Making an Exhibition of Yourselves Fergus Bisset 1 Who

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    Making AnExhibition OYourselves

    Fergus Bisset

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    who am I?

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    who am I?- a design researcher

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    who am I?- a design researcher

    designing an exhibition

    at the design museum

    how ergonomics makes things better

    realworlddesign

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    who am I?- a design researcher

    in public engagement

    User

    Designer

    Scientist

    (Ergonomist)

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    who am I?- Creative Director o

    Made in Brunel last year

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    why am I here?

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    why am I here?- to explain why public engagement is

    important

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    why am I here?- to explain why public engagement is

    important

    - to give you an insight into successul

    public engagement

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    why am I here?- to explain why public engagement is

    important

    - to give you an insight into successul

    public engagement

    - to give you the chance to ask questions

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    what is public engagement?

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    what is public engagement?- relating to members o the public

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    what is public engagement?- relating to members o the public

    - communicating your work to other

    people

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    what is public engagement?- relating to members o the public

    - communicating your work to other

    people

    - your current assignment...

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    what are you required todo?

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    what are you required todo?- work in a team

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    what are you required todo?- work in a team

    - develop an engagement /communication strategy

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    what are you required todo?- work in a team

    - develop an engagement orcommunication strategy

    - design and present an exhibition

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    your engagement strategy:

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    your engagement strategy:- what is your subject matter?

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    your engagement strategy:- what is your subject matter?

    - who is your audience?

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    your engagement strategy:- what is your subject matter?

    - who is your audience?

    - what is the message you want them to

    take away with them when they leave?

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    engagement strategy:- what is your subject matter?

    ergonomics

    how ergonomics makes things better

    realworlddesign

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    engagement strategy:- who are your audience?

    visitors to the design museum

    how ergonomics makes things better

    realworlddesign

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    engagement strategy:- what can you fnd out about your

    audience?

    interviews, market research

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    engagement strategy:- what do your audience already know

    about your chosen subject?

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    engagement strategy:- what do your audience already know

    about your chosen subject?

    - what more do they want to know?

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    development o personas:- create characters or personas o your

    audience / visitors so that all the teamknow who you are communicating to.

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    Ergonomics Professional /Student

    Creative Professional /

    Student

    Member of the Public

    how ergonomics makes things better

    realworlddesign

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    - know the theme o your exhibition.

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    - know the theme o your exhibition.

    - know who your target audience are.

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    - know the theme o your exhibition.

    - know who your target audience are.- know what experience your audience

    already has o your theme.

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    - know the theme o your exhibition.

    - know who your target audience are.- know what experience your audience

    already has o your theme.

    - know what more they want to fnd out.

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    What your audience wants to know then

    becomes your OUTCOME GOAL.

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    What your audience wants to know then

    becomes your OUTCOME GOAL.

    Everything about your exhibition has to help

    achieve this OUTCOME GOAL.

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    how ergonomics makes things better

    realworlddesign

    To demonstrate how ergonomics is makingthings better all around us.

    To demonstrate the quality o graduates

    rom the School o Engineering and Design.

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    Now that you know your OUTCOME GOAL

    you can begin to think about how you aregoing to brand and design your exhibition.

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    - Brainstorm visual ideas and gather

    inspiration or how to represent yourchosen theme.

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    - Brainstorm visual ideas and gather

    inspiration or how to represent yourchosen theme.

    - Develop brand / design guidelines to

    ensure that the work o everyone in theteam is consistent.

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    At this stage in the project:

    - Everyone in the team needs to agree onthe OUTCOME GOAL o the exhibition.

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    At this stage in the project:

    - Everyone in the team needs to agree onthe OUTCOME GOAL o the exhibition.

    - Who the intended visitors are.

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    At this stage in the project:

    - Everyone in the team needs to agree onthe OUTCOME GOAL o the exhibition.

    - Who the intended visitors are.

    - What the brand / design guidelines orthe exhibition will be.

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    The fnal stage then is to actually start

    designing the exhibition!

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    The fnal stage then is to actually start

    designing the exhibition!

    This involves breaking the whole exhibition

    down into individual THEMES andEXHIBITS.

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    how ergonomics makes things better

    realworlddesign

    Chairs Electronics Workplaces

    In The Home Transport The Museum

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    - This can involve another brainstorm

    session with the whole team.- Or more interviews or research with the

    intended visitors to the exhibition.

    - Or visiting existing exhibitions orinspiration.

