Midyear Review
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to be enormously influential. Introducing sustainable,
recyclable products into the market can change trends
in use, consumption and waste.
I am applying to the Rhode Island School of Design
(RISD) to become a more rounded designer, with
deeper understanding of materials and processes. It
is one thing to propose a design, but without an in-
depth knowledge of how things are actually made, it
is easy to lose your grip on what is possible. I would
like to learn another approach to problem solving and
I hope that a semester at RISD can open my eyes to
another side of design. I believe my strengths are in
my concepts, and I look forward to developing three-
dimensional making skills to a similar level. I hope
that after my time at RISD I will be able to confidently
combine technical, ethical and ecological issues in my
products.
I am an enthusiastic student, my time at the Glasgow
School of Art has taught me to be more practical and
innovative. Now my approach to problem solving is
far more rational and thoroughly considered. I look
forward to studying at RISD and developing into a
more professional designer. I think I will bring a good
philosophy to the class, and I will adapt to the RISD
way of working very confidently. I am a hard working
student, keen to excel in this degree, and I will make
the most this opportunity and be a better designer
because of it.
I am interested in design that enables sustainable living.
I have been narrowing my education down to suit this
passion for years. Since I’ve been studying in Glasgow,
I have developed have a broad understanding of user-
centric design, which has made an enormous difference
to way I approach problems.
I grew up in a very creative atmosphere, and was
encouraged by my parents to pursue my interest in
design and the arts. I studied Andy Goldsworthy as
part of my History of Art A-Level and have continued
to investigate his work. His attitude to nature is very
inspiring, the materials he uses are entirely appropriate
to their surroundings. This is an idea I try to bare in
mind when I am designing, particularly in my choice of
materials.
Studying product design has taught me that it is not just
about objects, but about the entire life-cycle of the things
we interact day to day. The things I observe in everyday
life inspire me to think how things could be different. I
see an opportunity for good design to enhance every
area of our lives and I want to be part of the projects that
make those changes.
This is a very interesting time to be studying design,
as the role of the designer is taking on a whole new
responsibility. The implications of modern living on the
environment should be responded to by good design. In
today’s consumer culture, design has the potential
STATEMENT OF INTENT
to be enormously influential. Introducing sustainable, recyclable products into the market can change trends in use, consumption and waste.
I am applying to the Rhode Island School of Design (RISD) to become a more rounded designer, with deeper understanding of materials and processes. It is one thing to propose a design, but without an in-depth knowledge of how things are actually made, it is easy to lose your grip on what is possible. I would like to learn another approach to problem solving and I hope that a semester at RISD can open my eyes to another side of design. I believe my strengths are in my concepts, and I look forward to developing three-dimensional making skills to a similar level. I hope that after my time at RISD I will be able to confidently combine technical, ethical and ecological issues in my products.
I am an enthusiastic student, my time at the Glasgow School of Art has taught me to be more practical and innovative. Now my approach to problem solving is far more rational and thoroughly considered. I look forward to studying at RISD and developing into a more professional designer. I think I will bring a good philosophy to the class, and I will adapt to the RISD way of working very confidently. I am a hard working student, keen to excel in this degree, and I will make the most this opportunity and be a better designer because of it.
I am interested in design that enables sustainable living. I have been narrowing my education down to suit this passion for years. Since I’ve been studying in Glasgow, I have developed have a broad understanding of user-centric design, which has made an enormous difference to way I approach problems.
I grew up in a very creative atmosphere, and was encouraged by my parents to pursue my interest in design and the arts. I studied Andy Goldsworthy as part of my History of Art A-Level and have continued to investigate his work. His attitude to nature is very inspiring, the materials he uses are entirely appropriate to their surroundings. This is an idea I try to bare in mind when I am designing, particularly in my choice of materials.
Studying product design has taught me that it is not just about objects, but about the entire life-cycle of the things we interact day to day. The things I observe in everyday life inspire me to think how things could be different. I see an opportunity for good design to enhance every area of our lives and I want to be part of the projects that make those changes.
This is a very interesting time to be studying design, as the role of the designer is taking on a whole new responsibility. The implications of modern living on the environment should be responded to by good design. In today’s consumer culture, design has the potential
STATEMENT OF INTENT
Project title: Client: Stuart Bailey and Mark HaleDate: 30/09/08 – 31/09/08Duration: 3 weeksBrief: Your task is to design a product that provides a time specific stimulus appropriate to the needs and requirements of your defined user.Type: Individual projectAims: The outcome of this project has to be specific to a user. I have aimed to keep the user at the centre of the design process throughout the project. I set out to solve the problem of daily medication when you have a very active lifestyle.
Project title: Client: Stuart Bailey and Mark HaleDate: 30/09/08 – 31/09/08Duration: 3 weeksBrief: Your task is to design a product that provides a time specific stimulus appropriate to the needs and requirements of your defined user.Type: Individual projectAims: The outcome of this project has to be specific to a user. I have aimed to keep the user at the centre of the design process throughout the project. I set out to solve the problem of daily medication when you have a very active lifestyle.
