May not be used without permission from Responsive Learning Technologies [email protected] March...
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Transcript of May not be used without permission from Responsive Learning Technologies [email protected] March...
May not be used without permission from Responsive Learning [email protected] March 2010.
Welcome to …
Setup and Decisions
Each team consists of four players: a retailer, a wholesaler, a distributor, and a factory.
Two Games In the first game, you only see information
for your piece of the supply chain. We will most likely run only the first game.
In the second game, you see information for the entire supply chain.
Game Time
Each game lasts 30 to 50 weeks. Each player makes one decision each week:
The retailer orders cases of beer from the wholesaler The wholesaler orders cases of beer from the distributor The distributor orders cases of beer from the factory The factory schedules production
All orders must be eventually filled. If you can’t fill an order with inventory, the order is
backlogged until you can fill it.
Note
Each order takes 2 weeks to get to the upstream player
Each shipment takes another 2 weeks to get to the downstream player.
1 2Orders flow upstream
Shipments flow downstream12
Information
Your game board displays the following information: dem – actual customer demand that round order – order placed that round sched – production scheduled by the factory brew – work in process at the factory shipped – goods in transit
…and for each player: Beginning - inventory held when that round begins Arriving - that round’s incoming shipment Order In - that round’s incoming Order Ending - inventory held when that round ends
Objective
Each week, every player incurs the following expense:
$0.50 for each case in inventory, shown by a positive ending inventory
$1.00 for each backlogged case, shown by a negative ending inventory
Beginning + Arriving – Order In = Ending
Your objective is to finish with the lowest cost.
Please enter your Name, Team, and System Password.
Player Name
Team:
Password:
Connecting to Server (eb.responsive.net)…Please enter your Name, Team, and System Password.
Accept Name
Player Registration
Enter nameSelect your assigned team number
******
Enter access code
Click Accept
Joe Sample
1
^
1234567891011121314151617181920
Select a Team
If you aren’t Retailer, select a game and position and Join.Open Games Players
Hello Joe Sample!If you aren’t the Retailer, select a game and position to Join.
View Game Type
Ready to Play
Join
If you are Retailer, select a game below and click Activate.The game will appear to your left in the Open Games list.
To view the settings, select a game type and click View.
Unjoin
Activate New Game Selected Below
Game Types:
Joe Sample
^
Retailer
Position:
^
Game Setup
Team leader plays the Retailer
Team leader selects Game Type
…then activates the New Game
classic: Joe Sample’s Game
A new game appears in the list of games for your section
classic
R: Joe Sample
Creating game. Please be patient...You are in a game. If you wish to change games, click Unjoin.
Notice: the game’s name shares that of the Retailer
Unjoin
classic
If you aren’t Retailer, select a game and position and Join.Open Games Players
Hello Player Sue Sample!If you aren't Retailer, select a game and position and Join.
View Game Type
Ready to Play
Join
If you are Retailer, select a game below and click Activate.The game will appear to your left in the Open Games list.
To view the settings, select a game type and click View.
Activate New Game Selected Below
Game Types:
^
Retailer
Position:
^
Players Join Game
Sue Sample
Player selects a role
Wholesaler
Player selects the correct Open Game
Player joins the selected game
R: Joe SampleW: Sue Sample
Player is added to the team
D: Don SampleF: Lisa Sample
Once team is complete…
Each player clicks“Ready to Play”
to begin game
classic: Joe Sample’s Gameclassic: Joe Sample’s Game
WholesalerDistributorFactory
Wholesaler
Waiting for server to play game***Game start pending***
***Game start pending***Open Games Players
(PLAY)(PLAY)(PLAY)
Boot
Retailer may “boot” unauthorized players
Remember
To simulate the effect of a complex supply chain, no communication is allowed
during your game!
