Nicolas Schöffer SL-TLC

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nicolas schöffer TLC 1 fronT CoVEr You’ll need to export your finished document in PDf/X-3 format with the document bleed settings turned on. further directions have been included with your template package though assistance can be found at blurb.com/pdf_to_book You’ll need to upload a PDf for the pages and at least one cover type. If you would like your artwork to extend to the very edge of your finished book then pull your artwork edge to the red bleed line. Keep all critical content, such as text, within the safe text boundary (magenta) or it may be unevenly trimmed. These instructions will not appear in printed book. The layer is suppressed for printing. You may hide or delete this layer if you prefer not to see the instructions. the cybernetic art exhibition nicolas schöffer SL-TLC edited by velazquez bonetto artspace diabolus cybernetic art research project 2010 10 Exhibiting artist are: Dancoyote Antonelli Igor Ballyhoo Velazquez Bonetto Josina Burgess Artistide Despres Glyph Graves Werner Kurosawa Merlino Mayo Bryn oh shellina Winkler

description

Dedicated to Nicolas Schöffer and Eleonorede Lavandeyra-Schöffer by the Cybernetic Art Research Project (CARP) team 2010

Transcript of Nicolas Schöffer SL-TLC

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fronT CoVEr

You’ll need to export your finished document in PDf/X-3 format with the document bleed settings turned on. further directions have been included with your template package though assistance can be found at blurb.com/pdf_to_book You’ll need to upload a PDf for the pages and at least one cover type.

If you would like your artwork to extend to the very edge of your finished book then pull your artwork edge to the red bleed line. Keep all critical content, such as text, within the safe text boundary (magenta) or it may be unevenly trimmed.

These instructions will not appear in printed book. The layer is suppressed for printing. You may hide or delete this layer if you prefer not to see the instructions.

the cybernetic art exhibition

nicolas schöffer SL-TLC

edited by velazquez bonetto

artspace diabolus cybernetic art research project

2010 10

Exhibiting artist are:

Dancoyote AntonelliIgor Ballyhoo

Velazquez BonettoJosina Burgess

Artistide Despres Glyph Graves

Werner Kurosawa Merlino Mayo

Bryn oh shellina Winkler

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Credits:

original concept: nicolas Schöfferforeword: Eleonore de Lavandeyra Schöffer

rL project coordination: naomi Devil aka Caravaggio Bonetto & Klára Gehérdigital modell: Àgota nagy

photos: naomi Devil, László Ördögh Diabolus, Ágota nagy

SL creative director, build & scripting: László Ördögh Diabolus aka.Velazquez Bonettosoundtrack: nnoiz Papp & Junivers Stockholm

particle effects: Josina Burgessbolero coreography: Medora Chevalier

dancers: Medora Chevalier, Eronoele Galicia, TheDove rhode, Southern riptide,Sunschine Vayandar, Isabella Alphaville, Angelique Menoptra

Exhibiting artist are:

Dancoyote AntonelliIgor Ballyhoo

Velazquez BonettoJosina Burgess

Artistide Despres Glyph Graves

Werner Kurosawa Merlino Mayo

Bryn oh shellina Winkler

artspace diabolus cybernetic art research project 2010

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Le Grand Œuvre de Schöffer fut sa Tour Lu-mière Cybernétique depuis le moment où il la construisit de ses propres mains en aluminium. Elle faisait 3m 24 de haut et chaque pièce de métal, chaque trou, chaque filetage, chaque vis et chaque boulon furent œuvrés de ses mains. Il disait qu’il n’avait jamais tant peiné sur une sculpture. Les Grands Maîtres du Moyen-Age lui auraient donné son titre de « Compagnon » et auraient parlé de son « Chef d’œuvre ».

Plus tard, ce fut une œuvre collective, car les 10 plus grandes entreprises françaises travaillèrent avec lui pendant 10 ans pour tout calculer en vue de sa réalisation dans le nouveau quartier de Paris La Défense. Dressée à 324 mètres de haut, elle devait se voir de loin et refléter l’animation de Paris et de ses environs, trans-

formant ainsi grâce à moteurs et projecteurs des informations sociotechniques en spectacle artistique. on la critiquait déjà, avant même que d’être construite pour sa hauteur, alors que la Tour Eiffel, tout autant décriée et de même hau-teur avait été construite presque un siècle plus tôt…

Ceci pour dire qu’elle s’inscrivait dans un con-texte social et culturel qui n’avait guère évolué et se trouvait très décalée par rapport à l’avant-garde, ce qui n’a pas changé.

Mais cette Tour Lumière Cybernétique resta à l’état de rêve, de projet. on la traita d’utopie sans savoir que tous les rêves sont des poten-tialités réalisables et que chaque « apparition » vient en son temps.

Il fallait l’apparition de nouvelles techniques, de nouveaux outils. Il fallait aussi qu’un ensemble de nouveaux pionniers s’exercent à maîtriser leurs possibilités. Ce furent d’abord des tech-niciens qui s’y employèrent, puis des artistes qui s’en emparèrent…

Puis vint enfin un artiste-ingénieur-artisan-ouvri-er-penseur… car il faut être tout cela… à la fois pour avoir l’idée et mobiliser toute une équipe. Le temps est donc venu, une certaine SL TLC, sortie des cartons de Schöffer et du génie in-formatique, existe maintenant dans les mondes virtuels de Second Life auxquels elle apporte sa vie propre. Tout un monde de chercheurs actifs, d’une part, et de visiteurs curieux d’autre part, venant du monde entier, la découvrent et y ap-portent leur propre vie.

