Network Modeling and Simulation

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MINI-PROJECT: AD-HOC NETWORK WELCOME TO OUR PRESENTATION! THE ART OF NETWORKING WITHOUT A NETWORK. 1. NGUYEN VAN GIAP 2. NGUYEN THI VAN GROUP MEMBERS SUBJECT: NETWORK MODELING AND SIMULATION.

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Transcript of Network Modeling and Simulation

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MINI-PROJECT: AD-HOC NETWORK

WELCOME TO OUR PRESENTATION!

THE ART OF NETWORKING WITHOUT A NETWORK.1. NGUYEN VAN GIAP

2. NGUYEN THI VAN

GROUP MEMBERS

SUBJECT: NETWORK MODELING AND SIMULATION.

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CONTENTS:

1. State Goals and Define the System.

2. Services and Outcomes.

3. Select Metrics.

4. List Parameters.

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GOALS AND DEFINE THE SYATEM.1

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•An autonomous system in which nodes connected by wireless links are free to move randomly and often behave as routers simultaneously.

1.1. DEFINE THE SYSTEM OF AD-HOC NETWORK.

The topology of such the networks changes frequently.

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GOALS AND DEFINE THE SYSTEM

NETWORK MODELING AND SIMULATION.

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•Routing is a challenging task in Ad-hoc network.

1.1. DEFINE THE SYSTEM OF AD-HOC NETWORK.

•Typical Ad-hoc routing protocols:

Dynamic Source Routing (DSR). Ad-hoc On-Demand Distance Vector

Routing (AODV).Destination-Sequenced Distance-

Vector (DSDV).…

4NETWORK MODELING AND SIMULATION.Figure : Categories of Ad-hoc Routing Protocols.

GOALS AND DEFINE THE SYSTEM

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1.1. MARJOR GOALS OF MINI-PROJECT.

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Compare the efficiency between DSDV and AODV, known as novel approaches in proactive and reactive, respectively, in terms of end-to-

end delay and throughput based on given scenarios.

GOALS AND DEFINE THE SYSTEM

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LIST OF SERVICES AND OUTCOMES.2

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2.1. SERVICES.

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The transmission and receiving the packets.

LIST OF SERVICES AND OUTCOMES

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2.1. OUTCOMES.

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•The successfully receiving the packets.

LIST OF SERVICES AND OUTCOMES

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SIMULATION METRICS.3

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The rate of transfer data from a source to a destination during specific time.

A higher throughput will directly impact the user’s perception of the quality of service (QoS).

THROUGHPUT.

All possible delays caused by buffering route discovery latency, queueing and interface queue, retransmission delays at the MAC, and propagation and transfer times of data packets.

AVERAGE END-TO-END DELAY.

3.1. SIMULATION METRICS.

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The most important parameters which are considered in this project to evaluate the system:

SIMULATION METRIC

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LIST OF PARAMETERS.4

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4. LIST OF PARAMETERS.

• Number of nodes: 5• Area: 300 m x 300 m.• The simulated time: 150s.• Nodes start from fixed points and can move in free-style

according to the random waypoint model.• Traffic sources: CBR (Constant Bit Rate).

LIST OF PARAMETERS

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NUM. PARAMETER VALUE

1. CHANNEL TYPE Channel/Wireless Channel

2. RADIO PROPAGATION MODEL Propagation/Two Ray Ground

3. NETWORK INTERFACE TYPE Phy/WirelessPhy

4. MAC TYPE Mac/802_11

5. INTERFACE QUEUE TYPE Queue/Drop tail/Pri-Queue

6. LINK LAYER TYPE LL

7. ANTENNA Antenna/Omni-Antenna

8. MAXIMUM PACKET IN IFQ 50

9. NUMBER OF NODES 5

10. AREA (mxm) 300x300

11. ROUTING PROTCOLS DSDV and AODV

12. SIMULATION TIME 150s

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3.3. SIMULATION TOOL.

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INITIAL RESULTS.511NETWORK MODELING AND SIMULATION.

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NS-2 SIMULATION RESULTS.

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NAM SIMULATION.

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TRACE FILE.

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THANKS FOR YOUR ATTENTION!