Monetize Your App - by hristo neychev

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MONETIZE YOUR APP by Hristo Neychev facebook.com/HNeychevlinkedin.com/in/HristoNeychev twitter: @HristoNeychev
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Transcript of Monetize Your App - by hristo neychev

Page 1: Monetize Your App - by hristo neychev

MONETIZE YOUR APP

by Hristo Neychev

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 2: Monetize Your App - by hristo neychev

So, you have created this amazing, useful app and now you want to

make some money with it!

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Page 3: Monetize Your App - by hristo neychev

What is your favorite cocktail?

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Page 4: Monetize Your App - by hristo neychev

My favorite cocktail

SEX ON THE BEACH

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Page 5: Monetize Your App - by hristo neychev

Now…let’s talk about

SEXY PROFITON THE BEACH

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Page 6: Monetize Your App - by hristo neychev

SEXY PROFIT ON THE BEACH

30% analysis

20% forecasting

40% marketing

10% finance

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Page 7: Monetize Your App - by hristo neychev

Build it and they will come!

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Page 8: Monetize Your App - by hristo neychev

Profit = Revenue – Cost

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Page 9: Monetize Your App - by hristo neychev

ProfitRevenue

Cost

PROFITABILITY ESTIMATION

Cost

Infrastructure Cost Hosting Bandwidt

h Storage

Staffing Support Marketing Development

MarketingBudget

SEO

PPC

Social Media

PR

Revenue

Number Paying Users

New Paying Users

Total Number of Users

Conversion Rate (to

paid)Churn

Average Revenue per User (ARPU)

Buy the App

In-App Purchases

Subscription Fees

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Page 10: Monetize Your App - by hristo neychev

Revenue

Number Paying Users

New Paying Users

Total Number of Users

Conversion Rate (to paid)

Churn

Average Revenue per User (ARPU)

Buy the App

In-App Purchases

Subscription Fees

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Page 11: Monetize Your App - by hristo neychev

Cost

Infrastructure Cost Hosting Bandwidth Storage

Staffing Support Marketing Development

MarketingBudget

SEO

PPC

Social Media

PR

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Page 12: Monetize Your App - by hristo neychev

POTENTIAL REVENUE SOURCES

• Pay-per-download

• In-app advertising

• In-app purchase

• Affiliated web services

• Subscriptions

• Sponsorships

• Promotions

• Lead generation

• Analytics

• Affiliate sales

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Page 13: Monetize Your App - by hristo neychev

PAID APPREVENUE SOURCES

Page 14: Monetize Your App - by hristo neychev

PAID APP

Prices from $0.99 up to $999.99

The Apple/Google store keeps 30%

Average price is going down

One time charge

Reduces adoption

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 15: Monetize Your App - by hristo neychev

PAID APP

Prices from $0.99 up to $999.99

The Apple/Google store keeps 30%

Average price is going down

One time charge

Reduces adoption

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 16: Monetize Your App - by hristo neychev

PAID APP

Prices from $0.99 up to $999.99

The Apple/Google store keeps 30%

Average price is going down

One time charge

Reduces adoption

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 17: Monetize Your App - by hristo neychev

PAID APP

30%

Prices from $0.99 up to $999.99

The Apple/Google store keeps 30%

Average price is going down

One time charge

Reduces adoption

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

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PAID APP

JUN '10 JAN '11 JUN '11$0.00

$0.50

$1.00

$1.50

$2.00

$2.50

THE 300 MOST POPULAR PAID GAMES

www.distimo.com

Prices from $0.99 up to $999.99

The Apple/Google store keeps 30%

Average price is going down

One time charge

Reduces adoption

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PAID APP

PEOPLEEXPECT FREE

UPGRADES

Prices from $0.99 up to $999.99

The Apple/Google store keeps 30%

Average price is going down

One time charge

Reduces adoption

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 20: Monetize Your App - by hristo neychev

PAID APP

Prices from $0.99 up to $999.99

The Apple/Google store keeps 30%

Average price is going down

One time charge

Reduces adoption

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

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FREEMIUMREVENUE SOURCES

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FREE(mium) APP

Freemium vs. Free Trial

Freemium is a tricky game to play

Very low conversion rates

Beware of the marginal cost (MC)

Wider adoption = wider advertising

Set smart tripwires

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Page 23: Monetize Your App - by hristo neychev

FREE(mium) APP

Freemium vs. Free Trial

Freemium is a tricky game to play

Very low conversion rates

Beware of the marginal cost (MC)

Wider adoption = wider advertising

Set smart tripwires

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 24: Monetize Your App - by hristo neychev

FREE(mium) APP

• Conversion rates are in the range 0.5% to 4%

• Look at Pandora, Dropbox, Evernote, Skype, etc.

• Shoot for 1-2% conversion rate

Freemium vs. Free Trial

Freemium is a tricky game to play

Very low conversion rates

Beware of the marginal cost (MC)

Wider adoption = wider advertising

Set smart tripwires

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 25: Monetize Your App - by hristo neychev

FREE(mium) APPEXAMPLE:MC = $1ARPU = $5CR = 1%

CALCULATION:Freemium users: 1,000,000

Monthly Revenue == $500,000(1,000,000 * 1% * $5)

Monthly Cost: $1,000,000

SEXY PROFIT => UGLY LOSS

Freemium vs. Free Trial

Freemium is a tricky game to play

Very low conversion rates

Beware of the marginal cost (MC)

Wider adoption = wider advertising

Set smart tripwires

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 26: Monetize Your App - by hristo neychev

FREE(mium) APP

Freemium vs. Free Trial

Freemium is a tricky game to play

Very low conversion rates

Beware of the marginal cost (MC)

