Neuron Bundle 111: Boris Continuum Complete - Social...
Transcript of Neuron Bundle 111: Boris Continuum Complete - Social...
Neuron Bundle Neuron Bundle Neuron Bundle 111: Boris Continuum Complete: Boris Continuum Complete: Boris Continuum Complete
Boris Continuum Complete is an expansive plug-in filter set that lets you create effects from the practical to the inspired directly in the Quantel interface for unprecedented workflow. Over 180 filters include advanced keying, matting, compositing, image processing, distortion, temporal effects and motion tracking. These fil-ters provide the creative freedom to animate your graphical elements or video at any speed, acceleration, or position you want. Boris Continuum Complete is based on advanced technologies such as optical flow, Open GL rendering, film processing, higher quality image scaling, and multi-core performance. Includes the award-winning Boris PixelChooser technology, to selectively apply plug-ins based on user-defined criteria.
BCC Features:
Onscreen controls for easy parameter set up.
Motion Key for removing foreground object based on Optical Flow.
Image Stabilization without point trackers.
Optical Flow based footage retiming and motion blur.
Original eye-catching effects such as Artist's Poster, LED, Cartooner, and Rays.
Texture generators including Brick, Cloth, and Wood Grain.
Natural effects such as Fire, Rays, Sparks, and Stars.
Compositing tools: Light Wrap, Matte chocker, and more.
Light effects, including Glare, Glint, Glitter, and Light Sweep.
Special effects such as Damaged TV, Scanline, and Prizm.
Time effects, for example Jitter, Looper, Sequencer, and Temporal Blur.
Color and Blur Filters in BCC
Artistic Poster
Blur
Boost Blend
Brightness Contrast
Color Balance
Color Choker
Color Correction
Colorize
Composite
Color Selected Color
Directional Blur
Gaussian Blur
Hue-Saturation-Lightness
Invert Solarize
Levels Gamma
Motion Blur
Multitone Mix
Posterize
Pyramid Blur
Radial Blur
RGB Blend
Safe Colors
Spiral Blur
Super Blend
Tritone
Unsharp Mask
Z-Blur
2D Particles
3D Image Shatter
Bulge
Corner Pin
Cube
Cylinder
Displacement Map
DVE
Extruded Image Shatter
Distortion and Perspective Filters in BCC
Fast Flipper
Matchmove
Page Turn
Pan and Zoom
Polar Displacement
Ripple
Sphere
Sphere Transition
Turbulence
Twirl
Uprez
Vector Displacement
Wave
Effects Filters in BCC
Alpha Pixel Noise
Alpha Spotlight
Burnt Film
Cartooner
Colorize Glow
Deinterlace
Denoise
Drop Shadow
Dust and Scraches
Emboss
Film Damage
Film Grain
Film Process
Glow
Glow Alpha Edges
Halftone
Median
Misalignment
Mosaic
Multi-Shadow
RGB Edges
RGB Pixel Noise
Rough Glow
Scatterize
Spray
Witness Protection
Generator Filters in BCC
Brick
Bump Map
Cloth
Clouds
Comet
Fire
Fractal Noise
Granite
Mixed Colors
Noise Map
Noise Map2
Particle System
Rain
Rays
Reptillian
Rock
Snow
Sparks
Stars
Steel Plate
Veined Marble
Wood Grain
Wooden Planks
Keys And Matte Filters in BCC
Alpha Process
Chroma Key
Composite Choker
Glow Matte
Light Matte
Light Wrap
Linear Color Key
Linear Luma Key
Make Alpha Key
Matte Choker
Matte Clean Up
Motion Key
Pixel Chooser
Premult
Star Matte
Two Way Key
Wire Remover
Light Filters in BCC
Edge Lighting
Glare
Glint
Glitter
Lens Flare
Lens Flare Advanced
Light Sweep
Light Zoom
Rays Cartooner
Rays Puffy Light
Rays Radiant Edges
Rays Radiant Spotlight
Rays Ring
Rays Ripply
Rays Streaky
Rays Textured
Rays Wedge
Reverse Spotlight
Spotlight
OpenGL Filters in BCC
