MLB '13 The Show Manual.pdf - mlb13-production.s3...

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Transcript of MLB '13 The Show Manual.pdf - mlb13-production.s3...

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Warning

Warning: PHOTOSEnSiTiViTY/EPiLEPSY/SEiZUrESa very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. if you, or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician before playing. iMMEDiaTELY DiSCOnTinUE use and consult your physician before resuming gameplay if you or your child experience any of the following health problems or symptoms:

• dizziness • eye or muscle twitches • disorientation • any involuntary movement • altered vision • loss of awareness • seizures or convulsion

rESUME gaMEPLaY OnLY On aPPrOVaL OF YOUr PHYSiCian. Use and handling of video games to reduce the likelihood of a seizure • Use in a well-lit area and keep as far away as possible from the television screen. • avoid large screen televisions. Use the smallest television screen available. • avoid prolonged use of the PlayStation®3 system. Take a 15-minute break during each hour of play. • avoid playing when you are tired or need sleep.

Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of the body. if the condition persists, consult a doctor.

nOTiCE: Use caution when using the DUaLSHOCK®3 wireless controller motion sensor function. When using the DUaLSHOCK®3 wireless controller motion sensor function, be cautious of the following points. if the controller hits a person or object, this may cause accidental injury or damage. Before using, check that there is plenty of space around you. When using the controller, grip it firmly to make sure it cannot slip out of your hand. if using a controller that is connected to the PS3™ system with a USB cable, make sure there is enough space for the cable so that the cable will not hit a person or object. also, take care to avoid pulling the cable out of the PS3™ system while using the controller.

Warning TO OWnErS OF PrOJECTiOn TELEViSiOnS: Do not connect your PS3™ system to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.

HanDLing YOUr PS3™ FOrMaT DiSC: • Do not bend it, crush it or submerge it in liquids. • Do not leave it in direct sunlight or near a radiator or other source of heat. • Be sure to take an occasional rest break during extended play. • Keep this disc clean. always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a

lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. never use solvents or abrasive cleaners.

Consumer Service/Technical Support Line 1-800-345-7669

Call this number for technical support, installation or general questions regarding PS3™ and its peripherals. representatives are available Monday-Saturday 6aM-8PM and Sunday 7aM-6:30PM Pacific Standard Time.

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Batting (Timing and Zone) Basicsnormal Swing ...........................................................................................................................................................................SContact Swing...........................................................................................................................................................................APower Swing .............................................................................................................................................................................FCheck Swing .............................................................................................................................S/A/F (tap and release)Swing direction in zone ..................................................................................left stick (only in zone interface setting)Sacrifice bunt .................................................................................................................................................D (press early)Drag bunt ............................................................................................................................................................D (press late)

Pure analog Hitting ControlsStride .......................................................................................................................................................right stick (pull back)Swing .................................................................................................................... right stick (push forward while striding)Check Swing ............................................................................................................ right stick (release during the swing)Bunt .................................................................................................................................................. right stick (held forward)Drag bunt ................................................................................................................................right stick (push forward late)Swing direction in zone .......................................................................................... right stick (aimed inside or outside)

Batting (all Modes) MiscellaneousPitch history and guess pitch .......................................................................................................................................Ractivate batter’s eye cam ................................................................................................................f (except in online)Control batter’s eye cam ..........................................................................................................................................right stickPitcher/batter attributes ........................................................................................................................................Z buttonPitcher/batter status menu ..........................................................................................................................................SELECT access Quick Menu ...................................................................................................................................................C buttonBatter call timeout ..................................................................V button (before pitcher’s windup, except in online)Display swing/pitch info........................................................................................................................................................Pitcher analysis .....................................................................................................................Q (via PB status window)Batter analysis ......................................................................................................................E (via PB status window)

advancedguess pitch type .................................................................................................................................................R + iCOnguess pitch location .........................................................................................R + left stick (except timing mode)influence fly ball ..................................................................................................................................R + right stick Cinfluence ground ball ..........................................................................................................................R + right stick Vinfluence to right side ........................................................................................................................R + right stick Xinfluence to left side .........................................................................................................................R + right stick Z

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Pitching BasicsPitch type 1 ...............................................................................................................................................................................SPitch type 2 ...............................................................................................................................................................................APitch type 3 ...............................................................................................................................................................................DPitch type 4 ...............................................................................................................................................................................FPitch type 5 .........................................................................................................................................................................EPitch out ......................................................................................................................................................................Q + Sintentional walk .......................................................................................................................................................Q + APitcher/batter analysis menu ......................................................................................................................................SELECTQuick menu .......................................................................................................................................................C button (tap)Pan back cam to 2nd ................................................................V button/right stick V (pitcher/outfield views only)

Pure analog Pitching ControlsStart delivery .........................................................................................................................................right stick (pull back)Set velocity/release point ....................................................................................... right stick (push forward fast/slow)Set accuracy ........................................................................................... right stick (aimed in direction of meter target)

