Mortem et Gloriam Army Lists - Sumer and Akkad€¦ · Old or Middle Kingdom Egyptian This list...

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Transcript of Mortem et Gloriam Army Lists - Sumer and Akkad€¦ · Old or Middle Kingdom Egyptian This list...

Army Lists

Sumer and Akkad

Contents

Creating an army with the Mortem et Gloriam Army Lists

Historical Introduction

A note on chronology

1 Dates1-3 Terrain0-2 Camp

Min

Mandatory Optional Max

Skilled 0 6Bow 18

Experienced 30 6,8Bow 120

Experienced 0 6,9Bow 36

Experienced 12 6,9Javelin 36

Experienced 12 6,9Sling 36

Troop NotesArchaic proto-cuneiform texts of the late 4th millennium seem to list large bodies of archers under military officers, possibly the first regular army.

Changes from last versionRemoved Elamite allies. Sumerian archers optionally combat shy.

Zagros allies - Early Highland Raiders

NotesA command may have only 1 UG of Household archers.

Historical NotesThe first records origninate from Sumeria where we know that the land was divided into a couple of dozen city-states whose priest-kings contended for an overall supremacy.

Combat Shy -Skirmisher

AlliesBedouin allies - Early Nomad

Skirmishing slingersINFANTRY

Poor Unprotected -

Combat Shy -Skirmisher

Skirmishing javelinmenINFANTRY

Poor Unprotected - Combat Shy -Skirmisher

Skirmishing archersINFANTRY

Poor Unprotected -

- -Formed Loose

Militia archersINFANTRY

Average Unprotected - - Combat shyFormed Loose

Household archersINFANTRY

Average Unprotected -

Internal Allied Generals Any Instinctive Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Early SumerianArmy Commander Any Instinctive 3000 BC to 2801 BCSub-Generals Any Instinctive Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates1-3 Terrain

CampMin

Mandatory Optional Max

- 0 6,8- 12- 18 6,8- 54

Experienced 12 6,8Bow 72

- 0 6,8,9- 36

Experienced 0 6,8,9Javelin 12Skilled 0 6,8Bow 12

Experienced 0 6,9Javelin 24Skilled 0 6,9Bow 9

Experienced 0 6,9Bow 12

Experienced 0 6,9Sling 12

- Combat Shy -Skirmisher

SlingersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

Skirmisher

Skirmishing archersINFANTRY

Average Unprotected

Nubian archersINFANTRY

Average Unprotected - - Combat shyTribal Loose

Tribal auxilariesINFANTRY

Average Unprotected - Combat Shy -Skirmisher

Nubian skirmishersINFANTRY

Average Unprotected - Combat Shy -

- -Drilled Loose

JavelinmenINFANTRY

Average Protected -

- Combat shyDrilled Loose

Conscript spearmenINFANTRY

Poor Protected Short Spear - -Tribal Loose

ArchersINFANTRY

Average Unprotected -

- -Drilled Loose

Close fightersINFANTRY

Average Protected Short Spear - -Drilled Loose

Guard infantryINFANTRY

Superior Protected Short Spear

Internal Allied Generals Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Old or Middle Kingdom EgyptianArmy Commander Any Instinctive 3000 BC to 1550 BCSub-Generals Any Instinctive Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Old or Middle Kingdom Egyptian

This list covers the armies of Egypt from the pre-dynastic period through to the 17th Dynasty but excluding the 15th and 16th dyansties which are covered by the Hyksos list. The Old Kingdom is usually taken as the period from 2686 to 2181 BC covering the 3rd to 6th dynasties. Towards the end of this period the regional governors increased their power and the kingdom was afflicted with droughts. This led to the First Intermediate Period of relative anarchy and cultural decline. In around 2050 BC Mentuhotep ushered in the Middle Kingdom. During this period Egypt advanced southwards into Nubia and eastwards into Palestine and Lebanon. At the end of the 12th Dynasty, around 1802 BC, the country once again became divided. In around 1650 BC the Hyksos seized Lower Egypt which they held until 1535 BC. A native dynasty retained control of Upper Egypt in the south. Ahmose I completed the reconquest of Lower Egypt which ushered in the New Kingdom.

Troop NotesWith the rich Nile vally, Egypt could draw on a large manpower for her armies. Hereditary archers and menfat "shock troops" were supported by conscripts. The centre of the battle line would consist of massed close fighters in columns supported by separate massed archer formations. Lighter troops such as javelinmen or tribal auxiliaries would form up on the flanks of the array.

Changes from last versionArchers optionally combat shy. Added Nubian skirmishers.

