mLearning

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Week 11 mLearning +

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Lecture ppt for Mobile Learning

Transcript of mLearning

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Week 11mLearning +

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The term “mobile technology" refers to any device that is designed to provide access to information in any location, or while on the move. Specifically this would include, but not be limited to mobile phones, personal digital assistants (PDA), tablet computers, and laptops.

There is a great emphasis placed on self directed learning.

The behaviourist idea of an “alteration in behaviour” is used because as the information age continues to progress, more people will be gaining more knowledge, more often and more easily. However, without an alteration in behaviour, it is not deemed to be learning.

Figure 1 is a graphic representation of M learning, which in this instance is synonymous with flexible learning. It details the time issue by showing that if information is a) not available, b) not available at a certain time or place, or c) is the incorrect information, and does not result in the required behavioural change, then time is expended unproductively.

mLearning is the acquisition of any knowledge and skill using mobile technology, anywhere, anytime, that results in an alteration of behaviour.

Geddes, 2004

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What’s on the horizon? The Horizon Report: Technologies to Watch

K-12 Report 2011 E-books Mobiles Augmented reality Game based learning Gesture-based

computing Learning analytics

http://www.nmc.org/pdf/2011-Horizon-Report.pdf

Aust-NZ Report 2010• E-books• Mobiles• Augmented reality• Open content• Gesture-based

computing• Visual data analysis

http://www.nmc.org/pdf/2010-Horizon-Report-ANZ.pdf

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Students prefer mobile devices for learning anywhere, anytime

Educators are realising their benefits as productive tools

Parents accept them as learning tools and are buying them for their children

For school budgets, 1:1 is achievableConvergence of mobile technology and

social software (Web 2.0)

Why the shift in thinking?

Project Tomorrow (2010) Learning in the 21st Century: Taking it Mobile!http://www.tomorrow.org/speakup/MobileLearningReport_2010.html

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Teacher concerns about distractionEquitable access to mobile devicesHow to integrate them effectivelyProfessional learningNetwork securityStudents can’t use their own

devices at school

Challenges

Project Tomorrow (2010) Learning in the 21st Century: Taking it Mobile!http://www.tomorrow.org/speakup/MobileLearningReport_2010.html

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Project Tomorrow (2010) Learning in the 21st Century: Taking it Mobile!http://www.tomorrow.org/speakup/MobileLearningReport_2010.html

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Mobile learning is…‘learning in a more personalised way, handing over more control to the learners themselves’

‘disruptive learning’(Stead, 2006)

‘holds and heightens student interest, engages

students in learning, and provides yet another means for expressive and receptive literacy’

(Dogeby, 2007)

The difference is…

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‘a small, cleverly designed handheld game can significantly enhance learner performance in

mental maths as well as having a positive impact on other aspects of classroom life’

(Robertson, 2009)

‘mobile devices can have a positive impact on learning experiences for both educators and

students’ (McFarlane, Triggs& Yee, 2008; Ng & Nicholas, 2009)

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‘Schools with one-to-one computing programs have fewer discipline problems, lower dropout rates, and higher rates of college attendance than schools with a higher ratio of students to computers…but for one-to-one programs to boost student achievement as well, they must be properly implemented.’

Project Red (Revolutionizing Education) June 2010

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(ed. Wan Ng, Nov 2010)

Chapter 12 Imagine Mobile

Learning in your Pocket

Cecilie Murray, Delphian eLearning

http://www.igi-global.com/bookstore/TitleDetails.aspx?TitleId=41770

K-12 research

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http://icafe.lcisd.org/student-response-system-showdown

Technology Integration Matrix100 Classroom video lesson plans

http://fcit.usf.edu/matrix/index.php

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Students taking pictures of 3-dimensional figures in order to add lines of symmetry, make transformations, slides, flips, etc.

http://www.openculture.com/2012/04/12_animated_plays_by_william_shakespeare_macbeth_julius_caesar_romeo_juliet_and_more.html

Notability

Penultimate

http://handheldlearninginpe.com/

MagicPlan app

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Ambient Intelligent LearningAmI is the vision that technology will become invisible, ubiquitous, enabled by effortless interactions, and aware of and autonomously adaptive to, its environment and users. It will provide high quality information and will be available to any user, anywhere, at any time, and on any device (Lindwer et al 2003).

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http://itunes.apple.com/au/app/save-children-earthquake-response/id395153026?mt=8

http://itunes.apple.com/au/app/blackboard-mobile-learn/id376413870?mt=8

http://www.youtube.com/watch?feature=player_embedded&v=ehDAP1OQ9Zw

Stead, G. (2006). Mobile technologies: transforming the future of learning, in Emerging Technologies for Learning, BECTA. http://partners.becta.org.uk/upload-dir/downloads/page_documents/research/emerging_technologies.pdf

Dogeby, (2006). Using iPods for Instruction, Principals Partnership, Florida. http://www.principalspartnership.com/iPods.pdf

Geddes, S. J. (2004). Mobile learning in the 21st century: benefit for learners http://knowledgetree.flexiblelearning.net.au/edition06/download/geddes.pdf

McFarlane, A. Triggs, P. & Yee, W. (2008). Researching mobile learning - Interim report to Becta http://partners.becta.org.uk/uploaddir/downloads/page_documents/research/mobile_learning.pdf

Ng, W. & Nicholas, H. (2009a). Introduction of pocket PC in schools: attitudes and beliefs in the first year. Computers and Education.

Project Red http://www.projectred.org/

Robertson, M. (2009). Innovative Schooling and Responsiveness to ongoing Global Change, La Trobe University, Melbourne

http://itunes.apple.com/au/app/flight-control/id306220440?mt=8

It’s Mobile, but is it learning? http://epublications.bond.edu.au/cgi/viewcontent.cgi?article=1027&context=tls

Technology Integration Matrix - http://fcit.usf.edu/matrix/lessons/active_transformation_science