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Transcript of Multimedia Images
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Multimedia Images: Vector-based vs. Bitmap Graphics
IntroductionMultimedia is, as described in Vaughan (2001), a combination of various
elements, such as text, graphic art, animation, video, and sound. Moreover, with the
demand increasing tremendously for the Internet and the World Wide Web through the
past few years, for example in distance education, shopping, traveling, and searching
database engines, these multimedia elements have become essential part of the Web
design. In particular, the images, suc h as pictures, clip art, 3-D graphics, and animation,
are commonly used in designing for both multimedia and the Web. Regardless of their
forms, multimedia images are generated by the computers in two ways: as vector-based
graphics and bitmap images (Vaughan, 2001).
In this paper, I will introduce vector-based and bitmapped graphics in order to
understand each graphic formats. I will also discuss the benefits and the drawbacks of
both types of images on a multimedia screen, particularly for the Web which is great
potential for multimedia. Then, I will present the summary of the discussion as well as
the choice of multimedia graphics for your needs.
Significance of the Topic
As mentioned above, image files can be divided into two distinct categories:
vector-based and bitmap images. These two are different in the way that how to be
processed by computers. In order to decide which format will help you with your
multimedia or Web project, you need to have a good understanding of both kinds of
images and know their advantages and disadvantages. Then, what is a vector-based
image? And what is a bitmap image?
Vector-based images are defined by mathematical relationships between points
and the paths connecting them to describe an image (Doughty, 2002) (See Figure 1). If a
vector-based image, for instance, contains a red dot, then the information, such as the
location of the circle's center point, the length of its radius, and the color, red, would be
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the essential elements for this image file (Mustek, 2000). Graphical elements in a vector
file are called objects (PCCafe, 2001). Each object is an independent entity with
properties, such as color, shape, size, outline, and position on the screen, by its definition.
Since each object is a self-contained entity, you can easily move and change its properties
while maintaining its original clarity, and without affecting other objects in the
illustration. These characteristics make vector-based programs ideal for illustration and
3D modeling, where the individual objects usually need to be created and manipulated
through the design process (PCCafe, 2001).
Figure 1. Vector-based graphic: the image itself on the left and the actual lines
that make up the drawing on the right. (Anonymous, 2000b)
Bitmap images are made of individual dots called pixels (picture elements) that
are arranged and colored differently to form a pattern (PCCafe, 2001). The individual
squares that make up the total image can be seen when zoomed in. However, from a
greater distance the color and shape of a bitmap image appear continuous (See Figure 2).
Since each pixel is colored individually, you can easily work with photographs with so
many colors and can create photo-realistic effects such as shadowing and increasing color
by manipulating select areas, one pixel at a time (PCCafe, 2001). Bitmap programs are
ideal to retouch photographs, editing images and video files and creating original
artwork. Variety of changes to photographs can be made, such as adjusting the lighting,
removing scratches, people, and things, swapping details between images, adding text
and objects, adjusting color, and applying combinations of special effects.
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Figure 2. Bitmap image: To the left you see an image and to the right the top of
one of the mountains when zoomed in. As you can see, the image consists of hundreds of
rows and columns of small elements that all have their own color. (Anonymous, 2000a)
Hence, if you work on a big-scale multimedia project or design a Web site, wha t
graphic format will be the best choice for your needs? Which features of images are more
important for the nature of your project: flexibility in scaling, file size, or photo-realistic
vs. computer-generated look? In the next section, I will talk about these issues.
Discussion: Vector-based vs. Bitmap Images
As stated before, vector-based images are resolution independent (Anonymous,
2000b). You can easily resize vector images to a thumbnail sketch or a billboard-sized
graphic. They just keep their smoothness when resized and do not lose detail and
proportion. Smooth curves are easy to define in vector-based programs and they retain
their smoothness and continuity even when enlarged. You can also change vector-basedimages into bitmap formats when needed. On the other hand, bitmap images provide
photo-realistic images that require complex color variations. They are not easily scalable
though. The disadvantage of bitmap images comes when you want to resize the picture.
Increasing the size of a bitmap has the effect of increasing individual pixels, making lines
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and shapes appear rough and chunky. Reducing the size of a bitmap also distorts the
original image because pixels are removed to reduce the overall image size. Moreover,
since a bitmap image is created as a set of arranged pixels, its parts cannot be
manipulated individually. The following figure (Figure 3) very well illustrates the
difference between vector-based and bitmap images when they are resized.
Vector-based Image Bitmap Image
Figure 3. Vector-based image vs. Bitmap image when enlarged by 300%: While
the vector-based object is scaled without any loss in quality, the bitmap image has some
pixelation (i.e. jaggies seen above). (Anonymous, 2001)
Another advantage of using vector-based graphics in designing multimedia and
a Web site is smaller file size. It does not take up so much space because they only
contain data about the points, lines, and curves which form the object. However, most of
you probably have come across the problem of slow download speeds for Web graphics,
which are bitmap image formats.
