Mythender in Golarion, a skin set in the Pathfinder Roleplaying ...

14
A GOLARION CORRUPTED BY MYTH In the world of Paizo’s Pathfinder Roleplaying Game, the myriad of gods are locked in eternal contest over their own realms and influence over mortals. Some are benevolent and emotional, some are harsh but still caring, some revel in corruption and strife, some in pure destruction, and that is to say nothing of those who are wholly alien in mind-set. In Mythender Roleplaying Game, the gods clash with each other to be sure, but they all draw power from the worship of mortals. As agents or manifestations of the Mythic World itself, these gods and their monstrous servitors keep mortalkind in fear and awe so that the Mythic World itself may thrive. All gods—even the “good” ones—must be Ended. So hey, let’s smash those two ideas together: use Mythender to play mortals infused with Mythic Power who dare to End the gods of Golarion, only to risk becoming gods themselves. Disclaimer: This is a fan work utilizing Paizo’s Community License, not to be implied as official from Paizo because Paizo employees made this. See the legal text on this page. WHAT YOU NEED TO KNOW Since this is to be played in Mythender, clearly you should know how that game works mechanically and thematically. For those who don’t, it’s free to download! Visit the website, MythenderRPG.com, for the book, sheets, and handouts. You can’t really play in Golarion if you don’t know the world. Information about the gods can be found on the Pathfinder Wiki, pathfinderwiki.com. While this doesn’t use the rules from Pathfinder RPG Mythic Adventures, we draw heavy influence for the new Mythic Hearts from its mythic paths, which you can read about on the Pathfinder Roleplaying Game’ Reference Document at paizo.com/prd. IN THIS PACKET There are six replacement Hearts, each based on one of the six mythic paths in Mythic Adventures. (And you thought I overused “mythic” in the core Mythender book…) Each one ties the Mythender to being renown in the world for their Mythic Power (If it helps to envision these characters from a Pathfinder standpoint, think of them as 20th-level/10th-tier.) Each also has a Fate quick-pick, based on a god they might become—though tweak, mix and match, or choose or make other Fates for your Mythenders as in normal creation. There are two new Pasts to: one reflecting the zero-to-hero trope of fantasy adventuring (called the Overlooked) and one based on being a former slave—on one of Golarion’s themes of enslaved people fighting for freedom. The Child Past from the core book should be removed, as the Slave replaces its dark tone. Finally, what is a Mythic World without gods to End? This project includes up six difficult gods—including a heretical write-up of Aroden!—along with servitors for immediate use. You’ll see some new Myth tricks in here, which we encourage you to play with in other Mythender games (and are released under Creative Commons; see Legal). We leave the rest of the gods and lesser Myths to you all to create. ADDITIONAL CREATION QUESTIONS In addition to the six questions generated from picking a Heart and a Past, this build has two more questions to root it in the fantasy adventure theme—one based on your race or ethnicity and one based on a legendary item that has come into your possession. These are fun optional questions; answer them if they help you come up with a cool character. What qualities do you possess that embody and exemplify your race or people? What legendary item do you possess, and how has it forged itself into your heroic story? LEGAL TEXT This project uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo’s Community Use Policy. We are expressly prohibited from charging you to use or access this content. This project is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo’s Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com. This work is based on Mythender Roleplaying Game (found at MythenderRPG.com), created and published by Ryan Macklin, and licensed for our use under the Creative Commons Attribution-NonCommercial 3.0 Unported license (creativecommons.org/licenses/by-nc/3.0/). The text for the Fates, the Pasts, and the Myths’ Gathering Rage and Gifts is released under the Creative Commons Attribution- NonCommercial 3.0 Unported license (creativecommons.org/ licenses/by-nc/3.0/). To reference this work, use: “This work is based on Mythender in Golarion (found at MythenderRPG. com), created by John Comption and Ryan Macklin, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (creativecommons.org/licenses/by/3.0/).” RYAN MACKLINS P ATHFINDERS MYTHENDER IN GOLARION A MYTHIC WORLD BY JOHN COMPTON AND RYAN MACKLIN Released January 15th, 2014

Transcript of Mythender in Golarion, a skin set in the Pathfinder Roleplaying ...

Page 1: Mythender in Golarion, a skin set in the Pathfinder Roleplaying ...

A GolArion Corrupted by MythIn the world of Paizo’s Pathfinder Roleplaying Game, the myriad of gods are locked in eternal contest over their own realms and influence over mortals. Some are benevolent and emotional, some are harsh but still caring, some revel in corruption and strife, some in pure destruction, and that is to say nothing of those who are wholly alien in mind-set.

