New Technology Lecture L16 A Worldwide Network

113
Lecture L16 A WORLD WIDE NETWORK

description

The Internet grew out of US efforts to build the ARPANET, a network of peer computers built during the cold war. The two major players were military and academia. The network was simple and required no efforts for security or social responsibility. The early Internet community was mainly highly educated and respectable scientist. In the early 1990s the World Wide Web, a hypertext system is introduced, and soon browsers start to appear, leading the commercialization of Net. New businesses emerge and a technology boom known as the dot-com era. The network, now over 40, is being stretched. Problems such as spam, viruses, antisocial behaviour, and demands for more content are prompting reinvention of the Net and threatening its neutrality. Add to this government efforts to regulate and limit the network. In this lecture we look at the Internet and the impact of the network. We will also look at the future of the Internet.

Transcript of New Technology Lecture L16 A Worldwide Network

Lecture L16 A WORLD WIDE NETWORK

A Brief History of the Internet

1969-1995 Computer Networking! Simple net run by pioneers 1995-2000 Commercialisation and Growth! Enter the ISPs and the public 2000-2005 Stretching the Limit! New applications and digital media 2005-2010 Reinventing the Network! The New Internet emerges 2010 - ?! Death?

“The Internet works because a lot of people cooperate to do things together”

- Jon Postel

1969-1995 Computer Networking

Computer Networking

Defence Strategic reasons during the Cold WarAny computer could be reached, and if one goes down, the others still work

Efforts on connecting computers started earlyTwo principal groups: Defence and Academia

Academia Economic reasonsMainframes are expensive and could be justified only by the collective needs of many departments

ARPANET

▪ Advanced Research Projects Agency (ARPA) – Founded in 1958 – Attributed by the Russian

Sputnik satellite – Renamed to DARPA

▪ Two main objectives – Computers had to talk to each

other to share information – Links had to be robust

The Soviet Union lunched Sputnik 1 on October 4th 1954

ArpanetPacket switchingOpen Architecture

TCP/IPCommunication protocolWritten by Bob Kahn & Vint Cerf

197946 military sites

16 academic campus sites

Network LayersApplication Layer is for specific application

Transport Layer is for reliable communication

Network Layer is for routing packages

Packet Switched

Source:  What  is  a  packet?

Example: Email messageThe e-mail is about 3,500 bits (3.5 kilobits) in sizeThe network you send it over uses fixed-length packets of 1,024 bits (1 kilobit)The header of each packet is 96 bits long and the trailer is 32 bits long, leaving 896 bits for the payload To break the 3,500 bits of message into packets, you will need four packets divide 3,500 by 896)Three packets will contain 896 bits of payload and the fourth will have 812 bits

Source:  What  is  a  packet?

WHAT WAS THE KILLER APP OF THE EARLY INTERNET?

FTP - File Transfer Protocol

Telnet

Email

Usenet

Source:  Internet  protocol  suite

HOW  DO  YOU  WIRE ALL  THESE  MACHINES  TOGETHER?

Connecting Computers

Source:  Modem

The phone system was already there !

Modem - modulate and demodulate A device that modulates an analog carrier signal to encode digital information, and also demodulates such a carrier signal to decode the transmitted information

The Early Internet Community

The Internet is a simple peer to peer network Designed to be simple rather than secure !

The Internet became a community Most users where highly educated scientists Respect for others – spam nearly nonexistent Antisocial behaviour was rare !

Netiquette! How to behave on the net Violators are removed from the network

“On the Internet,nobody knows you're a dog.”

- Peter Steiner cartoon in The New Yorker

1995-2000 Commercialisation and growth

The value of a network equals approximately the square of

the number of users of the system (n2)

Metcalfe’s Law

Everything will be connected

Metcalfe’s Law

Internet Growth

WHY  DID  THE  INTERNET  BECOME WIDESPREAD?

Maybe these gentlemen had something to do with it… inadvertently

Enter WinSock

In the early 1990 the most popular operating systems were Windows and DOS !

Designed for Personal Computers !

Network support was later added LANs – NetBIOS !

