Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media...

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Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006

Transcript of Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media...

Page 1: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Location-Based GuidesCities / Museums / Campuses

Matt Adcock

Ambient Intelligence Course

MIT Media Lab, Spring 2006

Page 2: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

The Plan…

• Research Projects

• Museum Guides

• Novel Displays

• Location-based Guide Authoring

Page 3: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

CyberGuideGeorgia Institute of Technology (1996)

• A mobile hand-held context-aware tour guide

• Tracks location; orientation; usage history

• Designed as a suitable replacement for a map + information packet of the monthly open house tours

• Can use tracking logs for visitor follow-up

• http://www-static.cc.gatech.edu/fce/cyberguide/index.html

Page 4: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

CyberGuide showed that…

• context-aware applications can be made with equipment that is readily available.

• absolute positioning information throughout an entire space is not so important.

• It is far more useful to know what someone is looking at than to know someone's exact physical position and orientation.

• It is better to separate the positioning system from the communications system.

Page 5: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

ActiveCampus(UCSD, 2002- )

• An exploration of wireless location-aware computing in the university setting.

• Design Rules:– Infrastructure and end-user

technology would build on portable standards

– Applications serve basic HTML– Minimal use of client resources– Interfaces must be easy to grasp,

even in a dynamic setting.

Page 6: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Active Campus Explorer

• Support location-aware IM, maps, annotations, digital graffiti.

• Make campus “transparent” – create serendipitous learning opportunities

• Support contextual and asynchronous discourse

• Geo-location by signal strengths.

Page 7: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

BMW Personal Navigator(Saarland University, DFKI GmbH and BMW Research, 2004)

• Itinerary created at home, and kept on central webserver.

• Same information is used to create guides for car and pedestrian navigation.

• http://portal.acm.org/citation.cfm?doid=964442.964473

Page 8: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

The GUIDE Project(Lancaster University, 1999)

• Designed to give tourists more flexibility

• Delivers context sensitive and dynamic Information

• Tablet PC with WiFi• Position calculated

from signal strength• Photos used for

navigation• http://www.guide.lancs.ac.uk/

Page 9: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

HIPPIE(GMD, 1999)

• For use Before, During and After visit.

• Takes into account both current location and viewing history.

• Provides ‘tips’ about nearby ‘tours’ that you might like.

Page 10: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Websigns(HP, 2001-2003)

• Special web pages are marked with activation parameters (lat, long, range, and temporal).

• Pages are cached when user is nearby.• GPS + direction sensed with custom hardware.• Philosophy is somewhat similar to E-Lens

Page 11: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Sotto Voice(PARC, 2001-2004)

• Audio guidebook that uses a 'world in miniature‘ interface as a ‘location tracker‘.

• Emphasis on being able to share the guide.

• Also exploring the role of conversation in mobile audio.

Page 12: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Mobile Bristol

• Audio guide to the Bristol riot of 1831

• Visitor is guided by a desire to uncover the historical story.

• Stories are ‘locically’ consistant, despite ‘random’ access.

• http://www.mobilebristol.com/QueenSq.html

Page 13: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Savannah(NESTA Futurelab, Mobile Bristol, BBC and MRL, 2004)

• A ‘virtual’ natural history museum

(video from website)• http://www.nestafuturelab.org/showcase/savannah/savannah.htm

Page 14: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

eRuv: A Street History in Semacode(Elliott Malkin, 2005)

• Digital graffiti installed along the route of the former Third Avenue elevated train line in lower Manhattan.

• Pedestrians with camera phones can access location-specific historical content linked through Semacodes

• http://www.dziga.com/eruv/

Page 15: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

//MUKANA

• A wearable guide for the visually impaired.

• http://www.saumadesign.net/mukana.htm

Page 16: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Melodius Walkabout(Richard Etter, Furtwangen University, 2005)

• Follow your music to your destination• PDA + Bluetooth GPS• A GUI is used to set route• http://www.richardetter.net/thesis.php

Page 17: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

CabBoots• Virtual paths can be

communicated through shoes that modify their angle artificially.

• http://www.we-make-money-not-art.com/archives/007133.php

Page 18: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

TownPocket(NTT DoCoMo / TechFarm / URAHARA.ORG, 2005)

• Bookmarking of shopping locations in Harajuku, Tokyo

• Uses QR codes with cameraphones

• Uses RFID with ‘wallet phones’

• Customers can access info about bookmarked stores

• Stores can SMS to customers

Page 19: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Geoskating

• “Ambient Authoring”• http://

www.geoskating.com/

Page 20: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Wardirving

• Drive around the city with a GPSr and a laptop.

• Automatcally logs and the wifi coverage.

• Maps created later by uploading tracking data.

Page 21: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Open Street Map• Created by volunteers as they track their daily journeys• http://www.openstreetmap.org/

Page 22: Location-Based Guides Cities / Museums / Campuses Matt Adcock Ambient Intelligence Course MIT Media Lab, Spring 2006.

Parting thoughts…

• Location based guiding is still a young field

• Standards and content seem to be barriers

• Content creation can be location based

• Might people be willing to give up some privacy for personal and public benefit? – e.g. tracking data creating street maps.