Making Ideas Happen Workbook: Design + Strategy + Innovation + Action + Leadership

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Design + Strategy + Innovation + Action + Leadership MAKING IDEAS HAPPEN Executive Leadership Program (Module 3) IBC Innovation Factory, Kolding with Prof. Peter Fisk 26-27 May 2016

Transcript of Making Ideas Happen Workbook: Design + Strategy + Innovation + Action + Leadership

Page 1: Making Ideas Happen Workbook: Design + Strategy + Innovation + Action + Leadership

Design + Strategy + Innovation + Action + LeadershipMAKING IDEAS HAPPEN

Executive Leadership Program (Module 3)IBC Innovation Factory, Koldingwith Prof. Peter Fisk26-27 May 2016

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Leading your business for smarter innovation and faster growth

GamechangerStrategies

Finding the best growth opportunities in a fast

changing world

New Business Models

Innovating your whole business to compete and win

in this new world

Making Ideas Happen

Planning for short and long-term implementation

in your business

Design Thinking

Exploring customers more deeply and developing

new ideas faster

BusinessInnovation

Your personal roadmap for smarter innovation and

faster growth

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Day 1 … STRATEGIC HORIZONS0900 - 1030 Playing to win

1100 - 1230 Aligning for action

1330 - 1500 Horizon planning

1530 - 1700 Engaging stakeholders

Day 2 … ACCELERATING IMPACT0900 - 1030 Horizon 1: Launch and Lean

1100 - 1230 Horizon 2: Agile and Accelerate

1330 - 1500 Horizon 3: Extend and Exponential

1530 - 1700 Leading to change your world

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What do you want to do?Personal agenda Business agenda

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Playing to win• Defining your

future strategy

• Defining your customer proposition

• Defining your business model

• Lafley’s 5 Steps

Design + Strategy + Innovation + Action + Leadership MAKING IDEAS HAPPEN

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Business strategy

Business model

Business plan

Strategy v Model v Plan

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Defining your future strategy

Where to compete? How to compete? What to do to win?

Making the right strategic choices (3-5 years)

Priorities for market focus Priorities for competitive advantage Priorities for value creation

Geographies, Categories, Customers Brands, Differentiation, Solutions Business model, Commercial model

@geniusworkswww.theGeniusWorks.com Page 5

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Trend 1: Fast and easy

Example: Amazon Dash@geniusworks

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Trend 2: Human and caring

Example: Fishpeople@geniusworks

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Trend 3: Personal and collaborative

Example: Techshop@geniusworks

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Example: Rapha Cycle Club

Trend 4: Social and sharing

@geniusworks

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Example: Brooklyn Superhero Supply Co

Trend 5: Experiential and enabling

@geniusworks

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Defining your customer proposition

@geniusworkswww.theGeniusWorks.com

Customer BrandJobsGains

Pains

What benefits does the customer expect or desire, both rational and emotional?

What are the negatives in their current experience, bothRational and emotional?

What is the customer trying to do – the job they want to do, or new goal to achieve? Gain creators

How do the products and services create customer gain, for example savings that make them happy, or deliver outcomes beyond expectations?

Pain relievers

Products and services

How do the products and services remove the negatives,eg save time and effort, make them fee better, remove negative impacts, or fears?

What are all the product and service components that enable the customer to achieve their job?

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Customer BrandJobsGains

Pains

What benefits does the customer expect or desire, both rational and emotional?

What are the negatives in their current experience, bothRational and emotional?

What is the customer trying to do – the job they want to do, or new goal to achieve? Gain creators

How do the products and services create customer gain, for example savings that make them happy, or deliver outcomes beyond expectations?

Pain relievers

Products and services

How do the products and services remove the negatives,eg save time and effort, make them fee better, remove negative impacts, or fears?

What are all the product and service components that enable the customer to achieve their job?