In Mythender Roleplaying Game, the gods clash with each other to be sure, but they all draw power from the worship of mortals. As agents or manifestations of the Mythic World itself, these gods and their monstrous servitors keep mortalkind in fear and awe so that the Mythic World itself may thrive. All gods—even the “good” ones—must be Ended.

So hey, let’s smash those two ideas together: use Mythender to play mortals infused with Mythic Power who dare to End the gods of Golarion, only to risk becoming gods themselves.

Disclaimer: This is a fan work utilizing Paizo’s Community License, not to be implied as official from Paizo because Paizo employees made this. See the legal text on this page.

WhAt you need to KnoWSince this is to be played in Mythender, clearly you should know how that game works mechanically and thematically. For those who don’t, it’s free to download! Visit the website, MythenderRPG.com, for the book, sheets, and handouts.

You can’t really play in Golarion if you don’t know the world. Information about the gods can be found on the Pathfinder Wiki, pathfinderwiki.com. While this doesn’t use the rules from Pathfinder RPG Mythic Adventures, we draw heavy influence for the new Mythic Hearts from its

mythic paths, which you can read about on the Pathfinder Roleplaying Game’ Reference Document at paizo.com/prd.

in this pACKetThere are six replacement Hearts, each based on one of the six mythic paths in Mythic Adventures. (And you thought I overused “mythic” in the core Mythender book…) Each one ties the Mythender to being renown in the world for their Mythic Power (If it helps to envision these characters from a Pathfinder standpoint, think of them as 20th-level/10th-tier.) Each also has a Fate quick-pick, based on a god they might become—though tweak, mix and match, or choose or make other Fates for your Mythenders as in normal creation.

There are two new Pasts to: one reflecting the zero-to-hero trope of fantasy adventuring (called the Overlooked) and one based on being a former slave—on one of Golarion’s themes of enslaved people fighting for freedom. The Child Past from the core book should be removed, as the Slave replaces its dark tone.

Finally, what is a Mythic World without gods to End? This project includes up six difficult gods—including a heretical write-up of Aroden!—along with servitors for immediate use. You’ll see some new Myth tricks in here, which we encourage you to play with in other Mythender games (and are released under Creative Commons; see Legal). We leave the rest of the gods and lesser Myths to you all to create.

AdditionAl CreAtion QuestionsIn addition to the six questions generated from picking a Heart and a Past, this build has two more questions to root it in the fantasy adventure theme—one based on your race or

ethnicity and one based on a legendary item that has come into your possession. These are fun optional questions; answer them if they help you come up with a cool character.

What qualities do you possess that embody and exemplify your race or people?

What legendary item do you possess, and how has it forged itself into your heroic story?

leGAl textThis project uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo’s Community Use Policy. We are expressly prohibited from charging you to use or access this content. This project is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo’s Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

This work is based on Mythender Roleplaying Game (found at MythenderRPG.com), created and published by Ryan Macklin, and licensed for our use under the Creative Commons Attribution-NonCommercial 3.0 Unported license (creativecommons.org/licenses/by-nc/3.0/).

The text for the Fates, the Pasts, and the Myths’ Gathering Rage and Gifts is released under the Creative Commons Attribution-NonCommercial 3.0 Unported license (creativecommons.org/licenses/by-nc/3.0/). To reference this work, use: “This work is based on Mythender in Golarion (found at MythenderRPG.com), created by John Comption and Ryan Macklin, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (creativecommons.org/licenses/by/3.0/).”

ryAn MACKlin’s pAthfinder’sMythender in GolArionA MythiC World by John CoMpton And ryAn MACKlin

Released January 15th, 2014

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A Mythender heArt in GolArionwho values the power of the cosmic and arcane

Questions Worthy of an ArchmageYou are known throughout Golarion for being the supreme master of an arcane element or magical tradition. Which one?

What mystery did you unravel to acquire this extraordinary aptitude?

What non-magical power do you possess that surprises others?

Weapon Quick-Picks

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

My Raw Command over the ElementsX

The Numerous Weapons I Have Enchanted X

The Creatures I Summon at Will X

My Personally Trained Acolytes X

ArChMAGe

First Gift: Harbinger of StormEvery moment of battle is filled with rage and hate. Your Mythic Heart pumps stronger than most, pushing you to gain more power from every charge, from every attack.

Gift listed on page 165 of Mythender.

MightCostGIFTS

Harbinger of Storm 0

Abjurers, conjurers, diviners, enchanters, evokers, illusionists, necromancers, transmuters, and even universalists have one thing in common: their understanding of magic is flawed. It’s incomplete, and the Archmage of Golarion knows this, for only you hold a full understanding of every single arcane force and all cosmic influences, and you will use this to usher in a majestic new age of mortal magic.