Historical Notes

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-2 Terrain0-2 Camp

Min

Mandatory Optional Max

Unskilled 0 6Javelin 18

Unskilled 30 6,8,9Javelin 150

Experienced 0 6,8,9Bow 18

Experienced 0 6,9Bow 36

Experienced 0 6,9Javelin 36

Experienced 0 6,9Sling 18

The usual method of fighting on foot, appears to have been to shoot a few missiles then charge with hand weapons.

Changes from last versionArchers optionally combat shy.

Skirmishing slingersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

NotesA command may have only 1 UG of best warriors.

Historical NotesThis list covers all near-eastern desert or dry steppe nomads and semi-nomads prior to the widespread introduction of the camel in warfare. It includes the Aamu and the pre-camel Amurru (also known as Mar-Tu or Amorites).

Troop Notes

Combat Shy -Skirmisher

Skirmishing javelinmenINFANTRY

Average Unprotected -

- Combat shyTribal Loose

Skirmishing archersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

ArchersINFANTRY

Average Unprotected -

- -Tribal Loose

WarriorsINFANTRY

Average Protected Short Spear - -Tribal Loose

Best WarriorsINFANTRY

Superior Protected Short Spear

Internal Allied Generals Any Instinctive Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Early NomadArmy Commander Any Instinctive 3000 BC to 1001 BCSub-Generals Any Instinctive Desert

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-2 Terrain0-2 Camp

Min

Mandatory Optional Max

Experienced 0 4,6Bow 8

- 0 6- 18- 18* 6,8,9- 128

Unskilled 18* 6,8,9Javelin 128

Experienced 0 6,9Bow 36

Experienced 0 6,9Javelin 36

Experienced 0 6,9Sling 18

Skirmishing javelinmenINFANTRY

Average Unprotected - Combat Shy -Skirmisher

Skirmishing slingersINFANTRY

Average Unprotected

NotesMinima marked * only apply if any such troops are used. Hurrians may not use warriors.A command may have only 1 UG of best warriors.

- Combat Shy -Skirmisher

Combat Shy -Skirmisher

Skirmishing archersINFANTRY

Average Unprotected -

Devastating Chargers

-Tribal Loose

JavelinmenINFANTRY

Average Unprotected Short Spear - -Tribal Loose

WarriorsINFANTRY

Average Unprotected -

- -Tribal Loose

Chieftains and their retinuesINFANTRY

Superior Unprotected -Devastating

Chargers-

Tribal Loose

Chariots (only Hurrians from 1800 BC)

LIGHT CHARIOTSSuperior Unprotected -

Internal Allied Generals Any Instinctive Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Highland RaidersArmy Commander Any Instinctive 3000 BC to 1001 BCSub-Generals Any Instinctive Mountains

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Highland Raiders

None.

This list covers early upland peoples from the Zagros mountains, including Guti, Lullubi,early Kassites and Hurrians. The Guti were a prominent nomadic tribe who lived in the Zagros mountains in the time of the Akkadian Empire. Lullubum appears in historical times as one of the lands Sargon the Great subjugated within his Akkadian Empire, along with the neighboring province of Gutium. After the Akkadian Empire fell to the Gutians, the Lullubians rebelled against the Gutian king Erridupizir. In the second millennium BC, the term "Lullubi" or "Lullu" seems to have become a generic Babylonian and Assyrian term for "highlander", while the original region of Lullubi was also known as Zamua. However, the "land of Lullubi" makes a reappearance in the late 12th century BC, when both Nebuchadnezzar I of Babylon and Tiglath-Pileser I of Assyria claim to have subdued it. The Kassites first appeared in the annals of history in the 18th century BC when they attacked Babylonia in the 9th year of the reign of Samsu-iluna, the son of Hammurabi.The first known Hurrian kingdom emerged around the city of Urkesh (modern Tell Mozan) during the third millennium BC. In the late 19th and 18th centuries BC they migrated west and came into conflict with the early Hittite kings. By the 13th century BC all of the Hurrian states had been vanquished by other peoples.

Troop NotesGutian and Lullubi warriors are shown without shields.

