Neuron Bundle 111: Boris Continuum Complete - Social...

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Neuron Bundle Neuron Bundle Neuron Bundle 1: Boris Continuum Complete : Boris Continuum Complete : Boris Continuum Complete Boris Continuum Complete is an expansive plug-in filter set that lets you create effects from the practical to the inspired directly in the Quantel interface for unprecedented workflow. Over 180 filters include advanced keying, matting, compositing, image processing, distortion, temporal effects and motion tracking. These fil- ters provide the creative freedom to animate your graphical elements or video at any speed, acceleration, or position you want. Boris Continuum Complete is based on advanced technologies such as optical flow, Open GL rendering, film processing, higher quality image scaling, and multi-core performance. Includes the award-winning Boris PixelChooser technology, to selectively apply plug-ins based on user-defined criteria. BCC Features: Onscreen controls for easy parameter set up. Motion Key for removing foreground object based on Optical Flow. Image Stabilization without point trackers. Optical Flow based footage retiming and motion blur. Original eye-catching effects such as Artist's Poster, LED, Cartooner, and Rays. Texture generators including Brick, Cloth, and Wood Grain. Natural effects such as Fire, Rays, Sparks, and Stars. Compositing tools: Light Wrap, Matte chocker, and more. Light effects, including Glare, Glint, Glitter, and Light Sweep. Special effects such as Damaged TV, Scanline, and Prizm. Time effects, for example Jitter, Looper, Sequencer, and Temporal Blur.

Transcript of Neuron Bundle 111: Boris Continuum Complete - Social...

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Neuron Bundle Neuron Bundle Neuron Bundle 111: Boris Continuum Complete: Boris Continuum Complete: Boris Continuum Complete

Boris Continuum Complete is an expansive plug-in filter set that lets you create effects from the practical to the inspired directly in the Quantel interface for unprecedented workflow. Over 180 filters include advanced keying, matting, compositing, image processing, distortion, temporal effects and motion tracking. These fil-ters provide the creative freedom to animate your graphical elements or video at any speed, acceleration, or position you want. Boris Continuum Complete is based on advanced technologies such as optical flow, Open GL rendering, film processing, higher quality image scaling, and multi-core performance. Includes the award-winning Boris PixelChooser technology, to selectively apply plug-ins based on user-defined criteria.

BCC Features:

Onscreen controls for easy parameter set up.

Motion Key for removing foreground object based on Optical Flow.

Image Stabilization without point trackers.

Optical Flow based footage retiming and motion blur.

Original eye-catching effects such as Artist's Poster, LED, Cartooner, and Rays.

Texture generators including Brick, Cloth, and Wood Grain.

Natural effects such as Fire, Rays, Sparks, and Stars.

Compositing tools: Light Wrap, Matte chocker, and more.

Light effects, including Glare, Glint, Glitter, and Light Sweep.

Special effects such as Damaged TV, Scanline, and Prizm.

Time effects, for example Jitter, Looper, Sequencer, and Temporal Blur.

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Color and Blur Filters in BCC