Retailer’s Game Play
Retailer
Beginning= 4
+ Arriving= 4
- Demand= -4
Ending= 4
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
dem=4 order order order order sched brew brew
shippedshipped shippedshipped shippedshipped4
4
Time Left: 60Beergame: classic
It is now week 1.The order for this week is 4. Please enter an order…
SUB
WEEK1
3
Player chooses an order quantity
Timer counts down remaining seconds
Week advances onceall players submit
their orders
2
Incoming shipment received by warehouse
3
-3
3
Customer’s demand arrives
…then clicks “submit”
=33 4
It is now week 2. Your costs last week were 2.0The order for this week is 3. Please enter an order…
Retailer’s Game Play
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
order order order order sched brew brew
shippedshipped shippedshipped shippedshipped4Time Left: 60
Beergame: classic
SUB
WEEK2
4
Retailer
Beginning= 4
+ Arriving= 3
- Demand= -3
Ending= 4
3
dem=3
It is now week 2. Your costs last week were 2.0The order for this week is 3. Please enter an order…
Order moves forward
3
4
Beginning4+
Arriving3-
Demand3=
Ending4
Ending inventory is evaluated
Ending inventory is positive
3
Full order ships
3
4
Ending inventory updates to become initial inventory
4
Turn Ends
3
?3
Weekly costsupdate
It is now week 3. Your costs last week were 2.0The order for this week is ?. Please enter an order…
Week updates
Weekly expense is calculated4 * $0.50 = $2.00
Player considers next order quantity Only has 60 seconds to enter a decision for that week If no change is made, the default order quantity is equal to the demand The maximum order quantity is 99
Retailer
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
demand order order order order sched brew brew
4 4 shippedshipped shippedshippedshipped
4
WEEK3
Time Left: 60Beergame: classic
SUB
Wholesaler’s Game Play
Wholesaler
Beginning= 8
+Arriving= 4
-Order In= -4
Ending= 8
43
Player chooses an order quantity
Timer counts down remaining seconds
Week advances onceall players submit
their orders
4
Incoming shipment received by warehouse
3
-5
3
Retailer’s order arrives
…then clicks “submit”
5
It is now week 3. Your costs last week were 4.0The order for this week is 4. Please enter an order…It is now week 4. Your costs last week were 4.0The order for this week is 3. Please enter an order…
Retailer
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
demand order order order order sched brew brew
4 4 shippedshipped shippedshippedshipped
4
WEEK4
Time Left: 60Beergame: classic
SUBWholesaler
Beginning= 8
+Arriving= 3
-Order In= -5
Ending= 8
3
Wholesaler’s Game PlayOrder moves forward
3
6
Beginning8+
Arriving3-
Demand5=
Ending6
Ending inventory is evaluated
Ending inventory is positive
5
3
Ending inventory updates to become initial inventory
6
Turn Ends
5
?
Player considers next order quantity Only has 60 seconds to enter a decision for that week If no change is made, the default order quantity is equal to the Order In amount The maximum order quantity is 99
3
Week updates
It is now week 4. Your costs last week were 4.0The order for this week is 3. Please enter an order…It is now week 5. Your costs last week were 3.0The order for this week is ?. Please enter an order…
6
Full order ships
5
6
Weekly expense is calculated6 * $0.50 = $3.00
Weekly costsupdate
Retailer
Beginning
Arriving
Order In
Ending
Wholesaler
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
order orderorder order sched brew brew
shippedshipped 4 4 shippedshippedshipped
4
WEEK5
Time Left: 60Beergame: classic
SUB
demand
Distributor
Beginning= 6
+Arriving= 4
-Order In= -4
Ending= 6
4
Distributor’s Game Play3
Player chooses an order quantity
Timer counts down remaining seconds
Week advances onceall players submit
their orders
62
-8
2
Wholesaler’s order arrives
…then clicks “submit”
8
It is now week 6. Your costs last week were 3.0The order for this week is 3. Please enter an order…It is now week 5. Your costs last week were 2.0The order for this week is 4. Please enter an order…
Incoming shipment received by warehouse
Retailer
Beginning
Arriving
Order In
Ending
Wholesaler
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
order dem=8order order sched brew brew
shippedshipped 4 4 shippedshippedshipped
4
WEEK6
Time Left: 60Beergame: classic
SUB
demand
Distributor
Beginning= 6
+Arriving= 2
-Order In= -8
Ending= 6
3
Distributor’s Game Play
Order moves forward
3
0
Beginning6+
Arriving2-
Demand8=
Ending0
Ending inventory is evaluated
Ending inventory is positive
8
3
Ending inventory updates to become initial inventory
0
Turn Ends
7
?