Pitching advanced in Catcher ViewsPitch ball ....................................................................................................................................................................................SPickoff 1st ..................................................................................................................................................................W + APickoff 2nd .................................................................................................................................................................W + DPickoff 3rd ..................................................................................................................................................................W + FCasual move ....................................................................................................................................W + BaSE iCOn (tap)Quick move ........................................................................................................................W + BaSE iCOn (double tap)Deceptive move ........................................................................................................W + BaSE iCOn (press and hold)Position ball in zone .................................................................................................................................................... left stickStep off mound ..................................................................................................................Q (from wind up or stretch)request aPi call .................................................................................................................................................................R

in Pitcher ViewsPitch ball ....................................................................................................................................................................................SPickoff 1st ..................................................................................................................................................................W + FPickoff 2nd .................................................................................................................................................................W + SPickoff 3rd ..................................................................................................................................................................W + ACasual move ....................................................................................................................................W + BaSE iCOn (tap)Quick move ........................................................................................................................W + BaSE iCOn (double tap)Deceptive move ........................................................................................................W + BaSE iCOn (press and hold)Position ball in zone .................................................................................................................................................... left stickStep off mound ..................................................................................................................Q (from wind up or stretch)request aPi call .................................................................................................................................................................R

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Fielding ControlsButton accuracy Fielding MeterYou now have more control over the fielding aspects of the game than ever before. Button accuracy allows you to dictate how hard and accurate your throw is. To adjust throw speed for a soft or hard throw, simply press the appropriate button lightly or intensely. The real challenge is timing your throw for optimal accuracy. Wait until the needle is in the green portion of the meter, and then execute the throw. if you stop the needle in the yellow or red sections, then your throw is more likely to be off-target. Expect a challenge if your player is not experienced at fielding, as player attributes affect the needle’s speed and the size of the green section of the meter. Choose the new button accuracy meter to have complete control over the fielders arm accuracy and arm strength.Player movement ............................................................................................................... left stick or directional buttonsThrow to 1st ..............................................................................................................................................................................AThrow to 2nd .............................................................................................................................................................................D Throw to 3rd ..............................................................................................................................................................................FThrow home ..............................................................................................................................................................................SThrow to cutoff ...................................................................................................................................................................QFake throw ..............................................................................................................iCOn (same button as selected throw)Switch to closest player ........................................................................................................................W (without ball)Jump ...................................................................................................................E/right stick C (with or without ball)Dive .....................................................................................................................R/right stick V (with or without ball)

Pure analog Throwing ControlsPlayer movement ................................................................................................................... left stick/directional buttonsThrow to 1st ......................................................................................................................................................... right stick XThrow to 2nd ..........................................................................................................................................................right stick C Throw to 3rd ......................................................................................................................................................... right stick ZThrow home ...........................................................................................................................................................right stick VThrow to cutoff ............................................................................................................................................Q + right stickFake throw ....................................................................................................right stick (same button as selected throw)Set throw velocity ................................................................................... right stick (hold throw button to set velocity)

Default Baserunning Target baserunner ...........................................................................................left stick (point toward runner’s location)advance all ..........................................................................................................................................................................Qadvance individual ........................................................................................................................................ left stick + iCOnreturn all .............................................................................................................................................................................Ereturn individual ............................................................................................................................................ left stick + iCOnStop runner .........................................................................................................................................................................R

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Classic Baserunningadvance all ..........................................................................................................................................................................Qreturn all .............................................................................................................................................................................EStop runner .........................................................................................................................................................................R

Leading off and StealingTarget baserunner ...........................................................................................left stick (point toward runner’s location)Steal all ................................................................................................................................................................................WSteal individual ..............................................................................................................................................left stick + WSteal early .............................................................................................W (hold and release during desired timing)Steal early individual .................................................... left stick + W (hold and release during desired timing)Lead off all ...........................................................................................................................................................................QLead off individual ........................................................................................................................................left stick + Qreturn all .............................................................................................................................................................................Ereturn individual ...........................................................................................................................................left stick + E

Classic Baserunning (advance Multiple Bases)First to second ..................................................................................................................................................A + C buttonFirst to third .......................................................................................................................................................A + Z buttonFirst to home .....................................................................................................................................................A + V buttonSecond to third .................................................................................................................................................D + Z buttonSecond to home ...............................................................................................................................................D + V buttonThird to home ....................................................................................................................................................F + V button

Sliding BasicsHead first, straight ...............................................................................................................................................right stick CHead first, hook left ............................................................................................................................................ right stick YHead first, hook right .......................................................................................................................................... right stick IFeet first, hook left .......................................................................................................................................right stick Z/OFeet first, hook right.....................................................................................................................................right stick X/UFeet first, straight .................................................................................................................................................right stick V

MiscellaneousHead first slide ......................................................................................................................................................right stick CCollision with catcher .................................................................................. right stick V (when catcher is in position)run past home plate ............................................................................right stick V (when catcher is not in position)Break up double play ..........................................................................................................................................right stick V

