Nick merrett[s3285419] basch
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Transcript of Nick merrett[s3285419] basch
![Page 1: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/1.jpg)
Final Fantasy XII
Nick Merrett | s3285419
of
![Page 2: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/2.jpg)
• Basch fon Ronsenburg
• 36 year-old Male• Former Knight
Captain• Skilled Swordsman• Wrongly accused of
regicide
Quick History
![Page 3: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/3.jpg)
Stance & Posture
• Basch has quite a low centre of gravity and therefore maintains quite a sturdy and stable stance
• He stands proudly, throughout a majority of the game, shoulders back, head high, etc.
• Basch also has a tendency to cross his arms across his chest and rest his hand on the pommel of his sword
• As he is portrayed as a knight in-game, Basch maintains his proud/protective demeanor even in battle
![Page 4: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/4.jpg)
Kinesthetics
• In terms of general movement, Basch walks/runs rather slowly with confident strides
• He is quite heavy on his feet, as he is portrayed as a character of strength, not agility
• Basch also generally stays in the back of the group, acting more as a bodyguard than a leader
• However, if trouble strikes, he acts with haste and will protect the front
![Page 5: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/5.jpg)
Gestures
• Not a very talkative character in relation to the others
• When he does gesture it is usually with his sword, his whole arm or his entire body
• Again he has a tendency to cross his arms across his chest and rest his hand on the pommel of his sword
Gestures
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Facial Expressions
• For a majority of the game, Basch has quite serious expressions, especially in battle or when trouble strikes
• Also - being accused of regicide at the start of the game - his facial expressions are can be either quite sad or contemplative as well as angry
![Page 7: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/7.jpg)
Tone, volume, etc.
• As with his stance/posture, Basch talks with confidence and pride but not overly loud
• His voice is clear, deep and gravelly
• He has a slight foreign accent
![Page 8: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/8.jpg)
Proxemics
• The only real physical interaction between Basch and other characters is usually to protect, shield or save them, otherwise he usually keeps his distance
• He is usually not touched a lot, when he is it is usually on the shoulder only
![Page 9: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/9.jpg)
Clothing
• Basch’s apparel is a mixture of armor plating and leathers
• Being pursued as a king slayer, he becomes a rebel and his clothes show influence from both that rebellion and his fighting/knight/soldier history
• The clothing also shows off muscle, to emphasize his strength
![Page 10: Nick merrett[s3285419] basch](https://reader033.fdocuments.in/reader033/viewer/2022052601/5589db84d8b42a3a1d8b4713/html5/thumbnails/10.jpg)
Summary
From the above information, it is obvious that Akihiko Yoshida designed Basch to be the “stoic protector” archetype, to be seen as a proud and loyal fighter/swordsman who will defend those around him, and who is knowledgeable and experienced in combat, but has been traumatized/wronged in his past and these bad memories are obviously haunting him.