    Show how ergonomics

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    Show how ergonomics

    makes things better

    realworlddesign

    EXHIBITS:

    THEMES:

    BRAND /

    DESIGN

    GUIDELINES:

    AIM:

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    You might assign each team member with

    responsibility or one EXHIBIT each, oryou could work in smaller groups on each

    THEME

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    It is worth bearing in mind at this point

    that visitors have dierent preerences.

    Your exhibition should attempt to use:

    - VISUAL- AUDITORY

    - INTERACTIVE / 3D COMPONENTS

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    It is important as a team to write down all

    the TASKS in a simple list or in a GANTTChart, indicating how long it is going to

    take to complete each TASK or EXHIBIT

    and who is responsible or each task.

    Task Name Duration Start Finish

    Making Things Better project 392 days Mon 01/09/08 Mon 01/03/10

    A S O N D J F M A M J J A S O N D J F2009 2010

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    Making Things Better project 392 days Mon 01/09/08 Mon 01/03/10

    Phase 1: Pre-design 112 days Mon 01/09/08 Tue 03/02/09

    Exhibition storyboard development 3 mons Mon 01/09/08 Mon 01/12/08

    Title and imagery 4 mons Mon 01/09/08 Wed 31/12/08

    Appoint graphic designers 1 day Mon 05/01/09 Mon 05/01/09

    Exhibit concept development 2 mons Wed 03/12/08 Mon 02/02/09

    Appoint exhibition designers 1 day Tue 03/02/09 Tue 03/02/09

    Design brief sign-off 1 day Tue 03/02/09 Tue 03/02/09

    Website development 4 mons Mon 01/09/08 Wed 31/12/08

    Website launch 1 day Tue 04/11/08 Tue 04/11/08

    Phase 2: Design development 69 days Wed 04/02/09 Mon 11/05/09

    Exhibit prototype development 3 mons Wed 04/02/09 Wed 06/05/09

    Research & agree loan items 3 mons Wed 04/02/09 Wed 06/05/09

    Final exhibit list 1 day Thu 07/05/09 Thu 07/05/09

    Exhibition design sign-off 1 day Fri 08/05/09 Fri 08/05/09

    Construction contract appointed 1 day Mon 11/05/09 Mon 11/05/09

    Exhibition texts / guide development 3 mons Wed 04/02/09 Wed 06/05/09

    Phase 3: Production 72 days Tue 12/05/09 Wed 19/08/09

    Final artwork 3 mons Tue 12/05/09 Tue 11/08/09

    Construction of exhibition 3 mons Tue 12/05/09 Tue 11/08/09

    Transportation & insurance 1 wk Wed 12/08/09 Tue 18/08/09

    Risk assessment 1 wk Wed 12/08/09 Tue 18/08/09

    Installation schedule produced 1 day Wed 19/08/09 Wed 19/08/09

    Phase 4: Installation 53 days Thu 20/08/09 Mon 02/11/09

    Exhibit transport & condition reports 1 wk Thu 20/08/09 Wed 26/08/09

    On-site set construction 2 wks Thu 27/08/09 Wed 09/09/09

    Object installation 1 mon Thu 10/09/09 Fri 09/10/09Graphics installation 1 mon Thu 10/09/09 Fri 09/10/09

    Lighting installation 1 mon Thu 10/09/09 Fri 09/10/09

    Risk asessment actions 2 wks Mon 19/10/09 Fri 30/10/09

    Cleaning, maintenance and invigilator br iefing 1 day Mon 02/11/09 Mon 02/11/09

    Event preparation 2 mons Thu 20/08/09 Tue 20/10/09

    Phase 5: Launch 85 days Tue 03/11/09 Sun 28/02/10

    Media / private receptions 1 day Tue 03/11/09 Tue 03/11/09

    03/02

    04/11

    08/05

    19/08

    Task

    Progress

    Milestone

    Summary

    External Taskst: Making Things BetterFri 05/12/08

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    In conclusion then:

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    In conclusion then:

    - Agree who the intended visitors are.

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    In conclusion then:

    - Agree who the intended visitors are.- Defne the OUTCOME o the exhibition.

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    In conclusion then:

    - Agree who the intended visitors are.- Defne the OUTCOME o the exhibition.

    - Agree the brand / design guidelines.

    - Plan and allocate individual responsibilities.

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    In conclusion then:

    - Agree who the intended visitors are.- Defne the OUTCOME o the exhibition.

    - Agree the brand / design guidelines.

    - Plan and allocate individual responsibilities.- Accommodate as wide a range o users as

    possible.

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    Thank you!

    Any questions?

    [email protected]