Midyear Review

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Product Design at the Glasgow School of Art Midyear Review September 08 - February 09

Transcript of Midyear Review

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to be enormously influential. Introducing sustainable,

recyclable products into the market can change trends

in use, consumption and waste.

I am applying to the Rhode Island School of Design

(RISD) to become a more rounded designer, with

deeper understanding of materials and processes. It

is one thing to propose a design, but without an in-

depth knowledge of how things are actually made, it

is easy to lose your grip on what is possible. I would

like to learn another approach to problem solving and

I hope that a semester at RISD can open my eyes to

another side of design. I believe my strengths are in

my concepts, and I look forward to developing three-

dimensional making skills to a similar level. I hope

that after my time at RISD I will be able to confidently

combine technical, ethical and ecological issues in my

products.

I am an enthusiastic student, my time at the Glasgow

School of Art has taught me to be more practical and

innovative. Now my approach to problem solving is

far more rational and thoroughly considered. I look

forward to studying at RISD and developing into a

more professional designer. I think I will bring a good

philosophy to the class, and I will adapt to the RISD

way of working very confidently. I am a hard working

student, keen to excel in this degree, and I will make

the most this opportunity and be a better designer

because of it.

I am interested in design that enables sustainable living.

I have been narrowing my education down to suit this

passion for years. Since I’ve been studying in Glasgow,

I have developed have a broad understanding of user-

centric design, which has made an enormous difference

to way I approach problems.

I grew up in a very creative atmosphere, and was

encouraged by my parents to pursue my interest in

design and the arts. I studied Andy Goldsworthy as

part of my History of Art A-Level and have continued

to investigate his work. His attitude to nature is very

inspiring, the materials he uses are entirely appropriate

to their surroundings. This is an idea I try to bare in

mind when I am designing, particularly in my choice of

materials.

Studying product design has taught me that it is not just

about objects, but about the entire life-cycle of the things

we interact day to day. The things I observe in everyday

life inspire me to think how things could be different. I

see an opportunity for good design to enhance every

area of our lives and I want to be part of the projects that

make those changes.

This is a very interesting time to be studying design,

as the role of the designer is taking on a whole new

responsibility. The implications of modern living on the

environment should be responded to by good design. In

today’s consumer culture, design has the potential

STATEMENT OF INTENT

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to be enormously influential. Introducing sustainable, recyclable products into the market can change trends in use, consumption and waste.

I am applying to the Rhode Island School of Design (RISD) to become a more rounded designer, with deeper understanding of materials and processes. It is one thing to propose a design, but without an in-depth knowledge of how things are actually made, it is easy to lose your grip on what is possible. I would like to learn another approach to problem solving and I hope that a semester at RISD can open my eyes to another side of design. I believe my strengths are in my concepts, and I look forward to developing three-dimensional making skills to a similar level. I hope that after my time at RISD I will be able to confidently combine technical, ethical and ecological issues in my products.

I am an enthusiastic student, my time at the Glasgow School of Art has taught me to be more practical and innovative. Now my approach to problem solving is far more rational and thoroughly considered. I look forward to studying at RISD and developing into a more professional designer. I think I will bring a good philosophy to the class, and I will adapt to the RISD way of working very confidently. I am a hard working student, keen to excel in this degree, and I will make the most this opportunity and be a better designer because of it.

I am interested in design that enables sustainable living. I have been narrowing my education down to suit this passion for years. Since I’ve been studying in Glasgow, I have developed have a broad understanding of user-centric design, which has made an enormous difference to way I approach problems.

I grew up in a very creative atmosphere, and was encouraged by my parents to pursue my interest in design and the arts. I studied Andy Goldsworthy as part of my History of Art A-Level and have continued to investigate his work. His attitude to nature is very inspiring, the materials he uses are entirely appropriate to their surroundings. This is an idea I try to bare in mind when I am designing, particularly in my choice of materials.

Studying product design has taught me that it is not just about objects, but about the entire life-cycle of the things we interact day to day. The things I observe in everyday life inspire me to think how things could be different. I see an opportunity for good design to enhance every area of our lives and I want to be part of the projects that make those changes.

This is a very interesting time to be studying design, as the role of the designer is taking on a whole new responsibility. The implications of modern living on the environment should be responded to by good design. In today’s consumer culture, design has the potential

STATEMENT OF INTENT

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Project title: Client: Stuart Bailey and Mark HaleDate: 30/09/08 – 31/09/08Duration: 3 weeksBrief: Your task is to design a product that provides a time specific stimulus appropriate to the needs and requirements of your defined user.Type: Individual projectAims: The outcome of this project has to be specific to a user. I have aimed to keep the user at the centre of the design process throughout the project. I set out to solve the problem of daily medication when you have a very active lifestyle.

