Mobile UX

91
Refresh Bellingham Mobile User Experience Nick Finck August 18, 2010

description

A 45 minute presentation I did for Refresh Bellingham on Mobile User Experience.

Transcript of Mobile UX

Page 1: Mobile UX

Refresh Bellingham

Mobile User ExperienceNick FinckAugust 18, 2010

Page 2: Mobile UX

?Who the f#@k is this dude?

Page 3: Mobile UX

‣ Principal & Director of User Experience

‣ Over 15 years of experience working in the web field

‣ Has worked with Adobe, Boeing, CBS, Cisco, CitiGroup, Comcast, Fandango, FDIC, HP, IBM, and Microsoft

‣ Co-organized and curated more than 10 national and international web conferences & events

‣ Judged the Webby’s and several other web awards

‣ Founder of Digital Web Magazine

‣ Expertise in information architecture, interaction design, and user research

Blue FlavorNick Finck

‣ BlueFlavor.com

‣ NickFinck.com

‣ Google “Nick”

Page 4: Mobile UX

Outline‣ Some bullshit about me

‣ Re-thinking computing

‣ Some technical examples

‣ A deep dive into mobile

‣ Really cool shit

Page 5: Mobile UX

The way we think about computing

Page 6: Mobile UX
Page 7: Mobile UX
Page 8: Mobile UX
Page 9: Mobile UX

A mobile phone is now used more for data than

actual phone calls

New York TimesJenna Worthham May 13, 2010

Page 10: Mobile UX

Photo by Rion Nakayahttp://www.flickr.com/photos/rion/47437262/

Page 11: Mobile UX
Page 12: Mobile UX

The iPad reached more than one million units sold in half the

time it took the iPhone

Yahoo NewsBen Patterson May 3, 2010

Page 13: Mobile UX

We need to change the way we think about the Web

Page 14: Mobile UX

The User Experience of Mobile

Page 15: Mobile UX

The is no One Web

Page 16: Mobile UX

There are many contexts

Page 17: Mobile UX

Mobile should not be first

Page 18: Mobile UX

Lets Get Technical!

Page 19: Mobile UX

Fitts’s Law

Page 20: Mobile UX

In ergonomics, Fitts's law is a model of human movement which predicts the time required to rapidly move to a target area, as a function of the distance to the target and the size of the target.”

Description of Fitts’s LawWikipedia

Page 21: Mobile UX

Not so good

Way better

Page 22: Mobile UX

Optimized Markup

Page 23: Mobile UX

digital-web.comScreen based CSS & Print based CSS

Page 24: Mobile UX

Developing for the Mobile Context

• XHTML✓Well formed✓Semantically correct✓Highly optimized

• CSS✓Handheld media type (sometimes even screen media type)✓Highly optimized

Page 25: Mobile UX

NYTimes.comMinimum 30 Seconds to lo load 796kbplus requests to multiple servers

NY Times on LeafletMaximum of 7 seconds to lo load 30kb

http://nytimes.com http://app.getleaflets.com/nyt/

Page 26: Mobile UX

Non-optimized header markup

Highly optimized header markup

Page 27: Mobile UX

Optimized UI

Page 28: Mobile UX

Non-optimized UI

Highly optimized UI

Page 29: Mobile UX

A Deep Dive into Mobile Web

Page 30: Mobile UX

Content

Page 31: Mobile UX

Readability & Page Width

Page 32: Mobile UX

The problem

Page 33: Mobile UX
Page 34: Mobile UX

Unreadable

Must zoom

Page 35: Mobile UX

UnreadableAgain

Page 36: Mobile UX

Text does not fit within screen

Page 37: Mobile UX

Possible solutions

Page 38: Mobile UX

Readablewithoutzooming

Fits perfectly within screen

Page 39: Mobile UX

Readablewithoutzooming

Text fits on screen

Page 40: Mobile UX

Interaction

Page 41: Mobile UX

Navigation

Page 42: Mobile UX

The problem

Page 43: Mobile UX

Navigation

Page 44: Mobile UX

Hotspots visible & clickable only after zoomed 10x

Page 45: Mobile UX

Content issomewhere way the fuck up here

Page 46: Mobile UX

Navigationcould havelargerhotspots

Page 47: Mobile UX

Microscopichotspots

Page 48: Mobile UX

Barelynavigable

Page 49: Mobile UX

Possible solutions

Page 50: Mobile UX

Navigationalong sidethe content

Page 51: Mobile UX

Nice bigand juicy hotspots

Page 52: Mobile UX

Super sizehotspots

Page 53: Mobile UX

Visuallycalled outnavigation

Page 54: Mobile UX

Use largerheadings &visual hints

Page 55: Mobile UX

Pagination

Page 56: Mobile UX

The problem

Page 57: Mobile UX

The world’ssmallestpagination

Page 58: Mobile UX

A possible solution

Page 59: Mobile UX

Excellentpaginationsolution

Page 60: Mobile UX

Search

Page 61: Mobile UX

The problem

Page 62: Mobile UX
Page 63: Mobile UX

A possible solution

Page 64: Mobile UX

A perfectcase forsearch ahead

Page 65: Mobile UX

Buttons

Page 66: Mobile UX

The problem

Page 67: Mobile UX

Very typicalweb button

Page 68: Mobile UX

Possible solutions

Page 69: Mobile UX

Big ass buttons!

Page 70: Mobile UX

555-5555

Designedwith thespecificcontext inmind

Page 71: Mobile UX

Calls to Action

Page 72: Mobile UX

The problem

Page 73: Mobile UX

Calls to action are lost in page

Page 74: Mobile UX

A possible solution

Page 75: Mobile UX

Make calls to actionvery obvious

Page 76: Mobile UX

?What is Next?

Page 77: Mobile UX
Page 78: Mobile UX

LegoAugmented Reality Kiosk

Page 79: Mobile UX

ToyotaAugmented Reality Advertisement

Page 80: Mobile UX

ARhrrrrAugmented Reality Game

Page 81: Mobile UX

InsqribeLocation Based Augmented Reality

Page 82: Mobile UX

Nintendo WiiMotion based gaming

Page 83: Mobile UX

Microsoft SurfaceSurface-based computing

Page 84: Mobile UX

Microsoft’s Project NatalController-less Interface

Page 85: Mobile UX

Minority Report20th Century Fox

Page 86: Mobile UX

Oblong's g-speakSpatial Operating Environment

Page 87: Mobile UX

Sixth SenseWearable Gestural Interface

Page 88: Mobile UX

We have just barely begun to understand

the potential of Mobile

Page 89: Mobile UX

Thank you!

Page 90: Mobile UX

?Questions

Page 91: Mobile UX

Refresh Bellingham

Mobile User ExperienceNick [email protected] Flavor - http://blueflavor.comPersonal - http://nickfinck.com