Changes from last version

Historical Notes

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-3 Terrain0-1 Camp

Min

Mandatory Optional Max

Experienced 0 4,6Bow 8

Experienced 0 6Javelin 18

Experienced 12 6,8,9Javelin 72

- 6- Any- 6,8,9- Up to half

- 0 6- 12- 8 6,8,9- 36

Unskilled 0 6Javelin 18

Unskilled 8 6,8,9Javelin 18

Experienced 12 6,8Bow 72

Short Spear - -Tribal Loose

ArchersINFANTRY

Average Unprotected - - Combat shyTribal Loose

Upgrade javelinmen with swords

Average Unprotected -Devastating

Chargers-

Only Meshwesh from 1000 to 940 BC

Regrade Chieftains and there retinues

Superior Protected Short Spear - -

Only after 1200 BC

Upgrade Chieftains and their retinues with swords

Superior Unprotected -Devastating

Chargers-

-----

Tribal LooseINFANTRY

Regrade javelinmen Average Protected

Regrade Chieftains and there retinues

INFANTRYSuperior Protected Short Spear Melee Expert -

Tribal Close

Regrade javelinmenINFANTRY

Average Protected Short Spear Melee Expert -

Only Libu from 1000 to 940 BC

Tribal Close

INFANTRY

INFANTRYTribal Loose

Tribal Loose

- -Tribal Loose

INFANTRY

JavelinmenINFANTRY

Average Unprotected -

- -Formed Loose

Chieftains and their retinuesINFANTRY

Superior Unprotected - - -Tribal Loose

Chariots (from 1500 BC)LIGHT CHARIOTS

Superior Unprotected -

Internal Allied Generals Any Instinctive Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Early LibyanArmy Commander Any Instinctive 3000 BC to 651 BCSub-Generals Any Instinctive Plains

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Early LibyanExperienced 0 6,9

Bow 60Experienced 0 6,9

Javelin 60

Changes from last versionAdded options for Meshwesh and Libu. Archers optionally combat shy.

A command may have only 1 UG of chieftains and their retinues.Meshwesh may have Libu allies and Libu may have Meshwesh allies.

Historical NotesThis list covers all independent Libyan armies based beyond the western borders of Egypt until the introduction of four-horse chariots.A period of increased desertification started around 3900 BC and intensified again around 2200 BCThe Libyans were a constant threat to the Egyptians of the Nile valley. Around 1000 BC the Meshwesh and Libu invaded and settled until eventually a Lybian dynasty ruled Egypt.

Troop NotesLibyan troops of this period are shown without shields. Initially equipped only with a javelins, throwing sticks and a few bows, they later became better equipped with increased bow use, some chariots from Egypt and then swords. The Meshwesh developed a reputation for invincibility.

Unprotected - Combat Shy -Skirmisher

AlliesSea Peoples allies (from 1208 to 1176 BC)

Notes

Skirmishing archersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

Skirmishing javelinmenINFANTRY

Average

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-3 Terrain0-2 Camp

Min

Mandatory Optional Max

- 0 4,6- 16- 0 6- 6

Skilled 0 6,8Bow 12

- 0 6,8,9- 18- 32 6,8,9- 90

Experienced 0 6,8,9Javelin 18

- 0 8,9,10- 24

Experienced 0 6,9Bow 24

Experienced 0 6,9Sling 24

Experienced 0 6,9Javelin 24

Guardsmen must be included in the command of the C-in-C. Internal allies represent allied city states.

Historical NotesThis list covers Sumerian armies from the introduction of the 4-wheeled battle car and the adoption of spearmen until the introduction of body shields and shieldbearers. Inter-city warfare was endemic.

- Combat Shy -Skirmisher

Skirmishing javelinmenINFANTRY

Poor Unprotected - Combat Shy -Skirmisher

Skirmisher

Skirmishing slingersINFANTRY

Poor Unprotected

Notes

JavelinmenINFANTRY

Average Unprotected - - -Tribal Loose

Levied footINFANTRY

Poor Unprotected Short Spear - -Tribal Loose

Skirmishing archersINFANTRY

Poor Unprotected - Combat Shy -

- -Tribal Close

Militia spearmenINFANTRY

Average Unprotected Long Spear

- -Formed Loose

Retained spearmenINFANTRY

Average Unprotected Long Spear Shove -Formed Close

Retained archersINFANTRY

Average Unprotected -

- -Tribal Loose

GuardsmenINFANTRY

Superior Protected - Melee Expert -Formed Loose

4-wheeled battle carsBATTLE CHARIOTS

Average Protected -

Internal Allied Generals Any Unfortified or Flexible; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

SumerianArmy Commander Any 2800 BC to 2501 BCSub-Generals Any Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Sumerian

Changes from last versionNone.

Troop NotesBy 2800 BC, the bulk of a Sumerian army was close order foot with long spears held in both hands. These initially lacked shields, relying instead on a leather or thick felt cape, studded with copper discs. Guardsmen were equipped with heavy axes. Four-wheeled battle cars were drawn by four expensive onager-donkey cross equids.