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Fielding (rTTS)Pre-Pitch Player movement ................................................................................................................... left stick/directional buttonsLook at Jumbotron ............................................................................................................................................................ECall for pickoff .........................................................................................................W + iCOn (when covering runner)Control camera ............................................................................................................................................................right stick access Quick Menu....................................................................................................................................................V button

Post-PitchPlayer movement ................................................................................................................... left stick/directional buttonsThrow to 1st ..............................................................................................................................................................................FThrow to 2nd .............................................................................................................................................................................S Throw to 3rd ..............................................................................................................................................................................AThrow home ..............................................................................................................................................................................DThrow to cutoff ...................................................................................................................................................................QLook at catch region ..............................................................................................................................................................fMake catch ...........................................................................................................W (manual catch must be enabled)Jump .....................................................................................................................................................................................EDive .......................................................................................................................................................................................R

Catch Calling game Controls (rTTS)Select pitch type 1 ..................................................................................................................................................................SSelect pitch type 2 ..................................................................................................................................................................ASelect pitch type 3 ..................................................................................................................................................................DSelect pitch type 4 ..................................................................................................................................................................FSelect pitch type 5 ............................................................................................................................................................ESelect pitch out .........................................................................................................................................................Q + SSelect intentional walk ...........................................................................................................................................Q + ACancel pitch selection .....................................................................................................................................................RCall pitch location ................................. left stick/PlayStation®Move motion controller (point at location in zone)Confirm pitch selection .....................................................................................................................................................S/T

Default Baserunning (rTTS)Pre-Pitchreduce lead ..............................................................................................................................................................Q (tap)get back ...................................................................................................................................................left stick (backward)Extend lead ...............................................................................................................................................................E (tap)Lean .........................................................................................................................................................................E (hold)Steal ..............................................................................................................................................................left stick (forward)Control camera ............................................................................................................................................................right stickaccess Quick Menu....................................................................................................................................................C button

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Post-Pitchreturn runner .........................................................................................................................................left stick (backward)advance runner .........................................................................................................................................left stick (forward)Stop runner ................................................................................................................................................. left stick (release)Select broadcast camera ...................................................................................................................................W (hold)return to 1st ..............................................................................................................................................................W + Aadvance/return to 2nd ..........................................................................................................................................W + Dadvance/return to 3rd ...........................................................................................................................................W + Fadvance to home .....................................................................................................................................................W + S

Classic Baserunning (rTTS)Pre-PitchStep back/go back ............................................................................................................................................................QLead off ................................................................................................................................................................................ESteal ......................................................................................................................................................................................RControl camera ............................................................................................................................................................right stickaccess Quick Menu....................................................................................................................................................C button

Post-Pitchreturn runner .....................................................................................................................................................................Qadvance runner .................................................................................................................................................................EStop runner .........................................................................................................................................................................W

ControlsSlidingSlide to the inside ................................................................................................................................................ tilt to the leftSlide to the outside ............................................................................................................................................tilt to the right

FieldingJump ..................................................................................................................................................................................... tilt upDive ........................................................................................................................................................................tilt left or right

Motion Controller BattingSwing ........................................................................................ motion controller (power determined by swing speed)Check swing ..................................................................................... motion controller (stop swing before committing)Sacrifice bunt .............................................................................T (press early) + hold motion controller horizontallyDrag bunt ..........................................................................................T (pres late) + hold motion controller horizontallyPitch history ...............................................................................................................................................................................G guess pitch type .........................................................................................................................................................G + iCOnguess pitch location ...............................................................................................................G (point at location in zone)

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PitchingPosition ball in zone ................................................................................. motion controller (point at location in zone)Set location .................................................................................................................................................................................TStart delivery/throw pitch ..............................................................................................G (held during pitching motion)Set velocity ..............................................................................................motion controller (determined by arm speed)Set release point ...................................................................................................................G (release timed with meter)Pitch out .............................................................................................................................................................................G + Sintentional walk ...............................................................................................................................................................G + APickoff ......................................................................................................................................................motion controller + T

(swipe toward base: quick move = fast swipe, deceptive move = slow swipe)Step off mound ........................................................................................................................................................................D

FieldingField/Catch ball ..............................................................................................................................G (hold, timing required) Throw to base ................................................................. swipe the motion controller left/right/up/down + release G Set throw power ......................................................................................................... speed of swipe sets throw strengthThrow to cutoff ........................................................................................ T (hold) + swipe in any direction + release G