Certes, il y a de profondes et nombreuses dif-férences entre les deux Tours.

foreword by

Eleonore deLavandeyra-Schöffer (F)

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Sa portée ne se limite plus à l’horizon d’un quartier (La Défense), d’une ville (Paris), d’un pays ( la france),ou d’un continent ( l’Europe) mais, grâce aux milliards de méandres des au-toroutes de l’information, s’étend aux confins les plus reculés de la planète, et un jour futur, hors de celle-ci, sans problèmes…

Les différentes fonctions cybernétiques de la TLC, l’animation lumineuse et dynamique de ses structures et miroirs, ne sont qu’évoquées, mais l’évolution des techniques permettra d’autres possibilités dans le temps. …

D’ailleurs, la SL TLC n’a pas à être « la même » que la TLC. Elle est l’œuvre à part entière de son auteur et de son équipe et il est bon que la Tour reste en chantier, un chantier vivant car, fixée, définitive, elle serait morte.

Mais déjà s’ajoutent d’autres paramètres. Dans chaque niveau, des artistes ont créé et installé des sculptures cybernétiques que nous pou-vons modifier par notre présence.Le Boléro de ravel qui termine le show de présentation de la Tour met en scène une choré-graphie abstraite et des danseuses Avatars aux costumes de rêve dans le rythme lancinant d’un Boléro qui chute in extremis dans notre XXIème siècle…

Dans le socle, où devaient se trouver galeries et Musées, salles de rencontres et de débats, se trouve maintenant le Musée des Avatars, unique au monde, qui retrace leur histoire et celle de la recherche depuis que l’homme existe, jusqu’à cette étape spectaculaire où tout un chacun a la liberté et la possibilité d’en « posséder » un… Cadeau sans prix ! La « socialisation de l’art » si chère à Schöffer !

Et ce n’est pas fini…

La cybernétique ! C’est cela, la grande loi de l’évolution, qui rétablit tous les équilibres perdus, qui diversifie toutes les redondances, qui perturbe toutes les habitudes au profit de la « vie », et qui crée à l’infini et sans limites, à l’image de la rosace de Cathédrale que les Maîtres Verriers devaient limiter et fixer, mais qui symbolisait bien la Création divine, infinie et en mouvement…dans l’espace et dans le temps.

A chaque époque ses outils pour « inscrire » la même « idée ». Ici le langage est numérique…binaire, mais… on ne parle pas des pinceaux de Leonardo…

on jouit de l’œuvre, on l’écoute chanter, elle vous parle, elle vous stimule, elle vous tire hors de la prison du temps, elle fascine… on n’a pas de mots… on ne sait qu’en penser… Très bien, c’est bon signe… Laisser-vous mouvoir et émouvoir : « évoluer »…

Le seul mot de la seule pensée est : Gratitude à tous ceux qui ont contribué à donner une réalité « virtuelle » à ce rêve de Schöffer.

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nicolas Schöffer”s Great Work and dream has been his Cybernetic Light Tower from the mo-ment he built it with his own hands out of alu-minum.

It was 3,24m high and each piece of metal, every hole, every thread, every screw and bolt were worked by his hands. He said he had never struggled so much with a sculpture. Great Masters of the Middle Ages would have given him the title of “Companion” and have spoken of it as his “masterpiece.”

Later, the TLC became a collective work, be-cause the 10 largest french companies worked with him for 10 years to go into all the details of its realization in the new district of Paris La Defense. Being 324 meters high, it would have

been seen from far and would have reflected the excitement of Paris and its surroundings, turn-ing socio-technical information into performing art effects, thanks to projectors of colored lights and revolving mirrors moved by motors. It was criticized for its height, even before being built, while the Eiffel Tower, just as high and as well discredited had been built almost a century ear-lier ...

That is to say TLC was conceived in a social and cultural context that had changed little in one Century, and was very disconnected from the vanguard. The situation is the same to-day. So, this Cybernetic Light Tower remained in the dream state, a project. People treated it as an utopia without knowing that all dreams are achievable potentialities and that each “appear-ance” of something new comes just in time.

And there was the emergence of new tech-niques, new tools. There was also a set of new pioneers who exercised to master them. At first there were technicians who handled them and after artists took them and transcended them ...Then came finally an artist-engineer-architect-thinker-worker ... because a creator must be all that ... both for the idea and to mobilize a whole team.

The time has come, a certain SL TLC issued from Schöffer’s folders and a computer “genius” now exists in the virtual worlds of Second Life in which she brings her specific life. on one hand, a world of active researchers and on the other one, visitors moved by curiosity, from around the world, who discover it and add their own lives.

Certainly, there are deep and numerous differ-ences between the two towers, among which scope which is no longer limited to the horizon

foreword by

Eleonore deLavandeyra-Schöffer (E)

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of a neighborhood (La Défense), a city (Paris), a country (france), or a continent (Europe), but thanks to billions of meandering highways of information, extends to the remotest corners of the planet, and maybe beyond it, in the future, without problems ...

Also the various functions of the original TLC, light and dynamic animation of its structures and mirrors, which are only briefly mentioned. But developments in technology will allow more opportunities over time. other functions do not exist, such as interactive influence on the very functions of the environment or the town.