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-3 Terrain0-2 Camp

Min

Mandatory Optional Max

Skilled 0 6Bow 18

Experienced 16 6,8Bow 80

Experienced 0 6,8,9Javelin 12

Experienced 0 6,9Bow 36

Experienced 0 6,9Javelin 24

Experienced 6 6,9Sling 36

- 0 6,8- 8- 0 6,8- 8

- 0 4,6- 8

Experienced 0 4,6Javelin 8

Retained spearmen Average Unprotected Long Spear Shove -

Militia spearmen Average Unprotected Long Spear - -

Proto-chariots (replacing battle cars)

LIGHT CHARIOTSAverage Unprotected Short Spear - -

Tribal Loose

4-wheeled battle carsBATTLE CHARIOTS

Average Protected - - -Tribal Loose

INFANTRYTribal Close

From 2500 to 2193 BC

From 2334 to 1800 BC

SlingersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

From 2500 to 1801 BCINFANTRY

Formed Close

Combat Shy -Skirmisher

Skirmishing javelinmenINFANTRY

Average Unprotected -

- -Tribal Loose

Skirmishing archersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

JavelinmenINFANTRY

Average Unprotected -

- Combat shyTribal Loose

ArchersINFANTRY

Average Unprotected - - Combat shyTribal Loose

Best ArchersINFANTRY

Average Unprotected -

Internal Allied Generals Any Instinctive Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

ElamiteArmy Commander Any Instinctive 2800 BC to 1100 BCSub-Generals Any Instinctive Mountains

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Elamite

Experienced 0 4,6Bow 8

Experienced 4 4,6Bow 8

Changes from last versionElamite archers optionally combat shy.

A command may have only 1 UG of best archers.Only one foreign ally may be chosen.

Historical NotesThis list covers the armies of Elam. It also covers eastern highland kingdoms such as Markhashi, Awan and Aratta and the semi-nomadic cultures of trans-Elamite Bactria and Margiana from 2500 to 1800 BC.Elam was a threat to its western neighbours when strong and a tempting target for conquest when weak.

Troop NotesElamite armies were noted for their archers.

AlliesZagros highlander allies - Highland raidersAmorite allies - Early nomad (from 2200 to 1900 BC)Sumerian city state allies - Akkadian empire (from 2000 to 1750 BC)

Notes

- - -Formed Loose

ChariotsLIGHT CHARIOTS

Superior Unprotected - - -Formed Loose

From 1450 BC

From 1800 BC

ChariotsLIGHT CHARIOTS

Average Unprotected

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-2 Terrain0-2 Camp

Min

Mandatory Optional Max

- 0 4,6- 12

Experienced 0 4Javelin 4

- 0 6- 6

Skilled 0 6,8Bow 8

Experienced 12 6,8Bow 48

- 0 6,8,9- 9- 12 6,8,9- 24

- 6,8,9- All- 6,8,9- All

Shove, Shield Cover

-Tribal Close

-----

Upgrade militia spearmenINFANTRY

Average Unprotected Long Spear

From 2500 BC

Upgrade retained spearmenINFANTRY

Average Unprotected Long SpearShove, Shield

Cover-

Formed Close

Shove -Formed Close

Militia spearmenINFANTRY

Average Unprotected Long Spear - -Tribal Close

Retained spearmenINFANTRY

Average Unprotected Long Spear

- -Formed Loose

Militia archersINFANTRY

Average Unprotected - - Combat shyFormed Loose

Retained archersINFANTRY

Average Unprotected -

-----

GuardsmenINFANTRY

Superior Protected - Melee Expert -Formed Loose

- -Tribal Loose

From 2300 BC

Proto-chariots replacing battle cars

LIGHT CHARIOTSAverage Unprotected Short Spear - -

Tribal Loose

4-wheeled battle carsBATTLE CHARIOTS

Average Protected -

Early SyrianArmy Commander Any Instinctive 2700 BC to 2200 BCSub-Generals Any Instinctive Standard, PlainsInternal Allied Generals Any Instinctive Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Early SyrianUnskilled 12 6,8,9

Javelin 72Experienced 0 6,9

Bow 24Experienced 0 6,9

Sling 24Experienced 0 6,9

Javelin 24

Changes from last versionNew list.

Nomad allies - Early Nomad

Historical NotesThis list covers the early Syrian states including Mari and Ebla. They were influenced by Sumerian culture. It also covers Syrian allies until the invasion of the Amorites in 1894 BC.At its greatest extent, Ebla controlled an area roughly half the size of modern Syria. One of the most important of these vassals was Armi, but more than 60 vassal kingdoms and city states are known. Ebla may have been sacked by either Mari or Sargon of Akkad and later rebuilt.Mari engaged in a long war with its rival Ebla. Mari was destroyed and burned by Sargon of Akkad, but rebuilt and governed by the Akkadians.