BaserunningTarget runner ......................................................................................................................................... iCOn press base icon Lead off individual .........................................................................iCOn + motion controller swipe left (right for rTTS)Lead off all ........................................................................................................................S + motion controller swipe leftreturn individual .............................................................................. iCOn + motion controller swipe right (G for rTTS)return individual (ball in play) .............................................................iCOn + motion controller side to side motionSteal individual ................................................................................................. iCOn + motion controller circular motionadvance individual (ball in play) ................................................................. iCOn + motion controller circular motionadvance all .......................................................................................................................motion controller circular motionadvance all (ball in play) .............................................................................................motion controller circular motionreturn all ........................................................................................................................S + motion controller swipe rightreturn all (ball in play) ........................................................................................ motion controller side-to-side motionSteal all ...................................................................................................................S + motion controller circular motionStop runner at next base .......................................................................................motion controller (held horizontally)Stop individual runner at next base (ball in play) ...............................iCOn + motion controller held horizontallyStop individual runner immediately ................................................iCOn + motion controller held horizontally + GStop runner immediately .................................................................................................................. motion controller + GStop all runners immediately ......................................................................... motion controller held horizontally + GStop all runners at next base (ball in play)......................................................... motion controller held horizontallyrTTS return to base ...................................................................................................................................................................G

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User Settings

When loading MLB® 13 The Show™ for the first time, you are asked to select a User Setting. Select Beginner, Experienced, or Expert depending on your familiarity with the series and controls.

nOTE: navigate to User Settings, found under Options in the main menu, to edit and switch between control settings.

aLL nEW BEginnEr MODEBeginner mode takes advantage of a natural skill progression system to help you improve your abilities and succeed in MLB® 13 The Show™ even if you’re not familiar with the game. Whenever your difficulty level is set to Beginner, an adaptive ai system increases your skill level as you master techniques, saving your progress to your profile. This makes learning to play and master the game a breeze for users of all ages and skill levels.

game ModesChoose from the various available game modes, including Play now, The Show™ Live, road to the Show, Franchise, Season, Postseason, rivalry, Diamond Dynasty, and Mini Modes.

nOTE: new to this year is the inclusion of the XP Profile System, which awards you XP for performing successful acts.

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PLaY nOWPlay a single game matchup where the winner walks away the victor. Play now features Offline Exhibition, which supports one to four players and uses the PlayStation®Move motion controller. Other modes include Online rated Match , Online Exhibition Match, and Online Co-op vs. CPU games.

THE SHOW™ LiVEWith support from MLB.com data feeds, The Show™ Live uses day-of games and lineup cards for game matchups and rosters. all previous games from the current season are available for use in this mode.

rOaD TO THE SHOWCreate a player and select his position, then guide him in his journey from the Minor Leagues to the Majors. give it your all to achieve goals and perform well. The goals and your on-field performance are the keys to moving up the ranks.new additions for MLB® 13 The Show™ include Online Leaderboards where you can compare your stats to those from the community, full game presentations and audio revamps, new 1st person camera views, new baserunning and fielding controls, enhancements to the Performance Evaluator system, more player milestone tracking from inside the Locker room screen, and improved advancement goals logic.

FranCHiSETake on the role of gM for one or more teams, and manage all the individual aspects that make up a professional baseball club. responsibilities of a gM include the hiring and firing of staff personnel, scouting players, drafting, managing your Minor League players, setting lineups and rotations, acquiring players, and managing contracts. Mode enhancements for MLB® 13 The Show™ include an all-new player scouting system, a revamped player training system, player progression improvements, new player and staff budgets, and new organization strategies relating to how teams operate and fulfill their rosters.

SEaSOnStarting in Spring Training™, play with your favorite team or choose to control up to all 30 with the goal of reaching the World Series. You have the option of playing with the PlayStation®Move and can enter Season alone or with friends in co-op. This game mode takes advantage of several new features including new organization strategies and player progression.

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THE POSTSEaSOnBrand new for MLB® 13 The Show™, you can choose to control one or all ten teams in The Postseason as you work for that elusive title of World Series champions. This mode supports both co-op and PlayStation®Move gameplay. Features include a new Wild Card round format and new customizable round lengths.

riVaLrYgo against your team’s rival in a winner-take-all format. Select how many games you would like to play before beginning. rivalry features head-to-head statistics, allowing you to see if you’re meeting your goal of beating your opponent at every level.

DiaMOnD DYnaSTYit’s back and better than ever! Diamond Dynasty has expanded and improved the systems that make it the most creative and competitive online gaming experience of any sports game to date. Diamond Dynasty juggles aspects of team management, player progression, and online competition, with more creative freedom than any sports game to date.

Mini MODESPlay a Home run Derby™ either online or offline, Challenge of the Week, or Batting & Pitching Practice Modes. Home run Derby™ for MLB® 13 The Show™ is compatible with Cross Play, allowing you to play online against any PlayStation®3 system or PlayStation®Vita system players, with up to eight players at a time.

CrEaTE an aCCOUnTif you do not already have an existing Sony Entertainment network account, you will need to create one to play MLB® 13 The Show™ online. When connecting online, your Sony Entertainment network account name will be reserved for use with The Show nation website on MLB® 13 The Show™. You are able to use your Sony Entertainment network account name and password at The Show nation website, www.TheShownation.com. You will automatically be identified online in MLB® 13 The Show™ by your Sony Entertainment network account name. MLB® 13 The Show™ supports the use of multiple Sony Entertainment network accounts.

nOTE: You must agree to the terms of the User agreement to connect to MLB® 13 The Show™ online.