Player considers next order quantity Only has 60 seconds to enter a decision for that week If no change is made, the default order quantity is equal to the Order In amount The maximum order quantity is 99
3
Week updates Full order ships
8
0
Weekly expense is calculated0 * $0.50 = $0.00
Weekly costsupdate
It is now week 6. Your costs last week were 3.0The order for this week is 3. Please enter an order…It is now week 7. Your costs last week were 0.0The order for this week is ?. Please enter an order…
Retailer
Beginning
Arriving
Order In
Ending
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
order order order order 4 1
shippedshipped shippedshipped 4 4shipped
WEEK7
Time Left: 60Beergame: classic
SUB
order orderdemand
Factory
Beginning= 6
+Arriving= 4
-Order In= -4
Ending= 6
4
Factory’s Game Play3
Timer counts down remaining seconds
Week advances onceall players submit
their orders
81
-8
1
…then clicks “submit”
=8 8
It is now week 7. Your costs last week were 2.0The order for this week is 4. Please enter an order…It is now week 8. Your costs last week were 4.0The order for this week is 3. Please enter an order…
Player schedulesproduction
Distributor’s order arrivesFinished product
enters warehouse
Retailer
Beginning
Arriving
Order In
Ending
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
order order order order 4 1
shippedshipped shippedshipped 4 4shipped
WEEK8
Time Left: 60Beergame: classic
SUB
order orderdemand
3
Factory’s Game Play
Factory
Beginning= 6
+Arriving= 1
-Order In= -8
Ending= 6
Productionmoves ahead
3
-1
Beginning6+
Arriving1-
Demand8=
Ending-1
Ending inventory is evaluated
Ending inventoryis negative 7
3
-1
Turn Ends
9
?3
Week updates
6
7
-1
Weekly costsupdate
Partial order ships
Beginning inventory updatesto reflect backlogged orders
It is now week 8. Your costs last week were 2.0The order for this week is 4. Please enter an order…
Player considers next order quantity Only has 60 seconds to enter a decision for that week If no change is made, the default order quantity is equal to the Order In amount The maximum order quantity is 99Weekly expense is calculated
|-1 |* $1.00 = $1.00
It is now week 9. Your costs last week were 1.0The order for this week is 3. Please enter an order…
44
Game’s End
Retailer
Beginning= 4
+ Arriving= 4
- Demand= -4
Ending= 4
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
dem=4 order order order order sched brew brew
shippedshipped shippedshipped shippedshipped4
4
Time Left: 60Beergame: classic
The game is now over. Waiting for results...Press Play Again to start a new game.
SUB
WEEK1
A reset buttonappears
??
4
Play Again
The game will end after running a predetermined
number of simulated days
Press to replay
If you aren’t Retailer, select a game and position and Join.Open Games Players
You are in a game. If you wish to change games, click Unjoin.Unjoining game. Please be patient...
View Game Type
Ready to Play
Join
If you are Retailer, select a game below and click Activate.The game will appear to your left in the Open Games list.
To view the settings, select a game type and click View.
Unjoin
Activate New Game Selected Below
Game Types:
^
Retailer
Position:
^
Replay Game
Players select UnjoinTo enter second game
Team leader selects Game Type
…then activates the New Game
transparent: Joe Sample’s Ga
A new game appears in the list of games for your section
transparent
R: Joe Sample
network
network
teamwork
donothing
teamwork
whiplash
whiplash
1
2
3
4
5
6
7
transparent
classic
classic
transparent
transparent
classic
805.0
1010.0
1242.0
1616.0
1734.0
1795.0
2530.0
Viewing Results
First column shows class rank
Second column shows team name
Third column shows game type
Fourth column shows total costs(lower is better)
Once your instructorhas enabled viewing,you may plot historic order quantities and
inventory levels
All members of donothing always place the default
order quantity.
Good Luck !