Troop NotesSyrian armies included archers and nomadic javelinmen as well as following Sumerian styles of fighting.

Combat Shy -Skirmisher

AlliesSumerian city state allies - Sumerian (before 2500 BC) or Later Sumerian (from 2500 BC)

Skirmishing javelinmenINFANTRY

Poor Unprotected -

Combat Shy -Skirmisher

Skirmishing slingersINFANTRY

Poor Unprotected - Combat Shy -Skirmisher

Skirmishing archersINFANTRY

Poor Unprotected -

Nomadic levy or vassal javelinmen

INFANTRYAverage Protected Short Spear - -

Tribal Loose

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-1 Terrain1-2 Camp

Min

Mandatory Optional Max

- 0 6- 18- 8 6,8,9- 48

Experienced 16 6,8Bow 72

- 0 8,9,10- 20

Experienced 0 6,9Bow 12

Experienced 18 6,9Sling 54

Archaeology has recoved slingshot, arrow and spearheads. Guardsmen are noted on trading ships. There is no evidence for war elephants or chariots.

Changes from last versionArchers optionally combat shy.

SlingersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

NotesA command may have only 1 UG of Guardsmen.

Historical NotesThe Indus Valley or Harappan Civilisation flourished between 2600 and 1700 BC. They formed large urban centres and traded extensively (seals from Harappa have been found in Ur). It is believed that these are the people referred to as Meluhha in Sumerian texts.

Troop Notes

Combat Shy -Skirmisher

SkirmishersINFANTRY

Average Unprotected -

- Combat shyTribal Loose

FollowersINFANTRY

Poor Unprotected - - -Tribal Close

ArchersINFANTRY

Average Unprotected -

- Melee ExpertFormed Close

SpearmenINFANTRY

Average Unprotected Short Spear - -Tribal Close

GuardsmenINFANTRY

Superior Protected Short Spear

Internal Allied Generals Any Instinctive Unfortified or Flexible; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Indus Valley CivilisationArmy Commander Any Instinctive 2600 BC to 1700 BCSub-Generals Any Instinctive Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-1 Terrain0-2 Camp

Min

Mandatory Optional Max

- 0 4,6- 8

Experienced 0 4Javelin 4

- 0 6- 6

Skilled 0 6,8Bow 12

- 0 6,8,9- 24- 16 6,8,9- 72

Experienced 0 6,8,9Javelin 24

Experienced 0 6,9Bow 24

Experienced 0 6,9Sling 24

Experienced 0 6,9Javelin 24

Combat Shy -

From 2334 BC

Proto-chariots replacing battle cars

Average Unprotected Short Spear - -

-----

Skirmishing javelinmenINFANTRY

Poor Unprotected -Skirmisher

- Combat Shy -Skirmisher

Skirmishing slingersINFANTRY

Poor Unprotected - Combat Shy -Skirmisher

Tribal Loose

Skirmishing archersINFANTRY

Poor Unprotected

Retained spearmenINFANTRY

Average Unprotected Long SpearShove, Shield

Cover-

Formed Close

Militia spearmenINFANTRY

Average Unprotected Long SpearShove, Shield

Cover-

Tribal Close

JavelinmenINFANTRY

Average Unprotected - - -

- -Formed Loose

Retained archersINFANTRY

Average Unprotected -

Guardsmen with heavy axeINFANTRY

Superior Protected - Melee Expert -Formed Loose

Tribal Loose

- -Tribal Loose

LIGHT CHARIOTS

4-wheeled battle carsBATTLE CHARIOTS

Average Protected -

Internal Allied Generals Any Instinctive Unfortified or Flexible; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Later SumerianArmy Commander Any Instinctive 2500 BC to 2250 BCSub-Generals Any Instinctive Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Later Sumerian

This list covers Sumerian armies following the introduction of body shields until the completion of the conquest of Sumer by the Akkadian Empire. It also includes the Great Revolt of c. 2250 BC.

Troop NotesHeavy felt capes were replaced with full body shields carried by a shieldbearer armed with an axe. They protected the unshielded spearmen who used their spears two-handed.

Changes from last versionNone.

