MonsterForge v3.0 beta.xls

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Version Number: 3.0 beta -- 11/20/200 by Rob Cottrell Hosted by Chris McLaughlin [email protected] http://www.nzcomputers.net/heroforge Fully Supported Sources: Monster Manuals I-IV (MM1-MM4) Fiend Folio (FF) Frostburn (FB) Sandstorm (SS) Stormwrack (SW) Additional Player’s Hand Dungeon Maste Races of the Inherited Templates: Amphibious Celestial Chimeric Fiendish Half-Celestial Half-Dragon Half-Fey Half-Fiend Half-Illithid Half-Troll Ice Beast Monster of Legend Spellwarped Ti-Khana Titanic Topiary Guardian Acquired Te Captured One Dustform Ghost Half-Golem Lolth-Touched Mob Skeleton Spellstitched Spirit Vampire Voidmind Yellow Musk Z Web Mummy Wendigo Zombie Requirements:

description

A great tool for creating monsters in DnD 3.5

Transcript of MonsterForge v3.0 beta.xls

Page 1: MonsterForge v3.0 beta.xls

Version Number: 3.0 beta -- 11/20/2007by Rob CottrellHosted by Chris McLaughlin at:

[email protected]://www.nzcomputers.net/heroforge/

Fully Supported Sources: Monster Manuals I-IV (MM1-MM4) Fiend Folio (FF) Frostburn (FB) Sandstorm (SS) Stormwrack (SW)

Additional Sources: Player’s Handbook (PHB) Dungeon Master’s Guide II (DMG2) Races of the Wild (ROW)

Inherited Templates: Amphibious Celestial Chimeric Fiendish Half-Celestial Half-Dragon Half-Fey Half-Fiend Half-Illithid Half-Troll Ice Beast Monster of Legend Spellwarped Ti-Khana Titanic Topiary Guardian Warbeast Woodling

Acquired Templates: Captured One Dustform Ghost Half-Golem Lolth-Touched Mob Skeleton Spellstitched Spirit Vampire Voidmind Yellow Musk Zombie Web Mummy Wendigo Zombie

Class Features: Animal Companion Familiar Special Mount Companion Familiar “Augment Summoning” feat

Requirements:

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Fully Supported Sources: Monster Manuals I-IV (MM1-MM4) Fiend Folio (FF) Frostburn (FB) Sandstorm (SS) Stormwrack (SW)

Additional Sources: Player’s Handbook (PHB) Dungeon Master’s Guide II (DMG2) Races of the Wild (ROW)

Inherited Templates: Amphibious Celestial Chimeric Fiendish Half-Celestial Half-Dragon Half-Fey Half-Fiend Half-Illithid Half-Troll Ice Beast Monster of Legend Spellwarped Ti-Khana Titanic Topiary Guardian Warbeast Woodling

Acquired Templates: Captured One Dustform Ghost Half-Golem Lolth-Touched Mob Skeleton Spellstitched Spirit Vampire Voidmind Yellow Musk Zombie Web Mummy Wendigo Zombie

Class Features: Animal Companion Familiar Special Mount Companion Familiar “Augment Summoning” feat

Issues/Bugs/Caveats: Creatures that are “native” to the old stat block format (i.e. anything from a source other than MM4) are

converted to the new format via code. Because of this, if you are using these creatures in Living Greyhawk,you will want to review the format, as it will not be LG-approved.

Creatures that advance by character class are included, but can only be advanced by adding templates or using overrides.

Skill ranks are calculated by working backwards from final skill modifiers. For most creatures, this leads to a skill-point total equal to their skill points. Some creatures, however, have spent more or less than their total.

Multiple damage reductions do not always clean up completely. Only those where the damage reduction types match exactly are merged. For example, if a creature has both DR 5/magic and DR 10/magic, this willonly show as DR 10/magic. But if the creature has DR 5/magic and DR 10/magic and bludgeoning, they will both show, even though the DR 5/magic would never apply.