Undoubtedly the SL TLC does not have to be “the same” as the TLC. She is the image of to-day and the complete work of its author and his team. Moreover, it is good that the SL Tower keeps under construction, a project alive, be-cause fixed, final, she would be dead.

other parameters are present such as, in each level of the Tower, created and installed by real avant-garde artists, complex cybernetic sculp-tures that can be modified by the presence or action of Avatars. A weekly one hour show in the Tower : ravel’s Bolero, ends the show presentation of the Tower with an abstract choreography and a ballet of Avatars in Dreamcostumes dancing in the in-sistent rhythm of a haunting Bolero that falls in extremis in our twenty-first century ...

In its base where galleries and museums, halls for meetings and debates should have been lo-cated, is now the Museum of Avatars : unique in the world, tracing their history and that of re-search since men exist, up to this spectacular stage where everyone has the freedom and the

opportunity to “own” his own one… priceless gift! “Socialization of the art” so dear to Schöffer!

And all this is not over ...

Cybernetics ! That is the great law of evolution, which restores all lost balances, which diversi-fies all the redundancies, which disrupts the hab-its in favor of “life” and that creates ad infinitum and boundlessly, as described in the Cathedral’s rosewindow... in which the Masters of the Middle Ages had to limit and fix the stained glasses when they wanted to symbolize God’s creation, infinite and in movement...

At each time its tools, to engrave the same “idea”, the same Truth. Here the language is digital, binary ... but ... we’re not talking of Leonardo’s brushes...

one enjoys the work, listen to its voice, it talks to you, it energizes you, it pulls you out of the jail of time, it fascinates ... We have no words ... no one knows what to think ... Very well ! That’s a good sign ... let you be “moved”...The only word of the only thought is Gratitude.

Gratitude to all those who contributed to give a vir-tual reality to Schöffer’s ”dream”.

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metaverse art

nicolas schöffer TLCedited by velazquez bonetto

artspace diabolus cybernetic art research project

2010 10

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nicolas Schöffer, father of Cybernetic Art, an ar-chitect, visionary and artist. He is famous for his enlightened way of thinking and for being decades ahead of his own times.

We talk about a cybernetic construction when the system under scrutiny is involved in a closed signal loop, where action by the system in an environment causes some change in the envi-ronment itself which change is then transmitted again to the system via feedback. The feedback makes the system to adapt to new conditions. It changes its behaviour in an interactive way. This circular causal relationship is necessary and sufficient for a cybernetic perspective.

Schöffer adapted this cybernetic principle when he realised his spatiodynamic and lumino-

dynamic sculptures consisting of moving and turning modules and mobiles, using light and mirrors to create constantly changing forms and effects. His work opened totally new horizons in art history during the 50s and 60s and inspired many artists. He continued working fervently and elaborating his constructions until his death in 1992 in Paris. His spirit is still living with us, his memory is vivid. His work is displayed in many museums over the world. There are sev-eral museums carrying his name and showing exclusively his artworks.

Schöffer’s chief achievement was the Tower of Light that he designed for the city of Paris, where it should have stood in a special sur-rounding to be seen from far away.He used mirrors and lights to create the illusion, specially at night, that the tower was floating in the air. Dematerialization of the artwork was one of Schöffer’s main concerns that he wanted to realize by using immaterial media such as light and sound.

Inside the tower all kind of exhibitions, theatres, cinemas, restaurants and shops would entertain the visitor. rotating floors would give spectacu-lar views and on certain times a lightshow would transform the tower into a performance of its own.

Schöffer prepared a blueprint of his ‘Tour Lu-mière’, he built several maquettes, he drew the tower many times. He was however too vision-ary and ways ahead of his times. The tower could have been built with the technology of his era. The 10 most important french enterprises worked on all the aspects of the project during 10 years, and everything was ready. The tower was about to be built with the agreement and

....the story

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guarantee of the State given by Georges Pompi-dou himself. The bank of Suez was to assume the financial part of the project, with private capital. But unfortunately, President Pompidou died and shortly afterwards, the two crisis of energy, changed the prices and moreover, turned the mentallity of the society towards the past with the fear of new tech-nology, distroying confidence and faith in the future. one could no longer even anounce such a project.

Consequently Schöffer’s plan has remained on pa-per until recently. Schöffer’s widow, Eléonore de Lavandeyra Schöffer has kept his heritage. She is still working with all her enormous strength to keep Schöffer’s memory alive and vivid by numerous openings and exhibitions showing his work. She has even organised an exhi-bition on SL with her friends, Àgota and Mária nagy. She became with her avatar very soon absorbed by the virtual art world. She visited many exhibitions in Second Life. on one of her trips into the virtual world she got to know Velazquez Bonetto and the CArP (Cybernetic Art research Project) team. The work of Velazquez and his team caught Eléonore’s attention at once and she returned several times to follow the development of the ongoing projects. As soon as she realised what Velazquez was capable of, a new dream began to take shape.

