Mapping the Future, 28th January 2003 1 MultiMedia Music for All and Everywhere MUSICNETWORK Paolo...
Transcript of Mapping the Future, 28th January 2003 1 MultiMedia Music for All and Everywhere MUSICNETWORK Paolo...
Mapping the Future, 28th January 2003 1
MultiMedia Music for All and MultiMedia Music for All and EverywhereEverywhere
MUSICNETWORK Paolo Nesi
www.interactivemusicnetwork.orgDepartment of Systems and Informatics, University of Florence
Via S. Marta 3, 50139, Firenze, Italytel: +39-055-4796523, fax: +39-055-4796363
[email protected], [email protected]://www.dsi.unifi.it/~nesi
Mapping the Future, 28th January 2003 2
MUSICNETWORKMUSICNETWORK
– Bringing Music Industry towards the Multimedia Interactive age
– Analyzing the state of the art, standards, etc., and proposing new solutions, guidelines, and areas of work
– Reducing the gap from Technology Providers and Consumers
– Organizing workshops and conferences
– 10 working groups
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General analysisGeneral analysis
• Disaster of Musical Content providers– Mainly B2C, law of the 90/10, content sensitive,
– legal aspects vz technological aspects
• Music is related to both business and culture– These aspects cannot be separately managed as in the past
• Lack of real model for Musical Content– What is good for documents or other multimedia is not good for
music. This has been demonstrated several times
• Significant amount of digitized Music Collections
• Music actors are now ready to start to work together– Content owner, content providers, Content distributors…..
– Collecting societies, legal bodies, ….
– Information Technology actors for content management
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MUSICNETWORKMUSICNETWORK
• WG coding music notation, conversion, lyric, modern notation, xml, ....
• WG music for libraries, heritage, classification, ID, retrieval, ….
• WG multimedia standards for music coding, ...
• WG distribution models, devices, mobile,..
• WG protection, encryption, watermark, DRM...
• WG accessibility, music coding for print impaired people, Braille, Spoken Music, special interfaces,..
• WG imaging, coding images of music sheets, restoring, OMR….
• WG Culture, cultural heritage aspects of music
• WG Audio, audio processing and analysis, trans-coding, query by content
• WG Education, educational aspects of music, pedago
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What is Needed to cope with general issuesWhat is Needed to cope with general issues
• Make it simpler and cheaper for all– Several levels
• Content producers: IT specialist, designer, etc.
• intermediate: archivists, music distributors
• end-users: students, music lovers, user at home – Make content and fruition multilingual and
multicultural– Make technology transparent– Make content interoperable– Make solutions and business model more flexible– Make content production faster– Make transaction models safer– …
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Multimedia Interactive MusicMultimedia Interactive Music
• Music is evolving towards Multimedia Interactive Music– excerpting– content customization (transposition, editing), versioning
• multilingual and multicultural aspects
– adding notes, expressions, fingerings, etc.– adding bookmarks, hyperlinks, etc.
• Integration of: – cataloguing information: metadata, etc.. – audio, video, scores, images, lyric, etc. – synchronizations, animations, histories, authoring, etc. – new functionalities for integration and interactivity – new rights to be controlled with DRM, every day….
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How to Cope with ?How to Cope with ?
• Putting together all the actors of the value chain– Content providers, owners, distributors, etc… – Collecting societies, legal bodies, etc…– IT industries, research, users, etc…
• Working on issues with Enabling Technologies– Making cheaper content production– Increasing content safeness – Managing Multi-lingual and multi-cultural aspects – Producing Concrete business models
• Building a common framework for experimenting common solutions:– Common open platform– Protection vz Open Source, issues
• Validating them by using demonstrators on the field– European unified music content network providers
• Educational• Valorization of cultural heritage• Music for All and everywhere
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Present identified IssuesPresent identified Issues
• Multimedia Music Notation Modeling– Notation, imaging, audio, documents, video, cataloguing, etc.– Synchronization and integration– New and suitable Standards
• Content Creation– Good models for content: editorial aspects, usability,..– Multi-channel, multi-lingual and multi-cultural– Accelerating content creation process, automating process
• Content Fruition– Easy to use – Several easy and new functionalities are needed…– Pervasive: i-TV, Mobiles, etc… – etc.
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Present identified IssuesPresent identified Issues
• Content management– Collecting and localizing– Sharing and maintaining ownership– Integrating and maintaining ownership– Multilevel retrieval by content – …
• Content Distribution Technologies– Protection and DRM– viable and sustainable business models,
• Exploitation methodologies
– Multichannel distribution– Multilingual and multicultural localization– …
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MUSICNETWORK Present activitiesMUSICNETWORK Present activities
• Assessing present solutions and standards • Writing Guidelines if its possible• Highlighting real issues that have to be solved for
bringing Music technology in the new age in 5-10 years of real work– Working group activity day by day
• 10 working groups• About 200 institutions of the whole value chain
– Workshops and meetings, • WEDELMUSIC 2002 + 1st MUSCINETWORK OpenWorkshop• Next will be in Leeds, UK, September 2003• +++Musik Messe, Daisy in Amsterdam, etc…
• Working on MUSIC4ALL Integrated Project
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Paolo NesiDepartment of Systems and Informatics
University of [email protected], [email protected]
http://www.dsi.unifi.it/~nesi
Thanks for yourattention !