, interface designers and narrativedevelopersthepossibilityoftakingpartinauniquespaceofreflectionandexchangeonthepremisesoftheCERN,themythicalscientificlaboratorythepurpose of which is the research on fundamentalphysicsandthediscoveryofthefabricandlawsofourUniverse.
Scientificexpertsandmajorplayersfromthedigitalandnarrativeindustriescometogethertoanalyzethe selected treatments. Personalized coachingsessions and master classes allow participants tostrengthenthescientificandnarrativeelementsoftheirprojectsattheearlieststageofdevelopment.Decisiveworkonthequalityofconceptsandnar-rativearchitecturethattheNIFFFanditspartnerswishtopromotethroughoutSwitzerland.
Awarded projects in 2017:THEDAYWEBECAMEALIENSbySalôméGuillemin(developmentgrantofCHF3,000)
Awarded projects in 2018: ANOTHERSHOREbyThéoFischer&PabloPerez(developmentgrantofCHF3,000)
BLUED.bySalôméGuillemin(STORYTEK intensive development and residenceprogramfromMarch25thtoMay17th,2019.)
ThethirdeditionofFUTURESTORYWORLDSisin-tended toencouragewriters toproposevisionarynarratives related to theevolutionof scienceandtechnologies.
NIFFFONTOUR@CERN:FutureStoryworlds2ndEdition
THE ORGANIZERS
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THE ORGANIZERS
CineGlobeexplorestheintersectionofscienceandcinemathrougharangeofmedia,fromtraditionalanalogphotographytovirtualreality.ItishostedinGeneva,SwitzerlandbyCERN,theEuropeanOrga-nizationofNuclearResearch.CineGlobe’sflagshipevent is the International Film Festival Inspiredby Science and Technology, taking place annuallyaroundCERN’siconicGlobeofScienceandInnova-tionsite.Thefestivalfeaturesavariedprogrammeof indoorandoutdoorfilmscreenings,virtualandmixedrealityexperiences,hands-onworkshopsforadults and children, creative film-making events,visiting artist lectures, cultural hackathons, andmasterclasses. The centrepiece is an open, juriedshort film competition for fiction, documentary,andyouthfilms,whichtypicallyreceivesover1000submissionsfrom100countriesworldwide.
In addition to its week-long festival, CineGlobeproduces several original and innovative projectsthroughout the year. From running "TetraPak cam-
era" workshops where people transform used milkcartons into traditionalpinholecameras, tohostingtheSwisseditionofthe48-HourFilmProject,Cine-Globeseekstoofferopportunitiesforyoungandoldaliketoexplorethewaysinwhichscienceandtech-nologyimpactcreativevisualexpression.CineGlobealsoseekstofosteranappreciationoftheheritageofcinema,andtothatendhascreatedamobile,travel-ingcinema—theCinemaCaravan.Villagesthrough-out Switzerland which are too small to have theirowncinemasthushavethechancetoexperiencesci-ence-inspiredfilmprogrammesandworkshops.
CineGlobe’s ethos is centred around inspiration,collaboration,andcreation, invitingscientists,art-ists, and laypeople to discover the ways in whichboth science and art are essential to our cultureandtounderstandingourworld.
The 10theditionof theCineGlobe InternationalFilmFestivalwilltakeplaceinJune—July2020.
THENEUCHÂTELINTERNATIONALFANTASTICFILMFESTIVALTHE SWISS EVENT FOR FANTASTIC FILM, ASIAN CINEMA & DIGITAL CREATION20TH EDITION: 3 — 11 JULY 2020
Since its inception 20 years ago, the NeuchâtelInternational Fantastic Film Festival (NIFFF) hasgrown to become a prestigious international hubforfantasticfilmsanddigitalcreation.Thefestivalholds various sections, from its competitions anddaringretrospectives to itsworkshopsdevoted tovirtualworldsandinnovativestorytelling.Ontopofpromotingthebestofworldwidecinema,thefesti-valhasalsobeenactivewithcallsforprojects,co-producingwebseriesandvideogames.
Itsdiverse,innovativeandprestigiousprogramhasensuredtoNIFFFanationalandinternationalpres-ence.Thisevent ismainlydedicatedtoonegenre— that is fantasy, or fantastic films. Asian cinemaand digital creation are the two additional topicsthat complete the picture. Equally acclaimed by
audiences,criticsandfederalinstitutions,theNIFFFhasbeengrowingcontinuously,showingsteadyin-creasesinticketsalesandhasevenreachedmorethan48,000attendees,250guestsand650pro-fessionalsduringitslastedition.
