Motivation profiles online poker players and the role of interface preferences
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Motivation profiles of online Poker players and the role of interface preferences: A laddering study among amateur and (semi-) professionals
by
Bieke Zaman, Kristof Geurden, Rozane De Cock, Bob De Schutter, Vero Vanden Abeele
In
Computers in Human Behavior, vol. 39, Oct. 2014, DOI: 10.1016/j.chb.2014.07.009
RQ1: What are the dominant motivations endorsed for playing online Poker in amateur, semi-professional and professional players?
RQ2: How do online Poker motivations relate to interface preferences in amateur, semi-professional and professional players?” ?
Laddering study
n=18
§ 6 amateur
§ 6 semi-pro
§ 6 pro
18-28 year olds
17 men, 1 woman
Belgium, higher education
Methodological approach to reveal means-end chains:
Laddering
Theoretical lens to analyse data:
Means-end chain (MEC) theory people choose products, not necessarily because of the actual product attributes, but rather because of what these attributes can do for them in a particular situation.
1 Phase 1: Meaningful choice context
Ensuring recent, online poker experiences with the following two Poker websites
1. PokerStars
2. Facebook Zynga Poker
Phase 2: Preference Ranking
I: “You’ve been playing both online Poker games. If you had the choice, which one would you prefer?”
R: “Pokerstars”
Interview 6 – semi-professional 2
Which attributes top of mind? Direct elicitation
I: “You usually play poker on Facebook, euhm, now that I asked you to play poker on PokerStars, which one would you prefer?”
R: “Yes, now I actually prefer PokerStars because I find it clearer and more user-friendly than Facebook poker.”
Interview 15 - amateur
Phase 3: Laddering interview Probing why the attributes are important • I: “Why do you play 6 tables at a time?” • R: “Eh, it is just a matter of being able to
play more hands an hour so that you can earn more. It is a matter of playing so many tables so that you think you can always play your best game.”
• I: “It is maybe a stupid question but why do you want to play better or be more focused?”
• R: (laughing) “Well euh, yes, I want to earn more money.”
3
Phase 4: Qualitative Data analysis 4.1Transcribing the interviews
4.2 Coding & categorizing
4.3 Second coder ICR (n=6/ntotal=18, k=.934)
4
Phase 5: Quantitative Data analysis
5.1 Score Matrix
Ladderux.com
Avg. ladders/respondent = 7.8 Avg. elements/ladder = 3.7
5
Quantitative Data analysis
5.2 Implication Matrix
Ladderux.com
6 Phase 6: Hierarchical Value Maps (HVMs)
6.1 HVM – Amateur
“Yeah, I now prefer PokerStars because I feel that it is clearer and more user-friendly than Facebook [Zynga] Poker” (Participant 15).
“It’s simply more fun, you are more immersed in the game, you are not distracted by other things that are irrelevant, and that improves the entertainment value of the game itself” (Participant 14
6.2 HVM – Semi-Professional
“You have to play for money, because if you don’t, then people do not take the game seriously. Even if it’s only five cent, that doesn’t matter. As long as there is something on the line, people will take the game seriously. Here [Facebook Zynga Poker], nobody takes the game seriously. They go all-in whenever they feel like it. That’s not real Poker.” (Participant 6)
“Because that’s what the game is about, winning some money”. (Participant 16)
6.3 HVM –Professional
“I play for my money and when something is more efficient, then, well, look…[…] that means that you can play more hands per hour […]. My winnings depend on how many hands I play […] so I want to play as many hands per hour as possible, using the best software. I want to increase my hourly pay actually”. (Participant 4)
Discussion Overview motivations endorsed for preferring PokerStars to Facebook Zynga Poker, as reported by amateur (A), semi-professional (SP) and professional (P) online Poker players
***
Balanced perspective on the professionalization of online Poker -
not necessarily linked to negative emotions and behaviour.
***
Role of playing for real money cannot be considered as a purely extrinsic motivation as it greatly determined the game play dynamics and experiences.
Thanks!
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