Fate Quick-Pick: God of StormsYour Dream is of eternal turbulence, of calm seas one moment and hurricanes the next. Mortals beseech you to for safe travel, for good harvest, for rain in times of drought, and for you to curse their enemies. Do you accept their sacrifices? Do you even care about mortalkind?

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ...

The wind constantly rages around me, and even on the clearest day great thunder can be heard.

My veins crackle with bright lighting, visible on my skin.

I become gathered leaves, dirt, and other debris, still in the shape of my mortal form.

I am the storm clouds, the tornado, the hailstorm above you. My voice booms on thunder all around.

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ... Alter the weather at my whim, for as short or as long as I feel, as well as condemn or bless crops and livestock

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A Mythender heArt in GolArionwho values the power of battle-tested might

Questions Worthy of a ChampionWhat extraordinary feat of might are you know for throughout Golarion?

What hardship or peril did you endure to gain this power?

What trials have the gods forced you to suffer in their foolish hopes of breaking you to their will?

Weapon Quick-Picks

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

My Unmatchable Skill with Sword and ShieldX

My Fists, Capable of Sundering All FoesX

Warriors Who Endure my Relentless Training X

My famed Starmetal Mace, Sun Crusher X

ChAMpion

First Gift: Grievous HarmThe blows you strike are more vicious than that of your comrades. By pushing your Mythic Heart, you sunder flesh as though it were snow, and the screams of your foes echo throughout the Mythic World’s mountains or skies.

Gift listed on page 165 of Mythender.

MightCostGIFTS

Grievous Harm 2

There are many warriors through the world—fighters who train to master all weapons, monks who devote themselves to unarmed combat, magi who fuse martial prowess with arcane magic, paladins who faith in one hand and mace in other, and so on. But above them all is the Champion of Golarion, and your prowess dwarfs all mortal forces and puts fear into the armies of the gods.

Fate Quick-Pick: God of SufferingYour Dream is of a bleak landscape that stretched for eternity, where the souls of those who failed both themselves and you toil endlessly in hopes of earning your divine forgiveness. But can anything ever truly redeem such pathetic beings?

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ...

Mortals enjoy causing and witnessing others ‘ suffering, physical and emotional, both in and outside of battle.

A perfect mortal, one whose lack of flaws forces all onlookers to feel ashamed of themselves.

That perfect mortal surrounded by orbs of beautiful light—each whispering a different reason why you’re unworthy.

A grand floating flame that burns away all unworthy things, while also radiating senses of pain and sorrow.

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ... Give or remove hope from mortals, heal or lame all living creatures, conjure physical images of painful pasts.

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A Mythender heArt in GolArionwho values the power of unending perseverance

Questions Worthy of a GuardianThe people of have proclaimed you the Hero of Golarion. What cataclysm did you stop to earn this title?

Through what immortal feat did you save these people and the world?

What trophy or memento do you carry with you to aid you in further heroism?

Weapon Quick-Picks

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

My Insurmountable Strength and WillX

The Ancient Runes of Power on My Body X

Those I Have Saved, Who Seek to Save Others X

The Shades of Those Whom I Failed X

GuArdiAn

First Gift: BloodlustWhen you are Wounded, your Heart rages. It replaces the blood flowing out of you with more of the Mythic World’s own strength, giving you the strength and will to strike back hard at your foe.

Gift listed on page 164 of Mythender.

MightCostGIFTS

Bloodlust 2

Just as the world is filled with innumerable perils that seek to consume all mortalkind, it is filled with heroes who take up arms to defend their fellows—whether out of a sense of duty, a desire for fame, or even for mere coin. The Guardian of Golarion is the paragon of this virtue, above all such simple motivations, for you are the one who stands between the world and all that would corrupt or consume it.

Fate Quick-Pick: God of ProtectionYour Dream is of a perfect alabaster and marble world, one without wind or rain, where nothing is ever marred. Mortals remain statues, frozen in poses that best represents their lives. When they beg for release, what is your cruel reply?

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ...

People lose hostility and all ill intentions, animals calm down, and those wounded do not die—no matter how grievous the injury.

My skin, hair, and garments turn into steel.

My weapons blaze with brilliant yellow and red light, drawing attention to me.

Three colossi, each far quicker than their size suggests—moving with a blur to appear anywhere on the field of battle.

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ... Undo any mortal crime or travesty, turn a mortal being or creation into invulnerable stone to be preserved for all time.

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A Mythender heArt in GolArionwho values the power of the raw divine itself

Questions Worthy of a HierophantWhat power did the gods bestow upon you that they are now powerless to revoke?

Under what extraordinary circumstances did the people of Golarion first learn of your gods-granted gift?

Many mortals have eschewed the other gods to worship and pray to you. How do you see them? What are they to you?