THE CUSTOMER VALUE PROPOSITION

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Businessmodel

FinanceNetworking

2. Networkingenterprise’s structure/value chain

1. Business modelhow the enterprise makes money

Channel

DeliveryBrand Customer

experience

10. Customer experience how you create an overall experience for customers

9. Brandhow you express your offering’s benefit to customers

Coreprocess

ProcessEnablingprocess

3. Enabling processassembled capabilities

4. Core processproprietary processes that add value

6. Product systemextended system that surrounds an offering

Productperformance

OfferingProductsystem

Service

7. Servicehow you service your customers

5. Product performancebasic features, performance and functionality

8. Channelhow you connect your offerings to your customers

10 types of business innovation

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Volume of innovation effortsLast 10 years

Businessmodel

FinanceNetworking Channel

DeliveryBrand Customer

experienceCoreprocess

ProcessEnablingprocess

Productperformance

OfferingProductsystem

Service

Where do most companies focus their innovation?

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Businessmodel

FinanceNetworking Channel

DeliveryBrand Customer

experienceCoreprocess

ProcessEnablingprocess

Productperformance

OfferingProductsystem

Service

Cumulative value creationLast 10 years

What types of innovation have most impact?

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Defining your business model

@geniusworkswww.theGeniusWorks.com

What products and services do we bring together for our customers?

Customers Communication Partners Offerings

Channels

Relationships Processes

Revenue streams Pricing models Cost streams Investments

Who are our target segments of customers and users?

Which types of distribution channels will we use to reach customers?

What kind of relationship do customers seek with us, and each other?

Who are the external partners to help us create and deliver the offerings?

What distinctive assets do we have to use in existing or new ways?

What benefits do we enable our customers to achieve?

What are the main internal activities to create and deliver the offerings?

What are the main sources of revenue, and which could be largest?

How, when and how often will we charge customers?

What are the most significant ongoing costs to create and deliver the offerings?

How much do we need to spend before we start earning?

Proposition

Resources What are the main internal resources to create and deliver the offerings?

Assets

Products & Services

What brand do we use? What are the key messages, and how do we engage customers?

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What products and services do we bring together for our customers?

Customers Communication PartnersOfferings

Channels

Relationships Processes

Revenue streams Pricing models Cost streams Investments

Who are our target segments of customers and users?

Which types of distribution channels will we use to reach customers?

What kind of relationship do customers seek with us, and each other?

Who are the external partners to help us create and deliver the offerings?

What benefits do we enable our customers to achieve?

What are the main internal activities to create and deliver the offerings?

What are the main sources of revenue, and which could be largest?

How, when and how often will we charge customers?

What are the most significant ongoing costs to create and deliver the offerings?

How much do we need to spend before we start earning?

Proposition

ResourcesWhat are the main internal resources to create and deliver the offerings?

Products & Services

What brand do we use? What are the key messages, and how do we engage customers?

© GeniusWorks 2015 www.theGeniusWorks.com

GAMECHANGERS: THE BUSINESS MODEL CANVAS

1 23

4

6

7

What distinctive assets do we have to use in existing or new ways?

Assets

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Playing to Win … Lafley’s 5 Steps

@geniusworkswww.theGeniusWorks.com

What is our winning

aspiration

Where will we play?

How will we win?

What capabilities must be in

place?

What management systems are required?

Where to compete? How to compete? What to do to win?

Making the right strategic choices (3-5 years)

Priorities for market focus Priorities for competitive advantage Priorities for value creation

Geographies, Categories, Customers Brands, Differentiation, Solutions Business model, Commercial model

Customer BrandJobsGains

Pains

What benefits does the customer expect or desire, both rational and emotional?

What are the negatives in their current experience, bothRational and emotional?

What is the customer trying to do – the job they want to do, or new goal to achieve? Gain creators

How do the products and services create customer gain, for example savings that make them happy, or deliver outcomes beyond expectations?

Pain relievers

Products and services

How do the products and services remove the negatives,eg save time and effort, make them fee better, remove negative impacts, or fears?

What are all the product and service components that enable the customer to achieve their job?

What products and services do we bring together for our customers?

Customers Communication Partners Offerings

Channels

Relationships Processes

Revenue streams Pricing models Cost streams Investments

Who are our target segments of customers and users?