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Project title: Client: Stuart Bailey and Mark HaleDate: 30/09/08 – 31/09/08Duration: 3 weeksBrief: Your task is to design a product that provides a time specific stimulus appropriate to the needs and requirements of your defined user.Type: Individual projectAims: The outcome of this project has to be specific to a user. I have aimed to keep the user at the centre of the design process throughout the project. I set out to solve the problem of daily medication when you have a very active lifestyle.

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USER CONTEXT

Skiing.

White water rafting.

Gardening.

Rock climbing.

Has to take a dose of warfarin twice a day

to prevent potentially fatal blood clots.

Has to fit her medication into her

active life.

Can’t take her dose every 12 hours, must give her body a break from the medication.

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USER CONTEXT

Skiing.

White water rafting.

Gardening.

Rock climbing.

Has to take a dose of warfarin twice a day to prevent potentially

fatal blood clots.

Has to fit her medication into her

active life.

Can’t take her dose every 12 hours, must give her body a break from the medication.

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ONOFF

Right PillRight DoseRight TimeDON’T LET MEDICATION GET IN THE WAY OF YOUR ACTIVE LIFESTYLE

Alarmed pill container that tells you what pills to take and when to take them, you’ll never miss a dose

again.

Product in Environment

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ONOFF

Right PillRight DoseRight TimeDON’T LET MEDICATION GET IN THE WAY OF YOUR ACTIVE LIFESTYLE

Alarmed pill container that tells

you what pills to take and when to take them, you’ll never miss a dose

again.

Product in Environment

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Technical drawings of one idea. Cardboard

sketch model.

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Technical drawings of one idea.Cardboard

sketch model.

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A selection of development drawings, demonstrating the different forms I considered.

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A selection of development drawings, demonstrating the different forms I considered.

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EASY-PILL

Pills are released into the mouthpiece at the push of a button. The colour of the button

corresponds with that of the pill.

MouthpiecePills are

released with water here.

Screw Fits into the neck of a SIGG

bottle.

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EASY-PILL

Pills are released into the mouthpiece at the push of a button.

The colour of the button

corresponds with that of the pill.

MouthpiecePills are

released with water here.

Screw Fits into the neck of a SIGG

bottle.

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STORYBOARDEasyPill screws onto your SIGG bottle, and releases your medication into the mouthpiece at the push of a button enabling you to take your pills with water. The alarm tells you exactly when to take your pills.

3 buttons, Colour-coordinated to 3 different

strength of pills.

Alarm goes off...

Remove Lid...

Push button to dispense pill into mouthpiece...

Swallow pill with water...

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STORYBOARDEasyPill screws onto your SIGG bottle, and releases your medication into the mouthpiece at the push of a button enabling you to take your pills with water. The alarm tells you exactly when to take your pills.

3 buttons, Colour-coordinated

to 3 different strength of pills.

Alarm goes off...

Remove Lid...

Push button to dispense pill into mouthpiece...

Swallow pill with water...

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Easy as 1 2 3

Press the button to release the pill and drink.

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Easy as 1 2 3

Press the buttonto release the pilland drink.

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Rhino model of an early design for the ‘Alarm Clock Project’.

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Rhino model of an early design for the ‘Alarm Clock Project’.

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Project Title:Time

Client: Liliana Rodriquez

Date: 13/10/08 -17/10/08

Duration: 1 week.

Brief: The project aims to develop student ability to

design customer experience design and to communicate

an Interaction designproject. It also intends to encourage

students to explore and acquire knowledge about current

technology.

Type: Group Project.

Aims: Our biggest challenge was illustrating that the

‘exo-tech’ jacket made Angus move faster than the rest

of the world. I worked as a cameraman on this project

and learned about editing in iMovie and Windows Movie

Maker.

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Project Title:Time Client: Liliana RodriquezDate: 13/10/08 -17/10/08Duration: 1 week.Brief: The project aims to develop student ability to design customer experience design and to communicate an Interaction designproject. It also intends to encourage students to explore and acquire knowledge about current technology.Type: Group Project.Aims: Our biggest challenge was illustrating that the ‘exo-tech’ jacket made Angus move faster than the rest of the world. I worked as a cameraman on this project and learned about editing in iMovie and Windows Movie Maker.

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Storyboard

Screen Shots

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Storyboard

Screen Shots

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Double Click Box To Play Video

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Double Click Box To Play Video

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Project Tile: Skills Development ScotlandClient: Skills Development Scotland and Careers ScotlandDate: 17/11/08 - 12/12/08Duration: 3 weeks. Brief: Skills Development Scotland (SDS) brings together four partner organisations with a shared vision to enable positive change in Scotland’s skills performance. One of these four partner organisations tasked with improving Scotland’s skills is Careers Scotland. Investigate and critique this service.Type: Group projectAims: During this project I gained experience in user-centric design, and a better understanding of the potential of service design.