Extruded Image Shatter
Damaged TV
Glare
Glint
Glitter
LED
Lens Flare
Lens Flare Advanced
Prism
Scanline
Time Filters in BCC
Jitter
Looper
Optical Flow
Optical Stabilizer
Posterize Time
Sequencer
Temporal Blur
Time Displacement
Trails
Velocity Remap
Wipe Transitions in BCC
Cris-Cross Wipe
Linear Wipe
Multi-Stretch Wipe
Multi-Stripe Wipe
Radial Wipe
Rectangular Wipe
Textured Wipe
Boris Continuum Complete Plug-in List
Artist's Poster
Blur
Boost Blend
Bright-Contrast
Color Balance
Color Choker - new
Color Correction
Colorize
Color Palette
Composite
Correct Selected Color
Directional Blur
Gaussian Blur
Hue-Sat-Lightness
Invert Solarize
Levels Gamma
Motion Blur
MultiTone Mix
Posterize
Pyramid Blur Radial Blur
RGB Blend
Safe Colors
Spiral Blur
Super Blend
Tritone
UnSharp Mask
Z-Blur
2D Particles
3D Image Shatter
Bulge
Corner Pin
Cube
Cylinder
Displacement Map
DVE
DVE Basic
Extruded Image Shatter
Fast Flipper
Matchmove - new
Page Turn
Pan and Zoom - new
Ripple
Sphere
Sphere Transition
Turbulence - new
Twirl
Uprez - new
Vector Displacement
Wave
Z Space I
Z Space II
Z Space III
Color and Blurs Distortion and Perspective
Alpha Pixel Noise
Alpha Spotlight
Burnt Film
Cartooner
Colorize Glow
DeGrain Filter
DeInterlace
DeNoise
Drop Shadow
Dust and Scratches
Emboss
Film Damage
Film Grain
Film Process
Glow
Glow Alpha Edges
Halftone
Match Grain
Median
Misalignment
Mosaic
MultiShadow
RGB Edges
RGB Pixel Noise
Rough Glow
Scatterize
Spray Paint Noise
Witness Protection
Brick
Bump Map
Caustics
Cloth
Clouds
Comet
Fire
Fractal Noise
Granite
Mixed Colors
NoiseMap
Noise Map 2- new
Particle System
Rain
Rays
Reptilian
Rock
Snow
Sparks
Stars
Steel Plate
Veined Marble
Weave
Wood Grain
Wooden Planks
Effects Generators
Alpha Process
Chroma Key
Composite Choker
Glow Matte
Light Matte
Light Wrap
Linear Color Key
Linear Luma Key
Make Alpha
Matte Choker
Matte Cleanup
Motion Key
PixelChooser
Premult
Star Matte
TwoWayKey
Wire Remover
3D Extruded Image Shatter
Damaged TV - new
Glint
Glare
Glitter
LED - new
Lens Flare
Lens Flare Advanced
Prism - new
Scanline - new
EdgeLighting
Light Sweep
Light Zoom
Rays Cartoon
Rays Puffy Light
Rays Radiant Edges
Rays Radiant Spotlight
Rays Ring
Rays Ripply
Rays Streaky
Rays Textured
Rays Wedge
Reverse Spotlight
Spotlight
Jitter
Jitter Basic
Looper
Optical Flow
Optical Stabilizer
Posterize Time
Sequencer
Temporal Blur
Time Displacement
Trails
Trails Basic
Velocity Remap
Keys and Mattes Lights
Time
Open GL
Reasons to upgrade to Boris Continuum Complete 5
BCC Version 5 offers Quantel users major improvements to the award-winning BCC version 4. This is an es-sential upgrade for those who use Continuum Complete version 4. This version continues building on core technologies such as Optical Flow, OpenGL and motion tracking, and adds key new features. BCC 5 features the following new plug-ins:
Uprez Pan and Zoom Matchmove LED Prism
Scanline Damaged TV Turbulence Noise Map 2 Color Choker
Details on the new BCC 5 plug-ins follow:
UpRez
BCC UpRez provides an answer to a common problem facing today's editors, which is what to do about situations where SD clips need to be reused in an HD project. Designed to facilitate the resizing of image clips while minimizing the data loss that is usually associated with media transforms, the BCC UpRez filter employs very sophisticated image sampling techniques with edge detection, providing a final result that cannot be achieved by standard scaling and post processing methods.