Meluhhan allies - Indus Valley Civilisation (only in 2250 BC)

Historical Notes

AlliesBedouin allies - Early NomadElamite alliesHighland Raider allies

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-3 Terrain

CampMin

Mandatory Optional Max

Experienced 30 6,8Bow 120

Skilled 0 6Bow 18

- 0 6,8,9- 18

Experienced 0 6,8,9Javelin 18Skilled 0 6,9Bow 27

Experienced 0 6,9Bow 54

Experienced 0 6,9Javelin 36

Nubia was noted for its archers.

A command may have only 1 TuG and 1 SuG of best archers

Historical NotesNubia was the region of the nile vally south of the first cataract. It served as a trade corridor between Egypt and tropical Africa. During this period, Nubia is divided into three categories: A-group culture (to 2800 BC); C-group culture (2300 to 1600 BC) and the Kingdom of Kerma (2500 to 1500 BC).

Troop Notes

Skirmishing archersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

Skirmishing javelinmenINFANTRY

Average Unprotected

AlliesEgyptian allies - Old or Middle Kingdom Egyptian (only in 2310 BC)

Notes

- Combat Shy -Skirmisher

Combat Shy -Skirmisher

Best skirmishersINFANTRY

Average Unprotected -

Melee Expert -Tribal Loose

Warriors with javelinsINFANTRY

Average Protected - - -Tribal Loose

Warriors with axeINFANTRY

Average Protected -

- Combat shyTribal Loose

Best archersINFANTRY

Average Unprotected - - Combat shyTribal Loose

ArchersINFANTRY

Average Unprotected -

Internal Allied Generals Unfortified or Mobile; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

NubianArmy Commander Any Instinctive 2500 BC to 1480 BCSub-Generals Any Instinctive Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

NubianChanges from last versionArchers optionally combat shy. Skirmishers can be skilled.

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-3 Terrain

CampMin

Mandatory Optional Max

- 0 4,6- 4

Experienced 0 4,6Javelin 8

- 0 6- 6

Skilled 0 6,8Bow 12

- 0 6,8,9- 24- 16 6,8,9- 72

Experienced 0 6,8,9Javelin 24

Experienced 0 6,9Bow 24

Experienced 0 6,9Sling 24

Experienced 0 6,9Javelin 24

Sumerian subject allies - Later SumerianElamite allies - ElamiteSyrian subject allies - Early Syrian

- Combat Shy -Skirmisher

Skirmishing javelinmenINFANTRY

Poor Unprotected - Combat Shy -Skirmisher

Skirmisher

Skirmishing slingersINFANTRY

Poor Unprotected

Allies

Militia spearmenINFANTRY

Average Unprotected Long SpearShove, Shield

Cover-

Tribal Close

JavelinmenINFANTRY

Average Unprotected - - -Tribal Loose

Skirmishing archersINFANTRY

Poor Unprotected - Combat Shy -

Shove, Shield Cover

-Formed Close

Retained spearmenINFANTRY

Average Unprotected Long Spear

Melee Expert -Formed Loose

Retained archersINFANTRY

Average Unprotected - - -Formed Loose

Guardsmen with heavy axeINFANTRY

Superior Protected -

- -Tribal Loose

Proto-chariotsLIGHT CHARIOTS

Average Unprotected Short Spear - -Tribal Loose

4-wheeled battle carsBATTLE CHARIOTS

Average Protected -

Internal Allied Generals Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Akkadian EmpireArmy Commander Any Instinctive 2334 BC to 2193 BCSub-Generals Any Instinctive Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Akkadian Empire

Changes from last versionNone.

Troop NotesThis period saw the increasing use of battle cars and the introduction of the first chariots.

Historical NotesThe Akkadian Empire was centered in the city of Akkad and was the first to unite Akkadian and Sumerian speakers under one rule. It controlled all of Mespoptamia. It was founded by Sargon of Akkad c. 2334 BC and lasted for 180 years. Akkadian armies campaigned far beyond Mesopotamia into Syria, Cyprus and the Mediterranean, Anatolia, highland Iran, and down the Gulf to Oman. It was eventually overrun by the Guti and Lullubi.