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Project Tile: Skills Development ScotlandClient: Skills Development Scotland and Careers ScotlandDate: 17/11/08 - 12/12/08Duration: 3 weeks. Brief: Skills Development Scotland (SDS) brings together four partner organisations with a shared vision to enable positive change in Scotland’s skills performance. One of these four partner organisations tasked with improving Scotland’s skills is Careers Scotland. Investigate and critique this service.Type: Group projectAims: During this project I gained experience in user-centric design, and a better understanding of the potential of service design.

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ResearchThis was a group project between 2nd and 3rd year Product Design. Initially we were split into groups to investigate a college around the Glasgow area. I went to Langside College to investigate the on-site careers service.

As a group, our approach was to interview:-people who use the service, to see how they felt it worked.-people who didn’t use the service, to see why not.-the service providers, to see what they think they are delivering to their users.

Personally, I interviewed a member of staff at the Careers Scotland office, a short walk from the college campus. The aim of this interview was to see how the staff saw the service they provide, so we could later compare this to what the service users said.

As we had expected, what the company felt they were providing, and what the users felt they were receiving did not quite match up.

During the trip to London, I visited Live/Work, who told me about user centric design, and taught me the benefit of face to face interviews. This was the key focus in our research, and helped us critique the service in a way that considered everyone involved.

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ResearchThis was a group project between 2nd and 3rd year Product Design. Initially we were split into groups to investigate a college around the Glasgow area. I went to Langside College to investigate the on-site careers service.

As a group, our approach was to interview:-people who use the service, to see how they felt it worked.-people who didn’t use the service, to see why not.-the service providers, to see what they think they are delivering to their users.

Personally, I interviewed a member of staff at the Careers Scotland office, a short walk from the college campus. The aim of this interview was to see how the staff saw the service they provide, so we could later compare this to what the service users said.

As we had expected, what the company felt they were providing, and what the users felt they were receiving did not quite match up.

During the trip to London, I visited Live/Work, who told me about user centric design, and taught me the benefit of face to face interviews. This was the key focus in our research, and helped us critique the service in a way that considered everyone involved.

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ResultsAs a yeargroup, we compared the information gathered from all 8 colleges, to identify where problems were reoccuring. We also came up with 8 fictional ‘user scenarios’ to explain different problem areas within the system.

When it came to finally presenting the information, we split into groups: - Introduction. - User scenario group. - Opportunities. - Graphics.

Initially I was helping with the user scenarios, and when that work was finished I formatted the graphics for the final presentation to the Skills Development Scotland staff. I learned a great deal about using InDesign, a programme I was fairly unfamiliar with prior to this project.

When we presented for a second time at the Skills Development Scotland headquarters, I edited down the 2nd year presentation to collaborate with the 3rd year work.

This project required a great deal of organisation, as there were 24 of us working on one presentation. I learned to delegate and organise the group to ensure we were all working towards the same goal.

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ResultsAs a yeargroup, we compared the information gathered from all 8 colleges, to identify where problems were reoccuring. We also came up with 8 fictional ‘user scenarios’ to explain different problem areas within the system.

When it came to finally presenting the information, we split into groups: - Introduction. - User scenario group. - Opportunities. - Graphics.

Initially I was helping with the user scenarios, and when that work was finished I formatted the graphics for the final presentation to the Skills Development Scotland staff. I learned a great deal about using InDesign, a programme I was fairly unfamiliar with prior to this project.

When we presented for a second time at the Skills Development Scotland headquarters, I edited down the 2nd year presentation to collaborate with the 3rd year work.

This project required a great deal of organisation, as there were 24 of us working on one presentation. I learned to delegate and organise the group to ensure we were all working towards the same goal.

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Double Click To Play The Video

I shared a computer during the Flash workshops. Harriet Roth and I collaborated to make this video. I feel I have got to grips with the basic rules of Flash to the point where I would feel confident creating a simple animation.

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Double Click To Play The Video

I shared a computer during the Flash workshops. Harriet Roth and I collaborated to make this video. I feel I have got to grips with the basic rules of Flash to the point where I would feel confident creating a simple animation.

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Project title: Make it WorkClient: Dan Smith and Ben CravenDate: 05/01/09 - 26/01/09Duration: 3 WeeksBrief: Identify a socondary function of an everyday object and exploit it.Type: Individual project.Aims: I wanted to create something mechanical, that made clear to the onlooker exactly what was happening and how the end result (a photograph) was achieved. My starting point was a camera and a cable release, and the challenge I set myself was triggering the cable release using existing everyday objects.

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Project title: Make it WorkClient: Dan Smith and Ben CravenDate: 05/01/09 - 26/01/09Duration: 3 WeeksBrief: Identify a socondary function of an everyday object and exploit it.Type: Individual project.Aims: I wanted to create something mechanical, that made clear to the onlooker exactly what was happening and how the end result (a photograph) was achieved. My starting point was a camera and a cable release, and the challenge I set myself was triggering the cable release using existing everyday objects.

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Double Click The Box To Play Video

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Double Click The Box To Play Video

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Examples of the photographs taken by my machine.

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Examples of the photographs taken by my machine.

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