Our film programming is extended through threespecial labels: NIFFF EXTENDED, "the future ofcinema", NIFFF INVASION, "pluridisciplinary fan-tasyworksforeveryone",andNIFFFONTOUR,anoff-festival programme. The former was designedasawayforindustryprofessionalstoperfecttheirskills,whilethelatterservesasaplatformforpro-moting the fantasygenre in themainstream.Botheventsarefree.AsforNIFFFONTOUR,itisapro-grammethatsupportsthenewgenerationofartists.
CINEGLOBEFILMFESTIVAL@CERN10TH EDITION: JUNE — JULY 2020
NIFFF2019:ImmersiveLab:aninteractiveaudio-visualexperience
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AGENDA
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AGENDA
09:00 Greetingsandpresentationofagenda
09:05 Sten SaluveerFounder&CEOStorytek,EEStorytek, #futureofcontent accelerator and creative innovation hub
09:20 Pitchingsofparticipants’projects
11:05 Domenico La PortaChiefEditor,Cineuropa.org,Gamingmanager,Wallimage,BEGET THEE BEHIND ME, VR! Virtual Exorcism or how neuroscience is offering usthe keys to immersive storytelling
12:00 CERNTour
14:00 S.P. MohantyCEOandCo-founderofAIcrowd,CHArtificial Intelligence: where we stand today, whats in for tomorrow
14:40 1:1meetingswiththeexperts:firstfeedbackondrafttreatmentandpitching
17:15 J.P. AumassonFounderandmanagingdirectorofTeserakt,CHQuantum Computing: Myths and Reality
17:55 Raphaël BrinerDesigner,360°shaker&entrepreneur,CH360 in your hands. Celebrating a new storytelling and interactive dimension
18:30 Gettogether
09:00 Participantsworkingsprint
10:00 Margarete JahrmannArtistandfounderofLudicSociety,ProfessorGameArtandDesignZHdK,ArtisticResearch,dieAngewandte,ATA Dark Matter of Play: Science game narrations
10:50 Jehanne RousseauCEOandco-founderatSpiders,FRThe multiple layers of Videogame Storytelling
11:40 Finalpitchingsofparticipants’projects
12:45 Jurydeliberation
13:45 Swann PichonResearcherattheCampusBiotech,UniversityofGeneva,CHVideogames for health — their potential impact for cognitive remediation
14:25 Frida FuturaCo-creationoffuturenarratives—TheFutureGame2050Future scientist and innovation consultant, Futur/io, DE
15:25 Sabrina CalvoWriterandGamedesigner,FRecho "$CARE": spiritual and care practices in game design
16:15 Wrapup:Announcementofthewinningproject
DAY1—NOV29TH
DAY2—NOV30TH
SPEAKERS
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SPEAKERS
Jean-Philippe (JP) Aumasson is the founder andmanagingdirectorofTeserakt,aSwiss-basedcom-pany specialized in IoT security and offering anend-to-endencryptionsolution.He isanexpert incryptographyandtheauthorofthereferencebookSeriousCryptography (NoStarchPress,2017).HedesignedthewidelyusedcryptographicalgorithmsBLAKE2andSipHash,whichhedevelopedafteraPhD from EPFL (Switzerland, 2009). He regularlyspeaksatleadingsecurityconferencesabouttopicssuchasappliedcryptography,quantumcomputing,orblockchainsecurity.JPalsoholdsadvisoryrolesinKudelskiSecurityandTaurusGroup.
RaphaëlBrinerisamultidisciplinaryartistanddig-italentrepreneur.Formerlyawebagencydirector,hehashelpedtosetupmanyparticipatorysocialnetworks and knowledge sharing platforms at eli-um.com.Heiscurrentlystudyingthefutureofthehuman-machine relationship through connectedobjects,artandcreativity.Heiscurrentlybuildinga360°contenthubwiththehelpofhisnetworktobetter understand the accelerators and barrierstotheadoptionofthisnewmedia.Hewillcometopresenttheresultsofhisresearchtousinpreview.