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CommunityConnect online to enter several additional game modes and menus.

LEagUESThis year’s MLB® 13 The Show™ Online Leagues mode has experienced a complete and total overhaul. new features include being able to play the real MLB® schedule with 29 of your friends, while upgrades and refinements—such as being able to manually control your league’s pace—make this game mode more exciting than ever. as commissioner of your league, you can create and customize a league to your liking, play with friends and rivals, and have a complete MLB® experience in an online environment.

gaME rOOMSgame rooms is a place to challenge users of all different skill levels. Here, you can chat publicly or privately with other users, view competitors’ gamer Cards and stats, and take on challenges with co-op vs. CPU games.

LEaDErBOarDSView online leaderboards to compare your stats to others, switching between Exhibition, League, and Team leaderboards. You can also limit leaderboard stats to Lifetime, Monthly, or Weekly, or compare your stats with just your online Friends in a Friend-specific leaderboard.

MLB.COM nEWSreview the top stories in baseball from the official news source.

VaULTSVaults include Player Vaults, roster Vaults, Logo Vaults, and Slider Vaults. Save and share your own created players, rosters, and sliders with other members of the community.

gaME HiSTOrYgame History allows you to see the history of all games you have played. Press S to see the game Log or Box Score.

annOUnCEMEnTSCatch up on all the latest announcements for MLB® 13 The Show™.

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gaMEr CarDThe gamer Card is back with an all-new look in MLB® 13 The Show™. View your gamer Card to see your XP, Sports level, rank number, Disc/Quits, Win-Loss record, current Streak, Last 10 games results, and avg/Era. You can also see your number and types of hits, as well as other key stats below.

MLB On TWiTTErnew to MLB® 13 The Show™, view the latest tweets from MLB® players. Move between the pages to cycle through tweets based on teams.

Options

USEr SETTingSadjust gameplay, Presentation, audio/Video, Mode Specific, and Online Challenge settings. You can also return settings to their default and set a team as your favorite. When you change your settings, select CrEaTE to save them as your preference. if you wish to stop using custom settings, select DELETE.

MY SLiDErSSelect either MODiFY to adjust My Sliders or LOaD to use previously saved ones. Select DELETE to remove a previously saved My Sliders.

SOUnDS OF THE SHOWCheck out the new soundtrack to MLB® 13 The Show™ here! Create playlists to add background music. Browse songs in Jukebox and create a custom playlist in Playlist. Select USEr rECOrDEr to record chants and yells, EDiT PLaYErS to edit a new player, or EDiT TEaMS to select a new team.

gaME COnTrOLSCheck out the new game controls in MLB® 13 The Show™ here. View every control scheme for every setting, and study these controls to get an edge over your opponents.

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rOSTEr COnTrOLManage CPU rosters, including player movement, lineups, and pitching rotation.

CrEaTE PLaYErCreate Player gives you lots of new ways to personalize your created player in MLB® 13 The Show™. access the Create Player screen to customize a new character’s appearance, select his primary and secondary positions, personalize his playing style, and allocate points to attributes to improve his performance.

EDiT PLaYErSelect a current MLB® player to edit in the Edit Player screen. The options are similar to those in the Create Player screen.

CrEDiTSView the MLB® 13 The Show™ credits.

Data Utility

SaVESave your current game data and select to save My Sliders, rosters, or both.

LOaDSelect to load either My Sliders or rosters.

DELETEChoose to delete any previously saved game data.

DELETE 5gB gaME DaTaif you have installed the MLB® 13 The Show™ extended game data onto your Hard Disk Drive, you can select this option to remove it. it will clear space, but increase your load times.

SaVE LiVE rOSTErSelect to save the Live roster data. an online connection is required for this feature.

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Hot BarThe hot bar is located on the bottom left of all menu screens. This information display shows your current level and allows you to access a set of additional features. Press SELECT to gain access to the hot bar, and then press the directional buttons to navigate between menu opens.

HELPOpen the help menu to view controls custom to whatever menu you’re on or mode you’re currently in.

CHaLLEngESaccept one of the latest challenges from MLB® 13 The Show™ community members. You must be online and signed into your Online iD to view and accept challenges.

MESSagEWrite messages to Friends or other players (if you know their Online iD). You can also find them in a game room or Leaderboard.

FriEnDS LiSTView your Friends List. Select an Online iD to send them a game invitation.

PLaYSTaTiOn®STOrEView and purchase downloadable items from The Show Shop. You can purchase items that are specific to different modes: Training Points and injury Heal for road to the Show, Franchise Funds for Franchise, and Budget for Diamond Dynasty. You can also purchase an Online Pass.