Weapon Quick-Picks

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Divine Light Itself, Bent to My WillX

Unholy Energies, Unable to Resist my InfluenceX

Godsfear, My Spear Forged from My Former God X

My Vast and Innumerable Cultists X

hierophAnt

First Gift: RelentlessnessMythenders do not fail to hit their mark. But not every blow comes down with the same power. You can call upon your Heart to make the force of your blow harder, reminding Myths that you will not suffer them.

Gift listed on page 167 of Mythender.

MightCostGIFTS

Relentlessness 2

This is a world where countless mortals kneel and worship the gods, with clerics and paladins granted spells and devotees receiving blessings from the gods in exchange for the small price of complete devotion, the Hierophant of Golarion is repulsed by it all. The Hierophant knows the wellspring of divinity too well, for it exists within all mortalkind—and it’s a potent weapon in your hands.

Fate Quick-Pick: God of RetributionYour Dream is of a perfectly just world, one where violence begets never-ending violence and no slight goes unpunished—not just for mortals, but the very spirits of nature are always on trial. Everyone begs forgiveness; what is sentence for that most unholy of crimes?

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ...

Blood drips from the eyes of the unjust: anyone who has ever wronged another, regardless of any forgiveness.

I beam with bright red light, a beacon of righteous vengeance.

Barbs and spikes grow from my flesh, my nails become daggers, and my eyes become empty sockets.

A bright cloud of weapons, screams of rage and glory projecting forth.

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ... Force confessions from mortals, make them administer self-judgment, make the world right a mortal ‘s wrongs.

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A Mythender heArt in GolArionwho values the power of strategy and numbers

Questions Worthy of a MarshalWhat infamous force follows you unquestioningly into any plane and any peril?

What mythic deed did you perform that convinced them to embrace your leadership and pledge themselves eternally to you?

What do you possess that has become a banner to both your force and to all in Golarion?

Weapon Quick-Picks

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

My Force of Ten-Thousand, Who Never Tire X

My Horn, Duskfeld, Able to Shake Mountains X

The Unbeatable Tactics that I am Renown ForX

The Horde of Vile Beings that Serve only Me X

MArshAl

First Gift: Dual WieldTwo blows are better than one. You can draw from your Mythic Heart to strike with preternatural speed, granting you twice the power from your assault.

Gift listed on page 164 of Mythender.

MightCostGIFTS

Dual Wield 1

In a world filled to the brim with strife and struggle between neighboring clans and cities, and with warfare raging between nations, races, and countless Mythic forces, one commander is above all others: the Marshal of Golarion. Even those who do not follow you study your mastery of tactics and strategy, and the gods themselves fear the day that you turn your armies march on their planes.

Fate Quick-Pick: God of SacrificeYour Dream is of a throne build upon the bodies of those fallen in your name—your armies and those slaughtered by them. Servants forever bring to you bounties mortals pledge in return for your favor. But can a mortal who has yet to die for you truly be worthy of any boon?

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ...

People disregard all care for possessions, obligations, and relationships in the name of any noble cause spoken aloud.

Countless scars appear on my skin, one for each mortal who gave their lives in my name.

Chains appear all around me, each link engraved with a different name of a mortal sacrificed to me.

I grow to massive stature. The scars on my body turn into mouths, which together scream a cacophony of glory and rapture.

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ... Conjure all that which has been sacrificed to me, as if such sacrifices were placed in a limbo.

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A Mythender heArt in GolArionwho values the power of the unpredictable

Questions Worthy of a TricksterYou are feared for your great cunning and ingenuity. How does your that manifest in battle?

What trick did you perform against the gods and the cosmos to gain your mythic stature?

The bards of Golarion tell grand folktales of you. What strange quality of yours do they focus on in particular?

Weapon Quick-Picks

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

That Which You Did Not ExpectX

Night’s Kiss, My Knife Only Seen When I Wish X

Your Blind OverconfidenceX

Souls I have Tricked into Eternal Servitude X

triCKster

First Gift: Fast StrikeThe power you wield comes from the violence you inflict. Most Mythic Hearts must take the violence in, releasing its power later. You needn’t wait—you have learned how to channel your Heart more efficiently.

Gift listed on page 164 of Mythender.

MightCostGIFTS

Fast Strike 1

There are those who use agility of the body and the mind to defeat insurmountable odds, through deftness of hand, deception, bribery and blackmail, silver-tongue promises, and otherwise subverting those who dare be enemies. The Trickster of Golarion took this to a Mythic level—you convinced the very power of the gods to imbue a mortal, and in that became an unpredictable force of nature.

