MATERIAL EDITOR · 5/9/2014 · Real-World Map Size Diffuse Level: Roughness: Re flection...
Transcript of MATERIAL EDITOR · 5/9/2014 · Real-World Map Size Diffuse Level: Roughness: Re flection...
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MATERIAL EDITOR
• HOW TO CREATE/APPLY MATERIALS IN 3DS MAX
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CLICK ON THE MATERIAL EDITOR ICON
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IF YOU DON’T SEE THE SPHERES, CLICK ON MODES AND SELECT COMPACT MATERIAL EDITOR.
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IMAGES FROM YOUR COMPUTER, JUST CLICK AND DRAG TO THE SPHERES.
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‐ SELECT YOUR OBJECT
‐ CLICK AND DRAG OVER THE OBJECT
‐ YOU CAN ALSO SELECT YOUR OBJECT AND CLICK THE FIRST ICON YOU SEE CIRCLED AND IT WILL “ASSIGN THE MATERIAL TO THE SELECTED OBJECT”
‐ MAKE SURE THE CHECKERED BOX IS ON
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‐ SELECT YOUR OBJECT
‐ GO TO THE MODIFY PANEL
‐ LOOK IN THE MODIFIER LIST “UVW MAP”
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‐ PLAY WITH DIFFERENT MAPPINGS DEPENDING ON THE SHAPE OF YOUR OBJECT UNTIL THE MATERIAL LOOKS LIKE YOU WANT TO
‐ UNCHECK REAL WORD MAP SIZE
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‐ DO THE SAME AS BEFORE WITH ALL THE OBJECTS YOU WANT TO ADD MATERIALS
‐ SOME MAY BE ONLY SOLID COLORS, AND THAT IS OKAY!
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‐ DO THE SAME AS BEFORE WITH ALL THE OBJECTS YOU WANT TO ADD MATERIALS
‐ SOME MAY BE ONLY SOLID COLORS, AND THAT IS OKAY!