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THE SHOW™ LiVE

new to MLB® 13 The Show™, The Show™ Live provides an exhibition-based mode using data from MLB.com to populate daily match-ups, line-ups, and starting pitchers. This gives you the opportunity to play in an environment that matches the real world! The Show™ Live presents games in the same way as season-based modes, with up-to-date player and team statistics. Hear commentators reference the previous or next day’s events based on real-world situations and information. You can also play a game from today or turn the calendar back and play any game from earlier in the season. The Show™ Live brings you closer to Major League Baseball action than ever before!

getting StartedUpon entering The Show™ Live, you are given a breakdown of the day’s live MLB® schedule. Choose to play any game that is scheduled to take place that day, and you are taken directly onto the field with the most current lineups and starting pitchers with data provided by MLB.com. You can also choose to go back in time and change history. Using data from MLB.com, play past match ups with the exact lineups and stats of each game. another way that MLB® 13 The Show™ gets you closer to the MLB® experience than ever before.

The Show™ Live Main MenuTo navigate to past and future games, press E or Q. all completed games post stats and XP to your Universal Profile. Upon completion of any game, you are brought back to The Show™ Live schedule screen and are able to play another past, present, or future game.

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rOaD TO THE SHOW

road to the Show (rTTS) lets you play games with your team on the field. realistic graphics and camera shots keep you immersed in the action, while the on-field sound system lets you hear crowd noises, player shouts, and other sound effects from your player’s perspective on the field.if you’re all about improving your game, new features such as an improved Performance Evaluator and tasks specific to your player’s position give you comfortable control over your

player, both on and off the field. Experience the anticipation of your first games, and enjoy Postseason celebrations as your player progresses from the Minor Leagues to the World Series!

getting StartedSelect nEW to start a new career with a new player, COnTinUE to continue your previous career, LOaD FrOM CLOUD to load a save file that you’ve uploaded to the cloud, or CanCEL to return to the previous screen. if you select nEW, you can choose CUrrEnT to load the current roster, DEFaULT to reset the exhibition rosters and delete previously created characters, or SaVED to choose a saved roster.

Creating a PlayerSelect nEW to create a new player. in the first screen, select your primary position and handedness. Press S to advance to the next screen and adjust sliders to customize what type of player you want to be. Choices vary depending on what position you chose to play.When you’re finished, press S to advance to the Create Player screens. These allow you to customize your character’s name, age, appearance, and accessories in great detail. in the last screens, personalize your stance and allocate attribute points to customize and improve your performance. To navigate to new screens, press E or Q.Some customization options require you to adjust sliders, while others prompt you to press S and adjust on a grid using the left stick. When you’re finished customizing your player and allocating all attribute points, press STarT to finish.

Choosing a teamafter creating your character, select either EnTEr DraFT or SELECT TEaM to start your baseball career. if you choose to select your team, you will be taken to the rTTS Team Select screen. Here, move the right stick to select your user settings configuration, and use the left stick to select the team of your choice.

Tracking Your CareerTrack your career with the road to the Show menus and stat charts. These show your Player info, Division Standings, Depth Chart, next game, Contract info, and more.To scroll between menus and screens, move the left stick or press Q or E. Move the right stick to scroll between your Double-a, Triple-a, and MLB® teams. You can see your current level on the bottom right corner of the screen, or press SELECT to access the Help menu, Messages, the Show Shop, and your player’s attributes. On the left side of the screen, view your schedule, train, view your standings, view the roster, adjust user settings, save your game, and more in the menus.

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TrainingWhen you play a game or simulate your appearance at a game, you earn Training Points. Select Training from the road to the Show menu to spend these points. Choose a training area that suits your player’s position and playing style, then press S to train and move the left stick to choose how many Training Points to spend.

Playing a gameSelect PLaY nEXT aPPEaranCE from the Career Home menu to begin a new baseball game and view your schedule. When it’s time for you to play, choose PLaY to begin a game or SiM to simulate your appearance and skip to the next game. You will also encounter training sessions along the way to increase your attributes and fine-tune your gameplay skills.During the game, press STarT to go to the menu and be able to view replay and Strategy guide, or chose the Exit game option to let the rest of the game be simulated for you.

Career HomeStart a new game, view your team’s schedule, check your Player Performance Evaluator in the Locker room, view the online leaderboard to compare stats with other players, allocate Training Points, view your advancement goals and interactions, and edit your player. Beneath the menu options, you can see how many Training Points you have. On the right side of the screen, view your Player info, including your win-loss record, innings pitched, Hall of Fame potential, and advancement goals.

around the Leagueaccess your Standings, Statistics, Who’s Hot, League Leaders, awards, and all-Star Voting. On the right side of the screen, view your division standings, home runs, and saves.

PersonnelFrom this menu, view the roster, Lineups, Pitching rotation, and Disabled List. On the right side of the screen, view the Depth Chart for each of your teams by scrolling with the right stick.