Velazquez Bonetto is László Ördögh’s avatar in SL. His artistic activity is an integrated part of a wider carrier. It is nourished by more than thirty years of professional experience gathered in such different fields as industrial design, computer graphics, virtu-al reality and ergonomics. It has multiple influences on his art. owing to years in software production he has developed several new techniques that can be roughly classified as mixed media and he is a high-profile creator in virtual artistic scenes. The acquain-tanceship with Eléonore de Lavendeyra Schöffer

became more and more friendly and one day Velazquez got a letter from her:

‘Àgota told me that you could be interested in building the TLC on SL. It is a marvellous idea. I thought about it a long time ago. It would be fantastic if it could be done for the 100th anni-versary of n.S. birth, and 20th anniversary of his death. 2012. If you decide to do it, and I agree to the principle, (the modalities would have to be clearly precised together. Their previous work could be of some help, and a meeting with you and them should be arranged as a second step. The first one being your trip to Paris, contact me, visit the atelier, and we shall try together to put a wonderful dream into reality. So, you have to tell me if you can come to Paris one of these days, and when. Propose to me different dates, so that I can find one fitting with my work. I am very VErY happy with your idea. no one could be able to realize it properly exept you. I already thank you.Eléonore de Lavandeyra Schöffer’

After a short while Velazquez Bonetto, his daughter Caravaggio Bonetto and his wife Mirabella Infinity went to Paris in rL. They spent several days in the atelier and home of Schöffer with Eléonore explaining the tower and Schöffer’s work. After getting the blueprints and taking many pictures they went back home and started to build the Tower.

THE fIrST PrESEnTATIon of THE ToWEr takes place on Saturday, 9th october 2010 in the framework of the Imagine festival as a sym-bol of a new world announced by the famous song of the Beatles. It is a great chance to see it and to make your own experience walking in-side in SL, to look around and to feel what it could have been like if it had been built in Paris

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according to Schöffer’s plans.

The tower has been built on scale 1:1 in Sec-ond Life to be as true to the original as it was possible. To build something on scale 1:1 is not usual in SL. In the virtual world everything should be built on a larger scale because the avatars are bigger and taller as normal humans. ( at about 2 meters tall) There is one other ma-jor difference to real humans regarding the re-alisation of vision as well. The eye of an avatar is interpreted as a camera. We would normally think that this camera should be placed on the head where we see the eyes of a human. It is not the case though. The avatar should see him-self or herself from behind on the monitor of the PC to enhance their ability of orientation. The camera is placed 3 meters behind the head and a bit higher than the head. It is why the main dimensions of the tower could be kept the same as they were planned by Schöffer but the num-ber of the levels must have been reduced. If the original height of the levels had been kept, than the eyes of the avatars would have been one story higher than the avatar itself. Accord-ing to the properties of vision in SL some walls must have been opened to secure good camera viewpoints. Staircases could have been elimi-nated, because the common means of transport is teleport in SL. A staircase would be absolutely obsolete here. Despite of the inevitable modifi-cations the main aim was to be as true to the spirit of Schöffer as it could be possible amidst the technical conditions of SL. It is the spirit of experimenting and stretching the advantages of new technologies to the limits. It is the spirit of development beyond our most daring dreams . It is the spirit of interactions even by using im-material media.

Three thousand two hundred active scripts and

controllers let all the lights, reflectors and particles react to special events and perform a lightshow au-tomatically or on command.

Seats of the audience are going to fly around with built in cameras that offer spectacular views, be-cause the tower is too big to be taken in as a whole by any camera. Elevator seats bring you to the floor you choose. Exhibitions of historic pictures and cybernetic art make the event unforgettable. Great artists have been invited to create elaborat-ed interactive, and scripted sculptures specially for the tower. Josina Burgess has created immersive particles and lots of cybernetic sculptures. Exhibit-ing artist are: Dancoyote Antonelli, Igor Ballyhoo, Velazquez Bonetto, Josina Burgess, Artistide Despres, Glyph Graves, Werner Kurosawa, Merlino Mayo, Bryn oh, shellina Winkler. Schöffer’s dream was to build the tower in Paris in rL. It has been built on a place he could not have dreamt of. It has been built in the virtual world not to be seen from a couple of kilometres away from the spot where it stands, but to be seen from all over the world. It has been built to be a symbol of development, innovation, true spirit of discovery and delight taken in work and wisdom.

Eléonore de Lavandeyra Schöffer, Josina Burgess, Velazquez Bonetto, Mirabella Infinity, Caravaggio Bonetto

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Picture 3: photography is a way of life by Artistide Despres (2010. 05 artspace diabolus benvolio)

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06. Eleonore de Lavandeyra Schöffer

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Atelier Schöffer Paris 2010. 07. 06.