Which types of distribution channels will we use to reach customers?

What kind of relationship do customers seek with us, and each other?

Who are the external partners to help us create and deliver the offerings?

What distinctive assets do we have to use in existing or new ways?

What benefits do we enable our customers to achieve?

What are the main internal activities to create and deliver the offerings?

What are the main sources of revenue, and which could be largest?

How, when and how often will we charge customers?

What are the most significant ongoing costs to create and deliver the offerings?

How much do we need to spend before we start earning?

Proposition

Resources What are the main internal resources to create and deliver the offerings?

Assets

Products & Services

What brand do we use? What are the key messages, and how do we engage customers?

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Aligning for action• Defining the right

execution model

• Structure and processes, capabilities and partner

• Resources and rewards, people and culture

• Galbraith’s 5 Stars

Design + Strategy + Innovation + Action + Leadership MAKING IDEAS HAPPEN

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54% of C-suite executives

32% of their direct reports

16% of team leaders

Do you understand the business strategy, and how it works in practice?

Strategy into action … is not easy

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Lego CEO Jorgen Vig Knudstorp: Leading for Action

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What the journey you need to lead?

@geniusworkswww.theGeniusWorks.com

Current state Changes Future state

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Amazon …relentless customer-centric innovation

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Jeff Bezos

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Culture web

@geniusworkswww.theGeniusWorks.com

Stories Symbols

Rituals and routiness

Powerstructures

Controlsystems

Organisationstructure

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MAKING STRATEGY HAPPENLeadership that drives innovative action and profitable growth Idea killers

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MAKING STRATEGY HAPPENLeadership that drives innovative action and profitable growth Example: Coca Cola Strategic Plan

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MAKING STRATEGY HAPPENLeadership that drives innovative action and profitable growth Example: Coca Cola Strategic Plan

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Resources and rewards

@geniusworkswww.theGeniusWorks.com

Future success

Goals Goals Goals Goals Goals

Metrics Metrics Metrics Metrics Metrics

Targets Targets Targets Targets Targets

Goals = Key Result Areas (KRA) and can also be grouped by stakeholder or balanced scorecard.Metrics = Key Performance Indicators (KPI). Targets are set in terms of performance level by metric.

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Tesla … $16bn of future orders within 24 hours

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@geniusworkswww.theGeniusWorks.com

Galbraith’s 5 Star ModelStrategy

People

Rewards Processes

Structures

Vision, governance, differentiation

Power, information, organisation

Activities, networks, team rolesMetrics, rewards, progression

Talent, learning, communication

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Horizon planning• Future-back planning

• Prioritising outcomes over three defined horizons

• Actions required to deliver outcomes

• Aligning deliverables and accelerating actions

Design + Strategy + Innovation + Action + Leadership MAKING IDEAS HAPPEN

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© Peter Fisk 2015 More details in the new “Gamechangers” book +genius

Future-back planning

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Visio

n 1

Visio

n 2

Visio

n 3© Peter Fisk 2015 More details in the new “Gamechangers” book +genius

Horizon planning … What will it be like for customers?

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© Peter Fisk 2015 More details in the new “Gamechangers” book +genius

Horizon planning … What new things will we do?

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© Peter Fisk 2015 More details in the new “Gamechangers” book +genius

Horizon planning … What results do we seek?

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Engaging stakeholders

• Engaging the people who matter most

• Making the case for action

• Telling the story, pyramid thinking

• Mobilising yourself, your team, and your organisation

Design + Strategy + Innovation + Action + Leadership MAKING IDEAS HAPPEN

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Kubler-Ross Change Curve

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Influence

Impo

rtanc

e

Influence© Peter Fisk 2015 More details in the new “Gamechangers” book +genius

Stakeholder mapping … engaging the right people

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Make the case

Make ready

Make it happen

Make it stick

+genius © Peter Fisk 2015 More details in the new “Gamechangers” book

Making change happen … the 4 phases

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Day 1 … STRATEGIC HORIZONS0900 - 1030 Playing to win

