Mindsets + Fighting as a Faster Character. Defensive Game SDI, Teching, Minimizing losses Last...
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Zero to Hero Week 6 Mindsets + Fighting as a Faster Character
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Transcript of Mindsets + Fighting as a Faster Character. Defensive Game SDI, Teching, Minimizing losses Last...
Improvement
Measuring Improvement in Melee can be sporadic. One day, you may notice heavy gains. There may be months where you may not notice a difference
Focus on situations, not results
Discovering solutions to modular things = improvement
Results can be flimsy based on a combination of things
Downswings, stagnation happen! Keep morale up!
Dealing with Disappointment
As a Faster Character..
Learn to hold position for non-guaranteed situations
Dash dance to frustrate, while not allowing them to get projectiles
Have option to reset position, but do not give up too much stage