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates1-3 Terrain0-3 Camp

Min

Mandatory Optional Max

Experienced 0 4,6Javelin 8

- 0 6- 6

Skilled 0 6,8Bow 12

- 0 6,8,9- 24- 16 6,8,9- 72

- 6,8,9- Any

Experienced 0 6,8,9Javelin 24

Experienced 0 6,8,9Javelin 24

Experienced 0 6,9Bow 24

Experienced 0 6,9Sling 24

Experienced 0 6,9Javelin 24

Replace militia spearmen with lighter shields

Average Protected Long Spear - -

-Skirmisher

Skirmishing javelinmen Poor Unprotected - Combat Shy

Combat Shy -Skirmishing slingersINFANTRY

Poor Unprotected -SkirmisherINFANTRY

- - -Tribal Loose

Skirmishing archersINFANTRY

Poor Unprotected - Combat Shy -Skirmisher

Tribal Loose

AmoritesINFANTRY

Average Protected

INFANTRYTribal Flexible

-----

JavelinmenINFANTRY

Average Unprotected - - -

Shove, Shield Cover

-Tribal Close

From 2028 BC

Militia spearmenINFANTRY

Average Unprotected Long Spear

- -Formed Loose

Retained spearmenINFANTRY

Average Unprotected Long SpearShove, Shield

Cover-

Formed Close

Retained archersINFANTRY

Average Unprotected -

- -Tribal Loose

Guardsmen with heavy axeINFANTRY

Superior Protected - Melee Expert -Formed Loose

Proto-chariotsLIGHT CHARIOTS

Average Unprotected Short Spear

Internal Allied Generals Any Instinctive - from 2028 BC Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Third Dynasty of UrArmy Commander Any Instinctive 2112 BC to 2004 BCSub-Generals Any Instinctive - before 2028 BC Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Third Dynasty of Ur

The large rectangular shields of former times were replaced towards the end of the dynasty by lighter and more manageable Amorite shields.

Changes from last versionNone.

Troop Notes

Historical NotesAfter the anarchcy following the collapse of the Akkadian Empire there followed a "Sumerian Renaissance". Armies of the Third Dynasty of Ur drove out the Guit and Lullubi and achieved stability. It rose to prominence c. 2112 BC and fell to an Elamite invasion in c. 2004 BC.

AlliesAmurru bedouin allies - Early Nomad (from 2028 BC)

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-3 Terrain

CampMin

Mandatory Optional Max

Experienced 0 4,6Javelin 8Skilled 0 6,8Bow 8

Skilled 0 6,8Bow 8

Experienced 0 6,8Bow 16

- 0 6,8,9- 24- 16 6,8,9- 72- 6,8,9- Any

Experienced 0 6,8,9Javelin 24

- 0 6,8,9- 9

Experienced 0 6,8,9Javelin 18

Amorites Average Protected - - -Tribal Loose

-----

-Devastating

Chargers-

Tribal Loose

INFANTRY

Tribal LooseHighlander or Turruju mercenary warriors

INFANTRYAverage Unprotected

Only Isin

Militia spearmenINFANTRY

Average Unprotected Long SpearShove, Shield

Cover-

Tribal CloseReplace militia spearmen with lighter shields

INFANTRYAverage Protected Long Spear - -

Tribal Flexible

JavelinmenINFANTRY

Average Unprotected - - -

Shove, Shield Cover

-Formed Close

Retained spearmenINFANTRY

Average Unprotected Long Spear

- Combat shyFormed Loose

Mercenary archersINFANTRY

Average Unprotected - - Combat shyFormed Loose

Elamite mercenary archersINFANTRY

Average Unprotected -

- -Tribal Loose

Retained archersINFANTRY

Average Unprotected - - -Formed Loose

Proto-chariotsLIGHT CHARIOTS

Average Unprotected Short Spear

Internal Allied Generals Unfortified or Mobile; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Isin-LarsaArmy Commander Any Instinctive 2028 BC to 1762 BCSub-Generals Any Instinctive Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Isin-LarsaExperienced 0 6,9

Bow 24Experienced 0 6,9

Sling 24Experienced 0 6,9

Javelin 24

NotesAn army must either be the Isin, Larsa or Eshnunna state.

Elamite allies (only Eshnunna)Old Assyrian allies - Later Amorite (only Eshnunna from 1894 BC)Amurru allies - Early Nomad (only Larsa)

-Skirmisher

Skirmishing javelinmenINFANTRY

Poor Unprotected - Combat Shy -

Skirmishing archers Poor Unprotected - Combat Shy

None.

Allies

Historical NotesThis list covers the southern Mesopotamian successor kingdoms of the Isin-Larsa period following the collapse of the Third Dynasty of Ur, including Hurrian influenced Eshnunna 2028 to 1762 BC, Larsa 2025 to 1762 BC, and the First Dynasty of Isin 2017 to 1787 BC.

Troop NotesAll these kingdoms appear to have preserved a more substantial element of "Sumerian" military tradition for a longer period than other Mesopotamian states. Eshnunna was under Elamite and Hurrian influence.