1100 - 1230 Aligning for action

1330 - 1500 Horizon planning

1530 - 1700 Engaging stakeholders

Day 2 … ACCELERATING IMPACT0900 - 1030 Horizon 1: Launch and Lean

1100 - 1230 Horizon 2: Agile and Accelerate

1330 - 1500 Horizon 3: Extend and Exponential

1530 - 1700 Leading to change your world

+genius

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Situation. This is my current business … Complication. Why we need to change …

Question. The big opportunity is … Answer. This is what we should do …

Pyramid thinking … making your case

1 2

3 4

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©PeterFisk2015

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Insight Lab Design Lab Growth Lab

©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

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Making innovation happen

©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

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Making innovation happen

CreativeExploration

Future back

Commercialfocus

Nowforward

Insight Lab Design Lab Growth Lab

©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

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©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

Insight Lab Design Lab Growth Lab

Growth opportunitiesFuture possibilitiesConsumer insightCreative parallels

Idea mapping

Stage 1: Insight Lab

CreativeExploration

Future back

Commercialfocus

Nowforward

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©PeterFisk2015

Insight Lab

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©PeterFisk2015

Insight Lab

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©PeterFisk2015

Insight Lab

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Stage 2: Design Lab

©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

Insight Lab Design Lab Growth Lab

Connecting ideasReframing concepts

Processes and partnersSimplicity filters

Best scenarios

CreativeExploration

Future back

Commercialfocus

Nowforward

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©PeterFisk2015

Design Lab

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©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

Design Lab

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M&SNewStoreConcepts

©PeterFisk2015

Design Lab

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CreativeExploration

Future back

Commercialfocus

Nowforward

Insight Lab Design Lab Growth Lab

©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

Business model designIssues/impact analysis

Concept evaluationImplementation horizons

Action planning

Stage 3: Growth Lab

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©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

Growth Lab

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©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

Growth Lab

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©PeterFisk2015

Growth Lab

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Making innovation happen

Insight Lab Design Lab Growth Lab

©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

CreativeExploration

Future back

Commercialfocus

Nowforward

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Insight Lab Design Lab Growth Lab

©PeterFisk2015Moreinfoatwww.theGeniusWorks.com

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Horizon 1: Launch and Lean• Launching your new

strategy

• Adopting “lean” ways of working

• Fast action and quick wins

• Action Plan: What will you do?

Design + Strategy + Innovation + Action + Leadership MAKING IDEAS HAPPEN

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© Peter Fisk 2015 More details in the new “Gamechangers” book

+genius

Horizon planning

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Launch … finding your first customers

@geniusworkswww.theGeniusWorks.com

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Who are early adopters

Channels and influence

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Launch … finding your first customers

@geniusworkswww.theGeniusWorks.com

1

Who are early adopters

Channels and influence

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Lean … starting small and fast

@geniusworkswww.theGeniusWorks.com

1

Minimal value proposition

Products and services

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The Lean Start-up

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The Lean Start Up

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Lean … starting small and fast

@geniusworkswww.theGeniusWorks.com

1

Minimal value proposition

Products and services

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Quick wins … demonstrating progress and ambition

@geniusworkswww.theGeniusWorks.com

1

Stories and symbols

Improve and Innovate

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Telling your story

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Telling your story

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Someone ... (a character)Wants ... (a quest, a goal, a mission)But ... (a challenge, an obstacle)So ... (a means of succeeding)

Leadership that drives innovative action and profitable growth Stories made simplePixar Studios ... Telling your story

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Situation. This is my current business … Complication. Why we need to change …

Question. The big opportunity is … Answer. This is what we should do …

Pyramid thinking ... Telling your story

1 2

3 4

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Quick wins … demonstrating progress and ambition

@geniusworkswww.theGeniusWorks.com

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Stories and symbols

Improve and Innovate

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What? By when? By who?

Action Plan: Horizon 1

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Horizon 2: Agile and Accelerate• Building momentum in the

market

• Learning to “pivot” when necessary

• Accelerating action and delivering results

• Action Plan: What will you do?

