Mobile Application Development with ANDROID Tejas Lagvankar UMBC 29 April 2009.

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Mobile Application Mobile Application Development Development with ANDROID with ANDROID Tejas Lagvankar UMBC 29 April 2009

Transcript of Mobile Application Development with ANDROID Tejas Lagvankar UMBC 29 April 2009.

Page 1: Mobile Application Development with ANDROID Tejas Lagvankar UMBC 29 April 2009.

Mobile Application Mobile Application DevelopmentDevelopment

with ANDROID with ANDROID

Tejas Lagvankar

UMBC29 April 2009

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Agenda

• Mobile Application Development (MAD)• Intro to Android platform• Platform architecture• Application building blocks• Development tools• Hello Android• SAM• Resources

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Few reasons to go MAD…

• Smart Phones– Internet access anywhere– Social networking

• Millions of mobile users

• Open standards

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Introduction to Android

• Open software platform for mobile development

• A complete stack – OS, Middleware, Applications

• An Open Handset Alliance (OHA) project

• Powered by Linux operating system

• Fast application development in Java

• Open source under the Apache 2 license

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Linux Kernel

• Works as a HAL

• Device drivers

• Memory management

• Process management

• Networking

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Libraries

• C/C++ libraries

• Interface through Java

• Surface manager – Handling UI Windows

• 2D and 3D graphics

• Media codecs, SQLite, Browser engine

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Android Runtime

• Dalvik VM– Dex files– Compact and efficient than class files– Limited memory and battery power

• Core Libraries– Java 5 Std edition– Collections, I/O etc…

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Application Framework

• API interface

• Activity manager – manages application life cycle.

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Applications

• Built in and user apps

• Can replace built in apps

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Agenda

• Mobile Application Development (MAD)• Intro to Android platform• Platform architecture• Application building blocks• Development tools• Hello Android• SAM• Resources

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Application Building Blocks

• Activity

• IntentReceiver

• Service

• ContentProvider

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Activities

• Typically correspond to one UI screen

• But, they can:– Be faceless– Be in a floating window– Return a value

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IntentReceivers

• Components that respond to broadcast ‘Intents’

• Way to respond to external notification or alarms

• Apps can invent and broadcast their own Intent

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Intents

• Think of Intents as a verb and object; a description of what you want done– E.g. VIEW, CALL, PLAY etc..

• System matches Intent with Activity that can best provide the service

• Activities and IntentReceivers describe what Intents they can service

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Intents

GMail

Contacts

Home

Blogger

Chat

Client component makes a request for a specific action

“Pick photo”

Picasa

System picks best component for that actionNew components can use existing functionalityBlogger

Photo Gallery

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Services

• Faceless components that run in the background– E.g. music player, network download etc…

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ContentProviders

• Enables sharing of data across applications– E.g. address book, photo gallery

• Provides uniform APIs for:– querying– delete, update and insert.

• Content is represented by URI and MIME type

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Agenda

• Mobile Application Development (MAD)• Intro to Android platform• Platform architecture• Application building blocks• Development tools• Hello Android• SAM• Resources

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Development Tools

• Eclipse

• Android SDKdeveloper.android.com

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The Emulator

• QEMU-based ARM emulator• Runs the same image as the

device

• Limitations:– No Camera support

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Devices

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Hello World

• Generating UIs– Views – building blocks– E.g. TextView, EditText, Button– Placed into Layouts– E.g. LinearLayout, TableLayout,

AbsoluteLayout

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SAM Demo

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Interesting things to do

• Android is open source

• Opportunities for researchers

• Get the source, compile and update the device image

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References

• http://developer.android.com

• http://sites.google.com/site/io