Artistic Poster

Blur

Boost Blend

Brightness Contrast

Color Balance

Color Choker

Color Correction

Colorize

Composite

Color Selected Color

Directional Blur

Gaussian Blur

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Hue-Saturation-Lightness

Invert Solarize

Levels Gamma

Motion Blur

Multitone Mix

Posterize

Pyramid Blur

Radial Blur

RGB Blend

Safe Colors

Spiral Blur

Super Blend

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Tritone

Unsharp Mask

Z-Blur

2D Particles

3D Image Shatter

Bulge

Corner Pin

Cube

Cylinder

Displacement Map

DVE

Extruded Image Shatter

Distortion and Perspective Filters in BCC

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Fast Flipper

Matchmove

Page Turn

Pan and Zoom

Polar Displacement

Ripple

Sphere

Sphere Transition

Turbulence

Twirl

Uprez

Vector Displacement

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Wave

Effects Filters in BCC

Alpha Pixel Noise

Alpha Spotlight

Burnt Film

Cartooner

Colorize Glow

Deinterlace

Denoise

Drop Shadow

Dust and Scraches

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Emboss

Film Damage

Film Grain

Film Process

Glow

Glow Alpha Edges

Halftone

Median

Misalignment

Mosaic

Multi-Shadow

RGB Edges

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RGB Pixel Noise

Rough Glow

Scatterize

Spray

Witness Protection

Generator Filters in BCC

Brick

Bump Map

Cloth

Clouds

Comet

Fire

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Fractal Noise

Granite

Mixed Colors

Noise Map

Noise Map2

Particle System

Rain

Rays

Reptillian

Rock

Snow

Sparks

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Stars

Steel Plate

Veined Marble

Wood Grain

Wooden Planks

Keys And Matte Filters in BCC

Alpha Process

Chroma Key

Composite Choker

Glow Matte

Light Matte

Light Wrap

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Linear Color Key

Linear Luma Key

Make Alpha Key

Matte Choker

Matte Clean Up

Motion Key

Pixel Chooser

Premult

Star Matte

Two Way Key

Wire Remover

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Light Filters in BCC

Edge Lighting

Glare

Glint

Glitter

Lens Flare

Lens Flare Advanced

Light Sweep

Light Zoom

Rays Cartooner

Rays Puffy Light

Rays Radiant Edges

Rays Radiant Spotlight

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Rays Ring

Rays Ripply

Rays Streaky

Rays Textured

Rays Wedge

Reverse Spotlight

Spotlight

OpenGL Filters in BCC

Extruded Image Shatter

Damaged TV

Glare

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Glint

Glitter

LED

Lens Flare

Lens Flare Advanced

Prism

Scanline

Time Filters in BCC

Jitter

Looper

Optical Flow

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Optical Stabilizer

Posterize Time

Sequencer

Temporal Blur

Time Displacement

Trails

Velocity Remap

Wipe Transitions in BCC

Cris-Cross Wipe

Linear Wipe

Multi-Stretch Wipe

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Multi-Stripe Wipe

Radial Wipe

Rectangular Wipe

Textured Wipe

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Boris Continuum Complete Plug-in List

Artist's Poster

Blur

Boost Blend

Bright-Contrast

Color Balance

Color Choker - new 

Color Correction

Colorize

Color Palette

Composite

Correct Selected Color

Directional Blur

Gaussian Blur

Hue-Sat-Lightness

Invert Solarize

Levels Gamma

Motion Blur

MultiTone Mix

Posterize

Pyramid Blur Radial Blur

RGB Blend

Safe Colors

Spiral Blur

Super Blend

Tritone

UnSharp Mask

Z-Blur

2D Particles

3D Image Shatter

Bulge

Corner Pin

Cube

Cylinder

Displacement Map

DVE

DVE Basic

Extruded Image Shatter

Fast Flipper

Matchmove - new 

Page Turn

Pan and Zoom - new 

Ripple

Sphere

Sphere Transition

Turbulence - new 

Twirl

Uprez - new 

Vector Displacement

Wave

Z Space I

Z Space II

Z Space III

Color and Blurs Distortion and Perspective

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Alpha Pixel Noise

Alpha Spotlight

Burnt Film

Cartooner

Colorize Glow

DeGrain Filter

DeInterlace

DeNoise

Drop Shadow

Dust and Scratches

Emboss

Film Damage

Film Grain

Film Process

Glow

Glow Alpha Edges

Halftone

Match Grain

Median

Misalignment

Mosaic

MultiShadow

RGB Edges

RGB Pixel Noise

Rough Glow

Scatterize

Spray Paint Noise

Witness Protection

Brick

Bump Map

Caustics

Cloth

Clouds

Comet

Fire

Fractal Noise

Granite

Mixed Colors

NoiseMap

Noise Map 2- new 

Particle System

Rain

Rays

Reptilian

Rock

Snow

Sparks

Stars

Steel Plate

Veined Marble

Weave

Wood Grain

Wooden Planks

Effects Generators

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Alpha Process

Chroma Key

Composite Choker

Glow Matte

Light Matte

Light Wrap

Linear Color Key

Linear Luma Key

Make Alpha

Matte Choker

Matte Cleanup

Motion Key

PixelChooser

Premult

Star Matte

TwoWayKey

Wire Remover

3D Extruded Image Shatter

Damaged TV - new 

Glint

Glare

Glitter

LED - new 

Lens Flare

Lens Flare Advanced

Prism - new 

Scanline - new 

EdgeLighting

Light Sweep

Light Zoom

Rays Cartoon

Rays Puffy Light

Rays Radiant Edges

Rays Radiant Spotlight

Rays Ring

Rays Ripply

Rays Streaky

Rays Textured

Rays Wedge

Reverse Spotlight

Spotlight

Jitter

Jitter Basic

Looper

Optical Flow

Optical Stabilizer

Posterize Time

Sequencer

Temporal Blur

Time Displacement

Trails

Trails Basic

Velocity Remap

Keys and Mattes Lights

Time

Open GL

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Reasons to upgrade to Boris Continuum Complete 5

BCC Version 5 offers Quantel users major improvements to the award-winning BCC version 4. This is an es-sential upgrade for those who use Continuum Complete version 4. This version continues building on core technologies such as Optical Flow, OpenGL and motion tracking, and adds key new features. BCC 5 features the following new plug-ins:

Uprez Pan and Zoom Matchmove LED Prism

Scanline Damaged TV Turbulence Noise Map 2 Color Choker

Details on the new BCC 5 plug-ins follow:

UpRez

BCC UpRez provides an answer to a common problem facing today's editors, which is what to do about situations where SD clips need to be reused in an HD project. Designed to facilitate the resizing of image clips while minimizing the data loss that is usually associated with media transforms, the BCC UpRez filter employs very sophisticated image sampling techniques with edge detection, providing a final result that cannot be achieved by standard scaling and post processing methods.