Wider adoption = wider advertising

Set smart tripwires

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 27: Monetize Your App - by hristo neychev

FREE(mium) APP

Freemium vs. Free Trial

Freemium is a tricky game to play

Very low conversion rates

Beware of the marginal cost (MC)

Wider adoption = wider advertising

Set smart tripwires

• Features• Capacity• Effort  • Support

• Usage quota• Number of seats• Customer class• Bandwidth features

LIMITATIONS BASED ON:

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Page 28: Monetize Your App - by hristo neychev

IN-APP ADVERTISINGREVENUE SOURCES

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IN-APP ADVERTISING

Need an app used multiple times a day by the same user to get more impressions

Need a lot of downloads to make any money

Woks well with low MC freemium apps

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Page 30: Monetize Your App - by hristo neychev

IN-APP PURCHASESREVENUE SOURCES

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IN-APP PURCHASES

Several options

An example

The Apple/Google store keeps 30% of each transition

Big revenue of potential

Multiple sessions lead to more purchases

In-App Purchase

s

PAID

FREEMIUMFREE

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Page 32: Monetize Your App - by hristo neychev

IN-APP PURCHASES

Several options

An example

The Apple/Google store keeps 30% of each transition

Big revenue of potential

Multiple sessions lead to more purchases

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 33: Monetize Your App - by hristo neychev

30%

IN-APP PURCHASES

AGAIN

Several options

An example

The Apple/Google store keeps 30% of each transition

Big revenue of potential

Multiple sessions lead to more purchases

facebook.com/HNeychev linkedin.com/in/HristoNeychev twitter: @HristoNeychev

Page 34: Monetize Your App - by hristo neychev

IN-APP PURCHASES

2011 2012E0

1

2

3

4

5

6

7

8

9

AdvertisingRevenue

IAP Revenue

http://www.flurry.com

REVENUE POTENTIAL

82%77%

18%

23% Several options

An example

The Apple/Google store keeps 30% of each transition

Big revenue of potential

Multiple sessions lead to more purchases

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Page 35: Monetize Your App - by hristo neychev

IN-APP PURCHASES

Session 1 22%Session

2-9 34%

Session 10+ 44%

FIRST IN-APP PURCHASE

http://www.emarketer.com

Several options

An example

The Apple/Google store keeps 30% of each transition

Big revenue of potential

Multiple sessions lead to more purchases

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Page 36: Monetize Your App - by hristo neychev

AFFILIATED WEB-APPREVENUE SOURCES

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AFFILIATED WEB-APP

Good for content based apps

Make money on the service/content not on the app

Reach new customer audience

Reach new search behavior

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Page 38: Monetize Your App - by hristo neychev

AFFILIATED WEB-APP

Good for content based apps

Make money on the service/content not on the app

Reach new customer audience

Reach new search behavior

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Page 39: Monetize Your App - by hristo neychev

AFFILIATED WEB-APP5 Common Mobile Search Behaviors

http://www.spydertrap.com

1. Fewer keywords

2. Location is key (GPS, Google places)

3. Mobile experience

4. Time (more frequent on evenings and weekends; the opposite of desktop search behavior)

5. Apps vs. Browser searches 27% vs. 73% but growing

Good for content based apps

Make money on the service/content not on the app

Reach new customer audience

Reach new search behavior

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Page 40: Monetize Your App - by hristo neychev

SUBSCRIPTIONSREVENUE SOURCES

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SUBSCRIPTIONS

Good for content based apps (newspapers…

…magazines, and comics)

Not limited to those

Low conversion rates (1-5%)

Relatively reliable revenue

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Page 42: Monetize Your App - by hristo neychev

SUBSCRIPTIONS

Good for content based apps (newspapers…

…magazines, and comics)

Not limited to those

Low conversion rates (1-5%)

Relatively reliable revenue

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Page 43: Monetize Your App - by hristo neychev

SUBSCRIPTIONSSUBSCRIPTION BASED GAMES

http://www.insidemobileapps.com

Good for content based apps (newspapers…

…magazines, and comics)

Not limited to those

Low conversion rates (1-5%)

Relatively reliable revenue

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Page 44: Monetize Your App - by hristo neychev

SUBSCRIPTIONS

Good for content based apps (newspapers…

…magazines, and comics)

Not limited to those

Low conversion rates

Relatively reliable revenue

SUBSCRIPTION CONVERSION

RATE 1-5%

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Page 45: Monetize Your App - by hristo neychev

SUBSCRIPTIONS

Good for content based apps (newspapers…

…magazines, and comics)

Not limited to those

Low conversion rates (1-5%)

Relatively reliable revenue

• Annual subscription• Monthly subscription• Automated recurring billing• Subscribe for a service/feature• Subscribe for support plan• Good/Better/Best account

options

IDEAS:

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Page 46: Monetize Your App - by hristo neychev

CHOSE THE RIGHT MONETIZING STRATEGY

• Simple Games = Free/Freemium + In-App Purchases

• Complex Games = Paid/Freemium + In-App Purchases

• Niche Apps = Paid with a Higher Price + Good Service

• News Apps = Free + Advertising

• Content Apps = Free + Subscription

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Page 47: Monetize Your App - by hristo neychev

NEXT STEPS

1. Choose your monetizing strategy

2. Build your Revenue and Cost forecasting models • (based on assumptions)

3. Challenge your assumptions • (research articles, studies, similar apps, marked data)

4. Finalize your forecast (World Domination Plan )

5. Go Live

6. Use real live data to constantly improve your strategy

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Page 48: Monetize Your App - by hristo neychev

…have FUN on the beach!

And last, but not the least…

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Page 49: Monetize Your App - by hristo neychev

Thank you!

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twitter: @HristoNeychev