WinSock – Windows Sockets! Microsoft had completely ignored TCP/IP Due to demand from IT companies, efforts started in 1991 WinSock 1.0 became available in 1992

World Wide Web

Tim Berners-Lee started his efforts on information sharing in the 1980s Working for CERN, he proposed the creation of non-hierarchical hypertext based system!The system was to be based on the established TCP/IP protocols

World Wide Web

Due to lack of support he started work on his ideas himself

Using a NeXT computer he set out to create a program for building, browsing and editing hypertext pages  

The Basic Idea of WWWHypertext

To move from one document to anotherResource identifiers – URL

To locate a particular resource (computer, document or other resource) on the network

Client-server model of computing – HTTPClient software requests of server software resources such as data or files

Markup language – HTMLTags embedded in text indicate to a computer how to print or display the text, e.g. as in italics or bold type

The Rise and Fall of Gopher

The WWW has not the only idea for a distributed hyperlink system!

Gopher Created at the University of Minnesota A distributed document search and retrieval systemHierarchical menu structureReleased in 1991Became popular until the UoM decided to license it

WHY  DID  THE  WWW  SUCEDE?

Lesson: Why did the WWW succeed?

▪ This design was simple– Simple syntax– Uniform URL to any resource using any protocols– No security, not authentication, no tracking▪ HTTP– Simple protocol – GET, POST▪ HTML– Not an advanced markup – enough to display text in

different sizes▪ Did not try to solve the problem of back-links– Avoided a huge problem

Lesson: Why did the WWW succeed?

▪ WWW was FREE ▪ Gopher failed – More rigid system – Tree structure – not free format – NOT FREE

First Browsers

Without browsers, the Web would not take offAnd without content, no one would create browsers

!

Mosaic NCSA developed Mosaic Web BrowserDeveloped by Marc Andreesen and Eric Bina !

The Internet became synonymous with “mosaic”

First Browsers

First Browsers

New Business Emerges

Internet Service Providers – ISPThe business of connecting the public to the InternetMany new companies entered this marketAOL became a giant

New services Domain name registration and hostingDial-up access, Leased line accessWeb Design, Email services

Laying the TracksCompanies like Cisco Systems

Netscape

Marc Andreesen and Jim Clark formed Mosaic Communication Corporation 1994

Few months later renamed to Netscape

Netscape became the Internet leader IPO in 1995 raised $140 million

The decline came just as fast Did not establish sound business models nor build an infrastructure Went head-on into competitionwith Microsoft

Later bought by AOL

PHONE COMPANIESCOMPLETELY IGNORED THE INTERNET

LEFT THE SPACE OPEN FOR NEW COMPANIES

“...  an  Internet  browser  is  a  very  trivial  piece  of  software.  There  are  at  least  30  companies  that  have  written  very  

credible  Internet  browsers,  so  that’s  nothing...”  -­‐  Bill  Gates

Enter the Giants

The telephone business and software giants initially ignored the Internet

Their focus was on voice or softwareInternet traffic was using the phone linesClassic example of the RPV theory

!

Left the field open for new companies!

Seeing the success they entered the marketToday most ISPs are phone companies

Microsoft Came late to the Internet Bill Gates wrote The Road Ahead Were trying to establish a proprietary “Information Superhighway”

!

Microsoft Network MSN was released in 1995 with Windows 95

Enter the Giants

INFORMATION SUPERHIGHWAY

WHY  DID  THE    INTERNET  WIN?

The Generative Pattern

Lessons: Internet

▪ The Internet works because of the simplicity – Dumb routing – No security – Anonymity

▪ The core of the network is always the same – Innovation is at the edges – No need to upgrade the core when new protocols

are invented

Lessons: Internet

▪ Network infrastructure companies like the telecoms ignored the internet – Did not see any business in consumer connections – RVP theory explains this: their customer were

companies ▪ Software vendors like Microsoft ignored the

Internet – Saw no revenue model ▪ Left the field open for the Yahoos, Googles

etc.