Challenge Ratings calculated after adding a template or advancing by Hit Dice are estimates only. All

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Fully Supported Sources: Monster Manuals I-IV (MM1-MM4) Fiend Folio (FF) Frostburn (FB) Sandstorm (SS) Stormwrack (SW)

Additional Sources: Player’s Handbook (PHB) Dungeon Master’s Guide II (DMG2) Races of the Wild (ROW)

Inherited Templates: Amphibious Celestial Chimeric Fiendish Half-Celestial Half-Dragon Half-Fey Half-Fiend Half-Illithid Half-Troll Ice Beast Monster of Legend Spellwarped Ti-Khana Titanic Topiary Guardian Warbeast Woodling

Acquired Templates: Captured One Dustform Ghost Half-Golem Lolth-Touched Mob Skeleton Spellstitched Spirit Vampire Voidmind Yellow Musk Zombie Web Mummy Wendigo Zombie

Class Features: Animal Companion Familiar Special Mount Companion Familiar “Augment Summoning” feat

Requirements:

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Fully Supported Sources: Monster Manuals I-IV (MM1-MM4) Fiend Folio (FF) Frostburn (FB) Sandstorm (SS) Stormwrack (SW)

Additional Sources: Player’s Handbook (PHB) Dungeon Master’s Guide II (DMG2) Races of the Wild (ROW)

Inherited Templates: Amphibious Celestial Chimeric Fiendish Half-Celestial Half-Dragon Half-Fey Half-Fiend Half-Illithid Half-Troll Ice Beast Monster of Legend Spellwarped Ti-Khana Titanic Topiary Guardian Warbeast Woodling

Acquired Templates: Captured One Dustform Ghost Half-Golem Lolth-Touched Mob Skeleton Spellstitched Spirit Vampire Voidmind Yellow Musk Zombie Web Mummy Wendigo Zombie

Class Features: Animal Companion Familiar Special Mount Companion Familiar “Augment Summoning” feat

Issues/Bugs/Caveats: Creatures that are “native” to the old stat block format (i.e. anything from a source other than MM4) are

converted to the new format via code. Because of this, if you are using these creatures in Living Greyhawk,you will want to review the format, as it will not be LG-approved.

Creatures that advance by character class are included, but can only be advanced by adding templates or using overrides.

Skill ranks are calculated by working backwards from final skill modifiers. For most creatures, this leads to a skill-point total equal to their skill points. Some creatures, however, have spent more or less than their total.

Multiple damage reductions do not always clean up completely. Only those where the damage reduction types match exactly are merged. For example, if a creature has both DR 5/magic and DR 10/magic, this willonly show as DR 10/magic. But if the creature has DR 5/magic and DR 10/magic and bludgeoning, they will both show, even though the DR 5/magic would never apply.

Challenge Ratings calculated after adding a template or advancing by Hit Dice are estimates only. All

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#VALUE!Size/Type: #VALUE!

Hit Dice: #VALUE!Initiative: +1

Speed: #VALUE!Armor Class: 11 (+1 Dex), touch 11, flat-footed 10

Base Attack/Grapple: #VALUE!Attack: #VALUE!

Full Attack: #VALUE!

Space/Reach: #VALUE!Special Attacks: #VALUE!

Special Qualities: #VALUE!Saves: #VALUE!

Abilities: Str 18, Dex 13, Con 16, Int 15, Wis 21, Cha 18Skills: #VALUE!

Feats: #VALUE!

Environment: #VALUE!Organization: #VALUE!

Challenge Rating: 12Treasure: #VALUE!

Alignment: #VALUE!Advancement: #VALUE!

Level Adjustment: --

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Name, Type, Size, and Alignment Ability Scores

Base: #VALUE!Override: Strength:

Dexterity:Base Override Constitution:

Type: #VALUE! Intelligence:Subtypes: #VALUE! Wisdom:

Size: Medium Charisma:Alignment: #VALUE!

Speed Hit DiceBase Override Base Override

Base: 40 Unarmored: 0 Hit Dice:Burrow: 0 Hit Die Size:

Climb: 0 HP per Die:Swim: 0

Fly: 80 Maneuverability: #VALUE!

Armor ClassBase Override Base Override

Armor Bonus: 0 Armor Type:Shield Bonus: 0 Shield Type:

Natural Armor: 0Deflection Bonus: 0

Misc Bonus: 0 Bonus Type:

O19
Also used for miscellaneous movement notes, for creatures who lack fly speeds.
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Ability ScoresIncrease from HD

0 Base Override181316152118

Base OverrideHit Dice: 14

Hit Die Size: #VALUE!HP per Die: #VALUE!

