Mobile Games and Hardware Hacking
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Transcript of Mobile Games and Hardware Hacking
Mobile Games andHardware Hacking
Daniel SoltisInteraction DesignerTinker.it!
Mobile Games
• Activities and/or context outside of a clearly defined playing field
• Often involve technology
Some Examples
–Foreground the social–Always might be playing–Game tools other than boards, screens, controllers, etc.
Mobile Games:
Socialmanyhistoricalgames
stereotypeof videogames
intentionfor mobilegames
Always Might be Playing
– Asynchronous– Changing pool of players– Playing alongside non-players
Interfaces
!!
Hacking Games
Playing with hardware can suggest different possibilities for game mechanics,or suggest new ways of using technology in conjunction with traditional game play.
Some examplesfrom
Tinker.it!
PlayingwithRFID
Ideas, Implications, Directions
– ‘Touch in’ mechanic– Convenient random number generator– Easy way to track people through a system
– New relationship to non-playful tool– Emotional response to action and result
– Possibilities for gaming the system
Thanks!
Daniel [email protected]
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