JEAN-PHILIPPE (JP) AUMASSON RAPHAËL BRINER
FounderandmanagingdirectorofTeserakt,CH Designer,360°shaker&entrepreneur,CH
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SPEAKERS
Sabrinaisanaward-winningweaverofworldsandwords, involved inwriting,gamedesignandhack-tivism. For the last 20 years, she has created orhelpedcreatingdozensofvirtualworldsandgamesfor collectives, hackerspaces and companies. Shehas published novels, short stories, comic booksandessays,infrenchandenglish.Shehasworkedinallkindofplacesinthecyberspaceandthemir-rorworld,withastrongexperienceingamedesign,worldbuildingandwriting.Shefindsjoyinend-and-befriend design, environnemental narration andcare. Her workshops involve inspiring attendeesthroughUNIXpoetry,spiritualityandgamedesign—teachingfragilityandnuance.Shealsodrawsandperforms freestyle improvisation based on non-sense,intimacyandmultidimensionaljourneys.Sheis currently Narrative Director at Dontnod Enter-tainmentandDesigncaretakeratTRULUV.
Frida Futura is a future scientist and innovationconsultant.Sheisanexpertinagileworkingmeth-odsandanexperiencedcoachinDesignThinking.FridaFuturahelpsteamsandorganisationsdefinedesirable futuresandwork towards themwithex-pertise,passionandbravery.Shecreatesroomforcollaborationandcreativityaswellashighlyeffec-tiveworkamonggroups.Friederikehasexperienceinvarioussectorslikemobility,manufacturingandthe public sector. She is a member of the futur/io faculty and developed the futur/io MoonshotFramework.She focusesonhowwewant toworkandliveinthefuture.
SABRINA CALVO FRIDA FUTURA
WriterandGamedesigner,FR Futurescientistandinnovationconsultant,Futur/io,DE
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SPEAKERS
Margarete Jahrmann is a distinguished game artdesigner.She is since2019Univ.-Prof.ArtisticRe-searchUniversityofAppliedArtsViennaandsince2006professorinGameDesignattheZurichUni-versityoftheArts.ShefoundedthePervasiveandUrban Game design and research association Lu-dic Society. In her collaborative arts-projects sheworkedwithneuroscientists,philosophersandear-lyadoptersoftechnologies,fromAugmentedReal-itytoAIandsciencetheory.Sheexhibitedherworkworldwide,isanexperiencedlecturerandresearch-er.In2013sheco-editedtheaugmentedbook"Play&Prosume.TechnologyExchangeandFlow"withafocusonARandpropaganda,2016 thevoidplay-book VOID book premiered at the founding placeof Dada, Cabaret Voltaire Zurich. Currently she isworkingonaseriesofartisticresearchexperimentsinrelationtoneurointerfacesandplay,fosteringanewformofLudicNeuromaticart.
DomenicoLaPortaistheeditorofCineuropa,theonlinemediafocusingonEuropeanaudiovisualin-dustryandavailablein4languagessince2002.Heisexperiencedasa journalist, scriptdoctorandatransmedia author/producer and he has been in-volved with 40+ narrative projects for the last 15yearsincludingacademyawardsnominees.In2014,he became the head of the Wallimage Creativefund inBelgium. In2016,hewasappointeddirec-toroftheR/O institute,aproject-based incubatorfor Narrative Intellectual Properties (NIP). Asidefrom those complementary activities, Domenicofrequentlyworksasan internationalconsultant instorytelling, audience mapping, creative fundingandmultistreamsrevenuemodels.
PROF. DR. MARGARETE JAHRMANN DOMENICO LA PORTA
ArtistandfounderofLudicSociety,ProfessorGameArtandDesignZHdK,ArtisticResearch,dieAngewandte,AT
ChiefEditor,Cineuropa.org,Gamingmanager,Wallimage,BE
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SPEAKERS
SwannPichonisaresearcherincognitiveneurosci-enceandpsychologyat theUniversityofGeneva.Heusesfunctionalimagingtostudythebrainpro-cessesinvolvedincognitiveandaffectivefunctions.Inrecentyears,hehasalsobeeninterestedinthenarrativecapabilitiesofvideogamesandtheirap-plicationsfortherapeuticpurposes, includingcog-nitive remediation. His team, which received sup-portfromtheAEMDFoundation in2018and2019and the Accessit Marina Picasso Award, is madeupofscientistsandofgamedesigners.Heisalec-tureratthefacultyofpsychologyattheUniversityofGeneva,inthemasterofbio-engineeringofES-PCI-Paristech and in the master of psychology ofUni-Distance.