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Pan and Zoom

The BCC Pan and Zoom filter was designed to make easy work of documentary style Pan and Zoom tech-niques. The filter uses on-screen controls for the size and position of the zoom region along with additional on-screen UI for the anchor point, and a preview window where you can see a small rendering of the final result. This filter employs very sophisticated image sampling techniques with edge detection, providing a very high quality image result without the need for additional post processing or filtering.

MatchMove

Use the BCC Matchmove filter to lock the movement of one image clip to another image clip using the built-in motion tracking function. One of the great advantages of using the BCC Matchmove filter to composite is that it includes full DVE functions such as tumble, spin, and rotate, along with interesting lighting and light wrap compositing features.

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LED Filter

The BCC LED filter was designed to make an image, clip or text element with alpha appear as though it was constructed out of an array of blinking or solid LED lights similar to the display boards that we see in today’s sports stadiums. By default, the lights take their color from the clip to which it was applied and can be set to either square or round diodes or "bulbs". Alternately the filter can apply a tint of color over the media ele-ment to which it was applied. This filter is a part of the new OpenGL category of filters in BCC which benefit from hardware acceleration as all of the processing is done by the GPU of the graphics card instead of the CPU, which greatly improves performance while working with these filters and significantly reduces render times.

Prism Filter

The BCC Prism filter can be used to simulate the photographic effect of chromatic aberration, where a bad lens can create prismatic color fringing along edges of contrast within the image. The filter can also be used as an interesting wipe or blur effect and includes controls for image rotation along 2 points of one axis within the image, which with some settings leads to a pleasant twisting blurred effect. The Prism filter is an-other one of the new filters that are included in the OpenGL category and benefits from the super fast image processing that the hardware acceleration allows for.

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Scaline Filter

BCC Scan Lines is another filter from the new BCC OGL category. This filter was designed to generate rolling RGB scan-lines over the source image clip, emulating the effect of a computer monitor which was shot on video tape or film. The RGB bars rolling scan lines that the filter generates can be offset from each other in yx space and time to generate photorealistic effects. The filter also includes a user controlled noise generator function for added realism.

Damaged TV Filter

Another addition to the new Open GL filter category is the BCC Damaged TV filter. Designed to emulate the appearance of a CRT style television set that is receiving a bad antenna signal or is in need of repair, com-plete with gun offset, distorted edges, image roll, noise, scan lines, and interference lines, this powerful filter features both fully automatic or manual modes of operation. When using the filter in automatic mode, the filter will automatically animate image roll, scan lines, noise or any other visible parameter - and even though the filter is being used in automatic mode, the user retains full control over every parameter.

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Turbulence Filter

Based on the core algorithms that make up the BCC Noise Map 2 filter, the BCC Turbulence filter generates auto-animated gel-like distortion fields in an image clip based on input from the built-in noise map and tur-bulence controls.

Noise Map 2 Filter

The BCC Noise Map 2 filter is primarily used to generate procedurally based, resolution independent, auto-animated image clips that can be used as backdrops or as a mask track input for other image clips.

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Color Choker

The BCC Color Choker filter posterizes and blurs colors in an image clip for creative and artistic results. The media clip colors that the filter is applied to can be attenuated or remapped individually through the many filter parameters or together as an RGB group. Included in the filter is a checkbox control to convert image to monochrome before applying.

More reasons to upgrade for BCC and 3 users

For those users running BCC 2 or 3, upgrading provides you the following additional plug-ins:

Motion Key

Corner Pin Tracker

3D Extruded Image Shatter

Halftone Filter

Median Filter

Optical Stabilizer

Color Match Filter

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About VDS

92 Central Avenue Larry Mincer

Farmingdale, NY USA 11735 Phone: 631-249-4399

Tel. 631-249-4399 Email: [email protected]

Fax 631-249-4341

New York Contact VDS provides automation and content design tools for the broadcast, cable television, internet, and post production markets. VDS products automate broadcast television systems, with an emphasis on graphics-related operations, content and digital asset distribution, graphics and promo automation, and internet-to-broadcast systems. These products are used in sports, news and financial broadcast channels as well as in multichannel broadcast and cable facilities. VDS content creation products are tools that deliver graphic design, universal file translation and integration capabilities for the post product and broadcast markets.