'No Carry-over Parts': Corporations and the Metaculture of Newness
Newness and limitation of new media
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Transcript of Newness and limitation of new media
Newness and limitation of new mediaA critical view on the newness of new media and the application of
new media technologies in education.
Trends and strategies in the creative industries november 2009
Nikki Kamps (310850)
Sophie van de Kerkhof (324062)
Charly Rozenberg (295682)
Pieter-Jan Oddens (316393)
Lecturer: Matthijs Leendertse
1 Introduction
Education is the foundation of communicating knowledge from one person to
another. But it depends on the quality of the teaching how well the knowledge is
transferred from teacher to student. Technology is rapidly changing and improving,
which means one has to keep up with technology through education, but on the other
hand, education has to keep up with technology as well.
Our challenge is to research the possibilities of creating a new learning
environment, thinking beyond technological boundaries. This can involve new
methods of learning, new ways of distributing knowledge, making new content or
thinking about a whole new way of teaching students. We think that this is a great
challenge, but it needs to be formed in a more realistic and researchable question.
New media as they are, are formed throughout history by adding new abilities
to old media, converging techniques to create new options to improve the standards
of bringing a message, whether it is television, music or education. In this essay, we
will show that thinking of new media without technological boundaries is not that easy
without thinking of what the past has produced. The past might dictate what needs to
be taught to children as basic knowledge and new technologies might not have been
invented without thinking of what has been produced before.
In this essay we will first show a short history of the creation of new media and
explain the idea of remediation (Lister, 2009: 47) to have a background on our vision
of what is new about digital learning.
We have adopted two critical viewpoints, the first being a critical viewpoint on
new media. How new are they really? The latter is a critical view on the limitations of
the application of new media and technologies. Here we focus not on how new the
media are, but on how their newness can be applied to education. What are the
boundaries for applying new things in education? How new can education be?
2 History of the development of media
In the history of new media-inventions one invention leads to the other. Great
historical philosophers, like for instance the Frenchman Michel Foucault, gathered
with inventors and technicians to extend his ideas and to discuss what is possible in
creating ‘thinking machines’ (Lister, 2009). This sets the mark for inventing new
machines that incorporate components that could communicate with each other
automatically.
The weaving machine created by Jacquard Loom was one of the first automatic
machines that made use of sophisticated mechanical engineering. After this invention
the Babbage Calculating machine could be realized (Lister, 2009). This calculating
machine is the predecessor of the widely used personal computer.
The Calculating machine is used in navigation, trade and commerce to extend world
exploration and colonisation. Popularity leads to it’s mechanical reproduction and
eventually to mass culture.
The invention of such a computing system is also of great use to the parallel
developing ‘written’ media and communication technology. By transforming written
language into a binary code, systems could communicate much faster and needed
less space to work (Lister, M :2009).
The invention of the internet, at first for military use and later on for commercial use,
leads to connecting personal computers around the world making way for
globalization and finally spreading mass culture.
Remediation
Remediation theory explains the central idea for thinking about new media through
the concept of remediation. This concept suggests that all new media, in their
primary period, always remediate. By remediation it incorporates or adapts previously
existing media. Early cinema was based on existing theatrical conventions, computer
games remediated cinema and the world wide web remediates the paper magazine
(McLuhan, 1964).
By doing so focusing on not creating a new media ‘language’ but incorporating the
old media into the new can explain the new media. In the name of progression the
new media has to do the work of the old media (McLuhan & Fiore: 1967).
A teleological vision on new media is based on viewing the development of
new media as a linear phenomenon. According to the teleological vision every
technological media development is new and must make us forget it’s predecessors.
The contrary explanation is more likely because no entirely new media ‘language’ is
created.
3 People vs. technology
Introducing technological advancements into education makes sense. When society
changes, the way we teach our children about it should keep up with it. Allowing
education to fall behind on the technological developments that seem to be affecting
the way we work, think and socialize makes no sense. However, as we have stated
before, the definition of the concept of the ‘new’ media appears problematic.
Therefore, the way they should be applied to education is by no means given and
requires some serious thought.
Thinking about a digital learning environment without any of the current
technological restraints should provide with opportunities without end. The sky is the
limit. However, in education even more so than in other fields, one must take into
account the interaction between technology and people. Technology used must
comply with the abilities of children and teachers to be of any use in education. In our
imagination we could take away technological constraints, but not the physical and
mental constraints that human beings provide. Perhaps we could imagine creating
educational technologies for a scientifically created breed of super humans, but this
would eliminate virtually all the practical use of our research. In order to safeguard
the use of our research we should always keep in mind that people are involved and
that it is those people and not technology that provide us with limitations.
We want to try to work towards the most efficient educational use of
technology in education. If our goal is to make learning easier and therefore
education more efficient, disregarding limitations makes our research futile.
Nowadays, teachers and students often have trouble applying new technologies.
Every student and teacher could attest to this. Technology in itself may become
flawless, but it often fails in the interaction with people. There is no reason to assume
why this would be any different in the future. If people cannot keep up with
technological innovation now, they will always be behind. To us, the problematic
interaction between people and technology is one of the most crucial points in
working toward a digital learning environment that is of any use.
An example of physical restrictions of people using new media (for example in
education) is a research on media multi-tasking. The outcome of this study shows
that heavy media multi-taskers (people who switch al lot between different media or
using them at the same time) have trouble performing well when faced with new
tasks. They are less able to filter out irrelevant stimuli and input (Ophir, Nass,
Wagner, 2009).
4 Our vision on digital learning
We have just made two critical remarks on what the ‘newness’ of new media is and
what the implications are of the application of new media and technologies in
education. The question is now how this affects our vision on creating a digital
learning environment.
Remediation also occurs in the field of education. The basic way of teaching in
primary schools existed of a teacher standing in front of a classroom and teaching
the students through speech. When time passed, new media and products were
introduced into the classrooms to teach the same content. Examples are the
blackboard and schoolbooks. The book is a new medium were all the subject
material is written down and the students were able to read it in their own time in any
place. The blackboard is also a medium to improve teaching by writing the material
on the board so students can easily write it down and the teacher is able to clarify the
material. After the introduction of these media al lot of other followed. We can think of
a beamer, a (digital) whiteboard, computers, internet, TV and sound (cd-player).
These different media all try to teach the same content but the difference between
the media is the way in which they are trying to communicate this content. So also in
education the new media used are not necessarily new.
They are communicating the same content and the media used are actually older
media ‘refashioned’ into new media (Lister, 2009:47). The fact that the content
communicated through the media used in education will always stay relatively the
same is unavoidable. Learning requirements restrict changes in content.
However, we do think that we can add new content to the media used in digital
learning environments. The new content should exist of information on how to use
new media to it’s full potential and when people are able to do this, the advantages
and value of new media and technologies can be fully put to use in education. This
takes into account our previous statements about the problematic interaction
between people and new media technologies.
Literature
- Lister, M., J. Dovey, S. Giddings, I. Grant & K. Kelly (2009) New Media. A
critical introduction. Second Edition. London: Routledge
- Ophir, Nass, Wagner. September 15, 2009. Cognitive control in media
multitaskers. PNAS 106 (37).
http://www.pnas.org/content/106/37/15583.abstract.
- Smith, H. J., Interactive whiteboards: boon or bandwagon? A critical review of
the literature (February 4, 2009). Journal of Computer Assisted Learning 21,
pp. 91-101.