Born in 1976,JehanneRousseauhasbeen impas-sioned very early about imaginary universes andvideo games. At 22, she entered this industry asa graphic designer and quickly became a projectmanager,keepingondevelopinggamesonGame-boy,homeconsoles,PCsandevenphones,beforecreating, with some colleagues, the video gamesdevelopingcompany"Spiders",in2008,whichshebecomesdirectorandprincipal scriptwriter. Fasci-natedbyboththe"redplanet"andsciencefiction,shecreatestheuniverseofMars,andtwoscenariosof video games in this world: Mars War Logs (re-leased in 2013), and The Technomancer (releasedin2016).ShealsoimaginedtheuniverseofFaery:Legends of Avalon based on the illustrations ofJean-BaptisteMonge,andtheuniverseofGreedfallagamethatwillbereleasedin2019.
SWANN PICHON JEHANNE ROUSSEAU
ResearcherattheCampusBiotech,UniversityofGeneva,CH
CEOandco-founderatSpiders,FR
Sten-Kristian Saluveer is Academy Award nomi-nated, Estonia / Japan based audiovisual mediainnovation and policy strategist, audiovisual pro-ducer, festivalmanagerandcontent& technologyentrepreneur focusing on bridging Asia with Eu-ropeandtheimpactofexponentialtechnologiesonthe content industry and policymaking sector. Heis the Founder of Storytek Creative Accelerator /storytek.eu/— bringing together deep audiovisualsector knowledge, technology and funding with aselectionofhand-pickedglobaltechentrepreneursandcontentcreators.Overtheyearshasservedasa Key Executive and Industry Director and AsianprogrammerforTallinnBlackNightsFilmFestival,theFestivalDirectorofHaapsaluHorror&FantasyFilmFestivalandtheCEOofPlektrum—theFestivalofVisualSound.Since2019StenworksastheHeadofProgrammingofNEXTofMarchéduFilm.
SPMohantyiscurrentlytheCEOandCo-founderofAIcrowd,aplatformfororganisingmachinelearningchallengesonavarietyofproblemsinOpenScienceusing OpenData. He was previously working as aPhD student at École polytechnique fédérale deLausanne(EPFL),Switzerlandworkingonadiver-sityofproblemsinAppliedMachineLearningfromdetection of Plant Diseases from images of Plantleavestoteachingmusculoskeletalmodelshowtowalkusingreinforcementlearning.Beforethat,hedidhisbachelorsinComputerScienceandMastersby Research in Computational Linguistics at IIITHyderabad. He spent the last few years at CERN,GenevafirstasaSummerStudentwiththeEF-SFT,CERNandthenasaVisitingScientistatTheoreticalPhysicsDepartment,CERN.
STEN SALUVEER MOHANTY SHARADA PRASANNA
Founder&CEOStorytek,EE CEOandCo-founderofAIcrowd,CH
SPEAKERS
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PROJECTS OVERVIEWAS IN THEAPPLICATION FORMS
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PROJECTS OVERVIEW
AURORA:AN ALT-EARTH EXPERIENCE
BAT VISION
FaridBenAmor,Principal,SababaMediaSàrl,Geneva ElianeZihlmann&RaffaeleGrosjean,StudentsinIndustrialDesign,ZHdK,Zürich
LIVE OR DIE TRYING PROJECT UNISON:THE MEMORY COLLECTOR
11/4/2019 657137.jpg (640×960)
https://bo.eventival.com/files/357/editions/1561/films/522485/accessories/657137.jpg 1/1
JeremyJayGobet&ArnaudGattlen,ITConsultant&Writer,Lausanne
EwaMiendlarzewska,Writer,Carouge
SWING-BY TEETH
IanGrünig,DigitalArtist,Zürich HenryDrake,StudentinVisualArts,HEAD,Genève
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PROJECTS OVERVIEW
UNMEM PLASMA VIRTUAL EXOWORLDS
ElliotVaucher&KarianFør,Auteur&DigitalProductDesigner,Lausanne
LaurenceSuhner,Writer,Geneva
YOUR CHILD
JonathanMoydeVitry,NewMediaVideographer,RightHere/RightNowProductions,Geneva
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PROJECTS OVERVIEW