MI Strategies in Multi Me Dis

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    MI strategies in multimedia

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    Your Role as an ID

    People usually have one or more learning styles.

    Design activities that address different modes oflearning.

    Utilize multiple instructional strategies. Within von Wodtkes (1993) definition of

    multimedia, multiple media elements such astext, sound, graphics, animation, video, imaging,and spatial modeling are combined within acomputer-based environment for the purposes ofinstruction.

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    Implications of Learning Styles in Online

    Learning

    LearningStyle

    Preferenceforinformationacquisition

    Best online learning formats Best classroom learningformats

    Visual/Non-Verbal

    Uses graphics ordiagrams torepresentinformation

    Visually appealing PDFs or RTFs thatcan be printed out

    Still images or video representations,animations Flow charts, graphs, simulations,tables, animated case-studies Option to change interface colors Advanced organizers

    Supplement lectures with film, video,maps and diagrams. Participant handbooks or job aids withcharts & diagrams

    Visual/Verbal

    Prefers to readinformation

    PDFs or RTFs that can be printedout; discussion forums

    Option for taking notes Presentation mode Case studies Additional resources for reading

    Use visual aids like flipcharts, blackboard, presentation Participant handbooks Job aids

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    Implications of Learning Styles in Online

    Learning

    LearningStyle

    Preferenceforinformationacquisition

    Best online learning formats Best classroom learning formats

    Auditory/Verbal

    Prefers to listento information

    Streaming Audio in elearning Audio of course lectures;

    Audio interviews with subject-matterexperts NPI toolkits with music and voice over Offline discussions Collaborative tools ability to talk topeers or SME through online learning Web conferencing, video conferencing PDFs or RTFs that can be printed out;discussion forums

    Lecture and participating in groupdiscussions and activities (role plays) Listening to audio or video tapes

    Tactile/Kinesthetic

    Prefers physicalhands-onexperiences

    Drag & drops, MCQs etc Simulations Ability to use key board shortcuts Field work or labs offline, paired withreflection and discussion online

    In-class demonstrations, hands-onlearning experiences, and fieldworkoutside the classroom Lab work Team-building exercises

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    Some More Examples in Classroom Learning

    Learning Styles Best Learning Formats

    Visual

    Examples of activities- visual presentations, art activities, imagination games, mind-mapping,metaphor, visualization

    Examples of materials- graphs maps, video, LEGO sets, art materials, optical illusions, cameras,picture library, graphic organizers, posters, diagrams, framing or webbing materials

    Examples of instructional strategies- see it, draw it, visualize it, color it, mind-map it, use visual aidwhen you teach, highlight important information, structure an outline for assignments, use visualorganizers

    Auditory/Verbal

    Examples of activities- lectures, discussion, word games, story telling, choral reading, journal writing

    Examples of materials or adaptations- books or novels on tape, tape recorders or any auditoryequipment, pair oral instructions with written instructions, delivery model is visual as well as auditory,music related activities

    Examples of instructional strategies- read about it, write about it, talk about it, listen to it

    Tactile/Kinesthetic

    Examples of activities- hands on learning, dance, drama, sports that teach, tactile activities,relaxation exercises

    Examples of materials and adaptations- building tools, using clay, sports equipment, manipulatives

    Examples of instructional strategies-build it, act it out, touch it, get a gut feeling of it, dance it.

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    Figure 1. The development of theoretically-sound pedagogy.

    EmpiricalFinding

    CognitivePrinciple

    GeneralPedagogy

    SpecificPedagogy

    One learns more fromnarration &animation than

    narration or animation alone.

    Constructing mental modelsfrom narration & animationenhances comprehension.

    Usenarration & animation to

    explain and clarify concepts.

    Usingnarration & animation to

    explain and clarify planetarymotion.

    R E SE A RC H

    P E DA GO G

    Y

    Research

    Pedagogy

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    ______________________________________________________________________________

    Principle Definition

    Multimedia Principle Individuals learn, retain, and transfer information better when the instructional environment involves words and

    pictures, rather than word or pictures alone.

    Modality Principle Individuals learn, retain, and transfer information better when the instructional environment involves auditory

    narration and animation, rather than on-screen text and animation.

    Redundancy Principle Individuals learn, retain, and transfer information better when the instructional environment involves narration

    and animation, rather than on-screen text, narration, and animation.

    Coherence Principle Individuals learn, retain, and transfer information better when the instructional environment is free of extraneous

    words, pictures, or sounds.

    Signaling Principle Individuals learn and transfer information better when the instructional environment involves cues that guide an

    individual's attention and processing during a multimedia presentation.

    Contiguity Principle Individuals learn, retain, and transfer information better in an instructional environment where words or narration

    and pictures or animation are presented simultaneously in time and space.

    Segmentation Principle Individuals learn and transfer information better in an instructional environment where individuals experience

    concurrent narration and animation in short, user-controlled segments, rather than as a longer continuous

    presentation

    Definitions of the Principles Arising from the Cognitive

    Theory of Multimedia Learning