“Doing research on the Web is like using a library assembled piecemeal by pack rats and vandalized nightly”

- Roger Ebert (attributed)

2000-2005 Stretching the Limit

Rise of P2PPeer-to-peer Networks

Relies on the computing power and bandwidth of the participants in the network Peers act as both clients and servers No central server

!

Legal controversy

Digitalization of Content

Netflix represents 32.7% of North America´s peak Web traffic

Stretching the LimitsThe Internet has scaled up to 2+ billion users

Tweaked over the yearsDesigned to be simpleInnovation only happens at the edges

The end-to-end principleHas prevented innovations at its core

Testing the Limits

Visionaries only partially saw the future!

The net was designed to be simple peer to peer network!

Things like security and social responsibility were not a main concern

Problems with the Internet

Limited IP numbersDumb routing – content unawareSpam, Viruses and DoS attacksIllegal distribution of contentAntisocial behaviour Lack of securityNot possible to update theInternet protocols

“If a planet-wide network were built on Mars, what would it look like?”

- Reinventing the Internet (Economist)

2005-2010 Reinventing the Network

The Internet Infrastructure

Several efforts for reinventing the InternetGENI – Global Environment for Networking InnovationsFIND – Future Internet DesignInternet2PlanetLab

!

ChallengeHow can we replace the current Internet infrastructure?How can we run multiple protocols at the same time?

Content Delivery Network

Source: Akamai

“Web 2.0 is the business revolution in the computer industry caused by the move to the Internet as

platform, and an attempt to understand the rules for success on that new platform.”

- Tim O'Reilly

Web 2.0

....for seizing the reins of the global media, for founding and framing the new digital democracy, for working for nothing and beating the pros at their own game, TIME's Person of the Year for 2006 is you

Read  more:  http://www.time.com/time/magazine/article/0,9171,1569514,00.html#ixzz1FjqlB9yO

Web 2.0

New web developments Popularized by O’Reilly and othersRefers to a new phase in architecture and applicationdevelopment of webapplicationsBuzzword that is not easy to define

!

TrendDesktop Application and Web Application will become the same

The Community

The smartest people in the room is everybody

The Hype Cycle

“Web 2.0”

The Brief History of the Internet

▪ 1969-1995 Computer Networking – Simple net run by pioneers▪ 1995-2000 Commercialization and Growth – Enter the ISPs and the public▪ 2000-2005 Stretching the Limit – New applications and digital media▪ 2005-2010 Reinventing the Network – New business models▪ 2010-2015 ?

Vint Cerf on the Internet's future

Kevin Kelly on Internet of Things, 2007

Visions of the FutureTrends !

Mobile phones are connecting to the InternetSensors will be connected – Internet of Things New media content is emergingAll content will be digital

Internet of things is estimated to be worth $309 billion by 2020

We are just starting this revolution…

2010 – 2015 The App Internet - Smart and Local

Local

Smart

Linear Categorized Search Smart

Theory of Data Overload

SimpleWeb  sites

Yahoo! Google Siri,  Watson  Local

Applications are small and pieced together

Data is in the cloud

Run on any device

INTERNET OF

THINGS

NIKE + FUELBAND ACTIVITY SENSOR

JAWBONE UP BODY TRACKER

HUE LIGHTING SYSTEM

NEST THERMOSTAT

LOCKITRON LOCK FOR ACCESS CONTROL

IGRILL COOKING THERMOMETER

SCANADU MEDICAL SENSOR

SAMSUNG SMART WASHER

SAMSUNG SMART FRIDGE

Future of the Internet

The App Internet Smart and Local – knowledge about youFragmentedSensor drivenConnecting the online and offline worlds!

Threats: Powerful content owners and politicians

Summary▪ 1969-1995 Computer Networking – Simple net, TCP/IP, FTP, Telnet, HTTP and the

web▪ 1995-2000 Commercialization and growth – Enter the ISPs and the public, huge growth –

dot-com▪ 2000-2005 Stretching the Limit – New applications and digital media, bandwidth

increases▪ 2005-2010 Reinventing the Network – IPv6, faster networks▪ 2010-2015 APPs, Smart and Local