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#bolero timeline#silence seat lift up0.0~/-110011~/start_stream::http://artspace-diabolus.com/sounds/BOLERO/Bolero_Master.mp30.1~/-272070474~/CARP SCHOEFFER_09:goto:0:00.2~/-272070474~/CARP TOWER_CAMERA_06:goto:0:00.3~/-210000001~/REFLECTORS:play_loop0.4~/-434111434~/TOWER_1:color:<0.0,0.0,0.0>0.5~/-434111434~/PARTICLE_101:particle_off0.6~/-434111434~/PARTICLE_102:particle_off0.7~/-434111434~/PARTICLE_103:particle_off#seats up1.5~/-210000001~/SCHOEFFER_SEATS_02:sr_pos_ori:<-13.469170, -19.125580, 1.000000>:<0.000000, 0.000000, 0.000000, 1.000000>1.6~/-210000001~/SCHOEFFER_SEATS_03:sr_pos_ori:<-31.125587, -3.030830, 1.000000>:<0.000000, 0.000000, -0.707107, 0.707107>2.0~/-210000001~/SCHOEFFER_SEATS_01:sr_pos_ori:<-12.530830, 29.125603, 1.000000>:<-0.000000, 0.000000, 1.000000, 0.000000>3.0~/-210000001~/SCHOEFFER_SEATS_04:sr_pos_ori:<-31.125587, 12.469154, 1.000000>:<0.000000, 0.000000, -0.707107, 0.707107># 60 sec moderato 131.0~/-434111434~/TOWER_1:color:<0.0,0.0,0.5>31.1~/-921072030~/BOLERO_01:play_loop31.2~/-921072030~/BOLERO_01:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.3~/-921072030~/BOLERO_02:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.4~/-921072030~/BOLERO_03:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.5~/-921072030~/BOLERO_04:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.6~/-921072030~/BOLERO_05:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.7~/-921072030~/BOLERO_06:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.8~/-921072030~/BOLERO_07:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.132.0~/-434111434~/BP_04:particle_on40.0~/-434111434~/BP_03:particle_on50.0~/-434111434~/BP_05:particle_on60.0~/-434111434~/BP_02:particle_on70.0~/-434111434~/BP_06:particle_on80.0~/-434111434~/BP_01:particle_on89.0~/-434111434~/BP_07:particle_on# 35 sec moderato 289.1~/-434111434~/TOWER_1:color:<0.0,0.3,0.3>90.0~/-345090345~/PRIMSHAPE_03:FLEXI:7:3:0.5:0.5:0.0:3.0:<0.0,0.0,0.0>90.1~/-345090345~/Bolero_color_alpha_04:color:<0.0,0.3,1.0>:0.295.0~/-345090345~/Bolero_color_alpha_03:color:<0.0,0.3,1.0>:0.3100.0~/-345090345~/Bolero_color_alpha_05:color:<0.0,0.3,1.0>:0.3105.0~/-345090345~/Bolero_color_alpha_02:color:<0.0,0.3,1.0>:0.4110.0~/-345090345~/Bolero_color_alpha_06:color:<0.0,0.3,1.0>:0.4115.0~/-345090345~/Bolero_color_alpha_01:color:<0.0,0.3,1.0>:0.5120.0~/-345090345~/Bolero_color_alpha_07:color:<0.0,0.3,1.0>:0.5

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#bolero timeline#silence seat lift up0.0~/-110011~/start_stream::http://artspace-diabolus.com/sounds/BOLERO/Bolero_Master.mp30.1~/-272070474~/CARP SCHOEFFER_09:goto:0:00.2~/-272070474~/CARP TOWER_CAMERA_06:goto:0:00.3~/-210000001~/REFLECTORS:play_loop0.4~/-434111434~/TOWER_1:color:<0.0,0.0,0.0>0.5~/-434111434~/PARTICLE_101:particle_off0.6~/-434111434~/PARTICLE_102:particle_off0.7~/-434111434~/PARTICLE_103:particle_off#seats up1.5~/-210000001~/SCHOEFFER_SEATS_02:sr_pos_ori:<-13.469170, -19.125580, 1.000000>:<0.000000, 0.000000, 0.000000, 1.000000>1.6~/-210000001~/SCHOEFFER_SEATS_03:sr_pos_ori:<-31.125587, -3.030830, 1.000000>:<0.000000, 0.000000, -0.707107, 0.707107>2.0~/-210000001~/SCHOEFFER_SEATS_01:sr_pos_ori:<-12.530830, 29.125603, 1.000000>:<-0.000000, 0.000000, 1.000000, 0.000000>3.0~/-210000001~/SCHOEFFER_SEATS_04:sr_pos_ori:<-31.125587, 12.469154, 1.000000>:<0.000000, 0.000000, -0.707107, 0.707107># 60 sec moderato 131.0~/-434111434~/TOWER_1:color:<0.0,0.0,0.5>31.1~/-921072030~/BOLERO_01:play_loop31.2~/-921072030~/BOLERO_01:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.3~/-921072030~/BOLERO_02:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.4~/-921072030~/BOLERO_03:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.5~/-921072030~/BOLERO_04:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.6~/-921072030~/BOLERO_05:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.7~/-921072030~/BOLERO_06:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.131.8~/-921072030~/BOLERO_07:random_pos_ori:0:0:0.1:0.0:0.0:0.0:0.132.0~/-434111434~/BP_04:particle_on40.0~/-434111434~/BP_03:particle_on50.0~/-434111434~/BP_05:particle_on60.0~/-434111434~/BP_02:particle_on70.0~/-434111434~/BP_06:particle_on80.0~/-434111434~/BP_01:particle_on89.0~/-434111434~/BP_07:particle_on# 35 sec moderato 289.1~/-434111434~/TOWER_1:color:<0.0,0.3,0.3>90.0~/-345090345~/PRIMSHAPE_03:FLEXI:7:3:0.5:0.5:0.0:3.0:<0.0,0.0,0.0>90.1~/-345090345~/Bolero_color_alpha_04:color:<0.0,0.3,1.0>:0.295.0~/-345090345~/Bolero_color_alpha_03:color:<0.0,0.3,1.0>:0.3100.0~/-345090345~/Bolero_color_alpha_05:color:<0.0,0.3,1.0>:0.3105.0~/-345090345~/Bolero_color_alpha_02:color:<0.0,0.3,1.0>:0.4110.0~/-345090345~/Bolero_color_alpha_06:color:<0.0,0.3,1.0>:0.4115.0~/-345090345~/Bolero_color_alpha_01:color:<0.0,0.3,1.0>:0.5120.0~/-345090345~/Bolero_color_alpha_07:color:<0.0,0.3,1.0>:0.5

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06. Eleonore de Lavandeyra Schöffer, Naomi Devil, László Ördögh Diabolus

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Atelier Schöffer Paris 2010. 07. 06. Àgota Nagy, László Ördögh Diabolus, Klára Gehér

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 06.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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Atelier Schöffer Paris 2010. 07. 07.