USER CONTEXT
Skiing.
White water rafting.
Gardening.
Rock climbing.
Has to take a dose of warfarin twice a day
to prevent potentially fatal blood clots.
Has to fit her medication into her
active life.
Can’t take her dose every 12 hours, must give her body a break from the medication.
USER CONTEXT
Skiing.
White water rafting.
Gardening.
Rock climbing.
Has to take a dose of warfarin twice a day to prevent potentially
fatal blood clots.
Has to fit her medication into her
active life.
Can’t take her dose every 12 hours, must give her body a break from the medication.
ONOFF
Right PillRight DoseRight TimeDON’T LET MEDICATION GET IN THE WAY OF YOUR ACTIVE LIFESTYLE
Alarmed pill container that tells you what pills to take and when to take them, you’ll never miss a dose
again.
Product in Environment
ONOFF
Right PillRight DoseRight TimeDON’T LET MEDICATION GET IN THE WAY OF YOUR ACTIVE LIFESTYLE
Alarmed pill container that tells
you what pills to take and when to take them, you’ll never miss a dose
again.
Product in Environment
Technical drawings of one idea. Cardboard
sketch model.
Technical drawings of one idea.Cardboard
sketch model.
A selection of development drawings, demonstrating the different forms I considered.
A selection of development drawings, demonstrating the different forms I considered.
EASY-PILL
Pills are released into the mouthpiece at the push of a button. The colour of the button
corresponds with that of the pill.
MouthpiecePills are
released with water here.
Screw Fits into the neck of a SIGG
bottle.
EASY-PILL
Pills are released into the mouthpiece at the push of a button.
The colour of the button
corresponds with that of the pill.
MouthpiecePills are
released with water here.
Screw Fits into the neck of a SIGG
bottle.
STORYBOARDEasyPill screws onto your SIGG bottle, and releases your medication into the mouthpiece at the push of a button enabling you to take your pills with water. The alarm tells you exactly when to take your pills.
3 buttons, Colour-coordinated to 3 different
strength of pills.
Alarm goes off...
Remove Lid...
Push button to dispense pill into mouthpiece...
Swallow pill with water...
STORYBOARDEasyPill screws onto your SIGG bottle, and releases your medication into the mouthpiece at the push of a button enabling you to take your pills with water. The alarm tells you exactly when to take your pills.
3 buttons, Colour-coordinated
to 3 different strength of pills.
Alarm goes off...
Remove Lid...
Push button to dispense pill into mouthpiece...
Swallow pill with water...
Easy as 1 2 3
Press the button to release the pill and drink.
Easy as 1 2 3
Press the buttonto release the pilland drink.
Rhino model of an early design for the ‘Alarm Clock Project’.
Rhino model of an early design for the ‘Alarm Clock Project’.
Project Title:Time
Client: Liliana Rodriquez
Date: 13/10/08 -17/10/08
Duration: 1 week.
Brief: The project aims to develop student ability to
design customer experience design and to communicate
an Interaction designproject. It also intends to encourage
students to explore and acquire knowledge about current
technology.
Type: Group Project.
Aims: Our biggest challenge was illustrating that the
‘exo-tech’ jacket made Angus move faster than the rest
of the world. I worked as a cameraman on this project
and learned about editing in iMovie and Windows Movie
Maker.
Project Title:Time Client: Liliana RodriquezDate: 13/10/08 -17/10/08Duration: 1 week.Brief: The project aims to develop student ability to design customer experience design and to communicate an Interaction designproject. It also intends to encourage students to explore and acquire knowledge about current technology.Type: Group Project.Aims: Our biggest challenge was illustrating that the ‘exo-tech’ jacket made Angus move faster than the rest of the world. I worked as a cameraman on this project and learned about editing in iMovie and Windows Movie Maker.
Storyboard
Screen Shots
Storyboard
Screen Shots
Double Click Box To Play Video
Double Click Box To Play Video
Project Tile: Skills Development ScotlandClient: Skills Development Scotland and Careers ScotlandDate: 17/11/08 - 12/12/08Duration: 3 weeks. Brief: Skills Development Scotland (SDS) brings together four partner organisations with a shared vision to enable positive change in Scotland’s skills performance. One of these four partner organisations tasked with improving Scotland’s skills is Careers Scotland. Investigate and critique this service.Type: Group projectAims: During this project I gained experience in user-centric design, and a better understanding of the potential of service design.
Project Tile: Skills Development ScotlandClient: Skills Development Scotland and Careers ScotlandDate: 17/11/08 - 12/12/08Duration: 3 weeks. Brief: Skills Development Scotland (SDS) brings together four partner organisations with a shared vision to enable positive change in Scotland’s skills performance. One of these four partner organisations tasked with improving Scotland’s skills is Careers Scotland. Investigate and critique this service.Type: Group projectAims: During this project I gained experience in user-centric design, and a better understanding of the potential of service design.