Hence, vector-based images are great for the Web since they can be resized to any
proportion without loosing the quality of the original image and also the files are very
small. Nevertheless, as Veen (1998) pointed out, no technology comes without at least a
few drawbacks; so too with vectors (p.2). Therefore, one disadvantage of vector-based
images is that they cannot provide the realism of a photograph due to the nature of line
drawn images. Whereas, bitmap image formats give a realistic result for representation of
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the real world, vector-based images can only come as close as cartoon-style drawings of
the objects (Veen, 1998).
Summary
To sum up, there are two types of computer images: vector-based images which
are made up of mathematically generated points, lines, and shapes, and bitmap images,
which consist of individual pixels with a different color. Further, each kind of images has
its own advantages and disadvantages when used on the multimedia Web pages. For
instance, you cannot easily scale bitmap images, but you can control every single pixel.
Thus, when you work with complex images, such as photographs, you can do number of
effects which are impossible in vector-based images. On the contrary, vector-based
images have advantage of scalability without distorting the original image and smaller
file size.
Finally, you need to decide what image format should be used in order to make
your project better. As discussed above, you may consider what features of images will
meet the needs of your project. If you want photo-realistic images, then the solution will
be the use of bitmaps. However, if the download speed of graphics is important for you
and your audience and the graphics are supposed to be resized and manipulated, then youshould consider vector-based formats.
Reference
Anonymous (2000a). Bitmap versus Vector Graphics. Retrieved July 26, 2002 from
Prepressure Page Website:
http://users.belgacom.net/prepresspanic/image/bitmapvector.htm
Anonymous (2000b). Bitmap versus Vector Graphics. Retrieved July 26, 2002 from
Prepressure Page Website:
http://users.belgacom.net/prepresspanic/image/bitmapvector2.htm
Anonymous (2001, July 30). Fireworks: Introduction: Vector versus Bitmap. Retrieved
July 25, 2002 from Boston University, Office of Information Technology
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Website: http://www.bu.edu/webcentral/learning/fireworks1/vector-vs-
bitmap.html
Doughty, M. (2002, May 3). Two Kinds of Computer Graphics. Retrieved July 27, 2002
from Sketchpad.net Website: http://www.sketchpad.net/basics1.htm
Mustek, (2000). Mustek, Inc. Bitmap vs. Vector. Retrieved July 25, 2002 from
Mustek.com Website: http://www.mustek.com/class/bit_vec.html
PCCafe, (2001). Adobe Illustrator 8.0: A Vector Drawing Program. Retrieved July 25,
2002 from PCCafe Online Website:
http://www.sonic.net/mnitepub/pccafe/editorspic/adobe_illustrator8/vector_raster.
html
Vaughan, T. (2001). Multimedia: Making It Work. (5th
Ed.) New York:
Osborne/McGraw-Hill.
Veen, J. (1998, March 23). Vector Graphics. Retrieved July 31, 2002 from Webmonkey
Website: http://hotwired.lycos.com/webmonkey/98/12/index0a.html?tw=design
Related Links on the Web for the Topic
Computer Graphic Formats: Vector-based versus Bitmap
http://hotwired.lycos.com/webmonkey/design/graphics/index.html
Webmonkey Graphics Links on Image Production and Formats
http://graphicdesign.about.com/gi/dynamic/offsite.htm?site=http://desktoppub.tqn.com/m
subclipformats.htm
Best Graphic Formats
http://graphicdesign.about.com/gi/dynamic/offsite.htm?site=http://desktoppub.tqn.com/m
subclipformats.htm
Graphic File Formats: Bitmap vs. Vector Graphic Formats
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http://graphicssoft.about.com/library/weekly/aa000327a.htm
Facts about Bitmap and Vector Images
http://webdevfp.uwyo.edu/webdesign/graphics/
Getting Started with Web Graphics
http://tech.irt.org/articles/js206/
Choosing the Right Format for Your Web Images
http://www.w3.org/Graphics/Activity
Vector Graphics for the Web
http://www.devx.com/projectcool/developer/gzone/reference/ref-vector.html
Vector-based Images
http://www.mvps.org/msauer/vector%20bitmap.htm
Vector vs. Bitmap
http://tutorials.xxdz.com/graphics/dimvsres/vecvspix.html
Vector-based vs. Pixel-based Images
http://www.adobe.com/support/techguides/webpublishing/flash/vectorbitmap.html
Understanding the SWF (Flash) File Format: Vector and Bitmap Data in SWF Files
Image Editing Software Information
http://graphicssoft.about.com/cs/imageediting/
Various Image Editors & Resources
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http://dmoz.org/Computers/Software/Graphics/Vector_Based/Fireworks/
Several Resources about Fireworks
Bitmap Editors
http://www.adobe.com/products/photoshop/main.html
Adobe Photoshop 7.0
http://www.macromedia.com/software/fireworks/
Macromedia Fireworks MX
Vector Editors
http://www.adobe.com/products/illustrator/
Adobe Illustrator 10
http://www.macromedia.com/software/flash/
Macromedia Flash MX
* This paper is written by Sibel Kazak for the course EDC385G Multimedia Authoring at the University of
Texas Austin.