Fate Quick-Pick: God of the NightYour Dream is of eternal darkness, where mortals live in fear of its denizens—dire wolves, the undead, and other monsters. They beg you for even a hint of moonlight, and cry in agony when denied it. Do you delight in their plight, or is your heart to cold even for that?

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ...

Creatures of darkness—rats, spiders, and other dark dwellers—emerge, fearing not the sun.

My skin turns pale and my eyes turn red.

I am a featureless form, save for my eyes. Pale moonlight emanates from me.

I am the unseen whispers, the cold breath on the back of your neck, the shadows you spy only out of the corner of your eyes.

PARAGON FORM

GODLY FORM

SUPERNATURAL FORM

PERSONAL BLIGHT

... in my presence.

I appear as ...

I appear as ...

I appear as ...

FATE’S POWERS My Fate allows me to ... Block out light, bring primal dread out in mortals, summon and bind vile spirits of ill-intention.

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QuestionsWhat did you experience that made you unable to remain a commoner?

What harrowing or humiliating trial did you endure in the hopes of impressing a mentor?

Who suffered back home because you left?

overlooKedwho knows what the world is like for all the little people

Your life was simple—hunting, farming, trading, growing up on the streets—until one chance encounter with adventurers left you awed. After that, your life was empty and hollow; only by throwing yourself into constant danger and returning triumphant would you ever again feel alive.

Bonds_______________ trains me with every day.

_______________ reminds me of the people back home.

_______________ keeps me from being arrogant.

_______________ also understands the joy in simple things.

Weapon Ideas

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Simple Wisdom My Family Passed DownX

My Mother ‘s Plain-Looking Hunting Knife X

My Father ‘s Simple Bow X

My Faithful Dog, Who Has Never Left My Side X

Mythender pAstwho has suffered unduly for the crime of being weaker than other

You were one of the countless people born into slavery, made to believe that this was all your life would hold. But your spirit would never be broken, no matter how many punishments you and others suffered for your defiance—suffering that you repaid to your masters with interest.

QuestionsWhat cruelties have you endured?

What did your masters take from you that can never be returned or replaced?

Beyond any idea of freedom, what was your greatest source of hope as a slave?

Bonds_______________ shows me the little joys in life.

_______________ reminds me of a loved one I lost.

_______________ helps me to have faith that people can change.

_______________ keeps me from being consumed with hate.

slAve

Weapon Ideas

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

My Limitless HatredX

The Weapon I Used to Kill My ”Masters“ X

My Fellow Ex-Slaves, Now Raging to Fight X

The Crushing Guilt of Those I Could Not FreeX

Mythender pAst

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Gathering RageAfter Round One

Allow sundering of a Weapon.

After Round TwoPush Mythender Corruption and create a lasting Blight around a deal or bargain.

After Round ThreeGain 5 Thunder dice.

After Round FourPush Mythender Corruption and gain 10 Lightning tokens.

After Round FiveThe Mythenders fall if all Corruption boxes are checked, otherwise die.

Gifts• Bloodlust

• Focused Onslaught

• Harbinger of Storm’s Surging upgrade

• Indestructible Nature

• One More Breath, with the Corrupter upgrade

• Relentlessness

• Swiftness

• Vicious Denial

The Corrupter upgrade for One More Breath allows the god to corrupt all Mythenders upon being Ended by paying 5 Might tokens each. For the one who Ended him, it only costs 2 Might tokens.

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

7 8 8 20 12 6 3 3 4 4 5

Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick four)

Father of the Silver TongueX

Rod of Primordial HellfireX X

The Contract-Bound Damned X X

Legion of Devils X

Powers honed since the dawn of creation X

X

X

X

+4 dice +2 dice +2 dice

AsModeus, lord of dArKness

6 3 4 5Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick three)

The Infernal Magic of EgorianX

Weapons Forged in Raw Hellfire X

The Unflinching Hellknights X

The Myriad Armies of an Empire X

X

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

4 4 4 7 4

the nAtion of CheliAx

Gathering RageAll lesser Myths have the same Gathering Rage, detailed on page 211 of Mythender.

Gifts• Bloodlust

• Dual Wield

• Relentlessness

For Tutorial BattleIf this is anyone’s first battle, use the tutorial battle chapter in Mythender, and instead of the above stats and Gifts, use those for the Einherjar on page 212 of Mythender.

When Queen Abrogail I signed the infamous infernal contract decades ago, the nation of Cheliax quickly ended its civil war and rose to prominence under the unrelenting guidance of diabolists bound to Asmodeus’s will. Should anyone on Golarion displease the Prince of Darkness, he would think nothing of commanding an entire nation to mobilize and destroy his foes.

The ruling House Thrune commands hundreds of devils granted by the contract, who in turn support its legions of humanoid troops. It conjurers are among the best the world has ever known, and the fearsome Hellknights would gladly ride to Cheliax’s aid.