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The digital modell of the NY- ground zero - TLC by Àgota Nagy

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The digital modell of the NY- ground zero - TLC by Àgota Nagy

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The digital modell of the NY- ground zero - TLC by Àgota Nagy

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The digital modell of the NY- ground zero - TLC by Àgota Nagy

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The digital modell of the NY- ground zero - TLC by Àgota Nagy

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The digital modell of the NY- ground zero - TLC by Àgota Nagy

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Atelier Schöffer Paris 2010. 07. 07.

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Build of the virtual TLC in Benvolio Sim

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Build of the virtual TLC in Benvolio Sim

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Build of the virtual TLC in Benvolio Sim

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Build of the virtual TLC in Benvolio Sim

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Build of the virtual TLC in Benvolio Sim

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Build of the virtual TLC in Benvolio Sim

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Build of the virtual TLC in Benvolio Sim

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Build of the virtual TLC in Benvolio Sim

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The SL- TLC groundfloor: cybernetic artworks by Dancoyote Antonelli, Werner Kurosawa

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The SL TLC Nicolas Schöffer exhibition

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The SL TLC groundfloor, Nicolas Schöffer exhibition

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The SL- TLC groundfloor: cybernetic artworks by Dancoyote Antonelli

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The SL- TLC groundfloor: cybernetic artworks by Dancoyote Antonelli

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The SL- TLC groundfloor: cybernetic artworks by Dancoyote Antonelli

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The SL- TLC groundfloor: cybernetic artworks by Dancoyote Antonelli, Werner Kurosawa

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The SL- TLC groundfloor: cybernetic artworks by Werner Kurosawa

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The SL- TLC groundfloor: cybernetic artworks by Werner Kurosawa

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The SL- TLC groundfloor: cybernetic artworks by Werner Kurosawa

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The SL- TLC groundfloor: cybernetic artworks by Werner Kurosawa

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The SL- TLC groundfloor: cybernetic artworks by Werner Kurosawa

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The SL- TLC groundfloor: cybernetic artworks by Dancoyote Antonelli, Werner Kurosawa

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The SL - TLC show Saturday, 9th october 2010 in the framework of the Imagine festival

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Glyph Graves

In his first life, Glyph Graves is a geneticist and evo-lutionary biologist in Sydney, Australia working at the Evolutionary Biology Unit of the Australian Museum and the national Parks and Wildlife Head office. In Second Life, he has created a wide variety of hauntingly beauti-ful artificial life forms, some evolving in accordance with genetic algorithms. The creation of artificial organisms has led him however into a more general aesthetic ex-ploration of the relationship between structure, texture, and motion, and he has become one of the most popu-lar and widely exhibited virtual artists in Second Life. In his own words:

“As well as the normal digital tools of graphic and 3D modeling programs, I also freely make use of Linden Scripting Language as both my chisel and my paint-brush. I’m constantly in a state of wonder (and occasion-ally, despair) at the depth and the dimensionality that’s available for the art of Second Life.”

Antarctica - an individual existence

Antarctica .. a continent of of ice, rock and wind that for most of its frozen expanse rises above the sea as the Antarctic High Plateau around 3000 meters. This piece brings the continent into a virtual world and poses the question : What is an avatar?

The word avatar is not a new word –noun1. Hindu Mythology. the descent of a deity to the earth in an incarnate form or some manifest shape; the incarna-tion of a god.2. an embodiment or personification, as of a principle, attitude, or view of life.3. Computers. a graphical image that represents a person, as on the Internet.

This piece is a personification of a continent, and a frag-ment of its current (real time ) existence is projected into

virtual in the same way that we project a fragment of ourselves into SL and call it our avatar .

It speaks as a symphony of music that is generated by the wind direction from location across its body. Its form is described by the height and position of its parts. Its skin ( the thin layer of air just above the ice) coloured by its temperature.

As this is real time the composition will change from hour to hour, day to day as the conditions at each of the 19 locations on the continent change giving a song of Antarctica.

While the discs are visible as well as touching the disc there is also a colour scale that will tell you the temperature at each site at a glance.

This piece has two phases

Phase one

The first incarnation personifies the continent ice cover as a human figure.

It stands then breaks into its component parts. Each part is a real location on Antarctica, the site of an weather station that is streaming real time data on the conditions.

Phase Two

The second incarnation transforms into separate discs and takes the last 20 readings from each of the 19 weather stations (about the last 5 hours with the last being current).

Each disc represents an automated weather station and contains a set of individual notes. The direction of the wind at that location determines which note from each set is played at each location. nB there are no sound loops rather notes are generated one

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The direction of the wind is also given by the direction of the texture animation and the particle stream. The speed of the wind is given by the speed of the texture animation and the density of the particle stream. The temperature is signified by colour - red is the hottest and bright blue the coldest. If it goes over 0 degrees it will begin to drip. The relative height of the discs conform to the height of the weather station.