Override Base OverrideACP: 0

X15
Use this ONLY if you wish to override the amount of hit dice 'officially' allowed. Otherwise, use one of the following options instead: Advance by Hit Dice (Stat Block tab): Use this option to follow standard advancement rules (per the Monster Manual). Add Templates: Use this option to add hit dice from templates, or from progression as a Familiar, Animal Companion, or Paladin's Mount.
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Inherited Template(s): Acquired Template(s):

Amphibious (SW-135) #VALUE!Celestial (MM-31) #VALUE!

#VALUE!Fiendish (MM-107) #VALUE!Half-Celestial (MM-144) #VALUE!Half-Dragon (MM-146) #VALUE!Half-Fey (FF-89) #VALUE!Half-Fiend (MM-147) #VALUE!

#VALUE!Half-Troll (FF-92) #VALUE!Ice Beast (FB-138) #VALUE!Monster of Legend (MM2-213) Mob (DMG2-59)Spellwarped (MM3-162) #VALUE!

#VALUE!#VALUE!#VALUE!

Voidmind (MM3-187)Woodling (MM3-197) Yellow Musk Zombie (FF-191)

Web Mummy (MM4-165)Wendigo (FF-186)

#VALUE!

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Class Features Class Level ###

20158

"Augment Summoning" feat (PHB-89)

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#VALUE!

SKILL POINTS RANKS SKILL POINTS RANKSAppraise KnowledgeAutohypnosis nobility 10 5Balance nature 8 4BluffClimbConcentration 10 5Craft

Listen 8 4Move SilentlyOpen LockPerform

Decipher ScriptDiplomacy 2 1Disable DeviceDisguiseEscape ArtistForgery ProfessionGather InformationHandle AnimalHealHideIntimidate 10 5Jump

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#VALUE!

SKILL POINTS RANKSPsicraftRideSearchSense Motive 7 3Sleight of HandSpeak LanguageSpellcraftSpot 3 1Survival 10 5SwimTumbleUse Magic DeviceUse Psionic DeviceUse Rope

Total Skill Points #VALUE!Used Skill Points -68Skill Points Left #VALUE!

Max Ranks Allowed 17

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Initial Feats

#VALUE!

#VALUE! Supported Feats *AcrobaticAlertnessAthleticGreat FortitudeImproved Critical ()Improved GrappleImproved InitiativeImproved Natural ArmorImproved Natural Attack ()Improved ToughnessIron WillLightning ReflexesMultiattackNegotiatorPesuasiveSkill Focus ()StealthyToughnessWeapon FinesseWeapon Focus ()

* Unsupported feats can be entered, but will not affect calculations.

All Feats

#VALUE!

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#VALUE!

###############################################################

* Unsupported feats can be entered, but will ######

#VALUE!

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#VALUE! INITIATIVECHARACTER NAME OR MONSTER TYPE PLAYER OR ENCOUNTER NUMBER

14-HD #VALUE!CLASS/ LEVEL RACE

Medium #VALUE! INIT +1SIZE GENDER ALIGNMENTMODIFIER

TOTAL TOUCH FLAT FOOTED TOTAL CONDITIONAL

AC 11 11 10 FORT ### HPARMOR CLASS (CON) HIT POINTS

SPEED #VALUE! REF ### #VALUE!(DEX)

WILL ###SKILLS AND FEATS (WIS)

Listen WIS #VALUE! MELEEWEAPON:

DAMAGE/CRIT

Search INT #VALUE!Spot WIS #VALUE!

MELEEWEAPON:

DAMAGE/CRIT

Card design based on the form created by Wizards of the Coast, and used without their permission.

Select attacks here, and bonuses and damage will auto-populate.

Select attacks here, and bonuses and damage will auto-populate.

Select skill here, and ability and bonus will auto-populate.

Select skill here, and ability and bonus will auto-populate.

BK38
Select attacks here, and bonuses and damage will auto-populate.
BK46
Select attacks here, and bonuses and damage will auto-populate.
A48
Select skill here, and ability and bonus will auto-populate.
A51
Select skill here, and ability and bonus will auto-populate.