Legend has it that Asmodeus was the first light, the first life that the multiverse ever knew, and he has mercilessly demanded obedience and adherence to a hierarchy that ranks him at the very top. From his throne in Hell, he orchestrates the corruption of free will, tempting those weak-willed with promises of power in exchange for signing a simple contract. He is entirely confident that not only is he the first in this existence, but he shall also be the last and greatest.

AsModeus’s servitors

Page 10: Mythender in Golarion, a skin set in the Pathfinder Roleplaying ...

Gathering RageAfter Round One

Allow sundering of a Weapon.

After Round TwoHeal: uncheck highest checked Wound box.

After Round ThreeGain 5 Thunder dice or heal (as above).

After Round FourGain 10 Lightning tokens or heal (as above).

After Round FiveThe Mythenders die.

Gifts• Dual Wield

• Fast Strike

• Grievous Harm, with Quick upgrade

• Indestructible Nature

• One More Breath

• Relentlessness with the Unrepentant upgrade

• Shield of Lessers

• Swiftness

The Shield of Lessers Gift: Pay 4 Might tokens when you’re Wounded to have the Wound transfer to a Weapon. Instead of rolling for the Wound, destroy the Weapon. (Naturally, you can’t choose one already destroyed.) You cannot destroy your last Weapon.

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

7 8 8 15 15 6 3 3 4 4 5

Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick four)

Innate PerfectionX

Peerless Mastery of Martial ArtsX X

A Thousand-thousand Runes of Power X X

Souls of Those Enlightened X

The Old Man X X

X

X

X

+4 dice +2 dice +2 dice

irori, MAster of MAstersThe tragedy of Irori is a cautionary tale for Mythenders everywhere, for in seeking excellence and enlightenment, he succumbed to corruption and “ascended” to Mythhood. With his godly power, he is the ultimate martial artist—unfathomably quick and frustratingly perfect in everything he does. Although he preaches tolerance of other religions and beliefs, this is but a veneer veiling his disgusted disdain for anything that fails to meet his standards… which is to say, everything.

6 3 4 5Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick three)

Wisdom and Prowess Far Beyond Mortal KenX

Our Fists, Imbued with Divine Transcendence X

Runes of Limitless Power X

Animal Paragons that Inspired Our Martial Forms X

X

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

5 4 2 10 4

the enliGhtened

Gathering RageAll lesser Myths have the same Gathering Rage, detailed on page 211 of Mythender.

Gifts• Dual Wield

• Fast Strike

• Relentlessness with the Unrepentant upgrade

For Tutorial BattleIf this is anyone’s first battle, use the tutorial battle chapter in Mythender, and instead of the above stats and Gifts, use those for the Einherjar on page 212 of Mythender.

Brainwashed by their patron’s meditative proscriptions, the Enlightened are the greatest disciples of the Master of Masters. They willingly subject themselves to endless training with the hope of following Irori’s path to divinity. Each is a muscular scholar with expertise in countless martial arts. Together, they form a monastic legion.

irori’s servitors

Page 11: Mythender in Golarion, a skin set in the Pathfinder Roleplaying ...

Gathering RageAfter Round One

Allow sundering of a Weapon.

After Round TwoCreate a fully-charged Blight thematically around magic.

After Round ThreeGain 5 Thunder dice.

After Round FourGain 10 Lightning tokens.

After Round FiveThe Mythenders die.

Gifts• Bloodlust

• Dual Wield

• Eternal Power

• Fast Strike

• Grievous Harm, with Quick and Vicious upgrades

• Harbinger of Storm’s Surging upgrade

• One More Breath

• Relentlessness, with Unrepentant upgrade

• Swiftness, with Quick upgrade

• Vicious Denial

The servitor stats have the Eternal Power Gift.

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

7 8 7 20 15 6 3 3 4 4 5

Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick four)

My Light Side—Calm PowerX X

My Dark Side—Pure FerocityX X

The True Book of Magic X

Countless Summoned Creatures X

The Ever-Changing Landscape X

X

X

+4 dice +2 dice +2 dice

nethys, the All-seeinG eyeThe god-king Nethys once walked Golarion as a mortal spellcaster, but his discoveries quickly outpaced his restraint. Cursed with omniscience he could not comprehend, he went mad, regaining awareness only millennia later to discover that he had founded a desert empire, become physically asymmetrical, and usurped the divine portfolio of magic—all before becoming a Myth. His arcane experiments continue unabated with no care for whom he hurts.

