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![Page 1: Maiken Hillerup Fogtmann 1 Jonas Fritsch 2 Karen Johanne Kortbek 3 1 Center for Interactive Spaces (Aarhus School of Architecture) 2 Information and Media.](https://reader035.fdocuments.in/reader035/viewer/2022070409/56649e845503460f94b85632/html5/thumbnails/1.jpg)
Maiken Hillerup Fogtmann1
Jonas Fritsch2
Karen Johanne Kortbek3
1Center for Interactive Spaces(Aarhus School of Architecture)2Information and Media Studies(University of Aarhus )3Center for Interactive Space, Dept. of Computer Science (Aarhus School of Architecture)
-OZCHI 2008-
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INTRODUCTION
RELATED WORK ON BODILY APPROACHES IN INTERACTION DESIGN
TOWARDS THE CONCEPT OF KINESTHETIC INTERACTION
REVEALING THE BODILY POTENTIAL IN INTERACTION DESIGN
CONCLUSION AND FUTURE WORK
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Need a concept framework for motion-based interface and interactive system Focus on new domains of interaction Focus on life style problems
Kinesthetic Interaction A concept for understanding the bodily
potential in interaction design
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Contribution Describes a new direction in the design
of technologically mediated bodily interaction
Concepts framework▪ Three design themes▪ Derive a set of design parameters from
themes
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Embodied action as a foundation Design principles for interactive system Tangible computing, social computing Role of the kinesthetic and haptic sense
Pragmatism Experience-oriented design Physical, sensual, cognitive and
aesthetic modes
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Other direction exploring Interaction design▪ Gesture based interaction▪ Exertion interfaces▪ Full body interaction
Other factors? Body / mind / space / skills
Need to establish a common ground
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Physiology Five Sense Get information -> Something action Kinesthesis ▪ awareness of the position/movement of the body in
space Skill definition▪ use the correct muscles to execute pre-determined
actions with minimum outlay of time and energy How/ when/ where
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Kinesthetic Experience Kinesthetic sense + skills + other formsof sensation Social and culture factors Motor memory -> motor skills ->
experience
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Interactive Technologies
Wii
Kinect
EyeToy
Suunto
equipments
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Kinesthetic Design Themes Kinesthetic development Kinesthetic means Kinesthetic disorder
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Kinesthetic Design Parameters Engagement Sociality Explicit motivation Implicit motivation Movability Expressive meaning Kinesthetic empathy
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Conceptual Framework
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Discussion Concept framework = a tool for Kinesthetic
interaction▪ can be used to redesign existing interactive
systems▪ for new design, can help identify possible areas of
interest
It possible to imagine interactive systems that explore new configurations of themes and parameters.
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The conceptual framework It is not exhaustive in describing all the
aspects It provides a way of articulating pertinent
aspects when it comes to addressing the bodily potential in the design of interactive technologies
Future work Developing working prototypes in real
contexts via this concept framework