ResearchThis was a group project between 2nd and 3rd year Product Design. Initially we were split into groups to investigate a college around the Glasgow area. I went to Langside College to investigate the on-site careers service.
As a group, our approach was to interview:-people who use the service, to see how they felt it worked.-people who didn’t use the service, to see why not.-the service providers, to see what they think they are delivering to their users.
Personally, I interviewed a member of staff at the Careers Scotland office, a short walk from the college campus. The aim of this interview was to see how the staff saw the service they provide, so we could later compare this to what the service users said.
As we had expected, what the company felt they were providing, and what the users felt they were receiving did not quite match up.
During the trip to London, I visited Live/Work, who told me about user centric design, and taught me the benefit of face to face interviews. This was the key focus in our research, and helped us critique the service in a way that considered everyone involved.
ResearchThis was a group project between 2nd and 3rd year Product Design. Initially we were split into groups to investigate a college around the Glasgow area. I went to Langside College to investigate the on-site careers service.
As a group, our approach was to interview:-people who use the service, to see how they felt it worked.-people who didn’t use the service, to see why not.-the service providers, to see what they think they are delivering to their users.
Personally, I interviewed a member of staff at the Careers Scotland office, a short walk from the college campus. The aim of this interview was to see how the staff saw the service they provide, so we could later compare this to what the service users said.
As we had expected, what the company felt they were providing, and what the users felt they were receiving did not quite match up.
During the trip to London, I visited Live/Work, who told me about user centric design, and taught me the benefit of face to face interviews. This was the key focus in our research, and helped us critique the service in a way that considered everyone involved.
ResultsAs a yeargroup, we compared the information gathered from all 8 colleges, to identify where problems were reoccuring. We also came up with 8 fictional ‘user scenarios’ to explain different problem areas within the system.
When it came to finally presenting the information, we split into groups: - Introduction. - User scenario group. - Opportunities. - Graphics.
Initially I was helping with the user scenarios, and when that work was finished I formatted the graphics for the final presentation to the Skills Development Scotland staff. I learned a great deal about using InDesign, a programme I was fairly unfamiliar with prior to this project.
When we presented for a second time at the Skills Development Scotland headquarters, I edited down the 2nd year presentation to collaborate with the 3rd year work.
This project required a great deal of organisation, as there were 24 of us working on one presentation. I learned to delegate and organise the group to ensure we were all working towards the same goal.
ResultsAs a yeargroup, we compared the information gathered from all 8 colleges, to identify where problems were reoccuring. We also came up with 8 fictional ‘user scenarios’ to explain different problem areas within the system.
When it came to finally presenting the information, we split into groups: - Introduction. - User scenario group. - Opportunities. - Graphics.
Initially I was helping with the user scenarios, and when that work was finished I formatted the graphics for the final presentation to the Skills Development Scotland staff. I learned a great deal about using InDesign, a programme I was fairly unfamiliar with prior to this project.
When we presented for a second time at the Skills Development Scotland headquarters, I edited down the 2nd year presentation to collaborate with the 3rd year work.
This project required a great deal of organisation, as there were 24 of us working on one presentation. I learned to delegate and organise the group to ensure we were all working towards the same goal.
Double Click To Play The Video
I shared a computer during the Flash workshops. Harriet Roth and I collaborated to make this video. I feel I have got to grips with the basic rules of Flash to the point where I would feel confident creating a simple animation.
Double Click To Play The Video
I shared a computer during the Flash workshops. Harriet Roth and I collaborated to make this video. I feel I have got to grips with the basic rules of Flash to the point where I would feel confident creating a simple animation.
Project title: Make it WorkClient: Dan Smith and Ben CravenDate: 05/01/09 - 26/01/09Duration: 3 WeeksBrief: Identify a socondary function of an everyday object and exploit it.Type: Individual project.Aims: I wanted to create something mechanical, that made clear to the onlooker exactly what was happening and how the end result (a photograph) was achieved. My starting point was a camera and a cable release, and the challenge I set myself was triggering the cable release using existing everyday objects.
Project title: Make it WorkClient: Dan Smith and Ben CravenDate: 05/01/09 - 26/01/09Duration: 3 WeeksBrief: Identify a socondary function of an everyday object and exploit it.Type: Individual project.Aims: I wanted to create something mechanical, that made clear to the onlooker exactly what was happening and how the end result (a photograph) was achieved. My starting point was a camera and a cable release, and the challenge I set myself was triggering the cable release using existing everyday objects.
Double Click The Box To Play Video
Double Click The Box To Play Video
Examples of the photographs taken by my machine.
Examples of the photographs taken by my machine.