Pan and Zoom
The BCC Pan and Zoom filter was designed to make easy work of documentary style Pan and Zoom tech-niques. The filter uses on-screen controls for the size and position of the zoom region along with additional on-screen UI for the anchor point, and a preview window where you can see a small rendering of the final result. This filter employs very sophisticated image sampling techniques with edge detection, providing a very high quality image result without the need for additional post processing or filtering.
MatchMove
Use the BCC Matchmove filter to lock the movement of one image clip to another image clip using the built-in motion tracking function. One of the great advantages of using the BCC Matchmove filter to composite is that it includes full DVE functions such as tumble, spin, and rotate, along with interesting lighting and light wrap compositing features.
LED Filter
The BCC LED filter was designed to make an image, clip or text element with alpha appear as though it was constructed out of an array of blinking or solid LED lights similar to the display boards that we see in today’s sports stadiums. By default, the lights take their color from the clip to which it was applied and can be set to either square or round diodes or "bulbs". Alternately the filter can apply a tint of color over the media ele-ment to which it was applied. This filter is a part of the new OpenGL category of filters in BCC which benefit from hardware acceleration as all of the processing is done by the GPU of the graphics card instead of the CPU, which greatly improves performance while working with these filters and significantly reduces render times.
Prism Filter
The BCC Prism filter can be used to simulate the photographic effect of chromatic aberration, where a bad lens can create prismatic color fringing along edges of contrast within the image. The filter can also be used as an interesting wipe or blur effect and includes controls for image rotation along 2 points of one axis within the image, which with some settings leads to a pleasant twisting blurred effect. The Prism filter is an-other one of the new filters that are included in the OpenGL category and benefits from the super fast image processing that the hardware acceleration allows for.
Scaline Filter
BCC Scan Lines is another filter from the new BCC OGL category. This filter was designed to generate rolling RGB scan-lines over the source image clip, emulating the effect of a computer monitor which was shot on video tape or film. The RGB bars rolling scan lines that the filter generates can be offset from each other in yx space and time to generate photorealistic effects. The filter also includes a user controlled noise generator function for added realism.
Damaged TV Filter
Another addition to the new Open GL filter category is the BCC Damaged TV filter. Designed to emulate the appearance of a CRT style television set that is receiving a bad antenna signal or is in need of repair, com-plete with gun offset, distorted edges, image roll, noise, scan lines, and interference lines, this powerful filter features both fully automatic or manual modes of operation. When using the filter in automatic mode, the filter will automatically animate image roll, scan lines, noise or any other visible parameter - and even though the filter is being used in automatic mode, the user retains full control over every parameter.
Turbulence Filter
Based on the core algorithms that make up the BCC Noise Map 2 filter, the BCC Turbulence filter generates auto-animated gel-like distortion fields in an image clip based on input from the built-in noise map and tur-bulence controls.
Noise Map 2 Filter
The BCC Noise Map 2 filter is primarily used to generate procedurally based, resolution independent, auto-animated image clips that can be used as backdrops or as a mask track input for other image clips.
Color Choker
The BCC Color Choker filter posterizes and blurs colors in an image clip for creative and artistic results. The media clip colors that the filter is applied to can be attenuated or remapped individually through the many filter parameters or together as an RGB group. Included in the filter is a checkbox control to convert image to monochrome before applying.
More reasons to upgrade for BCC and 3 users
For those users running BCC 2 or 3, upgrading provides you the following additional plug-ins:
Motion Key
Corner Pin Tracker
3D Extruded Image Shatter
Halftone Filter
Median Filter
Optical Stabilizer
Color Match Filter
About VDS
92 Central Avenue Larry Mincer
Farmingdale, NY USA 11735 Phone: 631-249-4399
Tel. 631-249-4399 Email: [email protected]
Fax 631-249-4341
New York Contact VDS provides automation and content design tools for the broadcast, cable television, internet, and post production markets. VDS products automate broadcast television systems, with an emphasis on graphics-related operations, content and digital asset distribution, graphics and promo automation, and internet-to-broadcast systems. These products are used in sports, news and financial broadcast channels as well as in multichannel broadcast and cable facilities. VDS content creation products are tools that deliver graphic design, universal file translation and integration capabilities for the post product and broadcast markets.