6 3 4 5Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick three)

Elemental FuryX

Mastery of Time and ForeknowledgeX

Host of Intelligent Items X

All Creatures of Magic X

X

X

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

5 5 3 2 10

the MAnifestAtion of MAGiC

Gathering RageAll lesser Myths have the same Gathering Rage, detailed on page 211 of Mythender.

Gifts• Bloodlust

• Eternal Power

• Fast Strike

• Relentlessness

The Eternal Power Gift allows you to gain additional Thunder dice at the beginning of each round after the first, at the cost of 2 Might per Thunder die. This happens before any actions.

For Tutorial BattleIf this is anyone’s first battle, use the tutorial battle chapter in Mythender, and instead of the above stats and Gifts, use those for the Einherjar on page 212 of Mythender.

All of magic pays homage to Nethys. Intelligent items, even those dedicated to religious causes, whisper telepathic prayers to him while their owners sleep. Spellbooks and scrolls flutter in the wind, rustling paeans to their progenitor. Every charge in every wand and staff is a warrior awaiting the call to battle. When Nethys identifies an enemy, he can grant each of his worshippers life, mustering an immense army of magical energy—pure, primal, unbridled.

nethys’s servitors

Page 12: Mythender in Golarion, a skin set in the Pathfinder Roleplaying ...

Gathering RageAfter Round One

Allow sundering of a Weapon, and gain double benefit from it.

After Round TwoWound Mythenders.

After Round ThreeWound Mythenders and gain 5 Thunder dice.

After Round FourThe Mythenders die. (Yes, this happens at round four, not five.)

Gifts• Bloodlust, with the Bottomless and

Dangerous upgrades

• Building Doom

• Dual Wield

• Grievous Harm

• Harbinger of Storm’s Surging upgrade

• One More Breath

• Relentlessness

• Swiftness

The Bottomless upgrade for Bloodlust allows you to, once per battle, gain the effects of the Gift (including Dangerous) at no cost.

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

7 6 7 25 12 6 3 3 4 4 4

Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick four)

My Bottomless Hunger for DestructionX X

Savagery the World Forgot was PossibleX

My Spawn X

My innumerable limbs X

The Tarrasque, my majestic heraldX X

X

X

X

+4 dice +2 dice +2 dice

rovAGuG, the GreAt destroyerKnown as the Rough Beast, Rovagug is an impossibly massive, serpentine juggernaut of undiscerning destruction that seeks to erase all of creation. His power is such that a coalition of all of the other gods could only manage to seal him away—and even then imperfectly. Do not mistake Rovagug’s aim to annihilate all as parallel to a Mythender’s sacred duty; he would obliterate everything, leaving only himself, ensuring that Myth would always reign supreme.

6 3 4 5Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick three)

Magic born by our hatred X

The incomprehensible insanity of our forms X

Tentacles! So many tentacles! X

Our limitless numbers X

X

X

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

4 5 3 10 4

the AnCient rACe of Qlippoth

Gathering RageAll lesser Myths have the same Gathering Rage, detailed on page 211 of Mythender.

Gifts• Bloodlust

• Dual Wield

• Grievous Harm

• Relentlessness

For Tutorial BattleIf this is anyone’s first battle, use the tutorial battle chapter in Mythender, and instead of the above stats and Gifts, use those for the Einherjar on page 212 of Mythender.

The qlippoth have inhabited the Abyss for eons, predating creation of demons by an eternity. Each of these horrendous abominations is an abhorrent mass of tentacles, flesh, and non-Euclidean impossibilities that despises mortal life. Like their patron Rovagug, they are utterly relentless and merciless forces of destruction.

rovAGuG’s servitors

Page 13: Mythender in Golarion, a skin set in the Pathfinder Roleplaying ...

Gathering RageAfter Round One

Allow sundering of a Weapon.

After Round TwoCreate or charge a Blight.

After Round ThreeGain 5 Thunder dice.

After Round FourGain 10 Lightning tokens.

After Round FiveThe Mythenders die.

Gifts• Building Doom

• Grievous Harm, with Precise upgrade

• Harbinger of Storm’s Surging upgrade

• Indestructible Nature

• One More Breath

• Scourge of Light

• Sureness with the Precise and Unyielding upgrades

• Swiftness

The Scourge of Light Gift is a constant ability that triggers with a Mythender is Wounded. If a Mythender loses no dice, he instead loses 1 (so, a minimum loss of 1 regardless of the roll).