Post game MenuThis menu appears after each game that you play rather than simulate. Here, you can access the Performance Evaluator, Box Score, Player of the game, game Log, and Pitcher and Batter analysis.

rTTS MenuThis menu appears after each game that you play rather than simulate, alongside the Post game menu. navigate the road the Show menu to view the results of your game in Performance Evaluator, check out box score stats in Box Score, view the MVP in Player of the game, review the game log in game Log, view pitcher reports in Pitcher analysis, and check out batter reports in Batter analysis. Move the left stick to access the Post game menu.

20

FranCHiSE

Franchise mode lets you manage one team or all 30. This mode features a new player scouting system that incorporates a more human element, which affects your decisions when dealing with scouting directives, positions changes, and drafting a player. There’s also a new player training system, which allows you to select individual players to train in specific areas. More additions include player progression changes, budgets, and new organizational strategies to make your

experience as gM dynamic and personal.Your team’s budget depends on its win-loss record—just as it does in the real world. To create a strong team, draft capable players that balance the team and put them through relevant training. Win enough games, and you could end up with a successful team that has a big budget to burn!

getting StartedSelect FranCHiSE from the game Modes menu, create a new game or continue a saved game, and choose which roster you want to use. You can also select LOaD FrOM CLOUD to load a save file that you’ve uploaded to the cloud. Select one or more teams to manage, looking at each team’s results on the right side of the screen. Scroll with the right stick to set your difficulty level for each team and press STarT to accept.The next screen features mode entry options. Turn on Fantasy Draft to draft a player from any team, CPU roster Control to manage rosters for CPU controlled teams, Force Trades to have all trades you propose automatically accepted, and Designated Hitter for the DH rule to be in effect at all times—or turn off these modes for a different kind of challenge.

Franchise MenuThe Franchise menu lets you view your teams’ calendar in Schedule, end spring training to simulate games for the season in Sim Season, view coaches and scouts in View Staff, train your players in Training assignments, and scout for new players in Scouting.

21

SEaSOn

Season mode lets you play with one team or all 30. This mode features new organizational strategies and new player progression. Simulate games and make management decisions to see if you can take your teams all the way to the World Series!

getting StartedSelect SEaSOn from the game Modes menu, create a new game or load a saved team, and choose which roster you want to use. You can also select LOaD FrOM CLOUD to load a save file that you’ve uploaded to the cloud. Look at each team’s results on the right side of the screen and select one or more teams. Scroll with the right stick to set your difficulty level for each team and press STarT to accept.Choose mode entry options from the list on the next screen. Choose the length of your season, toggle Fantasy Draft, toggle CPU roster Control, and turn Force Trades on or off.

Season MenuThe Season menu lets you view your team’s calendar in Schedule, end spring training to simulate the season in Sim Season, and view your coaching staff in View Coaches.

22

THE POSTSEaSOn

The Postseason mode takes you straight to the action to see if your team can make it to the top. Play with one team or all 10 with The Postseason’s new structure, which features a single Wild Card game followed by the standard Division, Championship, and World Series rounds. For each series, you can choose to determine the winner by a single game or the best of three, five, or seven games. To further customize your experience, select to play with

the american League Designated Hitter rule and set yourself up to choose a stadium for each game, if desired. and if single-player games aren’t enough, Postseason also offers head-to-head play, co-op, and PlayStation®Move support.

getting StartedSelect THE POSTSEaSOn from the game Modes menu, create a new game or load a saved game, and choose which roster you want to use. You can also select LOaD FrOM CLOUD to load a save file that you’ve uploaded to the cloud. Select one or more teams, looking at team stats on the right side of the screen. Move the right stick to set your difficulty level for each team, and press STarT to accept.Choose mode entry options in the new screen. Choose Division Series length, Championship Series length, World Series length, Designated Hitter, and Stadium Select.

The Postseason Menuin The Postseason menu, view your teams’ schedule and calendar in Schedule, check out player stats in Statistics, manage your players in Manage roster, updated your lineup in Lineups, fine tune your pitching bench in Pitching rotation, and see whose injured in Disabled List.

23

DiaMOnD DYnaSTY

Pit your managerial skills and strategies against real and CPU controlled competitors in Diamond Dynasty. Create and customize your own team, uniforms, and logo, then take your team to the top with online competition.MLB® 13 The Show™ has expanded and improved the systems that make up Diamond Dynasty. a major focus is the ease of use within Diamond Dynasty, making it simple for new users to understand and easier for regular users to

navigate and manage. in addition to being more intuitive, a visual tutorial walks you through the more complex Diamond Dynasty screens and systems.Diamond Dynasty introduces the Designated Hitter in MLB® 13 The Show™. Choose to play by american or national League rules at your home park. are you a baseball tactician who wants to use small-ball tactics and challenge your opponent to make strategic substitutions? Or will you stack nine sluggers and let your bats carry your wins?The Marketplace received an overhaul, making it easier than ever to post and cancel orders. The Marketplace has also gotten smarter, minimizing the amount of potential exploits.The Dynasty Card type has evolved. Dynasty Cards now display more information about the players’ abilities. This information gives you an idea of what you are getting right away—but more importantly, it tells you how good a player can get. Each Dynasty Player has maximum thresholds he can reach in each attribute, so picking which cards you want to activate for your team has become much more important.Many core systems in Diamond Dynasty have become more versatile to cope with the inherent volatility of multiplayer online play. Overall, Diamond Dynasty in MLB® 13 The Show™ is smarter, deeper, and more stable than ever before.