Design + Strategy + Innovation + Action + Leadership MAKING IDEAS HAPPEN

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Momentum … moving to mainstream

@geniusworkswww.theGeniusWorks.com

2

Who are mainstream customers

Channels and influence

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Agile … learning and adapting

@geniusworkswww.theGeniusWorks.com

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What to learn

Possible ‘pivots’

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Accelerate … how to make it happen faster

@geniusworkswww.theGeniusWorks.com

Obstacles to remove

Ways to accelerate action

2

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What? By when? By who?

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Action Plan: Horizon 2

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Horizon 3: Extend and Exponential• Making the shift from old

world to new world

• Sustaining momentum, innovation and growth

• Creating exponential business performance

• Action Plan: What will you do?

Design + Strategy + Innovation + Action + Leadership MAKING IDEAS HAPPEN

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Sustaining momentum … of innovation and growth

@geniusworkswww.theGeniusWorks.com

3Who are next customers

Channels and influence

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Shifting the core … from old to new worlds

@geniusworkswww.theGeniusWorks.com

3What is the new core business

What to stop doing

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Extend … where to next, growing further and faster

@geniusworkswww.theGeniusWorks.com

3Extend to adjacent markets

Create an exponential effect

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What? By when? By who?

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Action Plan: Horizon 3

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Leading to change your world• Leadership in today’s fast-

changing world

• Changing yourself, changing your business

• Leading that drives innovation and practical action

• Being bold, brave and brilliant.

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Leading to change your world

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Acting with speed and agility

Connecting ideas and

people

Passion to make life

better

Having an audacious

attitude

Shaping your own

vision

Making sense of change

Persisting to make it happen

© Peter Fisk 2014Gamechangers.pro

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Specialist, understands one function deeply

Analyst, manages specific business activities

Tactical, focuses on details and results

Bricklayer, manages distinct elements of the business

Problem solver, masters skills and mobilises talent

Warrior, marshals the troops to work together

Support cast, sets a good example as part of team

Generalist, understands the whole business

Integrator, makes decisions for the good of the organisation

Strategic, understands the big picture

Architect, designs organisational systems

Agenda setter, defines which challenges to tackle

Diplomat, engages external stakeholders

Lead role, inspires everyone to follow and achieve greatness

© Peter Fisk 2015 More details in the new “Gamechangers” book +genius

Manager and leader

1 2 3 4 5

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Command Control Connect

Catalyse Communicate Coach

How do you behave?

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2C

Conventional leaders“top of the pyramid”

Innovative leaders“hub of the network”

4C

From 2C to 4C …

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Command Control

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ConnectCatalyse

Communicate

Coach

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Catalyst

Connector

Communicator

Coach

© Peter Fisk 2015 More details in the new “Gamechangers” book +genius

The 4C Leader … What will you do?

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What can we achieve together?

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VolatileUncertain

ComplexAmbiguous

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VisionUnderstandingClarityAgility

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Communicate with purpose Belief in yourself and team Focus and alignment

VUCA is about Vision

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Challenge and be curiousEmpathetic to others

Open-minded

VUCA is about Understanding

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Simplify Intuitive and humanSeeing the bigger picture

VUCA is about Clarity

Page 108: Making Ideas Happen Workbook: Design + Strategy + Innovation + Action + Leadership

Decisive but adaptive Empower and collaborate

Never stop innovating

VUCA is about Agility

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What will you do?Personal actions Business actions

10x

bet

ter

10%

bet

ter

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Page 111: Making Ideas Happen Workbook: Design + Strategy + Innovation + Action + Leadership

Day 1 … STRATEGIC HORIZONS0900 - 1030 Playing to win

1100 - 1230 Aligning for action

1330 - 1500 Horizon planning

1530 - 1700 Engaging stakeholders

Day 2 … ACCELERATING IMPACT0900 - 1030 Horizon 1: Launch and Lean

1100 - 1230 Horizon 2: Agile and Accelerate

1330 - 1500 Horizon 3: Extend and Exponential

1530 - 1700 Leading to change your world

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