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

7 8 7 25 12 6 3 3 4 4 4

Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick four)

My Aura of Overwhelming GloryX

My Flaming Scimitar of RedemptionX X

The Sun Itself X X

The Cult of the Dawnflower X

My Endless Host of AngelsX X

X

X

X

+4 dice +2 dice +2 dice

Sarenrae is among the most powerful of Golarion’s gods, having locked away Rovagug at the dawn of time, battled Asmodeus, and brought life-giving light to Golarion. She is a force of kindness in the world, but those who fail to meet her lofty standards of altruism must either be redeemed—coerced into obeying her doctrine—or be destroyed by the cleansing flames of her “mercy.”

sArenrAe, the dAWnfloWer

6 3 4 5Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick three)

Swift Might, Both Beautiful and TerribleX

Divine Magic Powered by Absolute RighteousnessX

Weapons Bathed in the Pure Light of Sarenrae X

Paladin Souls Forever Pledged to their Goddess X

X

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

4 4 3 6 6

the AnGeliC host

Gathering RageAll lesser Myths have the same Gathering Rage, detailed on page 211 of Mythender.

Gifts• Building Doom

• Sureness with the Precise and Unyielding upgrades

For Tutorial BattleIf this is anyone’s first battle, use the tutorial battle chapter in Mythender, and instead of the above stats and Gifts, use those for the Einherjar on page 212 of Mythender.

Sarenrae’s realm on Nirvana is thick with angels who keep all but her faithful from ever approaching in sight of her palace. Sarenrae preaches that redemption is possible for all, and each angel is a mortal soul that she has molded to match her ironically unforgiving dogma. Her host carries into battle unbreakable blades and equally unshakeable conviction, for they know that they are Good—thus, anything that dares threaten or even question their goddess is Evil.

sArenrAe’s servitors

Page 14: Mythender in Golarion, a skin set in the Pathfinder Roleplaying ...

Gathering RageAfter Round One

Allow sundering of a Weapon.

After Round TwoGain 5 Thunder dice.

After Round ThreeGain 10 Lightning tokens.

After Round FourCorrupt the Mythenders.

After Round FiveThe Mythenders fall if all Corruption boxes are checked, otherwise die.

Gifts• Bloodlust with the Quick upgrade

• Dual Wield

• Focused Onslaught

• Mythmaker

• Grievous Harm

• One More Breath

• Relentless with the Unrepentant upgrade

• Swiftness

The Mythmaker Gift triggers if you are Ended; the Mythenders’ Apotheosis numbers are considered one lower: 6 becomes 5, etc. 2 becomes automatic, and blank becomes 6.

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

9 8 6 20 15 6 3 3 4 4 5

Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick four)

My Superior Azlanti ProwessX

The Starstone that Shattered the WorldX X

The Eye of Abendego X X

The Zealots who Kept Their Faith X

My Once and Future Herald, IomedaeX X

X

X

X

+4 dice +2 dice +2 dice

The world believes that Aroden, the god of humanity and innovation, perished a century ago, but only a Mythender could ever End the Last Azlanti; he has secretly steered world events from the safety of his staged death. The catastrophic relics of his demise are in fact his greatest weapons: the Eye of Abendego, a kingdom-crushing hurricane; his herald Iomedae, who has served as his puppet replacement; and the soul-rending collapse of his religion, which has been the catalyst for tumultuous changes that allow him to reshape the world as he wills. Many failed Mythenders—Cayden Cailean, Norgorber, and others—have joined the Mythic World by his hand.

Aroden, God of Gods

6 3 4 4Wound Track

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

+3 dice +2 dice +2 might

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

... is my weapon.RelicIntrinsic Companion

Weapons (pick three)

Secrets of the AbolethsX

Supreme Might and IntellectX

Technology Predating the Age of Darkness X

Our Endless, Immortal Numbers X

X

X

WoundCost

StormDice

Starting Thunder

Dice

Starting MightTokens

MightToken

Recharge

Stats

4 5 2 7 5

shAdes of old AzlAnt

Gathering RageAll lesser Myths have the same Gathering Rage, detailed on page 211 of Mythender.

Gifts• Building Doom

• Harbinger of Storm’s Surging upgrade

• Indestructible Nature

• Relentlessness

For Tutorial BattleIf this is anyone’s first battle, use the tutorial battle chapter in Mythender, and instead of the above stats and Gifts, use those for the Einherjar on page 212 of Mythender.

When the aboleths called upon the Starstone to shatter Golarion, they sought to destroy their errant creation known as humanity. The impact killed millions and cast the world in darkness for millennia. When the skies finally cleared, the Azlanti were all but gone, either slain outright or crossbred with lesser bloodlines to the point of obscurity.

Death is no obstacle for The Last Azlanti. If Aroden sees fit, he can summon the spirits of his people in all their forgotten glory. The Azlanti wield weapons and magic lost and never quite rediscovered during the Age of Darkness. They are battle-hardened by innumerable conflicts with cyclopses and serpentfolk. Above all, they are unstoppable specters hell-bent on reclaiming the world that was once theirs.

Aroden’s servitors