Changes from last version

- Combat Shy -Skirmisher

Skirmisher

INFANTRY

Skirmishing slingersINFANTRY

Poor Unprotected

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates0-2 Terrain0-2 Camp

Min

Mandatory Optional Max

Experienced 0 4,6Bow 8

Unskilled 16 6,8,9Javelin 48Skilled 0 6,8Bow 8

Experienced 0 6,8,9Javelin 18

- 0 8,9,10- 20

Experienced 0 6,9Bow 24

Experienced 0 6,9Sling 24

Experienced 0 6,9Javelin 24Skirmisher

This list covers the armies of the mature, urbanised Amorite dynasties of Syria and Mesopotamia that developed out of the invading Amurru/Early Amorite hordes before the conquests of the Hittite king Mursilis I opened the way for Hurrian control. They include Yamhad, Karkemish, Qatanum (Qatna), Ebla, and especially the northern kingdom (or so-called Old Assyrian Empire) of Shamshi-Adad and his successors, 1813 to 1755 BC, the First Dynasty of Babylon, 1894 to 1595 BC (particularly during the reign of Hammurabi, 1792 to 1750 BC), Mari until destroyed in 1759 BC and Aleppo until destroyed in 1600 BC.

Troop NotesThe new Amorite states basically combined Amorite tactics and equipment with Sumero-Akkadian wealth, culture and technology. The outstanding change from previous civilised armies was the abandonment of standing in close ranks poking at the enemy with long spears. Levies from the powerful semi-nomadic Amorite tribes, in the north and west, such as the Hanu confederation with its Sim'alu ("northerner") and Yaminu ("southerner") branches, or the Sutu, were an important element of armies.

Skirmishing archersINFANTRY

Poor Unprotected - Combat Shy -Skirmisher

Skirmishing slingersINFANTRY

Poor Unprotected

Historical Notes

- Combat Shy -Skirmisher

Skirmishing javelinmenINFANTRY

Poor Unprotected - Combat Shy -

- -Tribal Close

Levied reservesINFANTRY

Poor Unprotected -

- -Formed Loose

Sabum qallaturnINFANTRY

Average Unprotected - - -Tribal Loose

Retainue archersINFANTRY

Average Unprotected -

- -Formed Loose

RetinueINFANTRY

Average Protected - Melee Expert -Formed Loose

ChariotsLIGHT CHARIOTS

Superior Unprotected Short Spear

Internal Allied Generals Any Instinctive Fortified or Mobile; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Later AmoriteArmy Commander Any Instinctive 1894 BC to 1595 BCSub-Generals Any Instinctive Standard

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

Later Amorite

None.

Changes from last version

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd

1 Dates1-3 Terrain

CampMin

Mandatory Optional Max

Experienced 0 4,6Javelin 4Skilled 0 6,8Bow 8

Skilled 0 6,8Bow 8

Experienced 0 6,8Bow 16

- 0 6,8,9- 96

Experienced 0 6,8,9Javelin 24

Experienced 0 6,9Bow 24

Experienced 0 6,9Sling 24

Experienced 0 6,9Javelin 24

There is little evidence for the armies of this dynasty except for the fact they were a constant threat to the kings of Babylon.

Changes from last versionArchers optionally combat shy.

- Combat Shy -Skirmisher

Skirmisher

Skirmishing javelinmenINFANTRY

Average Unprotected

Historical NotesThis list covers the "2nd Dynasty of Babylon" (although it was independent of Amorite-ruled Babylon) that was named for the province in the far south of Mesopotamia. The kings bore pseudo-Sumerian names. There is circumstantial evidence that they briefly ruled Babylon itself.

Troop Notes

JavelinmenINFANTRY

Average Unprotected - - -Tribal Loose

Skirmishing archersINFANTRY

Average Unprotected - Combat Shy -Skirmisher

Skirmishing slingersINFANTRY

Average Unprotected - Combat Shy -

- -Tribal Flexible

SpearmenINFANTRY

Average Protected Long Spear

- Combat shyFormed Loose

Mercenary archersINFANTRY

Average Unprotected - - Combat shyFormed Loose

Elamite mercenary archersINFANTRY

Average Unprotected -

- -Tribal Loose

Retained archersINFANTRY

Average Unprotected - - -Formed Loose

Proto-chariotsLIGHT CHARIOTS

Average Unprotected Short Spear

Internal Allied Generals Unfortified; Poor or Average

Name

Type

Quality Protection

Shooting Skill

Weaponry

Melee

Weaponry

Characteristics

UG SizeTraining and

Dynasty of SealandArmy Commander Any Instinctive 1732 BC to 1460 BCSub-Generals Any Instinctive Coastal

Version 2018.01: 1st January 2018 © SHALL Enterprises Ltd