Mobile Gaming Report by Informate Mobile Intelligence
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Transcript of Mobile Gaming Report by Informate Mobile Intelligence
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Informate Mobile Gaming Report
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© Copyright 2010 Informate
3G and Mobile Gaming
• The entire mobile ecosystem eagerly awaits the implementation of 3G and the promise of better, faster network.
• For the Mobile gaming industry 3G spells two main offerings :• High data transfer rates • Larger band width
Both of which are basic requirements for downloading and accessing Quality games [heavier files].
• Post 3G a user can expect to download games faster and without any interruptions
• At the other end 3G would also generate a renewed interest amongst developer community to develop games which are more engaging and provides better gaming experience to the users.
• For the device manufacturers, to keep up, it would mean introducing devices with higher processing speeds, larger screens, audio and memory.
• With 3G, we expect not just the increase in the number of users but also a significant increase in the time total spent per user on mobile gaming.
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© Copyright 2010 Informate
Mobile gaming in India
Two thirds [ 66%] of the respondents in our panel play games on their phones at least once a month. Putting this figures to numbers, even by conservative estimates, we have about 1.5 million mobile gamers in India.
Source : Informate India Track
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Trend – Game Avg. usage per user per day (mins)
Around 5% i.e. 10 minutes of the Active time on mobile is spent on games.
Mobile Game Active Time
Source : Informate June 2010 India Track
Game Avg. usage per user per day (mins)
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Reach for “Arcade” & “Action” game is higher, however more time is spent on playing “Action” & “Sports” games.
With 3 G we also foresee introduction of new game genres.
Top Mobile Game Genre
Source : Informate June 2010 India Track
Reach
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© Copyright 2010 Informate 6
Top 10 Mobile Games – Reach (%)
At an overall level “Snake” is the most popular of the games followed by Card deck
Top 10 Mobile Games
Source : Informate June 2010 India Track
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© Copyright 2010 Informate 7
• Females play games for higher duration in a day i.e. 18 Minutes , as compared to males 10 Minutes.
•Besides Snake, Card Deck is most preferred by males whereas females prefer to play Snowboard 3D.
Mobile Games played – By Gender
Average Usage Per Person (Minutes Per Day)
Average Usage Per Person (Minutes Per Day)
Mobile Gaming by Profile
Source : Informate June 2010 India Track
![Page 8: Mobile Gaming Report by Informate Mobile Intelligence](https://reader034.fdocuments.in/reader034/viewer/2022042613/54c0b4704a795981598b4584/html5/thumbnails/8.jpg)
© Copyright 2010 Informate 8
• Age group 40+ Years play games for higher duration in a day i.e. around 16 minutes , which is higher than the average of 10.5 minutes.
Mobile Games played –By Age
Average Usage Per Person (Minutes Per Day)
Mobile Gaming by Profile
Source : Informate June 2010 India Track
![Page 9: Mobile Gaming Report by Informate Mobile Intelligence](https://reader034.fdocuments.in/reader034/viewer/2022042613/54c0b4704a795981598b4584/html5/thumbnails/9.jpg)
© Copyright 2010 Informate
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