Technical aspects and Acknowledgements

I take the data from the web, pipe it though my host-ed web site and transform it into music and colour.It uses several transformations that are facilitated via scripts that modify the primitive parameters of each unlinked prim in the piece.for the height of the station I have used the baromet-ric pressure in the same way it is used by an aero-planes altimeter. Any difference due to temperature or local air pressure changes is negligible compared to the variation caused by altitude.The data is provided by the University of Wiscon-sin Madison through its AWS site and I gratefully acknowledge their permission to use it.I pull the information from that site and then pre-processed on my hosted site ( I learnt php for this project) Each element in the piece then request the last 20 readings ( about the last 5 hours ). I use the tem-perature, wind speed, wind direction and barometric pressure.All scripts (off world and inworld), sculpts and tex-tures are my own. The music come from sets of notes in each element. I utilize 4 instruments to create the symphony.

Ghost Blow notes created by Jovica - www.free-sound.orgflute - by Lorin Tone

Chord set by Lorin Tone.Violin notes London Philharmonic

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The SL- TLC 4th. floor: cybernetic artwork by Glyph Graves

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The SL- TLC 4th. floor: cybernetic artwork by Glyph Graves

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The SL- TLC 4th. floor: cybernetic artwork by Glyph Graves

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The SL- TLC 4th. floor: cybernetic artwork by Glyph Graves

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The SL- TLC 4th. floor: cybernetic artwork by Glyph Graves

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The SL- TLC 2th. floor: cybernetic artwork by Bryn oh

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The SL- TLC 2th. floor: cybernetic artwork by Bryn oh

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The SL- TLC 2th. floor: cybernetic artwork by Bryn oh

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The SL- TLC 2th. floor: cybernetic artwork by Bryn oh

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The SL- TLC 2th. floor: cybernetic artwork by Bryn oh

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The SL- TLC 2th. floor: cybernetic artwork by Bryn oh

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The SL- TLC 2th. floor: cybernetic artwork by Bryn oh

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The SL- TLC 2th. floor: cybernetic artwork by Bryn oh

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The SL- TLC 5th. floor: cybernetic artworks by Artistide Despres

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The SL- TLC 5th. floor: cybernetic artworks by Artistide Despres

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The SL- TLC 5th. floor: cybernetic artworks by Artistide Despres

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The SL- TLC 5th. floor: cybernetic artworks by Artistide Despres

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The SL- TLC 5th. floor: cybernetic artworks by Artistide Despres

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The SL- TLC 5th. floor: cybernetic artworks by Artistide Despres

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The SL- TLC 6th. floor: cybernetic artworks by shellina Winkler

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The SL- TLC 6th. floor: cybernetic artworks by shellina Winkler

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The SL- TLC 6th. floor: cybernetic artworks by shellina Winkler

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The SL- TLC 6th. floor: cybernetic artworks by shellina Winkler

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The SL- TLC 6th. floor: cybernetic artworks by shellina Winkler

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The SL- TLC 6th. floor: cybernetic artworks by shellina Winkler

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The SL- TLC 7th. floor: cybernetic artworks by Igor Ballyhoo

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The SL- TLC 7th. floor: cybernetic artworks by Igor Ballyhoo

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The SL- TLC 7th. floor: cybernetic artworks by Igor Ballyhoo

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The SL- TLC 7th. floor: cybernetic artworks by Igor Ballyhoo

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The SL- TLC 7th. floor: cybernetic artworks by Igor Ballyhoo

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The SL- TLC 8th. floor: cybernetic artworks by Merlino Mayo

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The SL- TLC 8th. floor: cybernetic artworks by Merlino Mayo

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The SL- TLC 8th. floor: cybernetic artworks by Merlino Mayo

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The SL- TLC 8th. floor: cybernetic artworks by Merlino Mayo

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The SL- TLC 8th. floor: cybernetic artworks by Merlino Mayo

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The SL- TLC 8th. floor: cybernetic artworks by Merlino Mayo

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The SL- TLC 8th. floor: cybernetic artworks by Merlino Mayo

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The SL- TLC 8th. floor: cybernetic artworks by Merlino Mayo

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The SL- TLC the tower show control HUD by Velazquez Bonetto

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The SL- TLC the tower show “nexus” Master controler by Velazquez Bonetto and Debbie Trilling

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The SL- TLC 3th. floor: cybernetic artworks by Josina Burgess

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The SL- TLC 3th. floor: cybernetic artworks by Josina Burgess

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The SL- TLC 3th. floor: cybernetic artworks by Josina Burgess

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The SL- TLC 3th. floor: cybernetic artworks by Josina Burgess

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The SL- TLC 3th. floor: cybernetic artworks by Josina Burgess

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The SL- TLC 3th. floor: cybernetic artworks by Josina Burgess

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The SL- TLC 10th. floor: the tower BrAIn by Velazquez Bonetto

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The SL- TLC 9th. floor: the alien Bolero by Velazquez Bonetto, costumes:Josina Burgess, choreography:Medora Chevalier, soundtrack: Junivers Stockholm

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The SL- TLC 9th. floor: the alien Bolero by Velazquez Bonetto, costumes:Josina Burgess, choreography:Medora Chevalier, soundtrack: Junivers Stockholm

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SPACE ALIEnS InVADE EArTH! oMG!Any1 Gynoidireport — http://ireport.cnn.com/docs/DoC-507041

Extra Terrestrial Alien Abduction reality TV! Ufo Space Ship Proof! finally! Vast Alien Body Snatcher Conspiracy! All these “so-called facts” lead us to one shocking conclusion: Happy Hal-loween! LoL At the Cybernetic Tour of Schoeffer’s Tower and BoLEro Show all things are possible!