getting StartedBefore heading into a game, you must first create your Diamond Dynasty team. This simple three-step process has you name your team, set their home location, and then view your results. Upon starting, you receive a 25-man roster, a 5-card MLB Pack, a 10-card Dynasty Pack, and a $10 million budget. Within Diamond Dynasty you can then expand and edit your roster by buying and selling cards and packs. You can also train to improve your cards’ stats and then compete to see if your team can overcome others’.

24

DiaMOnD DYnaSTY

Diamond Dynasty Menu

Play nowJump right into a game. Keep in mind that playing a game will make your Dynasty Players un-editable. if you wish to edit their name or appearance, you must do so before they are in a game.

MLB CollectionsView preset collections of player cards. Strive to fill up the collections to earn handsome rewards. Select any player card in a collection to be taken to the Marketplace and check out current bids and prices.

Team CustomizationSelect to customize your uniforms in Edit Home Uniform and Edit away Uniform, create a logo in Logo Editor, adjust your team details in Edit Team Details, or make changes to individual players in Edit Player.

achievementsView a list of potential and completed achievements. achievements are split into several categories: Collection achievements, award achievements, Statistical achievements, and Team achievements.

Diamond Dynasty HandbookEverything you need to get started in Diamond Dynasty has been collected into a single handbook. Select any of the topics to learn more about this mode.

MarketplaceEnter the Marketplace to buy Dynasty Cards, MLB Cards, and Card Packs. You can also view open bids and buy stadiums.

Manage CardsView all of your cards, which are categorized into player position, card level, and card type. Select a card to send it to the recycler, activate the card to the roster, sell the card, or buy Dynasty Cards, MLB Cards, or Card Packs. You can also select to view open bids on cards in the Marketplace.

25

CrOSS PLaY

MLB® 13 The Show™ utilizes Cross Play with the Online Home run Derby™. regardless of whether you are logged into your PlayStation®3 system or PlayStation®Vita system, selecting an Online Home run Derby™ match allows you to play against your friends or other online users no matter which system they’re logged in on.

Other aspects of Cross Play include the ability to transfer your Season, Franchise, and rTTS save data between your PS3™ system and PS Vita. When in one of these game modes, select UPLOaD TO CLOUD from the Data Utility menu. You’re then able to store that mode’s save data and access it from either system. Once save data has been uploaded, you have the option to Load from Cloud when entering an applicable game mode. Keep in mind that only one file per mode is permitted.

26

LEgaL & WarranTY

Major League Baseball and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball Properties, inc., and MLB advanced Media, L.P., as applicable. Visit MLB.com and MiLB.com. © MLBPa-Official Licensee, Major League Baseball Players association. Visit www.MLBPLaYErS.com, the Players Choice on the web. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the national Baseball Hall of Fame and Museum, inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org. ®2013 Sony Computer Entertainment america LLC

LiMiTED WarranTY

Sony Computer Entertainment america (SCEa) warrants to the original purchaser of this SCEa product that this software is free from defects in material and workmanship for a period of ninety (90) days from the original date of purchase. SCEa agrees for a period of ninety (90) days either repair or replace, at its option, the SCEa product. You must call 1-800-345-7669 to receive instructions to obtain repair/replacement services.

This warranty shall not be applicable and shall be void if the defect in the SCEa product has arisen through abuse, unreasonable use, mistreatment or neglect. THiS WarranTY iS in LiEU OF aLL OTHEr WarranTiES anD nO OTHEr rEPrESEnTaTiOnS Or CLaiMS OF anY naTUrE SHaLL BE BinDing On Or OBLigaTE SCEa. anY iMPLiED WarranTiES aPPLiCaBLE TO THiS SOFTWarE PrODUCT, inCLUDing WarranTiES OF MErCHanTaBiLiTY anD FiTnESS FOr a ParTiCULar PUrPOSE, arE LiMiTED TO THE ninETY (90) DaY PEriOD DESCriBED aBOVE. in nO EVEnT WiLL SCEa BE LiaBLE FOr inCiDEnTaL Or COnSEQUEnTiaL DaMagES rESULTing FrOM POSSESSiOn, USE Or MaLFUnCTiOn OF THE SCEa SOFTWarE PrODUCT.

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The use of software or peripherals not authorized by Sony Computer Entertainment america may damage your system and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots.

Unauthorized copying, reproduction, rental, public performance or broadcast of this game is a violation of applicable laws. all rights to make copies of any portion of the game for subsequent redistribution is retained by the copyright holder. Please contact SCEa at 1-800-345-7669, if you are unwilling to accept the terms of this license.