SPACE ALIEnS Dancing Amongst Us! Pictures 1 and 2 show unassailable truth! Somewhere deep in space, aliens are totally grooving to ravel’s Bo-lero! Well... they are here!!! Alien Dance... the ex-citing conclusion to a monumental tour of world’s largest Cybernetic Tower ends with a live action show dance, starring: SPACE ALIEnS! Eeeeek!

Clearly the 8th Wonder-of-the-World... The Schoeffer Cybernetic Tower (Picture 3) is majorly colossal, a Second Life (SL) build over 400 me-ters high! four football fields! The design is so hugely complex that it will never be built in real Life (rL)! But in SL, we can work magic! Impos-sible Dream Built! All Sorted!

Cybernetics is a field of research, the study of me-chanical or social systems and processes that are goal-oriented and include feedback. Cybernetics is incredibly broad, encompassing everything from management theories to artificial intelligence, nanotechnology, bioengineering, and robotics.

In Cybernetic Art, nicolas Shoeffer (1912-1992) designed highly interactive kinetic sculptures and

installations, including the Cybernetic Tower (Pictures 3 and 6 are looking down and then up at the entire Tower).

In SL, the Cybernetic Tower is packed with great art! (Picture 4) Dynamic in motion, inter-active programming, and fascinating contrast of flowing organic and abstract geometric forms. Interestingly, the most organic forms are colorless and the most abstract forms are highly saturated! Quite a challenge for pho-tographers... to capture goth-colored organic subjects against highly color-saturated back-grounds! Yikes! PS Secret: Pump Up Contrast to Max!

navigate the 9 floors of Tower Galleries by sitting on the colored pills, a group of telepads (Picture 5). Visit the Tower in SL at Benvolio region: http://maps.secondlife.com/secondlife/Benvolio/112/111/1311 Shows are planned for Sunday afternoons at 1pm or 2pm starting october 24, 2010.

The Cybernetic Tower includes a high tech Theatre. on Level 4. (Picture 7). Sit in these chairs for Alien Dance, and they take you for a wild ride, shifting floors, and controlling you SL viewer for the duration! Sit down or you WILL be left behind!

The people behind the curtain of this fabulous stage show and SL build are...

famous SL Poetess and Stage Show Choreog-rapher Medora Chevalier. In Picture 8 Medora is the stunning lead dancer in the BoLEro Alien Dance production.

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The SL- TLC 9th. floor: the alien Bolero by Velazquez Bonetto, costumes:Josina Burgess, choreography:Medora Chevalier, soundtrack: Junivers Stockholm

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fantastic SL fashion Design, Couture Store owner, Show Dance Costume Designer (Wall V2, rings, Metropolis) Josina Burgess. In Picture 9, Josina is the Stage Director of the BoLEro Alien Dance. Josina’s ladies fashion store is in Benvolio sim at: http://maps.secondlife.com/secondlife/Benvolio/185/117/39

Second Life’s Ultimate Technical Artist, the scripter/builder who’s built everything including several high tech theatres: Wall/rings, Metropolis (another huge installation and showplace), and the Cybernetic Tower: Velazquez Bonetto. In Pic-ture 10, Vela is enjoying the BoLEro rehearsal in one his high tech theatre chairs that can move, fly, and control your camera during the show. Way Cool!

The Alien show dancers did a terrific job! With only a few rehearsals... a magnificent show by all! Three Cheers for Medora Chevalier, Eronoele Galicia, TheDove rhode, Southern riptide, Sun-schine Vayandar, Isabella Alphaville, Angelique Menoptra!

now seriously folks... what do I have to do to get people interested in art? Ummm Space Alien Hys-terics? Been there, done that... and shhhh.. Was WAY fun to write! ;-)

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The SL- TLC 9th. floor: the alien Bolero by Velazquez Bonetto, costumes:Josina Burgess, choreography:Medora Chevalier, soundtrack: Junivers Stockholm

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The SL- TLC 9th. floor: the alien Bolero by Velazquez Bonetto, costumes:Josina Burgess, choreography:Medora Chevalier, soundtrack: Junivers Stockholm

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The SL- TLC 9th. floor: the alien Bolero by Velazquez Bonetto, costumes:Josina Burgess, choreography:Medora Chevalier, soundtrack: Junivers Stockholm

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The SL TLC aftershow party Saturday, 9th october 2010 in the framework of the Imagine festival

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The SL TLC aftershow party Saturday, 9th october 2010 in the framework of the Imagine festival

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The SL TLC aftershow party Saturday, 9th october 2010 in the framework of the Imagine festival

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The SL TLC aftershow party Saturday, 9th october 2010 in the framework of the Imagine festival

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The SL TLC aftershow party Saturday, 9th october 2010 in the framework of the Imagine festival

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The SL TLC aftershow party Saturday, 9th october 2010 in the framework of the Imagine festival

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The SL TLC aftershow party Saturday, 9th october 2010 in the framework of the Imagine festival

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The SL TLC aftershow party Saturday, 9th october 2010 in the framework of the Imagine festival

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